#include "toonz/tfxhandle.h"
#include "tfx.h"
TFxHandle::TFxHandle()
: m_fx(0), m_previousActionString()
{
}
TFxHandle::~TFxHandle()
{
if (m_fx)
m_fx->release();
m_fx = 0;
}
// do not switch fx settings when single-clicking the fx node in the schematic
void TFxHandle::setFx(TFx *fx, bool doSwitchFxSettings)
{
if (m_fx == fx)
return;
if (fx)
fx->addRef();
if (m_fx)
m_fx->release();
m_fx = fx;
emit fxSwitched();
if (doSwitchFxSettings)
emit fxSettingsShouldBeSwitched();
}
void TFxHandle::onColumnChanged()
{
}