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// TnzCore includes
#include "tconvert.h"
#include "tstream.h"

// TnzLib includes
#include "toonz/txshsimplelevel.h"
#include "toonz/toonzscene.h"

#include "toonz/levelset.h"

//=============================================================================

namespace
{
const TFilePath defaultRootFolder("Cast");
const TFilePath defaultSoundRootFolder("Audio");
}

//=============================================================================
// TLevelSet

TLevelSet::TLevelSet()
	: m_defaultFolder(defaultRootFolder)
{
	m_folders.push_back(defaultRootFolder);
	m_folders.push_back(defaultSoundRootFolder);
}

//-----------------------------------------------------------------------------

TLevelSet::~TLevelSet()
{
	clear();
}

//-----------------------------------------------------------------------------

void TLevelSet::clear()
{
	for (std::vector<TXshLevel *>::iterator it = m_levels.begin();
		 it != m_levels.end(); ++it) {
		TXshLevel *level = *it;
		if (level->getSimpleLevel())
			level->getSimpleLevel()->clearFrames();
		(*it)->release();
	}
	m_levelTable.clear();
	m_levels.clear();

	m_folderTable.clear();
	m_folders.clear();
	m_folders.push_back(defaultRootFolder);
	m_folders.push_back(defaultSoundRootFolder);
	m_defaultFolder = defaultRootFolder;
}

//-----------------------------------------------------------------------------

void TLevelSet::removeLevel(TXshLevel *level, bool deleteIt)
{
	//if(level->getSimpleLevel())
	//  level->getSimpleLevel()->clearFrames();

	m_levels.erase(
		std::remove(m_levels.begin(), m_levels.end(), level),
		m_levels.end());
	m_levelTable.erase(level->getName());
	if (deleteIt)
		level->release();

	m_folderTable.erase(level);
}

//-----------------------------------------------------------------------------

bool TLevelSet::renameLevel(TXshLevel *level, const std::wstring &newName)
{
	if (level->getName() == newName)
		return true;
	if (m_levelTable.count(newName) > 0)
		return false;
	m_levelTable.erase(level->getName());
	level->setName(newName);
	m_levelTable[newName] = level;
	return true;
}

//-----------------------------------------------------------------------------

int TLevelSet::getLevelCount() const
{
	return m_levels.size();
}

//-----------------------------------------------------------------------------

TXshLevel *TLevelSet::getLevel(int index) const
{
	assert(0 <= index && index < getLevelCount());
	return m_levels[index];
}

//-----------------------------------------------------------------------------

TXshLevel *TLevelSet::getLevel(const std::wstring &levelName) const
{
	std::map<std::wstring, TXshLevel *>::const_iterator it;
	it = m_levelTable.find(levelName);
	if (it == m_levelTable.end())
		return 0;
	else
		return it->second;
}

//-----------------------------------------------------------------------------

TXshLevel *TLevelSet::getLevel(const ToonzScene &scene, const TFilePath &levelPath) const
{
	const TFilePath &decodedPath = scene.decodeFilePath(levelPath);

	int l, lCount = getLevelCount();
	for (l = 0; l != lCount; ++l) {
		TXshLevel *level = getLevel(l);
		if (decodedPath == scene.decodeFilePath(level->getPath()))
			return level;
	}

	return 0;
}

//-----------------------------------------------------------------------------

bool TLevelSet::hasLevel(const std::wstring &levelName) const
{
	std::vector<TXshLevel *>::const_iterator it = m_levels.begin();
	for (it; it != m_levels.end(); it++) {
		TXshLevel *level = *it;
		if (levelName == level->getName())
			return true;
	}
	return false;
}

//-----------------------------------------------------------------------------

bool TLevelSet::hasLevel(const ToonzScene &scene, const TFilePath &levelPath) const
{
	return getLevel(scene, levelPath);
}

//-----------------------------------------------------------------------------

void TLevelSet::listLevels(std::vector<TXshLevel *> &levels) const
{
	levels = m_levels;
}

//-----------------------------------------------------------------------------

bool TLevelSet::insertLevel(TXshLevel *xl)
{
	std::map<std::wstring, TXshLevel *>::const_iterator it;
	it = m_levelTable.find(xl->getName());
	if (it != m_levelTable.end() && it->second == xl)
		return it->second == xl;
	else {
		xl->addRef();
		m_levelTable[xl->getName()] = xl;
		m_levels.push_back(xl);

		TFilePath folder = (xl->getSoundLevel()) ? defaultSoundRootFolder : m_defaultFolder;
		m_folderTable[xl] = folder;
		assert(std::find(m_folders.begin(), m_folders.end(), folder) != m_folders.end());
		return true;
	}
}

//-----------------------------------------------------------------------------

void TLevelSet::setDefaultFolder(TFilePath folder)
{
	assert(std::find(m_folders.begin(), m_folders.end(), folder) != m_folders.end());
	m_defaultFolder = folder;
}

//-----------------------------------------------------------------------------

TFilePath TLevelSet::getFolder(TXshLevel *xl) const
{
	std::map<TXshLevel *, TFilePath>::const_iterator it;
	it = m_folderTable.find(xl);
	assert(it != m_folderTable.end());
	return it->second;
}

//-----------------------------------------------------------------------------

TFilePath TLevelSet::renameFolder(const TFilePath &folder, const std::wstring &newName)
{
	// Impedisco la creazione di folder con nome "" che creano problemi
	// (praticamente Ecome se avessero infinite sottocartelle)
	if (newName == L"")
		return folder;

	TFilePath folder2 = folder.withName(newName);

	for (int i = 0; i < (int)m_folders.size(); i++) {
		if (folder == m_folders[i])
			m_folders[i] = folder2;
		else if (folder.isAncestorOf(m_folders[i]))
			m_folders[i] = folder2 + (m_folders[i] - folder);
	}
	if (m_defaultFolder == folder)
		m_defaultFolder = folder2;
	std::map<TXshLevel *, TFilePath>::iterator it;
	for (it = m_folderTable.begin(); it != m_folderTable.end(); ++it) {
		if (folder == it->second)
			it->second = folder2;
		else if (folder.isAncestorOf(it->second))
			it->second = folder2 + (it->second - folder);
	}
	return folder2;
}

//-----------------------------------------------------------------------------

TFilePath TLevelSet::createFolder(const TFilePath &parentFolder, const std::wstring &newName)
{
	TFilePath child = parentFolder + newName;
	if (std::find(m_folders.begin(), m_folders.end(), child) == m_folders.end())
		m_folders.push_back(child);
	return child;
}

//-----------------------------------------------------------------------------

void TLevelSet::removeFolder(const TFilePath &folder)
{
	if (folder == m_defaultFolder)
		return;
	std::vector<TFilePath> folders;
	for (int i = 0; i < (int)m_folders.size(); i++)
		if (!folder.isAncestorOf(m_folders[i]))
			folders.push_back(m_folders[i]);
	folders.swap(m_folders);
	std::map<TXshLevel *, TFilePath>::iterator it;
	for (it = m_folderTable.begin(); it != m_folderTable.end(); ++it) {
		if (folder.isAncestorOf(it->second))
			it->second = m_defaultFolder;
	}
}

//-----------------------------------------------------------------------------

void TLevelSet::listLevels(std::vector<TXshLevel *> &levels, const TFilePath &folder) const
{
	std::map<TXshLevel *, TFilePath>::const_iterator it;
	for (it = m_folderTable.begin(); it != m_folderTable.end(); ++it)
		if (folder == it->second)
			levels.push_back(it->first);
}

//-----------------------------------------------------------------------------

void TLevelSet::listFolders(std::vector<TFilePath> &folders, const TFilePath &folder) const
{
	for (int i = 0; i < (int)m_folders.size(); i++)
		if (m_folders[i].getParentDir() == folder)
			folders.push_back(m_folders[i]);
}

//-----------------------------------------------------------------------------

void TLevelSet::moveLevelToFolder(const TFilePath &fp, TXshLevel *level)
{
	TFilePath folder(fp);

	if (folder == TFilePath())
		folder = m_defaultFolder;
	if (std::find(m_folders.begin(), m_folders.end(), folder) == m_folders.end()) {
		assert(0);
		return;
	}
	std::map<TXshLevel *, TFilePath>::iterator it;
	it = m_folderTable.find(level);
	assert(it != m_folderTable.end());
	if (it == m_folderTable.end())
		return;
	it->second = folder;
}

//-----------------------------------------------------------------------------

void TLevelSet::saveFolder(TOStream &os, TFilePath folder)
{
	std::map<std::string, std::string> attr;
	attr["name"] = folder.getName();
	if (folder == getDefaultFolder())
		attr["type"] = "default";
	os.openChild("folder", attr);
	std::vector<TFilePath> folders;
	listFolders(folders, folder);
	if (!folders.empty()) {
		for (int i = 0; i < (int)folders.size(); i++)
			saveFolder(os, folders[i]);
	}
	std::vector<TXshLevel *> levels;
	listLevels(levels, folder);
	if (!levels.empty()) {
		os.openChild("levels");
		for (int i = 0; i < (int)levels.size(); i++)
			if (m_saveSet.empty() || m_saveSet.count(levels[i]) > 0)
				os << levels[i];
		os.closeChild();
	}
	os.closeChild();
}

//-----------------------------------------------------------------------------

void TLevelSet::loadFolder(TIStream &is, TFilePath folder)
{
	std::string s;
	is.getTagParam("type", s);
	if (s == "default")
		setDefaultFolder(folder);
	while (!is.eos()) {
		std::string tagName;
		is.matchTag(tagName);
		if (tagName == "levels") {
			while (!is.eos()) {
				TPersist *p = 0;
				is >> p;
				TXshLevel *xshLevel = dynamic_cast<TXshLevel *>(p);
				if (xshLevel && !xshLevel->getChildLevel())
					moveLevelToFolder(folder, xshLevel);
			}
		} else if (tagName == "folder") {
			is.getTagParam("name", s);
			TFilePath child = createFolder(folder, toWideString(s));
			loadFolder(is, child);
		} else
			throw TException("expected <levels> or <folder>");
		is.closeChild();
	}
}

//-----------------------------------------------------------------------------

void TLevelSet::loadData(TIStream &is)
{
	int folderCount = 1;
	while (!is.eos()) {
		std::string tagName;
		if (is.matchTag(tagName)) {
			if (tagName == "levels") {
				while (!is.eos()) {
					TPersist *p = 0;
					is >> p;
					TXshLevel *xshLevel = dynamic_cast<TXshLevel *>(p);
					if (xshLevel) {
						insertLevel(xshLevel);
					}
				}
			} else if (tagName == "folder") {
				std::string name = toString(defaultRootFolder.getWideString());
				is.getTagParam("name", name);
				TFilePath folder(name);
				if (folderCount == 1)
					m_defaultFolder = m_folders[0] = folder;
				else if (name != defaultSoundRootFolder.getName())
					m_folders.push_back(folder);
				folderCount++;
				loadFolder(is, folder);
			} else
				throw TException("expected <levels> or <folder>");
			is.closeChild();
		} else
			throw TException("expected tag");
	}
}

//-----------------------------------------------------------------------------

void TLevelSet::saveData(TOStream &os)
{
	os.openChild("levels");
	int i;
	for (i = 0; i < getLevelCount(); i++) {
		TXshLevel *level = getLevel(i);
		if (m_saveSet.empty() || m_saveSet.count(level) > 0)
			os << level;
	}
	os.closeChild();
	std::vector<TFilePath> folders;
	listFolders(folders, TFilePath());
	assert(!folders.empty());
	for (i = 0; i < (int)folders.size(); i++)
		saveFolder(os, folders[i]);
}