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// TnzLib includes
#include "toonz/stage2.h"
#include "toonz/tpalettehandle.h"
#include "toonz/tscenehandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/txshlevel.h"

#include "toonz/palettecontroller.h"

PaletteController::PaletteController()
	: QObject(), m_currentLevelPalette(0), m_currentCleanupPalette(0), m_originalCurrentPalette(0), m_currentPalette(0), m_colorAutoApplyEnabled(true), m_colorSample()
{
	m_currentLevelPalette = new TPaletteHandle;
	m_currentCleanupPalette = new TPaletteHandle;
	m_currentPalette = new TPaletteHandle;

	QObject::connect(m_currentCleanupPalette, SIGNAL(paletteSwitched()), this, SLOT(editCleanupPalette()));
	QObject::connect(m_currentCleanupPalette, SIGNAL(colorStyleSwitched()), this, SLOT(editCleanupPalette()));

	QObject::connect(m_currentLevelPalette, SIGNAL(paletteSwitched()), this, SLOT(editLevelPalette()));
	QObject::connect(m_currentLevelPalette, SIGNAL(colorStyleSwitched()), this, SLOT(editLevelPalette()));
	//QObject::connect(m_currentLevelPalette, SIGNAL(colorStyleSwitched()), this, SLOT(setColorCheckIndex()));

	QObject::connect(m_currentLevelPalette, SIGNAL(paletteLockChanged()), this, SLOT(editLevelPalette()));
}

//-----------------------------------------------------------------------------

PaletteController::~PaletteController()
{
	delete m_currentLevelPalette;
	delete m_currentCleanupPalette;
	delete m_currentPalette;
}

//-----------------------------------------------------------------------------

void PaletteController::setCurrentPalette(TPaletteHandle *paletteHandle)
{
	// Current palette redirects to the palette of another palette handle -
	// namely one of either the current level palette or current cleanup
	// palette - even though m_currentPalette is a standalone palette handle.

	// In order to correctly support the notification system notify*() functions
	// perform signal BROADCASTING to all palette handles implicitly mapping to
	// the associated palette:

	if (m_originalCurrentPalette) {
		m_originalCurrentPalette->disconnectBroadcasts(m_currentPalette);
		m_currentPalette->disconnectBroadcasts(m_originalCurrentPalette);
	}

	m_originalCurrentPalette = paletteHandle;

	if (!paletteHandle)
		return;

	m_currentPalette->setPalette(paletteHandle->getPalette(), paletteHandle->getStyleIndex());

	m_originalCurrentPalette->connectBroadcasts(m_currentPalette);
	m_currentPalette->connectBroadcasts(m_originalCurrentPalette);
}

//-----------------------------------------------------------------------------

void PaletteController::editLevelPalette()
{
	setCurrentPalette(m_currentLevelPalette);
}

//-----------------------------------------------------------------------------

void PaletteController::editCleanupPalette()
{
	setCurrentPalette(m_currentCleanupPalette);
}

//-----------------------------------------------------------------------------

void PaletteController::enableColorAutoApply(bool enabled)
{
	if (m_colorAutoApplyEnabled != enabled) {
		m_colorAutoApplyEnabled = enabled;
		emit colorAutoApplyEnabled(m_colorAutoApplyEnabled);
	}
}

//-----------------------------------------------------------------------------

void PaletteController::setColorSample(const TPixel32 &color)
{
	if (m_colorSample != color) {
		m_colorSample = color;
		emit colorSampleChanged(m_colorSample);
	}
}