#pragma once
#ifndef T_PIXELCM_INCLUDED
#define T_PIXELCM_INCLUDED
#include "tcommon.h"
#include "tnztypes.h"
//#include "tspecialstyleid.h"
#undef DVAPI
#undef DVVAR
#ifdef TCOLOR_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//-------------------------------------------------------------------
//! Toonz5.0 color-map, 12+12+8 bits (ink,paint,tone)
class DVAPI TPixelCM32 {
TUINT32 m_value;
public:
TPixelCM32() : m_value(255) {}
explicit TPixelCM32(TUINT32 v) : m_value(v) {}
TPixelCM32(int ink, int paint, int tone)
: m_value(ink << 20 | paint << 8 | tone) {
assert(0 <= ink && ink < 4096);
assert(0 <= paint && paint < 4096);
assert(0 <= tone && tone < 256);
}
TPixelCM32(const TPixelCM32 &pix) : m_value(pix.m_value){};
inline bool operator==(const TPixelCM32 &p) const {
return m_value == p.m_value;
};
inline bool operator<(const TPixelCM32 &p) const {
return m_value < p.m_value;
};
TUINT32 getValue() const { return m_value; }
int getInk() const { return m_value >> 20; };
int getPaint() const { return (m_value >> 8) & 0xFFF; };
int getTone() const { return m_value & 0xFF; };
void setInk(int ink) {
assert(0 <= ink && ink < 4096);
m_value = (m_value & 0x000FFFFF) | (ink << 20);
}
void setPaint(int paint) {
assert(0 <= paint && paint < 4096);
m_value = (m_value & 0xFFF000FF) | (paint << 8);
}
void setTone(int tone) {
assert(0 <= tone && tone < 256);
m_value = (m_value & 0xFFFFFF00) | tone;
}
inline static int getMaxInk() { return 4095; }
inline static int getMaxPaint() { return 4095; }
inline static int getMaxTone() { return 255; }
inline static int getToneMask() { return 0xff; }
inline static int getPaintMask() { return 0xfff00; }
inline static int getInkMask() { return 0xfff00000; }
// inline bool isInk() const {return getTone()<64;} queste funzioni erano
// folli!
// inline bool isPaint() const {return getTone()>192;}
inline bool isPureInk() const { return getTone() == 0; }
inline bool isPurePaint() const { return getTone() == getMaxTone(); }
};
//-----------------------------------------------------------------------------
#endif //__T_PIXEL_INCLUDED