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GL_ATI_vertex_streams
http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
GL_ATI_vertex_streams
	GL_MAX_VERTEX_STREAMS_ATI 0x876B
	GL_VERTEX_SOURCE_ATI 0x876C
	GL_VERTEX_STREAM0_ATI 0x876D
	GL_VERTEX_STREAM1_ATI 0x876E
	GL_VERTEX_STREAM2_ATI 0x876F
	GL_VERTEX_STREAM3_ATI 0x8770
	GL_VERTEX_STREAM4_ATI 0x8771
	GL_VERTEX_STREAM5_ATI 0x8772
	GL_VERTEX_STREAM6_ATI 0x8773
	GL_VERTEX_STREAM7_ATI 0x8774
	void glClientActiveVertexStreamATI (GLenum stream)
	void glVertexBlendEnviATI (GLenum pname, GLint param)
	void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
	void glVertexStream1sATI (GLenum stream, GLshort x)
	void glVertexStream1svATI (GLenum stream, const GLshort *coords)
	void glVertexStream1iATI (GLenum stream, GLint x)
	void glVertexStream1ivATI (GLenum stream, const GLint *coords)
	void glVertexStream1fATI (GLenum stream, GLfloat x)
	void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
	void glVertexStream1dATI (GLenum stream, GLdouble x)
	void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
	void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
	void glVertexStream2svATI (GLenum stream, const GLshort *coords)
	void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
	void glVertexStream2ivATI (GLenum stream, const GLint *coords)
	void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
	void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
	void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
	void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
	void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
	void glVertexStream3svATI (GLenum stream, const GLshort *coords)
	void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
	void glVertexStream3ivATI (GLenum stream, const GLint *coords)
	void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
	void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
	void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
	void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
	void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
	void glVertexStream4svATI (GLenum stream, const GLshort *coords)
	void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
	void glVertexStream4ivATI (GLenum stream, const GLint *coords)
	void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
	void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
	void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
	void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
	void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
	void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
	void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
	void glNormalStream3svATI (GLenum stream, const GLshort *coords)
	void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
	void glNormalStream3ivATI (GLenum stream, const GLint *coords)
	void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
	void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
	void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
	void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)