// TnzLib includes
#include "toonz/textureutils.h"
#include "toonz/txsheethandle.h"
//=============================================================================
// TXsheeHandle
//-----------------------------------------------------------------------------
TXsheetHandle::TXsheetHandle()
: m_xsheet(0)
{
}
//-----------------------------------------------------------------------------
TXsheetHandle::~TXsheetHandle()
{
}
//-----------------------------------------------------------------------------
TXsheet *TXsheetHandle::getXsheet() const
{
return m_xsheet;
}
//-----------------------------------------------------------------------------
void TXsheetHandle::setXsheet(TXsheet *xsheet)
{
if (m_xsheet == xsheet)
return;
m_xsheet = xsheet;
if (m_xsheet) {
texture_utils::invalidateTextures(m_xsheet); // We'll be editing m_xsheet - so destroy every texture of his
emit xsheetSwitched();
}
}