#include "igs_density.h"
namespace {
double accum_by_trans_(
const double src_value /* 元値(R,G,B) */
,
const double transparent /* src_valueの透明度(0...1) */
,
const int integer_part /* 濃度値の整数部分(0...) */
,
const double fractional_part /* 濃度値の少数部分(0...1) */
) {
double accumulation = src_value;
if (1 <= integer_part) {
for (int ii = 1; ii < integer_part; ++ii) {
accumulation = accumulation * transparent + src_value;
}
if (0.0 < fractional_part) {
accumulation +=
((accumulation * transparent + src_value) - accumulation) *
fractional_part;
}
} else { /* 整数部分がゼロ以下のとき */
if (0.0 < fractional_part) {
accumulation *= fractional_part;
} else { /* 少数部分もゼロ以下のとき */
accumulation = 0.0;
}
}
return (1.0 < accumulation) ? 1.0
: ((accumulation < 0.0) ? 0.0 : accumulation);
}
}
#include <limits> /* std::numeric_limits */
#include "igs_ifx_common.h" /* igs::image::rgba */
namespace {
template <class IT, class RT>
void change_template_(
IT *image_array, const int height, const int width, const int channels
,
const RT *ref /* 求める画像と同じ高、幅、ch数 */
,
const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */
,
const double density) {
const int integer_part = (int)density;
const double fractional_part = density - (int)density;
const double maxi = std::numeric_limits<IT>::max();
using namespace igs::image::rgba;
const int pixsize = height * width;
const int r_max = std::numeric_limits<RT>::max();
for (int ii = 0; ii < pixsize; ++ii, image_array += channels) {
const double rr1 = (double)(image_array[red]) / maxi;
const double gg1 = (double)(image_array[gre]) / maxi;
const double bb1 = (double)(image_array[blu]) / maxi;
const double aa1 = (double)(image_array[alp]) / maxi;
double rr2 = accum_by_trans_(rr1, 1.0 - aa1, integer_part, fractional_part);
double gg2 = accum_by_trans_(gg1, 1.0 - aa1, integer_part, fractional_part);
double bb2 = accum_by_trans_(bb1, 1.0 - aa1, integer_part, fractional_part);
double aa2 = accum_by_trans_(aa1, 1.0 - aa1, integer_part, fractional_part);
/* 参照画像あればピクセル単位の画像変化 */
if (ref != 0) {
const double refv = igs::color::ref_value(ref, channels, r_max, ref_mode);
ref += channels; /* continue;の前に行うこと */
rr2 = (rr2 - rr1) * refv + rr1;
gg2 = (gg2 - gg1) * refv + gg1;
bb2 = (bb2 - bb1) * refv + bb1;
aa2 = (aa2 - aa1) * refv + aa1;
}
image_array[red] = static_cast<IT>(rr2 * (maxi + 0.999999));
image_array[gre] = static_cast<IT>(gg2 * (maxi + 0.999999));
image_array[blu] = static_cast<IT>(bb2 * (maxi + 0.999999));
image_array[alp] = static_cast<IT>(aa2 * (maxi + 0.999999));
}
}
}
#include <stdexcept> /* std::domain_error(-) */
void igs::density::change(
unsigned char *image_array /* RGBAでなければならない */
,
const int height, const int width,
const int channels /* 4(=RGBAでなければならない) */
,
const int bits
,
const unsigned char *ref /* 求める画像と同じ高、幅、ch数 */
,
const int ref_bits /* refがゼロのときはここもゼロ */
,
const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */
,
const double density) {
if (igs::image::rgba::siz != channels) {
throw std::domain_error("Bad channels,Not rgba");
}
if ((std::numeric_limits<unsigned char>::digits == bits) &&
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
(0 == ref_bits))) {
change_template_(image_array, height, width, channels, ref, ref_mode,
density);
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
(0 == ref_bits))) {
change_template_(reinterpret_cast<unsigned short *>(image_array), height,
width, channels, ref, ref_mode, density);
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
change_template_(reinterpret_cast<unsigned short *>(image_array), height,
width, channels,
reinterpret_cast<const unsigned short *>(ref), ref_mode,
density);
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
change_template_(image_array, height, width, channels,
reinterpret_cast<const unsigned short *>(ref), ref_mode,
density);
} else {
throw std::domain_error("Bad bits,Not uchar/ushort");
}
}