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#include "toonzqt/schematicviewer.h"

// TnzQt includes
#include "toonzqt/schematicnode.h"
#include "toonzqt/fxschematicnode.h"
#include "toonzqt/schematicgroupeditor.h"
#include "toonzqt/stageschematicscene.h"
#include "toonzqt/fxschematicscene.h"
#include "toonzqt/menubarcommand.h"
#include "toonzqt/tselectionhandle.h"
#include "toonzqt/gutil.h"
#include "toonzqt/imageutils.h"
#include "toonzqt/dvscrollwidget.h"

// TnzLib includes
#include "toonz/txsheethandle.h"
#include "toonz/tcolumnhandle.h"
#include "toonz/tobjecthandle.h"
#include "toonz/tfxhandle.h"
#include "toonz/txsheet.h"
#include "toonz/txshlevelcolumn.h"
#include "toonz/tcolumnfx.h"
#include "toonz/txshzeraryfxcolumn.h"
#include "toonz/preferences.h"
#include "toonz/fxdag.h"
#include "toonz/tapplication.h"
#include "toonz/tscenehandle.h"

// Qt includes
#include <QGraphicsSceneMouseEvent>
#include <QMouseEvent>
#include <QGraphicsItem.h>
#include <QToolBar>
#include <QToolButton>
#include <QMenu>
#include <QIcon>
#include <QAction>
#include <QMainWindow>
#include <QVBoxLayout>

// STD includes
#include "assert.h"
#include "math.h"

namespace
{

class SchematicZoomer : public ImageUtils::ShortcutZoomer
{
public:
	SchematicZoomer(QWidget *parent) : ShortcutZoomer(parent) {}

	bool zoom(bool zoomin, bool resetZoom)
	{
		static_cast<SchematicSceneViewer *>(getWidget())->zoomQt(zoomin, resetZoom);
		return true;
	}
};

} // namespace

//==================================================================
//
// SchematicScene
//
//==================================================================

SchematicScene::SchematicScene(QWidget *parent)
	: QGraphicsScene(parent)
{
	setSceneRect(0, 0, 50000, 50000);
	setItemIndexMethod(NoIndex);
}

//------------------------------------------------------------------

SchematicScene::~SchematicScene()
{
	clearAllItems();
}

//------------------------------------------------------------------

void SchematicScene::showEvent(QShowEvent *se)
{
	TSelectionHandle *selHandle = TSelectionHandle::getCurrent();
	connect(selHandle, SIGNAL(selectionSwitched(TSelection *, TSelection *)), this, SLOT(onSelectionSwitched(TSelection *, TSelection *)));
	clearSelection();
}

//------------------------------------------------------------------

void SchematicScene::hideEvent(QHideEvent *se)
{
	TSelectionHandle *selHandle = TSelectionHandle::getCurrent();
	disconnect(selHandle, SIGNAL(selectionSwitched(TSelection *, TSelection *)), this, SLOT(onSelectionSwitched(TSelection *, TSelection *)));
}

//------------------------------------------------------------------

/*! Removes and then deletes all item in the scene.
*/

void SchematicScene::clearAllItems()
{
	clearSelection();
	m_highlightedLinks.clear();
	QList<SchematicWindowEditor *> editors;
	QList<SchematicNode *> nodes;
	QList<SchematicLink *> links;
	int i;
	QList<QGraphicsItem *> sceneItems = items();
	int size = sceneItems.size();
	//create nodes and links list
	for (i = 0; i < size; i++) {
		QGraphicsItem *item = sceneItems.at(i);
		SchematicWindowEditor *editor = dynamic_cast<SchematicWindowEditor *>(item);
		SchematicNode *node = dynamic_cast<SchematicNode *>(item);
		SchematicLink *link = dynamic_cast<SchematicLink *>(item);
		if (editor)
			editors.append(editor);
		if (node)
			nodes.append(node);
		if (link)
			links.append(link);
	}
	while (links.size() > 0) {
		SchematicLink *link = links.back();
		removeItem(link);
		links.removeLast();
		SchematicPort *startPort = link->getStartPort();
		SchematicPort *endPort = link->getEndPort();
		if (startPort)
			startPort->removeLink(link);
		if (endPort)
			endPort->removeLink(link);
		delete link;
	}
	while (editors.size() > 0) {
		SchematicWindowEditor *editor = editors.back();
		removeItem(editor);
		editors.removeLast();
		delete editor;
	}
	while (nodes.size() > 0) {
		SchematicNode *node = nodes.back();
		removeItem(node);
		nodes.removeLast();
		delete node;
	}
	assert(items().size() == 0);
}

//------------------------------------------------------------------
/*! check if any item exists in the rect
*/
bool SchematicScene::isAnEmptyZone(const QRectF &rect)
{
	QList<QGraphicsItem *> allItems = items();
	QList<QGraphicsItem *>::iterator it = allItems.begin();
	for (it; it != allItems.end(); it++) {
		SchematicNode *node = dynamic_cast<SchematicNode *>(*it);
		if (!node)
			continue;
		FxSchematicNode *fxNode = dynamic_cast<FxSchematicNode *>(node);
		if (fxNode && fxNode->isA(eXSheetFx))
			continue;
		if ((*it)->boundingRect().translated((*it)->scenePos()).intersects(rect))
			return false;
	}
	return true;
}

//------------------------------------------------------------------

QVector<SchematicNode *> SchematicScene::getPlacedNode(SchematicNode *node)
{
	QRectF rect = node->boundingRect().translated(node->scenePos());
	QList<QGraphicsItem *> allItems = items();
	QList<QGraphicsItem *>::iterator it = allItems.begin();
	QVector<SchematicNode *> nodes;
	for (it; it != allItems.end(); it++) {
		SchematicNode *placedNode = dynamic_cast<SchematicNode *>(*it);
		if (!placedNode || placedNode == node)
			continue;
		QRectF nodeRect = placedNode->boundingRect().translated(placedNode->scenePos());
		QRectF enlargedRect = rect.adjusted(-10, -10, 10, 10);
		if (enlargedRect.contains(nodeRect))
			nodes.push_back(placedNode);
	}
	return nodes;
}

//==================================================================
//
// SchematicSceneViewer
//
//==================================================================

SchematicSceneViewer::SchematicSceneViewer(QWidget *parent)
	: QGraphicsView(parent), m_buttonState(Qt::NoButton), m_oldWinPos(), m_oldScenePos(), m_firstShowing(true)
{
	setObjectName("SchematicSceneViewer");

	setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
	setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
	setDragMode(QGraphicsView::NoDrag);
	setTransformationAnchor(QGraphicsView::NoAnchor);
	setRenderHint(QPainter::SmoothPixmapTransform);
	setRenderHint(QPainter::TextAntialiasing);
	setRenderHint(QPainter::Antialiasing);
	setInteractive(true);
	setViewportUpdateMode(QGraphicsView::SmartViewportUpdate);
	show();
}

//------------------------------------------------------------------

SchematicSceneViewer::~SchematicSceneViewer()
{
}

//------------------------------------------------------------------

/*! Reimplemets the QGraphicsView::mousePressEvent() 
*/
void SchematicSceneViewer::mousePressEvent(QMouseEvent *me)
{
	m_buttonState = me->button();
	m_oldWinPos = me->pos();
	m_oldScenePos = mapToScene(m_oldWinPos);

	bool drawRect = true;
	QList<QGraphicsItem *> pointedItems = items(me->pos());
	int i;
	for (i = 0; i < pointedItems.size(); i++) {
		SchematicWindowEditor *editor = dynamic_cast<SchematicWindowEditor *>(pointedItems[i]);
		if (!editor) {
			drawRect = false;
			break;
		}
	}

	if (m_buttonState == Qt::LeftButton && drawRect)
		setDragMode(QGraphicsView::RubberBandDrag);
	QGraphicsView::mousePressEvent(me);
}

//------------------------------------------------------------------

/*! Reimplemets the QGraphicsView::mouseMoveEvent() 
*/
void SchematicSceneViewer::mouseMoveEvent(QMouseEvent *me)
{
	QPoint currWinPos = me->pos();
	QPointF currScenePos = mapToScene(currWinPos);
	if (m_buttonState == Qt::MidButton) {
		//Panning
		setInteractive(false);
		// I need to disable QGraphicsView event handling to avoid the generation of 'virtual' mouseMoveEvent
		QPointF delta = currScenePos - m_oldScenePos;
		translate(delta.x(), delta.y());
		currScenePos = mapToScene(currWinPos);
		// translate has changed the matrix affecting the mapToScene() method. I have to recompute currScenePos
		setInteractive(true);
	}
	m_oldWinPos = currWinPos;
	m_oldScenePos = currScenePos;
	QGraphicsView::mouseMoveEvent(me);
}

//------------------------------------------------------------------

/*! Reimplemets the QGraphicsView::mouseReleaseEvent() 
*/
void SchematicSceneViewer::mouseReleaseEvent(QMouseEvent *me)
{
	m_buttonState = Qt::NoButton;
	QGraphicsView::mouseReleaseEvent(me);
	setDragMode(QGraphicsView::NoDrag);
	//update();
}

//------------------------------------------------------------------

void SchematicSceneViewer::keyPressEvent(QKeyEvent *ke)
{
	ke->ignore();
	QGraphicsView::keyPressEvent(ke);
	if (!ke->isAccepted())
		SchematicZoomer(this).exec(ke);
}

//------------------------------------------------------------------

/*! Reimplemets the QGraphicsView::wheelEvent() 
*/
void SchematicSceneViewer::wheelEvent(QWheelEvent *me)
{
	me->accept();
	double factor = exp(me->delta() * 0.001);
	changeScale(me->pos(), factor);
}

//------------------------------------------------------------------

void SchematicSceneViewer::zoomQt(bool zoomin, bool resetZoom)
{
#if QT_VERSION >= 0x050000
	double scale2 = matrix().determinant();
#else
	double scale2 = matrix().det();
#endif

	// if the zoom scale is changed over 100% in FxSchematic, call updateScene
	bool beforeIsLarge = (scale2 >= 1.0);

	if (resetZoom || ((scale2 < 100000 || !zoomin) && (scale2 > 0.001 * 0.05 || zoomin))) {
		double oldZoomScale = sqrt(scale2);
		double zoomScale = resetZoom ? 1 : ImageUtils::getQuantizedZoomFactor(oldZoomScale, zoomin);
		QMatrix scale = QMatrix().scale(zoomScale / oldZoomScale, zoomScale / oldZoomScale);

		//See QGraphicsView::mapToScene()'s doc for details
		QRect rect(0, 0, width(), height());
		QRectF sceneCenterRect(mapToScene(QRect(rect.center(), QSize(2, 2))).boundingRect());
		setMatrix(scale, true);
		centerOn(sceneCenterRect.center());

#if QT_VERSION >= 0x050000
		bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
		bool afterIsLarge = (matrix().det() >= 1.0);
#endif
		if (beforeIsLarge != afterIsLarge) {
			FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
			if (fxScene)
				fxScene->updateScene();
		}
	}
}

//------------------------------------------------------------------

/*! The view is scaled around the point \b winPos by \b scaleFactor;
*/
void SchematicSceneViewer::changeScale(const QPoint &winPos, qreal scaleFactor)
{
#if QT_VERSION >= 0x050000
	bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
	bool beforeIsLarge = (matrix().det() >= 1.0);
#endif
	QPointF startScenePos = mapToScene(winPos);
	QMatrix scale = QMatrix().scale(scaleFactor, scaleFactor);
	setMatrix(scale, true);
	QPointF endScenePos = mapToScene(winPos);
	QPointF delta = endScenePos - startScenePos;
	translate(delta.x(), delta.y());

#if QT_VERSION >= 0x050000
	bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
	bool afterIsLarge = (matrix().det() >= 1.0);
#endif
	if (beforeIsLarge != afterIsLarge) {
		FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
		if (fxScene)
			fxScene->updateScene();
	}
}

//------------------------------------------------------------------

void SchematicSceneViewer::fitScene()
{
	if (scene()) {
#if QT_VERSION >= 0x050000
		bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
		bool beforeIsLarge = (matrix().det() >= 1.0);
#endif

		QRectF rect = scene()->itemsBoundingRect();
		fitInView(rect, Qt::KeepAspectRatio);

#if QT_VERSION >= 0x050000
		bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
		bool afterIsLarge = (matrix().det() >= 1.0);
#endif
		if (beforeIsLarge != afterIsLarge) {
			FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
			if (fxScene)
				fxScene->updateScene();
		}
	}
}

//------------------------------------------------------------------

void SchematicSceneViewer::centerOnCurrent()
{
	SchematicScene *schematicScene = dynamic_cast<SchematicScene *>(scene());
	QGraphicsItem *node = schematicScene->getCurrentNode();
	if (node)
		centerOn(node);
}

//------------------------------------------------------------------

void SchematicSceneViewer::reorderScene()
{
	SchematicScene *schematicScene = dynamic_cast<SchematicScene *>(scene());
	schematicScene->reorderScene();
}

//------------------------------------------------------------------

void SchematicSceneViewer::normalizeScene()
{

#if QT_VERSION >= 0x050000
	bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
	bool beforeIsLarge = (matrix().det() >= 1.0);
#endif
	//See QGraphicsView::mapToScene()'s doc for details
	QRect rect(0, 0, width(), height());
	QRectF sceneCenterRect(mapToScene(QRect(rect.center(), QSize(2, 2))).boundingRect());
	resetMatrix();
#if defined(MACOSX)
	scale(1.32, 1.32);
#endif
	centerOn(sceneCenterRect.center());

#if QT_VERSION >= 0x050000
	bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
	bool afterIsLarge = (matrix().det() >= 1.0);
#endif
	if (beforeIsLarge != afterIsLarge) {
		FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
		if (fxScene)
			fxScene->updateScene();
	}
}

//------------------------------------------------------------------

void SchematicSceneViewer::showEvent(QShowEvent *se)
{
	QGraphicsView::showEvent(se);
	if (m_firstShowing) {
		m_firstShowing = false;
		QRectF rect = scene()->itemsBoundingRect();
		resetMatrix();
		centerOn(rect.center());
	}
}

//==================================================================
//
// SchematicViewer
//
//==================================================================

SchematicViewer::SchematicViewer(QWidget *parent)
	: QWidget(parent), m_fullSchematic(true), m_maximizedNode(false), m_sceneHandle(0)
{
	m_viewer = new SchematicSceneViewer(this);
	m_stageScene = new StageSchematicScene(this);
	m_fxScene = new FxSchematicScene(this);

	m_commonToolbar = new QToolBar(m_viewer);
	m_stageToolbar = new QToolBar(m_viewer);
	m_fxToolbar = new QToolBar(m_viewer);
	m_swapToolbar = new QToolBar(m_viewer);

	m_commonToolbar->setObjectName("ToolBarWithoutBorder");
	m_stageToolbar->setObjectName("ToolBarWithoutBorder");
	m_fxToolbar->setObjectName("ToolBarWithoutBorder");
	m_swapToolbar->setObjectName("ToolBarWithoutBorder");

	createToolbars();
	createActions();

	// layout
	QVBoxLayout *mainLayout = new QVBoxLayout();
	mainLayout->setMargin(1);
	mainLayout->setSpacing(0);
	{
		mainLayout->addWidget(m_viewer, 1);

		QFrame *bottomFrame = new QFrame(this);
		bottomFrame->setObjectName("SchematicBottomFrame");
		QHBoxLayout *horizontalLayout = new QHBoxLayout();
		horizontalLayout->setMargin(0);
		horizontalLayout->setSpacing(0);
		{
			horizontalLayout->addWidget(m_commonToolbar);
			horizontalLayout->addStretch();
			horizontalLayout->addWidget(m_fxToolbar);
			horizontalLayout->addWidget(m_stageToolbar);
			horizontalLayout->addWidget(m_swapToolbar);
		}
		bottomFrame->setLayout(horizontalLayout);

		mainLayout->addWidget(bottomFrame, 0);
	}
	setLayout(mainLayout);

	connect(m_fxScene, SIGNAL(showPreview(TFxP)), this, SIGNAL(showPreview(TFxP)));
	connect(m_fxScene, SIGNAL(doCollapse(const QList<TFxP> &)), this, SIGNAL(doCollapse(const QList<TFxP> &)));
	connect(m_stageScene, SIGNAL(doCollapse(QList<TStageObjectId>)), this, SIGNAL(doCollapse(QList<TStageObjectId>)));
	connect(m_fxScene, SIGNAL(doExplodeChild(const QList<TFxP> &)), this, SIGNAL(doExplodeChild(const QList<TFxP> &)));
	connect(m_stageScene, SIGNAL(doExplodeChild(QList<TStageObjectId>)), this, SIGNAL(doExplodeChild(QList<TStageObjectId>)));
	connect(m_stageScene, SIGNAL(editObject()), this, SIGNAL(editObject()));
	connect(m_fxScene, SIGNAL(editObject()), this, SIGNAL(editObject()));

	m_viewer->setScene(m_stageScene);
	m_fxToolbar->hide();

	setFocusProxy(m_viewer);
}

//------------------------------------------------------------------

SchematicViewer::~SchematicViewer()
{
}

//------------------------------------------------------------------

void SchematicViewer::setApplication(TApplication *app)
{
	m_stageScene->setXsheetHandle(app->getCurrentXsheet());
	m_stageScene->setObjectHandle(app->getCurrentObject());
	m_stageScene->setFxHandle(app->getCurrentFx());
	m_stageScene->setColumnHandle(app->getCurrentColumn());
	m_stageScene->setSceneHandle(app->getCurrentScene());
	m_stageScene->setFrameHandle(app->getCurrentFrame());

	m_fxScene->setApplication(app);
}

//------------------------------------------------------------------

void SchematicViewer::updateSchematic()
{
	m_stageScene->updateScene();
	m_fxScene->updateScene();
}

//------------------------------------------------------------------

void SchematicViewer::setSchematicScene(SchematicScene *scene)
{
	if (scene) {
		m_viewer->setScene(scene);
		m_viewer->centerOn(scene->sceneRect().center());
	}
}

//------------------------------------------------------------------

void SchematicViewer::createToolbars()
{
	// Initialize them
	m_stageToolbar->setMovable(false);
	m_stageToolbar->setIconSize(QSize(23, 17));
	m_stageToolbar->setLayoutDirection(Qt::RightToLeft);
	m_stageToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);

	m_commonToolbar->setMovable(false);
	m_commonToolbar->setIconSize(QSize(23, 17));
	m_commonToolbar->setLayoutDirection(Qt::RightToLeft);
	m_commonToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);

	m_fxToolbar->setMovable(false);
	m_fxToolbar->setIconSize(QSize(23, 17));
	m_fxToolbar->setLayoutDirection(Qt::RightToLeft);
	m_fxToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);

	m_swapToolbar->setMovable(false);
	m_swapToolbar->setIconSize(QSize(23, 17));
	m_swapToolbar->setLayoutDirection(Qt::RightToLeft);
	m_swapToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
}

//------------------------------------------------------------------

void SchematicViewer::createActions()
{
	// Create all actions
	QAction *addPegbar = 0, *addSpline = 0, *addCamera = 0,
			*insertFx = 0, *addOutputFx = 0;
	{
		// Fit schematic
		QIcon fitSchematicIcon = createQIconOnOffPNG("fit", false);
		m_fitSchematic = new QAction(fitSchematicIcon, tr("&Fit to Window"), m_commonToolbar);
		connect(m_fitSchematic, SIGNAL(triggered()), m_viewer, SLOT(fitScene()));

		// Center On
		QIcon centerOnIcon = createQIconOnOffPNG("centerselection", false);
		m_centerOn = new QAction(centerOnIcon, tr("&Focus on Current"), m_commonToolbar);
		connect(m_centerOn, SIGNAL(triggered()), m_viewer, SLOT(centerOnCurrent()));

		// Reorder schematic
		QIcon reorderIcon = createQIconOnOffPNG("reorder", false);
		m_reorder = new QAction(reorderIcon, tr("&Reorder Nodes"), m_commonToolbar);
		connect(m_reorder, SIGNAL(triggered()), m_viewer, SLOT(reorderScene()));

		//Normalize schematic schematic
		QIcon normalizeIcon = createQIconOnOffPNG("resetsize", false);
		m_normalize = new QAction(normalizeIcon, tr("&Reset Size"), m_commonToolbar);
		connect(m_normalize, SIGNAL(triggered()), m_viewer, SLOT(normalizeScene()));

		QIcon nodeSizeIcon = createQIconOnOffPNG(m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
		m_nodeSize = new QAction(nodeSizeIcon, m_maximizedNode ? tr("&Minimize Nodes") : tr("&Maximize Nodes"), m_commonToolbar);
		connect(m_nodeSize, SIGNAL(triggered()), this, SLOT(changeNodeSize()));

		if (m_fullSchematic) {
			// AddPegbar
			addPegbar = new QAction(tr("&New Pegbar"), m_stageToolbar);
			QIcon addPegbarIcon = createQIconOnOffPNG("pegbar", false);
			addPegbar->setIcon(addPegbarIcon);
			connect(addPegbar, SIGNAL(triggered()), m_stageScene, SLOT(onPegbarAdded()));

			// AddCamera
			addCamera = new QAction(tr("&New Camera"), m_stageToolbar);
			QIcon addCameraIcon = createQIconOnOffPNG("camera", false);
			addCamera->setIcon(addCameraIcon);
			connect(addCamera, SIGNAL(triggered()), m_stageScene, SLOT(onCameraAdded()));

			// AddSpline
			addSpline = new QAction(tr("&New Motion Path"), m_stageToolbar);
			QIcon addSplineIcon = createQIconOnOffPNG("motionpath", false);
			addSpline->setIcon(addSplineIcon);
			connect(addSpline, SIGNAL(triggered()), m_stageScene, SLOT(onSplineAdded()));

			// InsertFx
			insertFx = CommandManager::instance()->getAction("MI_InsertFx");
			if (insertFx) {
				QIcon insertFxIcon = createQIconOnOffPNG("fx", false);
				insertFx->setIcon(insertFxIcon);
			}

			// AddOutputFx
			addOutputFx = CommandManager::instance()->getAction("MI_NewOutputFx");
			QIcon addOutputFxIcon = createQIconOnOffPNG("output", false);
			if (addOutputFx)
				addOutputFx->setIcon(addOutputFxIcon);

			// Swap fx/stage schematic
			QIcon changeSchematicIcon = createQIconOnOffPNG("swap", false);
			m_changeScene = CommandManager::instance()->getAction("A_FxSchematicToggle", true);
			if (m_changeScene) {
				m_changeScene->setIcon(changeSchematicIcon);
				connect(m_changeScene, SIGNAL(triggered()), this, SLOT(onSceneChanged()));
			} else
				m_changeScene = 0;
		}
	}

	// Add actions to toolbars (in reverse)

	m_commonToolbar->addSeparator();
	m_commonToolbar->addAction(m_nodeSize);
	m_commonToolbar->addAction(m_normalize);
	m_commonToolbar->addAction(m_reorder);
	m_commonToolbar->addAction(m_centerOn);
	m_commonToolbar->addAction(m_fitSchematic);

	if (m_fullSchematic) {
		m_stageToolbar->addSeparator();
		m_stageToolbar->addAction(addSpline);
		m_stageToolbar->addAction(addCamera);
		m_stageToolbar->addAction(addPegbar);

		m_fxToolbar->addSeparator();
		m_fxToolbar->addAction(addOutputFx);
		m_fxToolbar->addAction(insertFx);

		if (m_changeScene)
			m_swapToolbar->addAction(m_changeScene);
	}
}

//------------------------------------------------------------------

void SchematicViewer::setStageSchematic()
{
	if (m_viewer->scene() != m_stageScene) {
		m_viewer->setScene(m_stageScene);
		QRectF rect = m_stageScene->itemsBoundingRect();

		m_viewer->resetMatrix();
		m_viewer->centerOn(rect.center());

		m_fxToolbar->hide();
		m_stageToolbar->show();

		m_viewer->update();
	}

	parentWidget()->setWindowTitle(QObject::tr("Stage Schematic"));
}

//------------------------------------------------------------------

void SchematicViewer::setFxSchematic()
{
	if (m_viewer->scene() != m_fxScene) {
		m_viewer->setScene(m_fxScene);
		QRectF rect = m_fxScene->itemsBoundingRect();

		m_viewer->resetMatrix();
		m_viewer->centerOn(rect.center());

		m_stageToolbar->hide();
		m_fxToolbar->show();

		//check if the fx scene was small scaled (icon view mode)
		if (!m_fxScene->isLargeScaled())
			m_fxScene->updateScene();

		m_viewer->update();
	}

	parentWidget()->setWindowTitle(QObject::tr("FX Schematic"));
}

//------------------------------------------------------------------

void SchematicViewer::onSceneChanged()
{
	if (!hasFocus())
		return;

	QGraphicsScene *scene = m_viewer->scene();
	if (scene == m_fxScene)
		setStageSchematic();
	else if (scene == m_stageScene)
		setFxSchematic();
}

//------------------------------------------------------------------

void SchematicViewer::onSceneSwitched()
{
	m_maximizedNode = m_fxScene->getXsheetHandle()->getXsheet()->getFxDag()->getDagGridDimension() == 0;
	QIcon nodeSizeIcon = createQIconOnOffPNG(m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
	m_nodeSize->setIcon(nodeSizeIcon);
	QString label(m_maximizedNode ? tr("&Minimize Nodes") : tr("&Maximize Nodes"));
	m_nodeSize->setText(label);

	// reset schematic
	m_viewer->resetMatrix();
	m_viewer->centerOn(m_viewer->scene()->itemsBoundingRect().center());
	if (m_viewer->scene() == m_fxScene && !m_fxScene->isLargeScaled())
		m_fxScene->updateScene();
}

//------------------------------------------------------------------

bool SchematicViewer::isStageSchematicViewed()
{
	QGraphicsScene *scene = m_viewer->scene();
	return scene == m_stageScene;
}

//------------------------------------------------------------------

void SchematicViewer::setStageSchematicViewed(bool isStageSchematic)
{
	if (!m_fullSchematic)
		isStageSchematic = true;

	if (isStageSchematic == isStageSchematicViewed())
		return;
	if (isStageSchematic)
		setStageSchematic();
	else
		setFxSchematic();
}

//------------------------------------------------------------------

void SchematicViewer::updateScenes()
{
	TStageObjectId id = m_stageScene->getCurrentObject();
	if (id.isColumn()) {
		m_stageScene->update();
		TXsheet *xsh = m_stageScene->getXsheetHandle()->getXsheet();
		if (!xsh)
			return;
		TXshColumn *column = xsh->getColumn(id.getIndex());
		if (!column) {
			m_fxScene->getFxHandle()->setFx(0, false);
			return;
		}
		TFx *fx = column->getFx();
		m_fxScene->getFxHandle()->setFx(fx, false);
		m_fxScene->update();
	}
}

//------------------------------------------------------------------

void SchematicViewer::changeNodeSize()
{
	m_maximizedNode = !m_maximizedNode;
	//aggiono l'icona del pulsante;
	m_fxScene->resizeNodes(m_maximizedNode);
	m_stageScene->resizeNodes(m_maximizedNode);
	QIcon nodeSizeIcon = createQIconOnOffPNG(m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
	m_nodeSize->setIcon(nodeSizeIcon);
	QString label(m_maximizedNode ? tr("&Minimize Nodes") : tr("&Maximize Nodes"));
	m_nodeSize->setText(label);
}