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#ifndef igs_line_blur_h
#define igs_line_blur_h

#ifndef IGS_LINE_BLUR_EXPORT
#define IGS_LINE_BLUR_EXPORT
#endif

namespace igs {
namespace line_blur {
IGS_LINE_BLUR_EXPORT void convert(
    /* 入出力画像 */
    const void *in,    // no_margin
    void *out,         // no_margin
    const int height,  // no_margin
    const int width,   // no_margin
    const int in_wrap, const int out_wrap, const int channels, const int bits,
    /* Action Geometry */
    const int b_blur_count,    /* min=1   def=51   incr=1   max=100  */
    const double b_blur_power, /* min=0.1 def=1    incr=0.1 max=10.0 */
    const int b_subpixel,      /* min=1   def=1    incr=1   max=8	 */
    const int b_blur_near_ref, /* min=1   def=5    incr=1   max=100	 */
    const int b_blur_near_len, /* min=1   def=160  incr=1   max=1000 */
    const int b_smudge_thick,  /* min=1   def=7    incr=1   max=100	 */
    const double b_smudge_remain,
    /* min=0.0 def=0.85 incr=0.001 max=1.0 */
    const int v_smooth_retry,     /* min=0   def=100  incr=1   max=1000 */
    const int v_near_ref,         /* min=0   def=4    incr=1   max=100	 */
    const int v_near_len,         /* min=2   def=160  incr=1   max=1000 */
    const bool mv_sw,             /* false=OFF */
    const bool pv_sw,             /* false=OFF */
    const bool cv_sw,             /* false=OFF */
    const long reference_channel, /* 3 =Alpha:RGBA orBGRA */
    const bool debug_save_sw,     /* false=OFF */
    const int brush_action        /* 0 =Curve Blur ,1=Smudge Brush */
);
}
}  // namespace igs

#endif /* !igs_line_blur_h */