// TnzCore includes
#include "timage_io.h"
// TnzLib includes
#include "toonz/tscenehandle.h"
#include "toonz/tframehandle.h"
#include "toonz/tcamera.h"
#include "toonz/toonzscene.h"
#include "toonz/txsheethandle.h"
#include "toonz/sceneproperties.h"
// TnzQt includes
#include "toonzqt/menubarcommand.h"
#include "toonzqt/gutil.h"
// Tnz6 includes
#include "menubarcommandids.h"
#include "tapp.h"
// Qt includes
#include <QPrinter>
#include <QPrintDialog>
#include <QPainter>
#include <QApplication>
void printCurrentFrame()
{
QPrinter printer;
QPrintDialog dialog(&printer, 0);
if (!dialog.exec())
return;
ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
int frame = TApp::instance()->getCurrentFrame()->getFrame();
int lx = TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera()->getRes().lx;
int ly = TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera()->getRes().ly;
TRaster32P raster(lx, ly);
if (scene->getFrameCount() <= 0) {
// Ricordarsi di usare DvMsgBox !! (se si decommenta questo codice :) )
// QMessageBox::warning(0,"Print",tr("It is not possible to generate an animation\nbecause the scene is empty.", "WARNING"));
return;
}
raster->fill(scene->getProperties()->getBgColor());
scene->renderFrame(raster, frame, TApp::instance()->getCurrentXsheet()->getXsheet());
QImage img = rasterToQImage(raster);
QPainter painter(&printer);
QRect rect = painter.viewport();
QSize size = img.size();
size.scale(rect.size(), Qt::KeepAspectRatio);
painter.setViewport(rect.x(), rect.y(), size.width(), size.height());
painter.setWindow(img.rect());
painter.drawImage(0, 0, img);
}
//=============================================================================
class PrintCommand : public MenuItemHandler
{
public:
PrintCommand() : MenuItemHandler(MI_Print) {}
void execute()
{
qApp->setOverrideCursor(QCursor(Qt::WaitCursor));
qApp->processEvents();
printCurrentFrame();
qApp->restoreOverrideCursor();
}
} printCommand;