#include "tbaseserver.h"
#ifndef WIN32
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <unistd.h>
#endif
//#include "tcommon.h"
#include <string>
#include <vector>
using namespace std;
//-----------------------------------------------------------------------------
TBaseServer::TBaseServer(int port)
: m_port(port), m_socketId(-1), m_stopped(false) {}
//-----------------------------------------------------------------------------
TBaseServer::~TBaseServer() {
if (m_socketId != -1) stop();
}
//-----------------------------------------------------------------------------
void TBaseServer::start() {
#ifdef WIN32
// Windows Socket startup
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(1, 1);
int irc = WSAStartup(wVersionRequested, &wsaData);
if (irc != 0) throw("Windows Socket Startup failed");
#else
int c;
FILE *fp;
register int ns;
#endif
if ((m_socketId = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
#ifdef WIN32
char szError[1024];
wsprintf(szError, TEXT("Allocating socket failed. Error: %d"),
WSAGetLastError());
throw(szError);
#else
throw("Allocating socket failed.");
#endif
}
struct sockaddr_in myname;
myname.sin_family = AF_INET;
myname.sin_port = htons(m_port);
myname.sin_addr.s_addr = INADDR_ANY;
if (bind(m_socketId, (sockaddr *)&myname, sizeof myname) < 0) {
throw("Unable to bind to connection");
}
#ifdef TRACE
cout << "Listening ..." << endl;
#endif
// length of the queue of pending connections
int maxPendingConnections = 5;
if (listen(m_socketId, maxPendingConnections) < 0) {
throw("Unable to start listening");
}
while (true) {
register int clientSocket;
if ((clientSocket = accept(m_socketId, 0, 0)) < 0) {
if (m_stopped)
return;
else
throw("Error accepting from client");
}
printf("ho accettato\n");
char msgFromClient[1024];
memset(msgFromClient, 0, sizeof(msgFromClient));
#ifdef WIN32
// Receive data from the client.
int iReturn = recv(clientSocket, msgFromClient, sizeof(msgFromClient), 0);
// Verify that data was received. If yes, use it.
if (iReturn == SOCKET_ERROR) {
char szError[1024];
wsprintf(szError,
TEXT("No data is received, receive failed.") TEXT(" Error: %d"),
WSAGetLastError());
throw(szError);
}
#else
fp = fdopen(clientSocket, "r");
printf("Partito!\n");
int i = 0;
while ((int)(c = fgetc(fp)) != EOF) {
putchar(c);
msgFromClient[i] = c;
}
#endif
printf("msg finito\n");
char *argv[128];
int argc = extractArgs(msgFromClient, argv);
string reply = exec(argc, argv);
reply += "\n";
for (int i = 0; i < argc; ++i) delete[] argv[i];
// Send the reply string from the server to the client.
if (send(clientSocket, reply.c_str(), reply.length() + 1, 0) < 0) {
char szError[1024];
#ifdef WIN32
wsprintf(szError, TEXT("Sending data to the client failed. Error: %d"),
WSAGetLastError());
#endif
throw(szError);
}
#ifndef WIN32
close(clientSocket);
#endif
}
}
//-----------------------------------------------------------------------------
void TBaseServer::stop() {
// TThread::ScopedLock sl(m_mutex);
if (!m_stopped) {
m_stopped = true;
#ifdef WIN32
if (closesocket(m_socketId) != 0) {
char szError[1024];
wsprintf(szError, TEXT(" Error: %d"), WSAGetLastError());
throw(szError);
}
#else
close(m_socketId);
#endif
m_socketId = -1;
}
}
//-----------------------------------------------------------------------------
int TBaseServer::extractArgs(char *s, char *argv[]) {
string ss(s);
string::size_type pos1 = 0;
string::size_type pos2 = ss.find(",");
vector<string> args;
while (pos2 != string::npos) {
string arg = ss.substr(pos1, pos2 - pos1);
args.push_back(arg);
pos1 = pos2 + 1;
pos2 = ss.find(",", pos1);
}
string arg = ss.substr(pos1, ss.length() - pos1);
args.push_back(arg);
vector<string>::iterator it = args.begin();
for (int i = 0; it != args.end(); ++it, ++i) {
string arg = *it;
argv[i] = new char[arg.size() + 1];
strcpy(argv[i], arg.c_str());
}
return args.size();
}