#include "stopmotionlight.h"
#include "tenv.h"
#include "stopmotion.h"
#include <QDialog>
#include <QApplication>
#include <QDesktopWidget>
#include <QWindow>
TEnv::IntVar StopMotionBlackCapture("StopMotionBlackCapture", 0);
//=============================================================================
//=============================================================================
StopMotionLight::StopMotionLight() {
m_blackCapture = StopMotionBlackCapture;
m_fullScreen1 = new QDialog();
m_fullScreen1->setModal(false);
m_fullScreen1->setStyleSheet("background-color:black;");
m_screenCount = QApplication::desktop()->screenCount();
if (m_screenCount > 1) {
m_fullScreen2 = new QDialog();
m_fullScreen2->setModal(false);
m_fullScreen2->setStyleSheet("background-color:black;");
if (m_screenCount > 2) {
m_fullScreen3 = new QDialog();
m_fullScreen3->setModal(false);
m_fullScreen3->setStyleSheet("background-color:black;");
}
}
}
StopMotionLight::~StopMotionLight() {}
//-----------------------------------------------------------------
void StopMotionLight::setBlackCapture(bool on) {
m_blackCapture = on;
StopMotionBlackCapture = int(on);
emit(blackCaptureSignal(on));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen1Color(TPixel32 color) {
m_screen1Color = color;
emit(screen1ColorChanged(color));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen2Color(TPixel32 color) {
m_screen2Color = color;
emit(screen2ColorChanged(color));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen3Color(TPixel32 color) {
m_screen3Color = color;
emit(screen3ColorChanged(color));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen1UseOverlay(bool on) {
m_useScreen1Overlay = on;
emit(screen1OverlayChanged(on));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen2UseOverlay(bool on) {
m_useScreen2Overlay = on;
emit(screen2OverlayChanged(on));
}
//-----------------------------------------------------------------
void StopMotionLight::setScreen3UseOverlay(bool on) {
m_useScreen3Overlay = on;
emit(screen3OverlayChanged(on));
}
//-----------------------------------------------------------------
void StopMotionLight::showOverlays() {
if (getBlackCapture()) {
m_fullScreen1->setStyleSheet("background-color: rgb(0,0,0);");
if (m_screenCount > 1) {
m_fullScreen2->setStyleSheet("background-color: rgb(0,0,0);");
}
if (m_screenCount > 2) {
m_fullScreen3->setStyleSheet("background-color: rgb(0,0,0);");
}
} else {
QString style1 = QString("background-color: rgb(%1,%2,%3);")
.arg(m_screen1Color.r)
.arg(m_screen1Color.g)
.arg(m_screen1Color.b);
m_fullScreen1->setStyleSheet(style1);
if (m_screenCount > 1) {
QString style2 = QString("background-color: rgb(%1,%2,%3);")
.arg(m_screen2Color.r)
.arg(m_screen2Color.g)
.arg(m_screen2Color.b);
m_fullScreen2->setStyleSheet(style2);
}
if (m_screenCount > 2) {
QString style3 = QString("background-color: rgb(%1,%2,%3);")
.arg(m_screen3Color.r)
.arg(m_screen3Color.g)
.arg(m_screen3Color.b);
m_fullScreen3->setStyleSheet(style3);
}
}
bool shown = false;
bool isTimeLapse = StopMotion::instance()->m_isTimeLapse;
if ((getBlackCapture() || m_useScreen1Overlay) && !isTimeLapse) {
m_fullScreen1->showFullScreen();
m_fullScreen1->setGeometry(QApplication::desktop()->screenGeometry(0));
shown = true;
}
if (m_screenCount > 1 && (getBlackCapture() || m_useScreen2Overlay) &&
!isTimeLapse) {
m_fullScreen2->showFullScreen();
m_fullScreen2->setGeometry(QApplication::desktop()->screenGeometry(1));
shown = true;
}
if (m_screenCount > 2 && (getBlackCapture() || m_useScreen3Overlay) &&
!isTimeLapse) {
m_fullScreen3->showFullScreen();
m_fullScreen3->setGeometry(QApplication::desktop()->screenGeometry(2));
shown = true;
}
if (shown) {
// this allows the full screen qdialogs to go full screen before
// taking a photo
qApp->processEvents(QEventLoop::AllEvents, 1500);
}
m_overlaysReady = true;
}
//-----------------------------------------------------------------
void StopMotionLight::hideOverlays() {
if ((getBlackCapture() || m_useScreen1Overlay)) {
#ifndef WIN32
m_fullScreen1->showNormal();
#endif
m_fullScreen1->close();
m_fullScreen1->windowHandle()->close();
}
if (m_screenCount > 1 && (getBlackCapture() || m_useScreen2Overlay)) {
#ifndef WIN32
m_fullScreen2->showNormal();
#endif
m_fullScreen2->close();
m_fullScreen2->windowHandle()->close();
}
if (m_screenCount > 2 && (getBlackCapture() || m_useScreen3Overlay)) {
#ifndef WIN32
m_fullScreen3->showNormal();
#endif
m_fullScreen3->close();
m_fullScreen3->windowHandle()->close();
}
m_overlaysReady = false;
}
//-----------------------------------------------------------------
bool StopMotionLight::useOverlays() {
return m_blackCapture || m_useScreen1Overlay || m_useScreen2Overlay ||
m_useScreen3Overlay;
}