#include "tcenterlinevectP.h"
// tcg includes
#include "tcg/tcg_numeric_ops.h"
// Boost includes
#include <boost/container/flat_map.hpp>
#include <boost/algorithm/minmax_element.hpp>
namespace boost_c = boost::container;
//==========================================================================
//*************************
//* Colors handling *
//*************************
//Riassunto: Nel caso di normali raster, i tratti di penna sono colorati con
//l'elemento della palette data maggiormente tendente al nero.
//Per le Toonz colormap abilitiamo una gestione piu' complessa, che tiene
//conto del colore dell'inchiostro specificato direttamente nell'immagine.
//Nello specifico:
// a) I tratti di penna vengono rilevati in base al valore del campo *tone*
// di un TPixleCM32, non in base alla luminosita' del colore.
// (vv. Poligonizzazione)
// b) Sulle centerline grezze viene costruito un insieme di 'punti di assaggio'
// dell'immagine; gli id di inchiostro rilevati vengono assegnati
// direttamente alla stroke: se si verifica un cambio nell'id del colore,
// il punto di cambio del colore viene identificato e la centerline viene
// spezzata li'.
// c) Una volta identificati i colori delle stroke, le si ordina *prima*
// di inserirle nella vector image di output, in base al colore dell'immagine
// ai loro estremi (attualmente ordinamento solo parziale).
//--------------------------------------------------------------------------
TPixelCM32 pixel(const TRasterCM32 &ras, int x, int y)
{
// Seems that raster access was not very much double-checked at the time
// I wrote this. Too bad. Enforcing it now.
return ras.pixels(tcrop(y, 0, ras.getLy() - 1))[tcrop(x, 0, ras.getLx() - 1)];
}
//--------------------------------------------------------------------------
T3DPointD firstInkChangePosition(
const TRasterCM32P &ras, const T3DPointD &start, const T3DPointD &end,
int threshold)
{
double dist = norm(end - start);
int sampleMax = tceil(dist), sampleCount = sampleMax + 1;
double sampleMaxD = double(sampleMax);
// Get first ink color
int s, color = -1;
for (s = 0; s != sampleCount; ++s) {
T3DPointD p = tcg::numeric_ops::lerp(start, end, s / sampleMaxD);
const TPixelCM32 &pix = pixel(*ras, p.x, p.y);
if (pix.getTone() < threshold) {
color = pix.getInk();
break;
}
}
// Get second color
for (; s != sampleCount; ++s) {
T3DPointD p = tcg::numeric_ops::lerp(start, end, s / sampleMaxD);
const TPixelCM32 &pix = pixel(*ras, p.x, p.y);
if (pix.getTone() < threshold && pix.getInk() != color)
break;
}
// Return middle position between s-1 and s
if (s < sampleCount)
return tcg::numeric_ops::lerp(start, end, (s - 0.5) / sampleMaxD);
return TConsts::nap3d;
}
//------------------------------------------------------------------------
//Find color of input sequence. Will be copied to its equivalent stroke.
//Currently in use only on colormaps
//Riassunto: Per saggiare il colore da assegnare alle strokes e' meglio controllare
//le sequenze *prima* di convertirle in TStroke (visto che si perde parte dell'aderenza originale
//al tratto). Si specifica un numero di 'punti di assaggio' della spezzata equidistanti tra loro,
//su cui viene prelevato il valore dell'ink del pixel corrispondente. Se si identifica un cambio
//di colore, viene lanciata la procedura di spezzamento della sequenza: si identifica il punto
//di spezzamento, e la sequenza s viene bloccata li'; si costruisce una nuova sequenza newSeq e
//viene rilanciata sampleColor(ras,newSeq,sOpposite). Le sequenze tra due punti di spezzamento
//vengono inserite nel vector 'globals->singleSequences'.
//Nel caso di sequenze circolari c'e' una piccola modifica: il primo punto di spezzamento
//*ridefinisce solo* il nodo-raccordo di s, senza introdurre nuove sequenze.
//La sequenza sOpposite, 'inversa' di s, rimane e diventa 'forward-oriented' previo aggiornamento
//della coda.
//Osservare che i nodi di spezzamento vengono inseriti con la signature 'SAMPLECOLOR_SIGN'.
//NOTA: La struttura a grafo J-S 'superiore' non viene alterata qui dentro. Eventualm. da fare fuori.
void sampleColor(const TRasterCM32P &ras, int threshold, Sequence &seq, Sequence &seqOpposite,
SequenceList &singleSequences)
{
SkeletonGraph *currGraph = seq.m_graphHolder;
// Calculate sequence parametrization
std::vector<unsigned int> nodes;
std::vector<double> params;
// Meanwhile, ensure each point belong to ras. Otherwise, typically an error occured
// in the thinning process and it's better avoid sampling procedure. Only exception, when
// a point has x==ras->getLx() || y==ras->getLy(); that is accepted.
{
const T3DPointD &headPos = *currGraph->getNode(seq.m_head);
if (!ras->getBounds().contains(TPoint(headPos.x, headPos.y))) {
if (headPos.x < 0 || ras->getLx() < headPos.x ||
headPos.y < 0 || ras->getLy() < headPos.y)
return;
}
}
unsigned int curr, currLink, next;
double meanThickness = currGraph->getNode(seq.m_head)->z;
params.push_back(0);
nodes.push_back(seq.m_head);
for (curr = seq.m_head, currLink = seq.m_headLink;
curr != seq.m_tail || params.size() == 1;
seq.next(curr, currLink)) {
next = currGraph->getNode(curr).getLink(currLink).getNext();
const T3DPointD &nextPos = *currGraph->getNode(next);
if (!ras->getBounds().contains(TPoint(nextPos.x, nextPos.y))) {
if (nextPos.x < 0 || ras->getLx() < nextPos.x ||
nextPos.y < 0 || ras->getLy() < nextPos.y)
return;
}
params.push_back(params.back() + tdistance(*currGraph->getNode(next), *currGraph->getNode(curr)));
nodes.push_back(next);
meanThickness += currGraph->getNode(next)->z;
}
meanThickness /= params.size();
// Exclude 0-length sequences
if (params.back() < 0.01) {
seq.m_color = pixel(*ras, currGraph->getNode(seq.m_head)->x,
currGraph->getNode(seq.m_head)->y)
.getInk();
return;
}
// Prepare sampling procedure
int paramCount = params.size(),
paramMax = paramCount - 1;
int sampleMax = tmax(params.back() / tmax(meanThickness, 1.0), 3.0), // Number of color samples depends on
sampleCount = sampleMax + 1; // the ratio params.back() / meanThickness
std::vector<double> sampleParams(sampleCount); // Sampling lengths
std::vector<TPoint> samplePoints(sampleCount); // Image points for color sampling
std::vector<int> sampleSegments(sampleCount); // Sequence segment index for the above
// Sample colors
for (int s = 0, j = 0; s != sampleCount; ++s) {
double samplePar = params.back() * (s / double(sampleMax));
while (j != paramMax && params[j + 1] < samplePar) // params[j] < samplePar <= params[j+1]
++j;
double t = (samplePar - params[j]) / (params[j + 1] - params[j]);
T3DPointD samplePoint(*currGraph->getNode(nodes[j]) * (1 - t) + *currGraph->getNode(nodes[j + 1]) * t);
sampleParams[s] = samplePar;
samplePoints[s] = TPoint(tmin(samplePoint.x, double(ras->getLx() - 1)), // This deals with sample points at
tmin(samplePoint.y, double(ras->getLy() - 1))); // the top/right raster border
sampleSegments[s] = j;
}
// NOTE: Extremities of a sequence are considered unreliable: they typically happen
// to be junction points shared between possibly different-colored strokes.
// Find first and last extremity-free sampled points
T3DPointD first(*currGraph->getNode(seq.m_head));
T3DPointD last(*currGraph->getNode(seq.m_tail));
int i, k;
for (i = 1; params.back() * i / double(sampleMax) <= first.z && i < sampleCount; ++i)
;
for (k = sampleMax - 1; params.back() * (sampleMax - k) / double(sampleMax) <= last.z && k >= 0; --k)
;
// Give s the first sampled ink color found
// Initialize with a last-resort reasonable color - not just 0
seq.m_color = seqOpposite.m_color =
ras->pixels(samplePoints[0].y)[samplePoints[0].x].getInk();
int l;
for (l = i - 1; l >= 0; --l) {
if (ras->pixels(samplePoints[l].y)[samplePoints[l].x].getTone() < threshold) {
seq.m_color = seqOpposite.m_color =
ras->pixels(samplePoints[l].y)[samplePoints[l].x].getInk();
break;
}
}
// Then, look for the first reliable ink
for (l = i; l <= k; ++l) {
if (ras->pixels(samplePoints[l].y)[samplePoints[l].x].getTone() < threshold) {
seq.m_color = seqOpposite.m_color =
ras->pixels(samplePoints[l].y)[samplePoints[l].x].getInk();
break;
}
}
if (i >= k)
goto _getOut; // No admissible segment found for splitting
// check.
// Find color changes between sampled colors
for (l = i; l < k; ++l) {
const TPixelCM32 &nextSample = ras->pixels(samplePoints[l + 1].y)[samplePoints[l + 1].x],
&nextSample2 = ras->pixels(samplePoints[l + 2].y)[samplePoints[l + 2].x]; // l < k < sampleMax - so +2 is ok
if (nextSample.getTone() < threshold && nextSample.getInk() != seq.m_color && nextSample2.getTone() < threshold && nextSample2.getInk() == nextSample.getInk()) // Ignore single-sample color changes
{
// Found a color change - apply splitting procedure
// NOTE: The function RETURNS BEFORE THE FOR IS CONTINUED!
int nextColor = nextSample.getInk();
// Identify split segment
int u;
for (u = sampleSegments[l]; u < sampleSegments[l + 1]; ++u) {
const TPixelCM32 &pix = pixel(*ras, currGraph->getNode(nodes[u + 1])->x,
currGraph->getNode(nodes[u + 1])->y);
if (pix.getTone() < threshold && pix.getInk() != seq.m_color)
break;
}
// Now u indicates the splitting segment. Search for splitting point by binary subdivision.
const T3DPointD &nodeStartPos = *currGraph->getNode(nodes[u]),
&nodeEndPos = *currGraph->getNode(nodes[u + 1]);
T3DPointD splitPoint = firstInkChangePosition(ras, nodeStartPos, nodeEndPos, threshold);
if (splitPoint == TConsts::nap3d)
splitPoint = 0.5 * (nodeStartPos + nodeEndPos); // A color change was found, but could
// not be precisely located. Just take
// a reasonable representant.
// Insert a corresponding new node in basic graph structure.
unsigned int splitNode = currGraph->newNode(splitPoint);
unsigned int nodesLink = currGraph->getNode(nodes[u]).linkOfNode(nodes[u + 1]);
currGraph->insert(splitNode, nodes[u], nodesLink);
*currGraph->node(splitNode).link(0) = *currGraph->getNode(nodes[u]).getLink(nodesLink);
nodesLink = currGraph->getNode(nodes[u + 1]).linkOfNode(nodes[u]);
currGraph->insert(splitNode, nodes[u + 1], nodesLink);
*currGraph->node(splitNode).link(1) = *currGraph->getNode(nodes[u + 1]).getLink(nodesLink);
currGraph->node(splitNode).setAttribute(SAMPLECOLOR_SIGN); // Sign all split-inserted nodes
if (seq.m_head == seq.m_tail && currGraph->getNode(seq.m_head).getLinksCount() == 2 && !currGraph->getNode(seq.m_head).hasAttribute(SAMPLECOLOR_SIGN)) {
// Circular case: we update s to splitNode and relaunch this very procedure on it.
seq.m_head = seq.m_tail = splitNode;
sampleColor(ras, threshold, seq, seqOpposite, singleSequences);
} else {
// Update upper (Joint-Sequence) graph data
Sequence newSeq;
newSeq.m_graphHolder = currGraph;
newSeq.m_head = splitNode;
newSeq.m_headLink = 0;
newSeq.m_tail = seq.m_tail;
newSeq.m_tailLink = seq.m_tailLink;
seq.m_tail = splitNode;
seq.m_tailLink = 1; // (link from splitNode to nodes[u] inserted for second by 'insert')
seqOpposite.m_graphHolder = seq.m_graphHolder; // Inform that a split was found
// NOTE: access on s terminates at newSeq's push_back, due to possible reallocation of globals->singleSequences
if ((!(seq.m_head == newSeq.m_tail && currGraph->getNode(seq.m_head).getLinksCount() == 2)) && currGraph->getNode(seq.m_head).hasAttribute(SAMPLECOLOR_SIGN))
singleSequences.push_back(seq);
sampleColor(ras, threshold, newSeq, seqOpposite, singleSequences);
}
return;
}
}
_getOut:
// Color changes not found (and therefore no newSeq got pushed back); if a split happened, update sOpposite.
if (currGraph->getNode(seq.m_head).hasAttribute(SAMPLECOLOR_SIGN)) {
seqOpposite.m_color = seq.m_color;
seqOpposite.m_head = seq.m_tail;
seqOpposite.m_headLink = seq.m_tailLink;
seqOpposite.m_tail = seq.m_head;
seqOpposite.m_tailLink = seq.m_headLink;
}
}
//--------------------------------------------------------------------------
//Take samples of image colors to associate each sequence to its corresponding
//palette color. Currently working on colormaps.
//void calculateSequenceColors(const TRasterP &ras)
void calculateSequenceColors(const TRasterP &ras, VectorizerCoreGlobals &g)
{
int threshold = g.currConfig->m_threshold;
SequenceList &singleSequences = g.singleSequences;
JointSequenceGraphList &organizedGraphs = g.organizedGraphs;
TRasterCM32P cm = ras;
unsigned int i, j, k;
int l;
if (cm && g.currConfig->m_maxThickness > 0.0) {
//singleSequence is traversed back-to-front because new, possibly splitted sequences
//are inserted at back - and don't have to be re-sampled.
for (l = singleSequences.size() - 1; l >= 0; --l) {
Sequence rear;
sampleColor(ras, threshold, singleSequences[l], rear, singleSequences);
//If rear is built, a split occurred and the rear of this
//single sequence has to be pushed back.
if (rear.m_graphHolder)
singleSequences.push_back(rear);
}
for (i = 0; i < organizedGraphs.size(); ++i)
for (j = 0; j < organizedGraphs[i].getNodesCount(); ++j)
if (!organizedGraphs[i].getNode(j).hasAttribute(JointSequenceGraph::ELIMINATED)) //due to junction recovery
for (k = 0; k < organizedGraphs[i].getNode(j).getLinksCount(); ++k) {
Sequence &s = *organizedGraphs[i].node(j).link(k);
if (s.isForward() && !s.m_graphHolder->getNode(s.m_tail).hasAttribute(SAMPLECOLOR_SIGN)) {
unsigned int next = organizedGraphs[i].node(j).link(k).getNext();
unsigned int nextLink = organizedGraphs[i].tailLinkOf(j, k);
Sequence &sOpposite = *organizedGraphs[i].node(next).link(nextLink);
sampleColor(cm, threshold, s, sOpposite, singleSequences);
}
}
}
}
//==========================================================================
inline void applyStrokeIndices(VectorizerCoreGlobals *globals)
{
unsigned int i, j, k, n;
unsigned int next, nextLink;
for (i = 0; i < globals->singleSequences.size(); ++i)
globals->singleSequences[i].m_strokeIndex = i;
n = i;
for (i = 0; i < globals->organizedGraphs.size(); ++i) {
JointSequenceGraph *currJSGraph = &globals->organizedGraphs[i];
for (j = 0; j < currJSGraph->getNodesCount(); ++j)
if (!currJSGraph->getNode(j).hasAttribute(JointSequenceGraph::ELIMINATED))
for (k = 0; k < currJSGraph->getNode(j).getLinksCount(); ++k) {
Sequence &s = *currJSGraph->node(j).link(k);
if (s.isForward()) {
s.m_strokeIndex = n;
if (!s.m_graphHolder->getNode(s.m_tail).hasAttribute(SAMPLECOLOR_SIGN)) {
next = currJSGraph->getNode(j).getLink(k).getNext();
nextLink = currJSGraph->tailLinkOf(j, k);
currJSGraph->node(next).link(nextLink)->m_strokeIndex = n;
}
++n;
}
}
}
}
//==========================================================================
//Riassunto: Dato un grafo superiore, possiamo associare ad ogni nodo il colore
//del pixel associato a quel punto; se una sequenza e' nascosta, ha entrambi
// i nodi agli estremi di colore diverso, viceversa per sequenze esposte.
//Data una sequenza, a partire dai nodi superiori adiacenti possiamo stabilire un
//insieme di sequenze che gli stanno sotto, ed uno di seq. che gli stanno sopra.
//NOTA: Questo problema e' un caso particolare di 'graph labeling', di cui non
//ho ancora trovato soluzione. In rete qualcosa si trova...
//La seguente funzione fa qualcosa di piu' debole: ad ogni joint ed ogni Sequence
//viene assegnata una altezza (intero). Dato un Joint, le sequenze che lo hanno
//per estremo e che hanno lo stesso colore dell'immagine in quella posizione hanno
//un'altezza +1 rispetto al giunto, e viceversa altezza -1. Partendo da
//un giunto iniziale, quest'informazione viene propagata sul grafo; il problema
//sta ritornando ai giunti gia' percorsi...
//--------------------------------------------------------------------------
//Find predominant ink color in a circle of given radius and center
int getInkPredominance(const TRasterCM32P &ras, TPalette *palette, int x, int y, int radius, int threshold)
{
int i, j;
int mx, my, Mx, My;
std::vector<int> inksFound(palette->getStyleCount());
radius = tmin(radius, 7); //Restrict radius for a minimum significative neighbour
mx = tmax(x - radius, 0);
my = tmax(y - radius, 0);
Mx = tmin(x + radius, ras->getLx() - 1);
My = tmin(y + radius, ras->getLy() - 1);
//Check square grid around (x,y)
for (i = mx; i <= Mx; ++i)
for (j = my; j <= My; ++j)
if (sq(i) + sq(j) <= sq(radius) && ras->pixels(j)[i].getTone() < threshold) {
//Update color table
inksFound[ras->pixels(j)[i].getInk()] += 255 - ras->pixels(j)[i].getTone();
}
//return the most found ink
int maxCount = 0, mostFound = 0;
for (i = 0; i < (int)inksFound.size(); ++i)
if (inksFound[i] > maxCount) {
maxCount = inksFound[i];
mostFound = i;
}
return mostFound;
}
//--------------------------------------------------------------------------
/*!
\brief Find the predominant color in sequences adjacent to the
input graph node.
\return The predominant branch color if found, \p -1 otherwise.
*/
int getBranchPredominance(const TRasterCM32P &ras, TPalette *palette, JointSequenceGraph::Node &node)
{
struct locals {
static inline bool valueLess(
const std::pair<int, int> &a, const std::pair<int, int> &b)
{
return (a.second < b.second);
}
};
boost_c::flat_map<int, int> branchInksHistogram;
UINT l, lCount = node.getLinksCount();
for (l = 0; l != lCount; ++l) {
int color = node.getLink(l)->m_color;
if (color >= 0 && color <= palette->getStyleCount())
++branchInksHistogram[color];
}
// Return the most found ink, or -1 if a predominance color could not be found
if (branchInksHistogram.empty())
return -1;
typedef boost_c::flat_map<int, int>::iterator histo_it;
const std::pair<histo_it, histo_it> &histoRange =
boost::minmax_element(branchInksHistogram.begin(), branchInksHistogram.end(),
locals::valueLess);
return (histoRange.first->second == histoRange.second->second) ? -1 : histoRange.second->first;
}
//--------------------------------------------------------------------------
//NOTA: Da implementare una versione in grado di ordinare *pienamente* la vector image.
void sortJS(JointSequenceGraph *js, std::vector<std::pair<int, TStroke *>> &toOrder,
const TRasterCM32P &ras, TPalette *palette)
{
enum { SORTED = 0x10 };
std::vector<std::pair<unsigned int, int>> nodesToDo;
unsigned int currNodeIdx, nextNodeIdx;
int currColor, currHeight, nextColor, nextHeight;
T3DPointD pD;
TPoint p;
SkeletonGraph *currGraph = js->getNode(0).getLink(0)->m_graphHolder;
unsigned int n, nCount = js->getNodesCount();
for (n = 0; n != nCount; ++n) {
// Get the first non-ELIMINATED and non-already treated JS node
if (!js->getNode(n).hasAttribute(JointSequenceGraph::ELIMINATED | SORTED)) {
nodesToDo.push_back(std::make_pair(n, 0));
while (!nodesToDo.empty()) {
currNodeIdx = nodesToDo.back().first;
currHeight = nodesToDo.back().second;
nodesToDo.pop_back();
JointSequenceGraph::Node &currNode = js->node(currNodeIdx);
// Sign current node
currNode.setAttribute(SORTED);
// Initialize this node infos
pD = *currGraph->getNode(currNode.getLink(0)->m_head);
p = TPoint(pD.x, pD.y);
if (!ras->getBounds().contains(p))
continue;
//currColor = getInkPredominance(ras, palette, p.x, p.y, (int) pD.z); //ras->pixels(p.y)[p.x].getInk();
currColor = getBranchPredominance(ras, palette, currNode);
if (currColor < 0)
currColor = ras->pixels(p.y)[p.x].getInk();
int l, lCount = currNode.getLinksCount();
for (l = 0; l != lCount; ++l) {
nextNodeIdx = currNode.getLink(l).getNext();
Sequence &s = *currNode.link(l);
// Check if outgoing sequence has current color (front) or not (back)
toOrder[s.m_strokeIndex].first = (s.m_color == currColor) ? currHeight : currHeight - 1;
if (!(currNode.getLink(l).getAccess() == SORTED)) {
// Deal with this unchecked branch
// If sequence was not split (due to color change)
if (!currGraph->getNode(s.m_tail).hasAttribute(SAMPLECOLOR_SIGN)) {
JointSequenceGraph::Node &nextNode = js->node(nextNodeIdx);
// Then check nextNode
pD = *currGraph->getNode(nextNode.getLink(0)->m_head);
p = TPoint(pD.x, pD.y);
if (!ras->getBounds().contains(p))
continue;
// If nextNode was not already inserted in ToDo vector, do it now.
if (!nextNode.hasAttribute(SORTED)) {
//nextColor = getInkPredominance(ras, palette, p.x, p.y, (int) pD.z);
nextColor = getBranchPredominance(ras, palette, nextNode);
if (nextColor < 0)
nextColor = ras->pixels(p.y)[p.x].getInk();
nextHeight = (s.m_color == nextColor) ? toOrder[s.m_strokeIndex].first : toOrder[s.m_strokeIndex].first + 1;
nodesToDo.push_back(std::make_pair(nextNodeIdx, nextHeight));
}
// Deny access to its inverse (already processed now)
nextNode.link(js->tailLinkOf(currNodeIdx, l)).setAccess(SORTED);
}
}
}
}
}
}
}
//--------------------------------------------------------------------------
inline void orderColoredStrokes(JointSequenceGraphList &organizedGraphs, std::vector<TStroke *> &strokes,
const TRasterCM32P &ras, TPalette *palette)
{
// Initialize ordering
std::vector<std::pair<int, TStroke *>> strokesByHeight(
strokes.size(), std::make_pair(-(std::numeric_limits<int>::max)(), (TStroke *)0));
size_t s, sCount = strokes.size();
for (s = 0; s != sCount; ++s)
strokesByHeight[s].second = strokes[s];
size_t og, ogCount = organizedGraphs.size();
for (og = 0; og != ogCount; ++og)
sortJS(&organizedGraphs[og], strokesByHeight, ras, palette);
// Now, we have the order vector filled, apply sorting algorithm.
std::sort(strokesByHeight.begin(), strokesByHeight.end());
for (s = 0; s != sCount; ++s)
strokes[s] = strokesByHeight[s].second;
}
//==========================================================================
//Take samples of image colors to associate each stroke to its corresponding
//palette color. Currently working on colormaps, closest-to-black strokes
//otherwise.
void applyStrokeColors(std::vector<TStroke *> &strokes, const TRasterP &ras, TPalette *palette,
VectorizerCoreGlobals &g)
{
JointSequenceGraphList &organizedGraphs = g.organizedGraphs;
SequenceList &singleSequences = g.singleSequences;
TRasterCM32P cm = ras;
unsigned int i, j, k, n;
if (cm && g.currConfig->m_maxThickness > 0.0) {
applyStrokeIndices(&g);
//Treat single sequences before, like conversionToStrokes(..)
for (i = 0; i < singleSequences.size(); ++i)
strokes[i]->setStyle(singleSequences[i].m_color);
//Then, treat remaining graph-strokes
n = i;
for (i = 0; i < organizedGraphs.size(); ++i)
for (j = 0; j < organizedGraphs[i].getNodesCount(); ++j)
if (!organizedGraphs[i].getNode(j).hasAttribute(JointSequenceGraph::ELIMINATED)) //due to junction recovery
for (k = 0; k < organizedGraphs[i].getNode(j).getLinksCount(); ++k) {
Sequence &s = *organizedGraphs[i].node(j).link(k);
if (s.isForward()) {
//vi->getStroke(n)->setStyle(s.m_color);
strokes[n]->setStyle(s.m_color);
++n;
}
}
//Order vector image according to actual color-coverings at junctions.
orderColoredStrokes(organizedGraphs, strokes, cm, palette);
} else {
//Choose closest-to-black palette color
int blackStyleId = palette->getClosestStyle(TPixel32::Black);
unsigned int i;
for (i = 0; i < strokes.size(); ++i)
strokes[i]->setStyle(blackStyleId);
}
}