#include "toonzqt/schematicviewer.h"
// TnzQt includes
#include "toonzqt/schematicnode.h"
#include "toonzqt/fxschematicnode.h"
#include "toonzqt/schematicgroupeditor.h"
#include "toonzqt/stageschematicscene.h"
#include "toonzqt/fxschematicscene.h"
#include "toonzqt/menubarcommand.h"
#include "toonzqt/tselectionhandle.h"
#include "toonzqt/gutil.h"
#include "toonzqt/imageutils.h"
#include "toonzqt/dvscrollwidget.h"
// TnzLib includes
#include "toonz/txsheethandle.h"
#include "toonz/tcolumnhandle.h"
#include "toonz/tobjecthandle.h"
#include "toonz/tfxhandle.h"
#include "toonz/txsheet.h"
#include "toonz/txshlevelcolumn.h"
#include "toonz/tcolumnfx.h"
#include "toonz/txshzeraryfxcolumn.h"
#include "toonz/preferences.h"
#include "toonz/fxdag.h"
#include "toonz/tapplication.h"
#include "toonz/tscenehandle.h"
// Qt includes
#include <QGraphicsSceneMouseEvent>
#include <QMouseEvent>
#include <QGraphicsItem>
#include <QToolBar>
#include <QToolButton>
#include <QMenu>
#include <QIcon>
#include <QAction>
#include <QMainWindow>
#include <QVBoxLayout>
// STD includes
#include "assert.h"
#include "math.h"
namespace {
class SchematicZoomer final : public ImageUtils::ShortcutZoomer {
public:
SchematicZoomer(QWidget *parent) : ShortcutZoomer(parent) {}
bool zoom(bool zoomin, bool resetZoom) override {
static_cast<SchematicSceneViewer *>(getWidget())->zoomQt(zoomin, resetZoom);
return true;
}
};
} // namespace
//==================================================================
//
// SchematicScene
//
//==================================================================
SchematicScene::SchematicScene(QWidget *parent) : QGraphicsScene(parent) {
setSceneRect(0, 0, 50000, 50000);
setItemIndexMethod(NoIndex);
}
//------------------------------------------------------------------
SchematicScene::~SchematicScene() { clearAllItems(); }
//------------------------------------------------------------------
void SchematicScene::showEvent(QShowEvent *se) {
TSelectionHandle *selHandle = TSelectionHandle::getCurrent();
connect(selHandle, SIGNAL(selectionSwitched(TSelection *, TSelection *)),
this, SLOT(onSelectionSwitched(TSelection *, TSelection *)));
clearSelection();
}
//------------------------------------------------------------------
void SchematicScene::hideEvent(QHideEvent *se) {
TSelectionHandle *selHandle = TSelectionHandle::getCurrent();
disconnect(selHandle, SIGNAL(selectionSwitched(TSelection *, TSelection *)),
this, SLOT(onSelectionSwitched(TSelection *, TSelection *)));
}
//------------------------------------------------------------------
/*! Removes and then deletes all item in the scene.
*/
void SchematicScene::clearAllItems() {
clearSelection();
m_highlightedLinks.clear();
QList<SchematicWindowEditor *> editors;
QList<SchematicNode *> nodes;
QList<SchematicLink *> links;
int i;
QList<QGraphicsItem *> sceneItems = items();
int size = sceneItems.size();
// create nodes and links list
for (i = 0; i < size; i++) {
QGraphicsItem *item = sceneItems.at(i);
SchematicWindowEditor *editor = dynamic_cast<SchematicWindowEditor *>(item);
SchematicNode *node = dynamic_cast<SchematicNode *>(item);
SchematicLink *link = dynamic_cast<SchematicLink *>(item);
if (editor) editors.append(editor);
if (node) nodes.append(node);
if (link) links.append(link);
}
while (links.size() > 0) {
SchematicLink *link = links.back();
removeItem(link);
links.removeLast();
SchematicPort *startPort = link->getStartPort();
SchematicPort *endPort = link->getEndPort();
if (startPort) startPort->removeLink(link);
if (endPort) endPort->removeLink(link);
delete link;
}
while (editors.size() > 0) {
SchematicWindowEditor *editor = editors.back();
removeItem(editor);
editors.removeLast();
delete editor;
}
while (nodes.size() > 0) {
SchematicNode *node = nodes.back();
removeItem(node);
nodes.removeLast();
delete node;
}
assert(items().size() == 0);
}
//------------------------------------------------------------------
/*! check if any item exists in the rect
*/
bool SchematicScene::isAnEmptyZone(const QRectF &rect) {
QList<QGraphicsItem *> allItems = items();
for (auto const level : allItems) {
SchematicNode *node = dynamic_cast<SchematicNode *>(level);
if (!node) continue;
FxSchematicNode *fxNode = dynamic_cast<FxSchematicNode *>(node);
if (fxNode && fxNode->isA(eXSheetFx)) continue;
if (node->boundingRect().translated(node->scenePos()).intersects(rect))
return false;
}
return true;
}
//------------------------------------------------------------------
QVector<SchematicNode *> SchematicScene::getPlacedNode(SchematicNode *node) {
QRectF rect = node->boundingRect().translated(node->scenePos());
QList<QGraphicsItem *> allItems = items();
QVector<SchematicNode *> nodes;
for (auto const item : allItems) {
SchematicNode *placedNode = dynamic_cast<SchematicNode *>(item);
if (!placedNode || placedNode == node) continue;
QRectF nodeRect =
placedNode->boundingRect().translated(placedNode->scenePos());
QRectF enlargedRect = rect.adjusted(-10, -10, 10, 10);
if (enlargedRect.contains(nodeRect)) nodes.push_back(placedNode);
}
return nodes;
}
//==================================================================
//
// SchematicSceneViewer
//
//==================================================================
SchematicSceneViewer::SchematicSceneViewer(QWidget *parent)
: QGraphicsView(parent)
, m_buttonState(Qt::NoButton)
, m_oldWinPos()
, m_oldScenePos()
, m_firstShowing(true) {
setObjectName("SchematicSceneViewer");
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setDragMode(QGraphicsView::NoDrag);
setTransformationAnchor(QGraphicsView::NoAnchor);
setRenderHint(QPainter::SmoothPixmapTransform);
setRenderHint(QPainter::TextAntialiasing);
setRenderHint(QPainter::Antialiasing);
setInteractive(true);
setViewportUpdateMode(QGraphicsView::SmartViewportUpdate);
show();
}
//------------------------------------------------------------------
SchematicSceneViewer::~SchematicSceneViewer() {}
//------------------------------------------------------------------
/*! Reimplemets the QGraphicsView::mousePressEvent()
*/
void SchematicSceneViewer::mousePressEvent(QMouseEvent *me) {
m_buttonState = me->button();
m_oldWinPos = me->pos();
m_oldScenePos = mapToScene(m_oldWinPos);
bool drawRect = true;
QList<QGraphicsItem *> pointedItems = items(me->pos());
int i;
for (i = 0; i < pointedItems.size(); i++) {
SchematicWindowEditor *editor =
dynamic_cast<SchematicWindowEditor *>(pointedItems[i]);
if (!editor) {
drawRect = false;
break;
}
}
if (m_buttonState == Qt::LeftButton && drawRect)
setDragMode(QGraphicsView::RubberBandDrag);
QGraphicsView::mousePressEvent(me);
}
//------------------------------------------------------------------
/*! Reimplemets the QGraphicsView::mouseMoveEvent()
*/
void SchematicSceneViewer::mouseMoveEvent(QMouseEvent *me) {
QPoint currWinPos = me->pos();
QPointF currScenePos = mapToScene(currWinPos);
if (m_buttonState == Qt::MidButton) {
// Panning
setInteractive(false);
// I need to disable QGraphicsView event handling to avoid the generation of
// 'virtual' mouseMoveEvent
QPointF delta = currScenePos - m_oldScenePos;
translate(delta.x(), delta.y());
currScenePos = mapToScene(currWinPos);
// translate has changed the matrix affecting the mapToScene() method. I
// have to recompute currScenePos
setInteractive(true);
}
m_oldWinPos = currWinPos;
m_oldScenePos = currScenePos;
QGraphicsView::mouseMoveEvent(me);
}
//------------------------------------------------------------------
/*! Reimplemets the QGraphicsView::mouseReleaseEvent()
*/
void SchematicSceneViewer::mouseReleaseEvent(QMouseEvent *me) {
m_buttonState = Qt::NoButton;
QGraphicsView::mouseReleaseEvent(me);
setDragMode(QGraphicsView::NoDrag);
// update();
}
//------------------------------------------------------------------
void SchematicSceneViewer::keyPressEvent(QKeyEvent *ke) {
ke->ignore();
QGraphicsView::keyPressEvent(ke);
if (!ke->isAccepted()) SchematicZoomer(this).exec(ke);
}
//------------------------------------------------------------------
/*! Reimplemets the QGraphicsView::wheelEvent()
*/
void SchematicSceneViewer::wheelEvent(QWheelEvent *me) {
me->accept();
double factor = exp(me->delta() * 0.001);
changeScale(me->pos(), factor);
}
//------------------------------------------------------------------
void SchematicSceneViewer::zoomQt(bool zoomin, bool resetZoom) {
#if QT_VERSION >= 0x050000
double scale2 = matrix().determinant();
#else
double scale2 = matrix().det();
#endif
// if the zoom scale is changed over 100% in FxSchematic, call updateScene
bool beforeIsLarge = (scale2 >= 1.0);
if (resetZoom ||
((scale2 < 100000 || !zoomin) && (scale2 > 0.001 * 0.05 || zoomin))) {
double oldZoomScale = sqrt(scale2);
double zoomScale = resetZoom ? 1 : ImageUtils::getQuantizedZoomFactor(
oldZoomScale, zoomin);
QMatrix scale =
QMatrix().scale(zoomScale / oldZoomScale, zoomScale / oldZoomScale);
// See QGraphicsView::mapToScene()'s doc for details
QRect rect(0, 0, width(), height());
QRectF sceneCenterRect(
mapToScene(QRect(rect.center(), QSize(2, 2))).boundingRect());
setMatrix(scale, true);
centerOn(sceneCenterRect.center());
#if QT_VERSION >= 0x050000
bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
bool afterIsLarge = (matrix().det() >= 1.0);
#endif
if (beforeIsLarge != afterIsLarge) {
FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
if (fxScene) fxScene->updateScene();
}
}
}
//------------------------------------------------------------------
/*! The view is scaled around the point \b winPos by \b scaleFactor;
*/
void SchematicSceneViewer::changeScale(const QPoint &winPos,
qreal scaleFactor) {
#if QT_VERSION >= 0x050000
bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
bool beforeIsLarge = (matrix().det() >= 1.0);
#endif
QPointF startScenePos = mapToScene(winPos);
QMatrix scale = QMatrix().scale(scaleFactor, scaleFactor);
setMatrix(scale, true);
QPointF endScenePos = mapToScene(winPos);
QPointF delta = endScenePos - startScenePos;
translate(delta.x(), delta.y());
#if QT_VERSION >= 0x050000
bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
bool afterIsLarge = (matrix().det() >= 1.0);
#endif
if (beforeIsLarge != afterIsLarge) {
FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
if (fxScene) fxScene->updateScene();
}
}
//------------------------------------------------------------------
void SchematicSceneViewer::fitScene() {
if (scene()) {
#if QT_VERSION >= 0x050000
bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
bool beforeIsLarge = (matrix().det() >= 1.0);
#endif
QRectF rect = scene()->itemsBoundingRect();
fitInView(rect, Qt::KeepAspectRatio);
#if QT_VERSION >= 0x050000
bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
bool afterIsLarge = (matrix().det() >= 1.0);
#endif
if (beforeIsLarge != afterIsLarge) {
FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
if (fxScene) fxScene->updateScene();
}
}
}
//------------------------------------------------------------------
void SchematicSceneViewer::centerOnCurrent() {
SchematicScene *schematicScene = dynamic_cast<SchematicScene *>(scene());
QGraphicsItem *node = schematicScene->getCurrentNode();
if (node) centerOn(node);
}
//------------------------------------------------------------------
void SchematicSceneViewer::reorderScene() {
SchematicScene *schematicScene = dynamic_cast<SchematicScene *>(scene());
schematicScene->reorderScene();
}
//------------------------------------------------------------------
void SchematicSceneViewer::normalizeScene() {
#if QT_VERSION >= 0x050000
bool beforeIsLarge = (matrix().determinant() >= 1.0);
#else
bool beforeIsLarge = (matrix().det() >= 1.0);
#endif
// See QGraphicsView::mapToScene()'s doc for details
QRect rect(0, 0, width(), height());
QRectF sceneCenterRect(
mapToScene(QRect(rect.center(), QSize(2, 2))).boundingRect());
resetMatrix();
#if defined(MACOSX)
scale(1.32, 1.32);
#endif
centerOn(sceneCenterRect.center());
#if QT_VERSION >= 0x050000
bool afterIsLarge = (matrix().determinant() >= 1.0);
#else
bool afterIsLarge = (matrix().det() >= 1.0);
#endif
if (beforeIsLarge != afterIsLarge) {
FxSchematicScene *fxScene = qobject_cast<FxSchematicScene *>(scene());
if (fxScene) fxScene->updateScene();
}
}
//------------------------------------------------------------------
void SchematicSceneViewer::showEvent(QShowEvent *se) {
QGraphicsView::showEvent(se);
if (m_firstShowing) {
m_firstShowing = false;
QRectF rect = scene()->itemsBoundingRect();
resetMatrix();
centerOn(rect.center());
}
}
//==================================================================
//
// SchematicViewer
//
//==================================================================
SchematicViewer::SchematicViewer(QWidget *parent)
: QWidget(parent)
, m_fullSchematic(true)
, m_maximizedNode(false)
, m_sceneHandle(0) {
m_viewer = new SchematicSceneViewer(this);
m_stageScene = new StageSchematicScene(this);
m_fxScene = new FxSchematicScene(this);
m_commonToolbar = new QToolBar(m_viewer);
m_stageToolbar = new QToolBar(m_viewer);
m_fxToolbar = new QToolBar(m_viewer);
m_swapToolbar = new QToolBar(m_viewer);
m_commonToolbar->setObjectName("ToolBarWithoutBorder");
m_stageToolbar->setObjectName("ToolBarWithoutBorder");
m_fxToolbar->setObjectName("ToolBarWithoutBorder");
m_swapToolbar->setObjectName("ToolBarWithoutBorder");
createToolbars();
createActions();
// layout
QVBoxLayout *mainLayout = new QVBoxLayout();
mainLayout->setMargin(1);
mainLayout->setSpacing(0);
{
mainLayout->addWidget(m_viewer, 1);
QFrame *bottomFrame = new QFrame(this);
bottomFrame->setObjectName("SchematicBottomFrame");
QHBoxLayout *horizontalLayout = new QHBoxLayout();
horizontalLayout->setMargin(0);
horizontalLayout->setSpacing(0);
{
horizontalLayout->addWidget(m_commonToolbar);
horizontalLayout->addStretch();
horizontalLayout->addWidget(m_fxToolbar);
horizontalLayout->addWidget(m_stageToolbar);
horizontalLayout->addWidget(m_swapToolbar);
}
bottomFrame->setLayout(horizontalLayout);
mainLayout->addWidget(bottomFrame, 0);
}
setLayout(mainLayout);
connect(m_fxScene, SIGNAL(showPreview(TFxP)), this,
SIGNAL(showPreview(TFxP)));
connect(m_fxScene, SIGNAL(doCollapse(const QList<TFxP> &)), this,
SIGNAL(doCollapse(const QList<TFxP> &)));
connect(m_stageScene, SIGNAL(doCollapse(QList<TStageObjectId>)), this,
SIGNAL(doCollapse(QList<TStageObjectId>)));
connect(m_fxScene, SIGNAL(doExplodeChild(const QList<TFxP> &)), this,
SIGNAL(doExplodeChild(const QList<TFxP> &)));
connect(m_stageScene, SIGNAL(doExplodeChild(QList<TStageObjectId>)), this,
SIGNAL(doExplodeChild(QList<TStageObjectId>)));
connect(m_stageScene, SIGNAL(editObject()), this, SIGNAL(editObject()));
connect(m_fxScene, SIGNAL(editObject()), this, SIGNAL(editObject()));
m_viewer->setScene(m_stageScene);
m_fxToolbar->hide();
setFocusProxy(m_viewer);
}
//------------------------------------------------------------------
SchematicViewer::~SchematicViewer() {}
//------------------------------------------------------------------
void SchematicViewer::setApplication(TApplication *app) {
m_stageScene->setXsheetHandle(app->getCurrentXsheet());
m_stageScene->setObjectHandle(app->getCurrentObject());
m_stageScene->setFxHandle(app->getCurrentFx());
m_stageScene->setColumnHandle(app->getCurrentColumn());
m_stageScene->setSceneHandle(app->getCurrentScene());
m_stageScene->setFrameHandle(app->getCurrentFrame());
m_fxScene->setApplication(app);
}
//------------------------------------------------------------------
void SchematicViewer::updateSchematic() {
m_stageScene->updateScene();
m_fxScene->updateScene();
}
//------------------------------------------------------------------
void SchematicViewer::setSchematicScene(SchematicScene *scene) {
if (scene) {
m_viewer->setScene(scene);
m_viewer->centerOn(scene->sceneRect().center());
}
}
//------------------------------------------------------------------
void SchematicViewer::createToolbars() {
// Initialize them
m_stageToolbar->setMovable(false);
m_stageToolbar->setIconSize(QSize(23, 17));
m_stageToolbar->setLayoutDirection(Qt::RightToLeft);
m_stageToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_commonToolbar->setMovable(false);
m_commonToolbar->setIconSize(QSize(23, 17));
m_commonToolbar->setLayoutDirection(Qt::RightToLeft);
m_commonToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_fxToolbar->setMovable(false);
m_fxToolbar->setIconSize(QSize(23, 17));
m_fxToolbar->setLayoutDirection(Qt::RightToLeft);
m_fxToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_swapToolbar->setMovable(false);
m_swapToolbar->setIconSize(QSize(23, 17));
m_swapToolbar->setLayoutDirection(Qt::RightToLeft);
m_swapToolbar->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
}
//------------------------------------------------------------------
void SchematicViewer::createActions() {
// Create all actions
QAction *addPegbar = 0, *addSpline = 0, *addCamera = 0, *insertFx = 0,
*addOutputFx = 0, *switchPort = 0;
{
// Fit schematic
QIcon fitSchematicIcon = createQIconOnOffPNG("fit", false);
m_fitSchematic =
new QAction(fitSchematicIcon, tr("&Fit to Window"), m_commonToolbar);
connect(m_fitSchematic, SIGNAL(triggered()), m_viewer, SLOT(fitScene()));
// Center On
QIcon centerOnIcon = createQIconOnOffPNG("centerselection", false);
m_centerOn =
new QAction(centerOnIcon, tr("&Focus on Current"), m_commonToolbar);
connect(m_centerOn, SIGNAL(triggered()), m_viewer, SLOT(centerOnCurrent()));
// Reorder schematic
QIcon reorderIcon = createQIconOnOffPNG("reorder", false);
m_reorder = new QAction(reorderIcon, tr("&Reorder Nodes"), m_commonToolbar);
connect(m_reorder, SIGNAL(triggered()), m_viewer, SLOT(reorderScene()));
// Normalize schematic schematic
QIcon normalizeIcon = createQIconOnOffPNG("resetsize", false);
m_normalize =
new QAction(normalizeIcon, tr("&Reset Size"), m_commonToolbar);
connect(m_normalize, SIGNAL(triggered()), m_viewer, SLOT(normalizeScene()));
QIcon nodeSizeIcon = createQIconOnOffPNG(
m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
m_nodeSize =
new QAction(nodeSizeIcon, m_maximizedNode ? tr("&Minimize Nodes")
: tr("&Maximize Nodes"),
m_commonToolbar);
connect(m_nodeSize, SIGNAL(triggered()), this, SLOT(changeNodeSize()));
if (m_fullSchematic) {
// AddPegbar
addPegbar = new QAction(tr("&New Pegbar"), m_stageToolbar);
QIcon addPegbarIcon = createQIconOnOffPNG("pegbar", false);
addPegbar->setIcon(addPegbarIcon);
connect(addPegbar, SIGNAL(triggered()), m_stageScene,
SLOT(onPegbarAdded()));
// AddCamera
addCamera = new QAction(tr("&New Camera"), m_stageToolbar);
QIcon addCameraIcon = createQIconOnOffPNG("camera", false);
addCamera->setIcon(addCameraIcon);
connect(addCamera, SIGNAL(triggered()), m_stageScene,
SLOT(onCameraAdded()));
// AddSpline
addSpline = new QAction(tr("&New Motion Path"), m_stageToolbar);
QIcon addSplineIcon = createQIconOnOffPNG("motionpath", false);
addSpline->setIcon(addSplineIcon);
connect(addSpline, SIGNAL(triggered()), m_stageScene,
SLOT(onSplineAdded()));
// Switch display of stage schematic's output port
switchPort =
new QAction(tr("&Swtich output port display mode"), m_stageToolbar);
switchPort->setCheckable(true);
switchPort->setChecked(m_stageScene->isShowLetterOnPortFlagEnabled());
QIcon switchPortIcon = createQIconOnOffPNG("switchport");
switchPort->setIcon(switchPortIcon);
connect(switchPort, SIGNAL(toggled(bool)), m_stageScene,
SLOT(onSwitchPortModeToggled(bool)));
// InsertFx
insertFx = CommandManager::instance()->getAction("MI_InsertFx");
if (insertFx) {
QIcon insertFxIcon = createQIconOnOffPNG("fx", false);
insertFx->setIcon(insertFxIcon);
}
// AddOutputFx
addOutputFx = CommandManager::instance()->getAction("MI_NewOutputFx");
QIcon addOutputFxIcon = createQIconOnOffPNG("output", false);
if (addOutputFx) addOutputFx->setIcon(addOutputFxIcon);
// Swap fx/stage schematic
QIcon changeSchematicIcon = createQIconOnOffPNG("swap", false);
m_changeScene =
CommandManager::instance()->getAction("A_FxSchematicToggle", true);
if (m_changeScene) {
m_changeScene->setIcon(changeSchematicIcon);
connect(m_changeScene, SIGNAL(triggered()), this,
SLOT(onSceneChanged()));
} else
m_changeScene = 0;
}
}
// Add actions to toolbars (in reverse)
m_commonToolbar->addSeparator();
m_commonToolbar->addAction(m_nodeSize);
m_commonToolbar->addAction(m_normalize);
m_commonToolbar->addAction(m_reorder);
m_commonToolbar->addAction(m_centerOn);
m_commonToolbar->addAction(m_fitSchematic);
if (m_fullSchematic) {
m_stageToolbar->addSeparator();
m_stageToolbar->addAction(switchPort);
m_stageToolbar->addSeparator();
m_stageToolbar->addAction(addSpline);
m_stageToolbar->addAction(addCamera);
m_stageToolbar->addAction(addPegbar);
m_fxToolbar->addSeparator();
m_fxToolbar->addAction(addOutputFx);
m_fxToolbar->addAction(insertFx);
if (m_changeScene) m_swapToolbar->addAction(m_changeScene);
}
}
//------------------------------------------------------------------
void SchematicViewer::setStageSchematic() {
if (m_viewer->scene() != m_stageScene) {
m_viewer->setScene(m_stageScene);
QRectF rect = m_stageScene->itemsBoundingRect();
m_viewer->resetMatrix();
m_viewer->centerOn(rect.center());
m_fxToolbar->hide();
m_stageToolbar->show();
m_viewer->update();
}
parentWidget()->setWindowTitle(QObject::tr("Stage Schematic"));
}
//------------------------------------------------------------------
void SchematicViewer::setFxSchematic() {
if (m_viewer->scene() != m_fxScene) {
m_viewer->setScene(m_fxScene);
QRectF rect = m_fxScene->itemsBoundingRect();
m_viewer->resetMatrix();
m_viewer->centerOn(rect.center());
m_stageToolbar->hide();
m_fxToolbar->show();
// check if the fx scene was small scaled (icon view mode)
if (!m_fxScene->isLargeScaled()) m_fxScene->updateScene();
m_viewer->update();
}
parentWidget()->setWindowTitle(QObject::tr("FX Schematic"));
}
//------------------------------------------------------------------
void SchematicViewer::onSceneChanged() {
if (!hasFocus()) return;
QGraphicsScene *scene = m_viewer->scene();
if (scene == m_fxScene)
setStageSchematic();
else if (scene == m_stageScene)
setFxSchematic();
}
//------------------------------------------------------------------
void SchematicViewer::onSceneSwitched() {
m_maximizedNode = m_fxScene->getXsheetHandle()
->getXsheet()
->getFxDag()
->getDagGridDimension() == 0;
QIcon nodeSizeIcon = createQIconOnOffPNG(
m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
m_nodeSize->setIcon(nodeSizeIcon);
QString label(m_maximizedNode ? tr("&Minimize Nodes")
: tr("&Maximize Nodes"));
m_nodeSize->setText(label);
// reset schematic
m_viewer->resetMatrix();
m_viewer->centerOn(m_viewer->scene()->itemsBoundingRect().center());
if (m_viewer->scene() == m_fxScene && !m_fxScene->isLargeScaled())
m_fxScene->updateScene();
}
//------------------------------------------------------------------
bool SchematicViewer::isStageSchematicViewed() {
QGraphicsScene *scene = m_viewer->scene();
return scene == m_stageScene;
}
//------------------------------------------------------------------
void SchematicViewer::setStageSchematicViewed(bool isStageSchematic) {
if (!m_fullSchematic) isStageSchematic = true;
if (isStageSchematic == isStageSchematicViewed()) return;
if (isStageSchematic)
setStageSchematic();
else
setFxSchematic();
}
//------------------------------------------------------------------
void SchematicViewer::updateScenes() {
TStageObjectId id = m_stageScene->getCurrentObject();
if (id.isColumn()) {
m_stageScene->update();
TXsheet *xsh = m_stageScene->getXsheetHandle()->getXsheet();
if (!xsh) return;
TXshColumn *column = xsh->getColumn(id.getIndex());
if (!column) {
m_fxScene->getFxHandle()->setFx(0, false);
return;
}
TFx *fx = column->getFx();
m_fxScene->getFxHandle()->setFx(fx, false);
m_fxScene->update();
}
}
//------------------------------------------------------------------
void SchematicViewer::changeNodeSize() {
m_maximizedNode = !m_maximizedNode;
// aggiono l'icona del pulsante;
m_fxScene->resizeNodes(m_maximizedNode);
m_stageScene->resizeNodes(m_maximizedNode);
QIcon nodeSizeIcon = createQIconOnOffPNG(
m_maximizedNode ? "minimizenodes" : "maximizenodes", false);
m_nodeSize->setIcon(nodeSizeIcon);
QString label(m_maximizedNode ? tr("&Minimize Nodes")
: tr("&Maximize Nodes"));
m_nodeSize->setText(label);
}