#include "toonz/trasterimageutils.h"
#include "toonz/ttileset.h"
#include "tstroke.h"
#include "tofflinegl.h"
#include "tpalette.h"
#include "tvectorrenderdata.h"
#include "ttzpimagefx.h"
#include "tvectorgl.h"
#include "trop.h"
#include "tregion.h"
#include "tcolorstyles.h"
#include <QPainter>
#include <QColor>
#include <QImage>
//--------------------------------------------------------------------------
namespace
{
QImage rasterToQImage(const TRasterP &ras, bool premultiplied, bool mirrored)
{
if (TRaster32P ras32 = ras) {
QImage image(ras->getRawData(), ras->getLx(), ras->getLy(),
premultiplied ? QImage::Format_ARGB32_Premultiplied : QImage::Format_ARGB32);
if (mirrored)
return image.mirrored();
return image;
} else if (TRasterGR8P ras8 = ras) {
QImage image(ras->getRawData(), ras->getLx(), ras->getLy(), ras->getWrap(), QImage::Format_Indexed8);
static QVector<QRgb> colorTable;
if (colorTable.size() == 0) {
int i;
for (i = 0; i < 256; i++)
colorTable.append(QColor(i, i, i).rgb());
}
image.setColorTable(colorTable);
if (mirrored)
return image.mirrored();
return image;
}
return QImage();
}
//--------------------------------------------------------------------------
void rasterizeWholeStroke(TOfflineGL *&gl, TStroke *stroke, TPalette *palette, bool doAnialias)
{
TRectD bbox = stroke->getBBox();
TRect rect = convert(bbox).enlarge(1);
gl = new TOfflineGL(rect.getSize());
gl->makeCurrent();
gl->clear(TPixel32(0, 0, 0, 0));
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0);
TPaletteP plt = palette->clone();
int styleId = stroke->getStyle();
TColorStyleP style = plt->getStyle(styleId);
TTranslation affine(-convert(rect.getP00()));
TVectorRenderData rd(affine, gl->getBounds(), plt.getPointer(), 0, true, true);
if (doAnialias)
tglDraw(rd, stroke);
else {
TStrokeProp *prop = stroke->getProp();
if (prop)
prop->getMutex()->lock();
if (!style->isStrokeStyle() || style->isEnabled() == false) {
if (prop)
prop->getMutex()->unlock();
prop = 0;
} else {
if (!prop || style.getPointer() != prop->getColorStyle()) {
if (prop)
prop->getMutex()->unlock();
stroke->setProp(style->makeStrokeProp(stroke));
prop = stroke->getProp();
if (prop)
prop->getMutex()->lock();
}
}
if (!prop)
return;
prop->getMutex()->lock();
glPushAttrib(GL_ALL_ATTRIB_BITS);
prop->draw(rd);
glPopAttrib();
}
glDisable(GL_ALPHA_TEST);
glFinish();
}
//--------------------------------------------------------------------------
TRect fastAddInkStroke(const TRasterImageP &ri, TStroke *stroke, TRectD clip, double opacity, bool doAntialiasing)
{
TOfflineGL *gl = 0;
TRectD bbox = stroke->getBBox();
TRect sBBox = convert(bbox).enlarge(1);
TRect rectRender = sBBox * ri->getRaster()->getBounds();
if (!rectRender.isEmpty()) {
if (opacity < 1.0) {
int styleId = stroke->getStyle();
TPalette *plt = ri->getPalette();
TPixel32 color = plt->getStyle(styleId)->getMainColor();
color.m = 255 * opacity;
TPaletteP newPlt(plt);
newPlt->getStyle(styleId)->setMainColor(color);
rasterizeWholeStroke(gl, stroke, newPlt.getPointer(), doAntialiasing);
} else
rasterizeWholeStroke(gl, stroke, ri->getPalette(), doAntialiasing);
TRect tmp = rectRender - sBBox.getP00();
TRaster32P glRas = gl->getRaster()->extract(tmp);
TRop::over(ri->getRaster(), glRas, rectRender.getP00());
delete gl;
}
return rectRender;
}
//-------------------------------------------------------------------
TRect rasterizeRegion(TOfflineGL *&gl, TRect rasBounds, TRegion *region, TPalette *palette, TRectD clip)
{
TRectD regionBBox = region->getBBox();
if (!clip.isEmpty())
regionBBox = regionBBox * clip;
TRect rect = convert(regionBBox) * rasBounds;
if (!rect.isEmpty()) {
gl = new TOfflineGL(rect.getSize());
gl->makeCurrent();
gl->clear(TPixel32::Transparent);
glPushAttrib(GL_ALL_ATTRIB_BITS);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0);
TTranslation affine(-convert(rect.getP00()));
TVectorRenderData rd(affine, gl->getBounds(), palette, 0, true, true);
tglDraw(rd, region);
glDisable(GL_ALPHA_TEST);
glPopAttrib();
glFinish();
}
return rect;
}
//-------------------------------------------------------------------
void fastAddPaintRegion(const TRasterImageP &ri, TRegion *region,
int newPaintId, int maxStyleId, TRectD clip = TRectD())
{
TRaster32P ras = ri->getRaster();
TOfflineGL *gl;
TRect rect = rasterizeRegion(gl, ras->getBounds(), region, ri->getPalette(), clip);
if (rect.isEmpty())
return;
TRaster32P glRas = gl->getRaster();
assert(TPixelCM32::getMaxTone() == 255);
TRop::over(ri->getRaster(), glRas, rect.getP00());
delete gl;
TRegion *subregion;
UINT i = 0;
for (; i < region->getSubregionCount(); ++i) {
subregion = region->getSubregion(i);
fastAddPaintRegion(ri, subregion, tmin(maxStyleId, subregion->getStyle()), maxStyleId);
}
}
}
//==========================================================================
TRect TRasterImageUtils::addStroke(const TRasterImageP &ri, TStroke *stroke, TRectD clip,
double opacity, bool doAntialiasing)
{
TStroke *s = new TStroke(*stroke);
TPoint riCenter = ri->getRaster()->getCenter();
s->transform(TTranslation(riCenter.x, riCenter.y));
TRect rect = fastAddInkStroke(ri, s, clip, opacity, doAntialiasing);
rect -= riCenter;
delete s;
return rect;
}
//==========================================================================
TRect TRasterImageUtils::convertWorldToRaster(const TRectD &area, const TRasterImageP ri)
{
if (area.isEmpty())
return TRect();
if (!ri || !ri->getRaster())
return TRect(tfloor(area.x0), tfloor(area.y0), tfloor(area.x1) - 1, tfloor(area.y1) - 1);
TRasterP ras = ri->getRaster();
TRectD rect(area + ras->getCenterD());
return TRect(tfloor(rect.x0), tfloor(rect.y0), tceil(rect.x1) - 1, tceil(rect.y1) - 1);
}
//==========================================================================
TRectD TRasterImageUtils::convertRasterToWorld(const TRect &area, const TRasterImageP ri)
{
if (area.isEmpty())
return TRectD();
TRectD rect(area.x0, area.y0, area.x1 + 1, area.y1 + 1);
if (ri && ri->getRaster())
rect = rect - ri->getRaster()->getCenterD();
return rect;
}
//==========================================================================
// DA RIFARE
// e' lenta da far schifo
//!Converts a TVectorImage into a TRasterImage. The input vector image
//!is transformed through the passed affine \b aff, and put into a
//!TRasterImage strictly covering the bounding box of the transformed
//!vector image. The output image has its lower-left position in the
//!world reference specified by the \b pos parameter, which is granted to
//!be an integer displacement of the passed value. Additional parameters
//!include an integer \b enlarge by which the output image is enlarged with
//!respect to the transformed image's bbox, and the bool \b transformThickness
//!to specify whether the transformation should involve strokes' thickensses
//!or not.
TRasterImageP TRasterImageUtils::vectorToFullColorImage(
const TVectorImageP &vimage, const TAffine &aff, TPalette *palette,
const TPointD &outputPos, const TDimension &outputSize,
const std::vector<TRasterFxRenderDataP> *fxs, bool transformThickness)
{
if (!vimage || !palette)
return 0;
//Transform the vector image through aff
TVectorImageP vi = vimage->clone();
vi->transform(aff, transformThickness);
//Allocate the output ToonzImage
TRaster32P raster(outputSize.lx, outputSize.ly);
raster->clear();
TRasterImageP ri(raster);
ri->setPalette(palette->clone());
//Shift outputPos to the origin
vi->transform(TTranslation(-outputPos));
int strokeCount = vi->getStrokeCount();
std::vector<int> strokeIndex(strokeCount);
std::vector<TStroke *> strokes(strokeCount);
int i;
for (i = 0; i < strokeCount; ++i) {
strokeIndex[i] = i;
strokes[i] = vi->getStroke(i);
}
vi->notifyChangedStrokes(strokeIndex, strokes);
int maxStyleId = palette->getStyleCount() - 1;
for (i = 0; i < (int)vi->getRegionCount(); ++i) {
TRegion *region = vi->getRegion(i);
fastAddPaintRegion(ri, region, tmin(maxStyleId, region->getStyle()), maxStyleId);
}
set<int> colors;
if (fxs) {
for (i = 0; i < (int)fxs->size(); i++) {
SandorFxRenderData *sandorData = dynamic_cast<SandorFxRenderData *>((*fxs)[i].getPointer());
if (sandorData && sandorData->m_type == BlendTz) {
std::string indexes = toString(sandorData->m_blendParams.m_colorIndex);
std::vector<std::string> items;
parseIndexes(indexes, items);
PaletteFilterFxRenderData paletteFilterData;
insertIndexes(items, &paletteFilterData);
colors = paletteFilterData.m_colors;
break;
}
}
}
for (i = 0; i < strokeCount; ++i) {
TStroke *stroke = vi->getStroke(i);
bool visible = false;
int styleId = stroke->getStyle();
TColorStyleP style = palette->getStyle(styleId);
assert(style);
int colorCount = style->getColorParamCount();
if (colorCount == 0)
visible = true;
else {
visible = false;
for (int j = 0; j < style->getColorParamCount() && !visible; j++) {
TPixel32 color = style->getColorParamValue(j);
if (color.m != 0)
visible = true;
}
}
if (visible)
fastAddInkStroke(ri, stroke, TRectD(), 1, true);
}
return ri;
}
//-------------------------------------------------------------------
TRect TRasterImageUtils::eraseRect(const TRasterImageP &ri, const TRectD &area)
{
TRasterP ras = ri->getRaster();
TRect rect = convertWorldToRaster(area, ri) * ras->getBounds();
if (rect.isEmpty())
return rect;
ras->lock();
TRasterP workRas = ras->extract(rect);
if (workRas->getPixelSize() == 4)
workRas->clear();
else {
TRasterGR8P rasGR8(workRas);
if (rasGR8)
rasGR8->fill(TPixelGR8::White);
}
ras->unlock();
return rect;
}
//-------------------------------------------------------------------
std::vector<TRect> TRasterImageUtils::paste(const TRasterImageP &ri, const TTileSetFullColor *tileSet)
{
std::vector<TRect> rects;
TRasterP raster = ri->getRaster();
for (int i = 0; i < tileSet->getTileCount(); i++) {
const TTileSetFullColor::Tile *tile = tileSet->getTile(i);
TRasterP ras;
tile->getRaster(ras);
assert(ras);
raster->copy(ras, tile->m_rasterBounds.getP00());
rects.push_back(tile->m_rasterBounds);
}
return rects;
}
//-------------------------------------------------------------------
void TRasterImageUtils::addSceneNumbering(const TRasterImageP &ri, int globalIndex,
const std::wstring &sceneName, int sceneIndex)
{
if (!ri)
return;
TRasterP raster = ri->getRaster();
int lx = raster->getLx(), ly = raster->getLy();
QColor greyOverlay(100, 100, 100, 140);
QImage image = rasterToQImage(raster, true, false);
QPainter p(&image);
QFont numberingFont = QFont();
numberingFont.setPixelSize(ly * 0.04);
numberingFont.setBold(true);
p.setFont(numberingFont);
QMatrix matrix;
p.setMatrix(matrix.translate(0, ly).scale(1, -1), true);
QFontMetrics fm = p.fontMetrics();
int fontHeight = fm.height();
int offset = fontHeight * 0.2;
//write the scenename and the scene frame
QString sceneFrame = QString::number(sceneIndex);
while (sceneFrame.size() < 4)
sceneFrame.push_front("0");
QString sceneNumberingString = QString::fromStdWString(sceneName) + ": " + sceneFrame;
int sceneNumberingWidth = fm.width(sceneNumberingString);
p.setPen(Qt::NoPen);
p.setBrush(QColor(255, 255, 255, 255));
p.drawRect(offset, ly - offset - fontHeight, sceneNumberingWidth + offset * 2, fontHeight);
p.setBrush(greyOverlay);
p.drawRect(offset, ly - offset - fontHeight, sceneNumberingWidth + offset * 2, fontHeight);
p.setPen(Qt::white);
p.drawText(2 * offset, ly - 2 * offset, sceneNumberingString);
//write the global frame
QString globalFrame = QString::number(globalIndex);
while (globalFrame.size() < 4)
globalFrame.push_front("0");
int gloablNumberingWidth = fm.width(globalFrame);
p.setPen(Qt::NoPen);
p.setBrush(QColor(255, 255, 255, 255));
p.drawRect(lx - 3 * offset - gloablNumberingWidth, ly - offset - fontHeight, gloablNumberingWidth + offset * 2, fontHeight);
p.setBrush(greyOverlay);
p.drawRect(lx - 3 * offset - gloablNumberingWidth, ly - offset - fontHeight, gloablNumberingWidth + offset * 2, fontHeight);
p.setPen(Qt::white);
p.drawText(lx - 2 * offset - gloablNumberingWidth, ly - 2 * offset, globalFrame);
p.end();
}
//-------------------------------------------------------------------
void TRasterImageUtils::addGlobalNumbering(const TRasterImageP &ri, const std::wstring &sceneName, int globalIndex)
{
if (!ri)
return;
TRasterP raster = ri->getRaster();
int lx = raster->getLx(), ly = raster->getLy();
QColor greyOverlay(100, 100, 100, 140);
QImage image = rasterToQImage(raster, true, false);
QPainter p(&image);
QFont numberingFont = QFont();
numberingFont.setPixelSize(ly * 0.04);
numberingFont.setBold(true);
p.setFont(numberingFont);
QMatrix matrix;
p.setMatrix(matrix.translate(0, ly).scale(1, -1), true);
QFontMetrics fm = p.fontMetrics();
int fontHeight = fm.height();
int offset = fontHeight * 0.2;
QString globalFrame = QString::number(globalIndex);
while (globalFrame.size() < 4)
globalFrame.push_front("0");
QString globalNumberingString = QString::fromStdWString(sceneName) + ": " + globalFrame;
int globalNumberingWidth = fm.width(globalNumberingString);
p.setPen(Qt::NoPen);
p.setBrush(QColor(255, 255, 255, 255));
p.drawRect(offset, ly - offset - fontHeight, globalNumberingWidth + offset * 2, fontHeight);
p.setBrush(greyOverlay);
p.drawRect(offset, ly - offset - fontHeight, globalNumberingWidth + offset * 2, fontHeight);
p.setPen(Qt::white);
p.drawText(2 * offset, ly - 2 * offset, globalNumberingString);
p.end();
}