#include "edittoolgadgets.h"
#include "tgl.h"
#include "toonz/tfxhandle.h"
#include "toonz/tobjecthandle.h"
#include "toonz/tframehandle.h"
#include "toonz/txsheethandle.h"
#include "toonz/stage.h"
#include "tools/tool.h"
#include "tfx.h"
#include "tparamcontainer.h"
#include "toonz/tcolumnfx.h"
#include "tdoubleparam.h"
#include "tparamset.h"
#include "tundo.h"
#include "tparamuiconcept.h"
#include "historytypes.h"
#include <QApplication>
#include <QDesktopWidget>
using namespace EditToolGadgets;
GLdouble FxGadget::m_selectedColor[3] = {0.2, 0.8, 0.1};
namespace {
int getDevPixRatio() {
static int devPixRatio = QApplication::desktop()->devicePixelRatio();
return devPixRatio;
}
TPointD hadamard(const TPointD &v1, const TPointD &v2) {
return TPointD(v1.x * v2.x, v1.y * v2.y);
}
} // namespace
//*************************************************************************************
// FxGadgetUndo definition
//*************************************************************************************
class FxGadgetUndo final : public TUndo {
struct ParamData {
TDoubleParamP m_param;
double m_oldValue, m_newValue;
bool m_wasKeyframe;
};
private:
std::vector<ParamData> m_params;
int m_frame;
public:
FxGadgetUndo(const std::vector<TDoubleParamP> ¶ms, int frame)
: m_frame(frame) {
m_params.resize(params.size());
for (int i = 0; i < (int)params.size(); i++) {
m_params[i].m_param = params[i];
m_params[i].m_oldValue = params[i]->getValue(frame);
m_params[i].m_newValue = m_params[i].m_oldValue;
m_params[i].m_wasKeyframe = m_params[i].m_param->isKeyframe(frame);
}
}
void onAdd() override {
for (int i = 0; i < (int)m_params.size(); i++) {
m_params[i].m_newValue = m_params[i].m_param->getValue(m_frame);
}
}
void undo() const override {
for (int i = 0; i < (int)m_params.size(); i++) {
if (!m_params[i].m_wasKeyframe)
m_params[i].m_param->deleteKeyframe(m_frame);
else
m_params[i].m_param->setValue(m_frame, m_params[i].m_oldValue);
}
}
void redo() const override {
for (int i = 0; i < (int)m_params.size(); i++) {
m_params[i].m_param->setValue(m_frame, m_params[i].m_newValue);
}
}
int getSize() const override {
return sizeof(*this) + m_params.size() * sizeof(ParamData);
}
QString getHistoryString() override {
QString str = QObject::tr("Modify Fx Gadget ");
for (int i = 0; i < (int)m_params.size(); i++) {
str += QString::fromStdString(m_params[i].m_param->getName());
if (i != (int)m_params.size() - 1) str += QString::fromStdString(", ");
}
str += QString(" Frame : %1").arg(QString::number(m_frame + 1));
return str;
}
int getHistoryType() override { return HistoryType::Fx; }
};
//*************************************************************************************
// GadgetDragTool definition
//*************************************************************************************
class GadgetDragTool final : public DragTool {
FxGadgetController *m_controller;
FxGadget *m_gadget;
TPointD m_firstPos;
public:
GadgetDragTool(FxGadgetController *controller, FxGadget *gadget)
: m_controller(controller), m_gadget(gadget) {}
TAffine getMatrix() const { return m_controller->getMatrix().inv(); }
void leftButtonDown(const TPointD &pos, const TMouseEvent &e) override {
m_gadget->createUndo();
m_gadget->leftButtonDown(getMatrix() * pos, e);
m_firstPos = pos;
}
void leftButtonDrag(const TPointD &pos, const TMouseEvent &e) override {
// precise control with pressing Alt key
if (e.isAltPressed()) {
TPointD precisePos = m_firstPos + (pos - m_firstPos) * 0.1;
m_gadget->leftButtonDrag(getMatrix() * precisePos, e);
} else
m_gadget->leftButtonDrag(getMatrix() * pos, e);
}
void leftButtonUp(const TPointD &pos, const TMouseEvent &e) override {
// precise control with pressing Alt key
if (e.isAltPressed()) {
TPointD precisePos = m_firstPos + (pos - m_firstPos) * 0.1;
m_gadget->leftButtonUp(getMatrix() * precisePos, e);
} else
m_gadget->leftButtonUp(getMatrix() * pos, e);
m_gadget->commitUndo();
}
};
//*************************************************************************************
// FxGadget implementation
//*************************************************************************************
FxGadget::FxGadget(FxGadgetController *controller, int handleCount)
: m_id(-1)
, m_selected(-1)
, m_controller(controller)
, m_pixelSize(1)
, m_undo(0)
, m_scaleFactor(1)
, m_handleCount(handleCount) {
controller->assignId(this);
}
//---------------------------------------------------------------------------
FxGadget::~FxGadget() {
for (int i = 0; i < (int)m_params.size(); i++)
m_params[i]->removeObserver(this);
}
//---------------------------------------------------------------------------
void FxGadget::addParam(const TDoubleParamP ¶m) {
m_params.push_back(param);
param->addObserver(this);
}
//---------------------------------------------------------------------------
double FxGadget::getValue(const TDoubleParamP ¶m) const {
return param->getValue(m_controller->getCurrentFrame());
}
//---------------------------------------------------------------------------
void FxGadget::setValue(const TDoubleParamP ¶m, double value) {
param->setValue(m_controller->getCurrentFrame(), value);
}
//---------------------------------------------------------------------------
TPointD FxGadget::getValue(const TPointParamP ¶m) const {
return param->getValue(m_controller->getCurrentFrame());
}
//---------------------------------------------------------------------------
void FxGadget::setValue(const TPointParamP ¶m, const TPointD &pos) {
param->setValue(m_controller->getCurrentFrame(), pos);
}
//---------------------------------------------------------------------------
void FxGadget::setPixelSize() {
setPixelSize(sqrt(tglGetPixelSize2()) * getDevPixRatio());
}
//---------------------------------------------------------------------------
void FxGadget::drawTooltip(const TPointD &tooltipPos,
std::string tooltipPosText) {
double unit = sqrt(tglGetPixelSize2()) * getDevPixRatio();
glPushMatrix();
glTranslated(tooltipPos.x, tooltipPos.y, 0.0);
double sc = unit * 1.6;
glScaled(sc, sc, 1);
tglDrawText(TPointD(8, -3), tooltipPosText);
glPopMatrix();
}
//---------------------------------------------------------------------------
void FxGadget::drawDot(const TPointD &pos) {
double r = getPixelSize() * 3;
tglDrawRect(pos.x - r, pos.y - r, pos.x + r, pos.y + r);
}
//---------------------------------------------------------------------------
void FxGadget::onChange(const TParamChange &) {
m_controller->invalidateViewer();
}
//---------------------------------------------------------------------------
void FxGadget::createUndo() {
assert(m_undo == 0);
m_undo = new FxGadgetUndo(m_params, m_controller->getCurrentFrame());
}
//---------------------------------------------------------------------------
void FxGadget::commitUndo() {
assert(m_undo);
TUndoManager::manager()->add(m_undo);
m_undo = 0;
}
//*************************************************************************************
// Specific Gadget Concepts definition
//*************************************************************************************
class PointFxGadget final : public FxGadget {
TPointD m_pos;
TDoubleParamP m_xParam, m_yParam;
public:
PointFxGadget(FxGadgetController *controller, const TPointParamP ¶m)
: FxGadget(controller), m_xParam(param->getX()), m_yParam(param->getY()) {
addParam(m_xParam);
addParam(m_yParam);
}
PointFxGadget(FxGadgetController *controller, const TDoubleParamP &xParam,
const TDoubleParamP &yParam)
: FxGadget(controller), m_xParam(xParam), m_yParam(yParam) {
addParam(m_xParam);
addParam(m_yParam);
}
void draw(bool picking) override;
TPointD getPoint() const {
return TPointD(getValue(m_xParam), getValue(m_yParam));
}
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
void PointFxGadget::draw(bool picking) {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
TPointD pos(getPoint());
double unit = getPixelSize();
glPushMatrix();
glTranslated(pos.x, pos.y, 0);
double r = unit * 3;
double d = unit * 6;
glBegin(GL_LINES);
glVertex2d(-d, 0);
glVertex2d(-r, 0);
glVertex2d(d, 0);
glVertex2d(r, 0);
glVertex2d(0, -d);
glVertex2d(0, -r);
glVertex2d(0, d);
glVertex2d(0, r);
glEnd();
tglDrawRect(-r, -r, r, r);
glPopMatrix();
glPopName();
if (isSelected()) {
drawTooltip(pos + TPointD(7, 3) * unit, getLabel());
}
}
//---------------------------------------------------------------------------
void PointFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {}
//---------------------------------------------------------------------------
void PointFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
if (m_xParam) setValue(m_xParam, pos.x);
if (m_yParam) setValue(m_yParam, pos.y);
}
//---------------------------------------------------------------------------
void PointFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {}
//=============================================================================
class RadiusFxGadget final : public FxGadget {
TDoubleParamP m_radius;
TPointParamP m_center;
public:
RadiusFxGadget(FxGadgetController *controller, const TDoubleParamP &radius,
const TPointParamP ¢er)
: FxGadget(controller), m_radius(radius), m_center(center) {
addParam(radius);
}
TPointD getCenter() const;
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
TPointD RadiusFxGadget::getCenter() const {
return m_center ? getValue(m_center) : TPointD();
}
//---------------------------------------------------------------------------
void RadiusFxGadget::draw(bool picking) {
if (!m_radius) return;
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
double radius = getValue(m_radius);
TPointD center = getCenter();
glLineStipple(1, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
tglDrawCircle(center, radius);
glDisable(GL_LINE_STIPPLE);
drawDot(center + TPointD(0.707, 0.707) * radius);
glPopName();
if (isSelected()) {
drawTooltip(center + TPointD(0.707, 0.707) * radius, getLabel());
}
}
//---------------------------------------------------------------------------
void RadiusFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {}
//---------------------------------------------------------------------------
void RadiusFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
setValue(m_radius, norm(pos - getCenter()));
}
//---------------------------------------------------------------------------
void RadiusFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {}
//=============================================================================
class DistanceFxGadget final : public FxGadget {
TDoubleParamP m_distance, m_angle;
int m_grabPos;
public:
DistanceFxGadget(FxGadgetController *controller,
const TDoubleParamP &distance, const TDoubleParamP &angle)
: FxGadget(controller)
, m_distance(distance)
, m_angle(angle)
, m_grabPos(1) {
addParam(distance);
if (angle) addParam(angle);
}
TPointD getDirection() const {
if (!m_angle) return TPointD(1.0, 0.0);
double angle = getValue(m_angle);
return TPointD(cos(angle), sin(angle));
}
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
void DistanceFxGadget::draw(bool picking) {
if (!m_distance) return;
setPixelSize();
glColor3d(0, 0, 1);
double d = getValue(m_distance) * getScaleFactor();
TPointD dir(getDirection());
TPointD u = rotate90(dir) * (getPixelSize() * 10);
tglDrawSegment(-u, u);
glPushName(getId());
TPointD b, c;
b = dir * (d * 0.5);
c = b - dir * d;
tglDrawSegment(b - u, b + u);
tglDrawCircle(b, getPixelSize() * 5);
tglDrawSegment(c - u, c + u);
tglDrawCircle(c, getPixelSize() * 5);
glPopName();
glLineStipple(1, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
tglDrawSegment(b, c);
glDisable(GL_LINE_STIPPLE);
if (isSelected()) {
drawTooltip(b + TPointD(5, 5) * getPixelSize(), getLabel());
}
}
//---------------------------------------------------------------------------
void DistanceFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {
m_grabPos = (pos.x > 0.0) ? 1 : -1;
}
//---------------------------------------------------------------------------
void DistanceFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
double v = (pos * getDirection()) / getScaleFactor();
v = v * 2 * m_grabPos;
setValue(m_distance, v);
}
//---------------------------------------------------------------------------
void DistanceFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {}
//=============================================================================
class AngleFxGadget final : public FxGadget {
TDoubleParamP m_param;
TPointD m_pos;
public:
AngleFxGadget(FxGadgetController *controller, const TDoubleParamP ¶m,
const TPointD &pos);
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
AngleFxGadget::AngleFxGadget(FxGadgetController *controller,
const TDoubleParamP ¶m, const TPointD &pos)
: FxGadget(controller), m_param(param), m_pos(pos) {
addParam(param);
}
//---------------------------------------------------------------------------
void AngleFxGadget::draw(bool picking) {
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
double pixelSize = sqrt(tglGetPixelSize2()) * getDevPixRatio();
double r = pixelSize * 40;
double a = pixelSize * 10, b = pixelSize * 5;
tglDrawCircle(m_pos, r);
double phi = getValue(m_param);
glPushMatrix();
glTranslated(m_pos.x, m_pos.y, 0);
glRotated(phi, 0, 0, 1);
glBegin(GL_LINES);
glVertex2d(0, 0);
glVertex2d(r, 0);
glVertex2d(r, 0);
glVertex2d(r - a, b);
glVertex2d(r, 0);
glVertex2d(r - a, -b);
glEnd();
glPopMatrix();
glPopName();
if (isSelected()) {
drawTooltip(m_pos + TPointD(0.707, 0.707) * r, getLabel());
}
}
//---------------------------------------------------------------------------
void AngleFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {}
//---------------------------------------------------------------------------
void AngleFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
TPointD d = pos - m_pos;
double phi = atan2(d.y, d.x);
setValue(m_param, phi * M_180_PI);
}
//---------------------------------------------------------------------------
void AngleFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {}
//=============================================================================
class AngleRangeFxGadget final : public FxGadget {
TDoubleParamP m_startAngle, m_endAngle;
TPointParamP m_center;
enum HANDLE { StartAngle = 0, EndAngle, None } m_handle = None;
double m_clickedAngle;
double m_targetAngle, m_anotherAngle;
public:
AngleRangeFxGadget(FxGadgetController *controller,
const TDoubleParamP &startAngle,
const TDoubleParamP &endAngle, const TPointParamP ¢er);
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
AngleRangeFxGadget::AngleRangeFxGadget(FxGadgetController *controller,
const TDoubleParamP &startAngle,
const TDoubleParamP &endAngle,
const TPointParamP ¢er)
: FxGadget(controller, 2)
, m_startAngle(startAngle)
, m_endAngle(endAngle)
, m_center(center) {
addParam(startAngle);
addParam(endAngle);
addParam(center->getX());
addParam(center->getY());
}
//---------------------------------------------------------------------------
void AngleRangeFxGadget::draw(bool picking) {
auto setColorById = [&](int id) {
if (isSelected(id))
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
};
double pixelSize = sqrt(tglGetPixelSize2()) * getDevPixRatio();
double r = pixelSize * 200;
double a = pixelSize * 30;
TPointD center = getValue(m_center);
double start = getValue(m_startAngle);
double end = getValue(m_endAngle);
glPushMatrix();
glTranslated(center.x, center.y, 0);
setColorById(StartAngle);
glPushMatrix();
glPushName(getId() + StartAngle);
glRotated(start, 0, 0, 1);
glBegin(GL_LINE_STRIP);
glVertex2d(0, 0);
glVertex2d(r, 0);
// expand handle while dragging
if (m_handle == StartAngle) glVertex2d(r * 5.0, 0);
glEnd();
glPopName();
glPushMatrix();
glTranslated(r * 1.05, 0, 0.0);
glScaled(pixelSize * 1.6, pixelSize * 1.6, 1);
glRotated(-start, 0, 0, 1);
tglDrawText(TPointD(0, 0), "Start Angle");
glPopMatrix();
glPopMatrix();
setColorById(EndAngle);
glPushMatrix();
glPushName(getId() + EndAngle);
glRotated(end, 0, 0, 1);
glBegin(GL_LINE_STRIP);
glVertex2d(0, 0);
glVertex2d(r, 0);
// expand handle while dragging
if (m_handle == EndAngle) glVertex2d(r * 5.0, 0);
glEnd();
glPopName();
glPushMatrix();
glTranslated(r * 1.05, 0, 0.0);
glScaled(pixelSize * 1.6, pixelSize * 1.6, 1);
glRotated(-end, 0, 0, 1);
tglDrawText(TPointD(0, 0), "End Angle");
glPopMatrix();
glPopMatrix();
// draw arc
while (end <= start) end += 360.0;
glColor3d(0, 0, 1);
glBegin(GL_LINE_STRIP);
double angle = start;
double dAngle = 5.0;
while (angle <= end) {
double rad = angle / M_180_PI;
glVertex2d(a * std::cos(rad), a * std::sin(rad));
angle += dAngle;
}
if (angle != end)
glVertex2d(a * std::cos(end / M_180_PI), a * std::sin(end / M_180_PI));
glEnd();
glPopMatrix();
}
//---------------------------------------------------------------------------
void AngleRangeFxGadget::leftButtonDown(const TPointD &pos,
const TMouseEvent &) {
m_handle = (HANDLE)m_selected;
if (m_handle == None) return;
TPointD d = pos - getValue(m_center);
m_clickedAngle = atan2(d.y, d.x) * M_180_PI;
TDoubleParamP target = (m_handle == StartAngle) ? m_startAngle : m_endAngle;
TDoubleParamP another = (m_handle == StartAngle) ? m_endAngle : m_startAngle;
m_targetAngle = getValue(target);
m_anotherAngle = getValue(another);
}
//---------------------------------------------------------------------------
void AngleRangeFxGadget::leftButtonDrag(const TPointD &pos,
const TMouseEvent &e) {
if (m_handle == None) return;
TDoubleParamP target = (m_handle == StartAngle) ? m_startAngle : m_endAngle;
TPointD d = pos - getValue(m_center);
double angle = atan2(d.y, d.x) * M_180_PI;
double targetAngle = m_targetAngle + angle - m_clickedAngle;
// move every 10 degrees when pressing Shift key
if (e.isShiftPressed()) targetAngle = std::round(targetAngle / 10.0) * 10.0;
setValue(target, targetAngle);
// move both angles when pressing Ctrl key
if (e.isCtrlPressed()) {
TDoubleParamP another =
(m_handle == StartAngle) ? m_endAngle : m_startAngle;
double anotherAngle = m_anotherAngle + angle - m_clickedAngle;
if (e.isShiftPressed())
anotherAngle = std::round(anotherAngle / 10.0) * 10.0;
setValue(another, anotherAngle);
}
}
//---------------------------------------------------------------------------
void AngleRangeFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {
m_handle = None;
}
//=============================================================================
class DiamondFxGadget final : public FxGadget {
TDoubleParamP m_param;
public:
DiamondFxGadget(FxGadgetController *controller, const TDoubleParamP ¶m)
: FxGadget(controller), m_param(param) {
addParam(param);
}
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override {}
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override {}
};
//---------------------------------------------------------------------------
void DiamondFxGadget::draw(bool picking) {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
double size = getValue(m_param);
double r = 3 * getPixelSize();
glLineStipple(1, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
glBegin(GL_LINES);
glVertex2d(-size + r, r);
glVertex2d(-r, size - r);
glVertex2d(r, size - r);
glVertex2d(size - r, r);
glVertex2d(size - r, -r);
glVertex2d(r, -size + r);
glVertex2d(-r, -size + r);
glVertex2d(-size + r, -r);
glEnd();
glDisable(GL_LINE_STIPPLE);
drawDot(-size, 0);
drawDot(size, 0);
drawDot(0, -size);
drawDot(0, size);
double d = getPixelSize() * 3;
glPopName();
if (isSelected()) {
drawTooltip(TPointD(d, size - d), getLabel());
}
}
//---------------------------------------------------------------------------
void DiamondFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
double sz = fabs(pos.x) + fabs(pos.y);
if (sz < 0.1) sz = 0.1;
setValue(m_param, sz);
}
//=============================================================================
class SizeFxGadget final : public FxGadget {
TDoubleParamP m_lx, m_ly;
public:
SizeFxGadget(FxGadgetController *controller, const TDoubleParamP &lx,
const TDoubleParamP &ly)
: FxGadget(controller), m_lx(lx), m_ly(ly) {
addParam(lx);
if (ly) addParam(ly);
}
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override {}
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override {}
};
//---------------------------------------------------------------------------
void SizeFxGadget::draw(bool picking) {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
double lx = getValue(m_lx), ly = m_ly ? getValue(m_ly) : lx;
double r = getPixelSize() * 3;
glLineStipple(1, 0xCCCC);
glEnable(GL_LINE_STIPPLE);
glBegin(GL_LINES);
glVertex2d(0, 0);
glVertex2d(lx, 0);
glVertex2d(0, 0);
glVertex2d(0, ly);
glVertex2d(lx, 0);
glVertex2d(lx, ly - r);
glVertex2d(0, ly);
glVertex2d(lx - r, ly);
glEnd();
glDisable(GL_LINE_STIPPLE);
drawDot(lx, ly);
double d = getPixelSize() * 3;
glPopName();
if (isSelected()) {
drawTooltip(TPointD(lx, ly), getLabel());
}
}
//---------------------------------------------------------------------------
void SizeFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &) {
if (m_ly)
setValue(m_lx, std::max(pos.x, 0.1)), setValue(m_ly, std::max(pos.y, 0.1));
else
setValue(m_lx, std::max({pos.x, pos.y, 0.1}));
}
//=============================================================================
class RectFxGadget final : public FxGadget {
TDoubleParamP m_width, m_height;
TPointParamP m_center;
int m_picked;
public:
enum { None, Corner, HorizontalSide, VerticalSide };
public:
RectFxGadget(FxGadgetController *controller, const TDoubleParamP &width,
const TDoubleParamP &height, const TPointParamP ¢er)
: FxGadget(controller)
, m_width(width)
, m_height(height)
, m_center(center)
, m_picked(None) {
addParam(width);
addParam(height);
if (center) addParam(center->getX()), addParam(center->getY());
}
TPointD getCenter() const {
return m_center ? getValue(m_center) : TPointD();
}
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override {}
};
//---------------------------------------------------------------------------
void RectFxGadget::draw(bool picking) {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
glPushMatrix();
TPointD center = getCenter();
glTranslated(center.x, center.y, 0);
double w_2 = 0.5 * getValue(m_width);
double h_2 = 0.5 * getValue(m_height);
double r = getPixelSize() * 3;
glLineStipple(1, 0xCCCC);
glEnable(GL_LINE_STIPPLE);
glBegin(GL_LINES);
glVertex2d(-w_2 + r, -h_2);
glVertex2d(w_2 - r, -h_2);
glVertex2d(-w_2 + r, h_2);
glVertex2d(w_2 - r, h_2);
glVertex2d(-w_2, -h_2 + r);
glVertex2d(-w_2, h_2 - r);
glVertex2d(w_2, -h_2 + r);
glVertex2d(w_2, h_2 - r);
glEnd();
glDisable(GL_LINE_STIPPLE);
drawDot(w_2, h_2);
drawDot(-w_2, h_2);
drawDot(w_2, -h_2);
drawDot(-w_2, -h_2);
glPopMatrix();
}
//---------------------------------------------------------------------------
void RectFxGadget::leftButtonDown(const TPointD &ppos, const TMouseEvent &) {
TPointD pos = ppos - getCenter();
m_picked = None;
double w_2 = 0.5 * getValue(m_width);
double h_2 = 0.5 * getValue(m_height);
double x = fabs(pos.x);
double y = fabs(pos.y);
double r = getPixelSize() * 15;
if (fabs(w_2 - x) < r && fabs(y - h_2) < r)
m_picked = Corner;
else if (fabs(w_2 - x) < r && y < h_2)
m_picked = VerticalSide;
else if (fabs(h_2 - y) < r && x < w_2)
m_picked = HorizontalSide;
}
//---------------------------------------------------------------------------
void RectFxGadget::leftButtonDrag(const TPointD &ppos, const TMouseEvent &) {
TPointD pos = ppos - getCenter();
double w = fabs(pos.x), h = fabs(pos.y);
if (m_picked == Corner || m_picked == VerticalSide)
setValue(m_width, 2.0 * w);
if (m_picked == Corner || m_picked == HorizontalSide)
setValue(m_height, 2.0 * h);
}
//=============================================================================
class PolarFxGadget final : public FxGadget {
TPointD m_pos;
TDoubleParamP m_phiParam, m_lengthParam;
public:
PolarFxGadget(FxGadgetController *controller, const TPointD &pos,
const TDoubleParamP &phiParam, const TDoubleParamP &lengthParam)
: FxGadget(controller)
, m_pos(pos)
, m_phiParam(phiParam)
, m_lengthParam(lengthParam) {
addParam(phiParam);
addParam(lengthParam);
}
void draw(bool picking) override {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
glPushName(getId());
double pixelSize = getPixelSize();
double r = getValue(m_lengthParam);
double a = pixelSize * 10, b = pixelSize * 5, c = pixelSize * 4;
// tglDrawCircle(m_pos, r);
double phi = getValue(m_phiParam);
glPushMatrix();
glTranslated(m_pos.x, m_pos.y, 0);
glRotated(phi, 0, 0, 1);
double rr = r - c;
if (rr > 0) {
glLineStipple(1, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
glBegin(GL_LINE_STRIP);
glVertex2d(0, 0);
glVertex2d(rr, 0);
glEnd();
glDisable(GL_LINE_STIPPLE);
}
glBegin(GL_LINES);
glVertex2d(rr, 0);
glVertex2d(rr - a, b);
glVertex2d(rr, 0);
glVertex2d(rr - a, -b);
glEnd();
glTranslated(r, 0, 0);
glRotated(-phi, 0, 0, 1);
drawDot(0, 0);
glPopMatrix();
glPopName();
if (isSelected()) {
double phiRad = phi * M_PI_180;
TPointD toolTipPos = m_pos + r * TPointD(cos(phiRad), sin(phiRad));
drawTooltip(toolTipPos, getLabel());
}
}
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override {}
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override {
TPointD d = pos - m_pos;
double phi = atan2(d.y, d.x);
double length = norm(d);
setValue(m_phiParam, phi * M_180_PI);
setValue(m_lengthParam, length);
}
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override {}
};
//=============================================================================
class VectorFxGadget final : public FxGadget {
TPointParamP m_pa, m_pb;
public:
VectorFxGadget(FxGadgetController *controller, const TPointParamP &pa,
const TPointParamP &pb)
: FxGadget(controller), m_pa(pa), m_pb(pb) {
addParam(pa->getX());
addParam(pa->getY());
addParam(pb->getX());
addParam(pb->getY());
}
void draw(bool picking) override {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
// glPushName(getId());
double pixelSize = getPixelSize();
TPointD pa = getValue(m_pa);
TPointD pb = getValue(m_pb);
TPointD dab = pb - pa;
double ab2 = norm2(dab);
if (ab2 > 0.0001) {
double ab = sqrt(ab2);
TPointD u = dab * (1.0 / ab);
TPointD v = rotate90(u);
double a = pixelSize * 10, b = pixelSize * 5;
double c = pixelSize * 4;
TPointD pbb = pb - u * c;
if (ab - c > 0) {
glLineStipple(1, 0xAAAA);
glEnable(GL_LINE_STIPPLE);
tglDrawSegment(pa, pbb);
glDisable(GL_LINE_STIPPLE);
}
tglDrawSegment(pbb, pbb - u * a + v * b);
tglDrawSegment(pbb, pbb - u * a - v * b);
// drawDot(pa);
// drawDot(pb);
} // else
// drawDot(pa);
// glPopName();
}
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override {}
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override {}
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override {}
};
//=============================================================================
class QuadFxGadget final : public FxGadget {
TPointParamP m_TL, m_TR, m_BR, m_BL;
enum HANDLE {
Body = 0,
TopLeft,
TopRight,
BottomRight,
BottomLeft,
TopEdge,
RightEdge,
BottomEdge,
LeftEdge,
None
} m_handle = None;
TPointD m_pivot;
TPointD m_dragStartPos;
TPointD m_startTL, m_startTR, m_startBR, m_startBL;
public:
QuadFxGadget(FxGadgetController *controller, const TPointParamP &topLeft,
const TPointParamP &topRight, const TPointParamP &bottomRight,
const TPointParamP &bottomLeft)
: FxGadget(controller, 9)
, m_TL(topLeft)
, m_TR(topRight)
, m_BR(bottomRight)
, m_BL(bottomLeft) {
addParam(topLeft->getX());
addParam(topLeft->getY());
addParam(topRight->getX());
addParam(topRight->getY());
addParam(bottomRight->getX());
addParam(bottomRight->getY());
addParam(bottomLeft->getX());
addParam(bottomLeft->getY());
}
void draw(bool picking) override {
int idBase = getId();
auto setColorById = [&](int id) {
if (isSelected(id))
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
};
auto id2Str = [](const HANDLE handleId) -> std::string {
switch (handleId) {
case TopLeft:
return "Top Left";
case TopRight:
return "Top Right";
case BottomRight:
return "Bottom Right";
case BottomLeft:
return "Bottom Left";
default:
return "";
}
};
auto drawPoint = [&](const TPointD &pos, int id) {
setColorById(id);
glPushName(idBase + id);
double unit = getPixelSize();
glPushMatrix();
glTranslated(pos.x, pos.y, 0);
double r = unit * 3;
tglDrawRect(-r, -r, r, r);
glPopMatrix();
glPopName();
if (isSelected(id) && id >= TopLeft && id <= BottomLeft) {
drawTooltip(pos + TPointD(7, 3) * unit,
id2Str((HANDLE)id) + getLabel());
}
};
setPixelSize();
// lines for moving all vertices
glPushName(idBase + Body);
setColorById(Body);
double pixelSize = getPixelSize();
TPointD topLeft = getValue(m_TL);
TPointD topRight = getValue(m_TR);
TPointD bottomRight = getValue(m_BR);
TPointD bottomLeft = getValue(m_BL);
glLineStipple(1, 0xCCCC);
glEnable(GL_LINE_STIPPLE);
glBegin(GL_LINE_STRIP);
tglVertex(topLeft);
tglVertex(topRight);
tglVertex(bottomRight);
tglVertex(bottomLeft);
tglVertex(topLeft);
glEnd();
glDisable(GL_LINE_STIPPLE);
glPopName();
// corners
drawPoint(topLeft, TopLeft);
drawPoint(topRight, TopRight);
drawPoint(bottomRight, BottomRight);
drawPoint(bottomLeft, BottomLeft);
// center of the edges
drawPoint((topLeft + topRight) * 0.5, TopEdge);
drawPoint((topRight + bottomRight) * 0.5, RightEdge);
drawPoint((bottomRight + bottomLeft) * 0.5, BottomEdge);
drawPoint((bottomLeft + topLeft) * 0.5, LeftEdge);
}
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
void QuadFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {
m_handle = (HANDLE)m_selected;
m_dragStartPos = pos;
m_startTL = getValue(m_TL);
m_startTR = getValue(m_TR);
m_startBR = getValue(m_BR);
m_startBL = getValue(m_BL);
m_pivot = (m_startTL + m_startTR + m_startBR + m_startBL) * 0.25;
}
//---------------------------------------------------------------------------
void QuadFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &e) {
TPointD offset = pos - m_dragStartPos;
auto scaleShape = [&](const TPointD &start, const TPointD &pivot) {
TPointD startVec = start - pivot;
TPointD endVec = start + offset - pivot;
TPointD scaleFac((startVec.x == 0.0) ? 1.0 : endVec.x / startVec.x,
(startVec.y == 0.0) ? 1.0 : endVec.y / startVec.y);
if (e.isShiftPressed()) {
if (std::abs(scaleFac.x) > std::abs(scaleFac.y))
scaleFac.y = scaleFac.x;
else
scaleFac.x = scaleFac.y;
}
if (m_startTL != pivot)
setValue(m_TL, pivot + hadamard((m_startTL - pivot), scaleFac));
if (m_startTR != pivot)
setValue(m_TR, pivot + hadamard((m_startTR - pivot), scaleFac));
if (m_startBR != pivot)
setValue(m_BR, pivot + hadamard((m_startBR - pivot), scaleFac));
if (m_startBL != pivot)
setValue(m_BL, pivot + hadamard((m_startBL - pivot), scaleFac));
};
auto doCorner = [&](const TPointParamP point, const TPointD &start,
const TPointD &opposite) {
if (e.isCtrlPressed())
setValue(point, start + offset);
else if (e.isAltPressed())
scaleShape(start, m_pivot);
else
scaleShape(start, opposite);
};
auto doEdge = [&](const TPointParamP p1, const TPointParamP p2) {
if (e.isShiftPressed()) {
if (std::abs(offset.x) > std::abs(offset.y))
offset.y = 0;
else
offset.x = 0;
}
if (m_TL == p1 || m_TL == p2)
setValue(m_TL, m_startTL + offset);
else if (e.isAltPressed())
setValue(m_TL, m_startTL - offset);
if (m_TR == p1 || m_TR == p2)
setValue(m_TR, m_startTR + offset);
else if (e.isAltPressed())
setValue(m_TR, m_startTR - offset);
if (m_BR == p1 || m_BR == p2)
setValue(m_BR, m_startBR + offset);
else if (e.isAltPressed())
setValue(m_BR, m_startBR - offset);
if (m_BL == p1 || m_BL == p2)
setValue(m_BL, m_startBL + offset);
else if (e.isAltPressed())
setValue(m_BL, m_startBL - offset);
};
auto pointRotate = [&](const TPointD pos, const double angle) {
TPointD p = pos - m_pivot;
return m_pivot + TPointD(p.x * std::cos(angle) - p.y * std::sin(angle),
p.x * std::sin(angle) + p.y * std::cos(angle));
};
switch (m_handle) {
case Body:
if (e.isCtrlPressed()) { // rotate
TPointD startVec = m_dragStartPos - m_pivot;
TPointD currentVec = pos - m_pivot;
if (currentVec == TPointD()) return;
double angle = std::atan2(currentVec.y, currentVec.x) -
std::atan2(startVec.y, startVec.x);
if (e.isShiftPressed()) {
angle = std::round(angle / (M_PI / 2.0)) * (M_PI / 2.0);
}
setValue(m_TL, pointRotate(m_startTL, angle));
setValue(m_TR, pointRotate(m_startTR, angle));
setValue(m_BR, pointRotate(m_startBR, angle));
setValue(m_BL, pointRotate(m_startBL, angle));
} else { // translate
// move all shapes
if (e.isShiftPressed()) {
if (std::abs(offset.x) > std::abs(offset.y))
offset.y = 0;
else
offset.x = 0;
}
setValue(m_TL, m_startTL + offset);
setValue(m_TR, m_startTR + offset);
setValue(m_BR, m_startBR + offset);
setValue(m_BL, m_startBL + offset);
}
break;
case TopLeft:
doCorner(m_TL, m_startTL, m_startBR);
break;
case TopRight:
doCorner(m_TR, m_startTR, m_startBL);
break;
case BottomRight:
doCorner(m_BR, m_startBR, m_startTL);
break;
case BottomLeft:
doCorner(m_BL, m_startBL, m_startTR);
break;
case TopEdge:
doEdge(m_TL, m_TR);
break;
case RightEdge:
doEdge(m_TR, m_BR);
break;
case BottomEdge:
doEdge(m_BR, m_BL);
break;
case LeftEdge:
doEdge(m_BL, m_TL);
break;
default:
break;
}
}
//---------------------------------------------------------------------------
void QuadFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {
m_handle = None;
}
//=============================================================================
class LinearRangeFxGadget final : public FxGadget {
TPointParamP m_start, m_end;
enum HANDLE { Body = 0, Start, End, None } m_handle = None;
TPointD m_clickedPos;
TPointD m_targetPos, m_anotherPos;
public:
LinearRangeFxGadget(FxGadgetController *controller,
const TPointParamP &startPoint,
const TPointParamP &endPoint);
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
LinearRangeFxGadget::LinearRangeFxGadget(FxGadgetController *controller,
const TPointParamP &startPoint,
const TPointParamP &endPoint)
: FxGadget(controller, 3), m_start(startPoint), m_end(endPoint) {
addParam(startPoint->getX());
addParam(startPoint->getY());
addParam(endPoint->getX());
addParam(endPoint->getY());
}
//---------------------------------------------------------------------------
void LinearRangeFxGadget::draw(bool picking) {
auto setColorById = [&](int id) {
if (isSelected(id))
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
};
auto drawPoint = [&]() {
double r = getPixelSize() * 3;
double d = getPixelSize() * 6;
glBegin(GL_LINES);
glVertex2d(-d, 0);
glVertex2d(-r, 0);
glVertex2d(d, 0);
glVertex2d(r, 0);
glVertex2d(0, -d);
glVertex2d(0, -r);
glVertex2d(0, d);
glVertex2d(0, r);
glEnd();
tglDrawRect(-r, -r, r, r);
};
setPixelSize();
double r = getPixelSize() * 200;
double a = getPixelSize() * 5;
TPointD start = getValue(m_start);
TPointD end = getValue(m_end);
glPushMatrix();
if (start != end) {
// draw lines perpendicular to the line between ends
double angle = std::atan2(start.x - end.x, end.y - start.y) * M_180_PI;
// start
setColorById(Start);
glPushMatrix();
glTranslated(start.x, start.y, 0);
glRotated(angle, 0, 0, 1);
if (m_handle == Start) glScaled(5.0, 1.0, 1.0);
glBegin(GL_LINES);
glVertex2d(-r, 0);
glVertex2d(r, 0);
glEnd();
glPopMatrix();
// end
setColorById(End);
glPushMatrix();
glTranslated(end.x, end.y, 0);
glRotated(angle, 0, 0, 1);
if (m_handle == End) glScaled(5.0, 1.0, 1.0);
glBegin(GL_LINE_STRIP);
glVertex2d(-r, 0);
glVertex2d(r, 0);
glEnd();
glPopMatrix();
// line body
setColorById(Body);
glPushName(getId() + Body);
glBegin(GL_LINES);
glVertex2d(start.x, start.y);
glVertex2d(end.x, end.y);
glEnd();
// small dash at the center
glPushMatrix();
glTranslated((start.x + end.x) / 2.0, (start.y + end.y) / 2.0, 0);
glRotated(angle, 0, 0, 1);
glBegin(GL_LINES);
glVertex2d(-a, 0);
glVertex2d(a, 0);
glEnd();
glPopMatrix();
glPopName();
}
// start point
setColorById(Start);
glPushName(getId() + Start);
glPushMatrix();
glTranslated(start.x, start.y, 0);
drawPoint();
glPopMatrix();
glPopName();
drawTooltip(start + TPointD(7, 3) * getPixelSize(), "Start");
// end point
setColorById(End);
glPushName(getId() + End);
glPushMatrix();
glTranslated(end.x, end.y, 0);
drawPoint();
glPopMatrix();
glPopName();
drawTooltip(end + TPointD(7, 3) * getPixelSize(), "End");
glPopMatrix();
}
//---------------------------------------------------------------------------
void LinearRangeFxGadget::leftButtonDown(const TPointD &pos,
const TMouseEvent &) {
m_handle = (HANDLE)m_selected;
if (m_handle == None) return;
m_clickedPos = pos;
m_targetPos = (m_handle == Start || m_handle == Body) ? getValue(m_start)
: getValue(m_end);
m_anotherPos = (m_handle == Start || m_handle == Body) ? getValue(m_end)
: getValue(m_start);
}
//---------------------------------------------------------------------------
void LinearRangeFxGadget::leftButtonDrag(const TPointD &pos,
const TMouseEvent &e) {
if (m_handle == None) return;
TPointD d = pos - m_clickedPos;
if (m_handle == Body) {
setValue(m_start, m_targetPos + d);
setValue(m_end, m_anotherPos + d);
return;
}
TPointParamP target = (m_handle == Start) ? m_start : m_end;
if (m_targetPos != m_anotherPos && e.isShiftPressed()) {
TPointD vecA = m_targetPos - m_anotherPos;
TPointD vecB = m_targetPos + d - m_anotherPos;
d = vecA * ((vecA.x * vecB.x + vecA.y * vecB.y) /
(vecA.x * vecA.x + vecA.y * vecA.y) -
1.0);
}
setValue(target, m_targetPos + d);
if (e.isCtrlPressed()) {
TPointParamP another = (m_handle == Start) ? m_end : m_start;
setValue(another, m_anotherPos - d);
}
}
//---------------------------------------------------------------------------
void LinearRangeFxGadget::leftButtonUp(const TPointD &pos,
const TMouseEvent &) {
m_handle = None;
}
//=============================================================================
class RayLitFxGadget final : public FxGadget {
TPointParamP m_center;
enum HANDLE { Body = 0, Near, Far, None } m_handle = None;
TPointD m_clickedPos, m_mousePos;
TPointD m_targetPos, m_anotherPos;
public:
RayLitFxGadget(FxGadgetController *controller,
const TPointParamP ¢erPoint);
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
RayLitFxGadget::RayLitFxGadget(FxGadgetController *controller,
const TPointParamP ¢erPoint)
: FxGadget(controller, 3), m_center(centerPoint) {
addParam(centerPoint->getX());
addParam(centerPoint->getY());
}
//---------------------------------------------------------------------------
void RayLitFxGadget::draw(bool picking) {
auto setColorById = [&](int id) {
if (isSelected(id))
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
};
auto drawArrow = [&]() {
double arrowLength = getPixelSize() * 20;
double arrowTip = getPixelSize() * 5;
glBegin(GL_LINES);
glVertex2d(-arrowLength, 0.0);
glVertex2d(arrowLength, 0.0);
glVertex2d(-arrowLength + arrowTip, arrowTip);
glVertex2d(-arrowLength, 0.0);
glVertex2d(-arrowLength + arrowTip, -arrowTip);
glVertex2d(-arrowLength, 0.0);
glVertex2d(arrowLength - arrowTip, arrowTip);
glVertex2d(arrowLength, 0.0);
glVertex2d(arrowLength - arrowTip, -arrowTip);
glVertex2d(arrowLength, 0.0);
glEnd();
};
setPixelSize();
double lineHalf = getPixelSize() * 100;
double lineInterval = getPixelSize() * 50;
double r = getPixelSize() * 3;
glPushMatrix();
TPointD center = getValue(m_center);
double dCenter = norm(center);
TPointD handleVec;
if (dCenter > lineHalf) {
handleVec = normalize(center) * lineHalf;
setColorById(Body);
glPushName(getId() + Body);
glBegin(GL_LINES);
glVertex2d(handleVec.x * 0.95, handleVec.y * 0.95);
glVertex2d(-handleVec.x * 0.95, -handleVec.y * 0.95);
glEnd();
glPopName();
double angle = std::atan2(-center.y, -center.x) * M_180_PI;
double theta = M_180_PI * lineInterval / dCenter;
glColor3d(0, 0, 1);
glLineStipple(1, 0x00FF);
glEnable(GL_LINE_STIPPLE);
glPushMatrix();
glTranslated(center.x, center.y, 0);
glRotated(angle, 0, 0, 1);
for (int i = -3; i <= 3; i++) {
if (i == 0) continue;
glPushMatrix();
glRotated(theta * (double)i, 0, 0, 1);
glBegin(GL_LINES);
glVertex2d(dCenter - lineHalf, 0.0);
glVertex2d(dCenter + lineHalf, 0.0);
glEnd();
glPopMatrix();
}
glPopMatrix();
glDisable(GL_LINE_STIPPLE);
for (int id = Near; id <= Far; id++) {
TPointD hPos = (id == Near) ? handleVec : -handleVec;
setColorById(id);
glPushName(getId() + id);
glPushMatrix();
glTranslated(hPos.x, hPos.y, 0);
tglDrawRect(-r, -r, r, r);
glPopMatrix();
glPopName();
}
}
if (m_handle == Body) {
glPushMatrix();
TPointD centerOffset = center - m_targetPos;
handleVec = normalize(m_targetPos) * lineHalf;
glTranslated(centerOffset.x, centerOffset.y, 0);
glBegin(GL_LINES);
glVertex2d(handleVec.x, handleVec.y);
glVertex2d(-handleVec.x, -handleVec.y);
glEnd();
glPopMatrix();
}
glPopMatrix();
}
//---------------------------------------------------------------------------
void RayLitFxGadget::leftButtonDown(const TPointD &pos, const TMouseEvent &) {
m_handle = (HANDLE)m_selected;
if (m_handle == None) return;
m_clickedPos = pos;
m_targetPos = getValue(m_center);
}
//---------------------------------------------------------------------------
void RayLitFxGadget::leftButtonDrag(const TPointD &pos, const TMouseEvent &e) {
if (m_handle == None) return;
TPointD d = pos - m_clickedPos;
if (m_handle == Body) {
setValue(m_center, m_targetPos + d);
return;
}
double angle =
std::atan2(pos.y, pos.x) - std::atan2(m_clickedPos.y, m_clickedPos.x);
double scale = norm(pos) / norm(m_clickedPos);
QTransform transform;
QPointF p = transform.rotateRadians(angle)
.scale(scale, scale)
.map(QPointF(m_targetPos.x, m_targetPos.y));
setValue(m_center, TPointD(p.x(), p.y()));
}
//---------------------------------------------------------------------------
void RayLitFxGadget::leftButtonUp(const TPointD &pos, const TMouseEvent &) {
m_handle = None;
}
//=============================================================================
class RainbowWidthFxGadget final : public FxGadget {
TDoubleParamP m_widthScale;
TDoubleParamP m_radius;
TPointParamP m_center;
enum HANDLE { Outside = 0, Inside, None } m_handle = None;
public:
RainbowWidthFxGadget(FxGadgetController *controller,
const TDoubleParamP &widthScale,
const TDoubleParamP &radius, const TPointParamP ¢er)
: FxGadget(controller, 2)
, m_widthScale(widthScale)
, m_radius(radius)
, m_center(center) {
addParam(widthScale);
}
void draw(bool picking) override;
void leftButtonDown(const TPointD &pos, const TMouseEvent &) override;
void leftButtonDrag(const TPointD &pos, const TMouseEvent &) override;
void leftButtonUp(const TPointD &pos, const TMouseEvent &) override;
};
//---------------------------------------------------------------------------
void RainbowWidthFxGadget::draw(bool picking) {
setPixelSize();
if (isSelected())
glColor3dv(m_selectedColor);
else
glColor3d(0, 0, 1);
double radius = getValue(m_radius);
TPointD center = getValue(m_center);
double widthScale = getValue(m_widthScale);
double w = widthScale * radius / 41.3;
glPushName(getId() + Outside);
glLineStipple(1, 0x1C47);
glEnable(GL_LINE_STIPPLE);
tglDrawCircle(center, radius + w);
glDisable(GL_LINE_STIPPLE);
drawDot(center + TPointD(0.707, 0.707) * (radius + w));
glPopName();
if (isSelected(Outside)) {
drawTooltip(center + TPointD(0.707, 0.707) * (radius + w), getLabel());
}
glPushName(getId() + Inside);
glLineStipple(1, 0x1C47);
glEnable(GL_LINE_STIPPLE);
tglDrawCircle(center, radius - w);
glDisable(GL_LINE_STIPPLE);
drawDot(center + TPointD(0.707, 0.707) * (radius - w));
glPopName();
if (isSelected(Inside)) {
drawTooltip(center + TPointD(0.707, 0.707) * (radius - w), getLabel());
}
}
//---------------------------------------------------------------------------
void RainbowWidthFxGadget::leftButtonDown(const TPointD &pos,
const TMouseEvent &) {
m_handle = (HANDLE)m_selected;
}
//---------------------------------------------------------------------------
void RainbowWidthFxGadget::leftButtonDrag(const TPointD &pos,
const TMouseEvent &) {
if (m_handle == None) return;
double radius = getValue(m_radius);
double wpos = norm(pos - getValue(m_center));
double width = (m_handle == Outside) ? wpos - radius : radius - wpos;
double scale = (width * 41.3) / (radius * 1.0);
double min, max, step;
m_widthScale->getValueRange(min, max, step);
setValue(m_widthScale, std::min(max, std::max(min, scale)));
}
//---------------------------------------------------------------------------
void RainbowWidthFxGadget::leftButtonUp(const TPointD &pos,
const TMouseEvent &) {}
//*************************************************************************************
// FxGadgetController implementation
//*************************************************************************************
FxGadgetController::FxGadgetController(TTool *tool)
: m_tool(tool)
, m_fxHandle(tool->getApplication()->getCurrentFx())
, m_idBase(0)
, m_nextId(0)
, m_selectedGadget(0)
, m_editingNonZeraryFx(false) {
m_idBase = m_nextId = 5000;
connect(m_fxHandle, SIGNAL(fxSwitched()), this, SLOT(onFxSwitched()));
connect(tool->getApplication()->getCurrentXsheet(), SIGNAL(xsheetChanged()),
this, SLOT(onFxSwitched()));
onFxSwitched();
}
//---------------------------------------------------------------------------
FxGadgetController::~FxGadgetController() { clearGadgets(); }
//---------------------------------------------------------------------------
void FxGadgetController::clearGadgets() {
std::vector<FxGadget *>::iterator it;
for (it = m_gadgets.begin(); it != m_gadgets.end(); ++it) delete (*it);
m_gadgets.clear();
m_idTable.clear();
m_selectedGadget = 0;
m_nextId = m_idBase;
}
//---------------------------------------------------------------------------
void FxGadgetController::assignId(FxGadget *gadget) {
gadget->setId(m_nextId);
for (int g = 0; g < gadget->getHandleCount(); g++) {
m_idTable[m_nextId] = gadget;
++m_nextId;
}
}
//---------------------------------------------------------------------------
void FxGadgetController::addGadget(FxGadget *gadget) {
m_gadgets.push_back(gadget);
}
//---------------------------------------------------------------------------
void FxGadgetController::draw(bool picking) {
glPushMatrix();
tglMultMatrix(getMatrix());
std::vector<FxGadget *>::iterator it;
for (it = m_gadgets.begin(); it != m_gadgets.end(); ++it)
(*it)->draw(picking);
glPopMatrix();
}
//---------------------------------------------------------------------------
void FxGadgetController::selectById(unsigned int id) {
std::map<GLuint, FxGadget *>::iterator it;
it = m_idTable.find(id);
FxGadget *selectedGadget = it != m_idTable.end() ? it->second : 0;
if (selectedGadget != m_selectedGadget) {
if (m_selectedGadget) m_selectedGadget->select(-1);
m_selectedGadget = selectedGadget;
if (m_selectedGadget)
m_selectedGadget->select(id - m_selectedGadget->getId());
}
}
//---------------------------------------------------------------------------
FxGadget *FxGadgetController::allocateGadget(const TParamUIConcept &uiConcept) {
FxGadget *gadget = 0;
switch (uiConcept.m_type) {
case TParamUIConcept::RADIUS: {
assert(uiConcept.m_params.size() >= 1 && uiConcept.m_params.size() <= 2);
TPointParamP center((uiConcept.m_params.size() >= 2)
? (TPointParamP)uiConcept.m_params[1]
: TPointParamP());
gadget = new RadiusFxGadget(this, uiConcept.m_params[0], center);
break;
}
case TParamUIConcept::WIDTH: {
assert(uiConcept.m_params.size() >= 1 && uiConcept.m_params.size() <= 2);
TDoubleParamP angle((uiConcept.m_params.size() >= 2)
? (TDoubleParamP)uiConcept.m_params[1]
: TDoubleParamP());
gadget = new DistanceFxGadget(this, uiConcept.m_params[0], angle);
break;
}
case TParamUIConcept::ANGLE: {
assert(uiConcept.m_params.size() == 1);
gadget = new AngleFxGadget(this, uiConcept.m_params[0], TPointD());
break;
}
case TParamUIConcept::ANGLE_2: {
assert(uiConcept.m_params.size() == 3);
gadget =
new AngleRangeFxGadget(this, uiConcept.m_params[0],
uiConcept.m_params[1], uiConcept.m_params[2]);
break;
}
case TParamUIConcept::POINT: {
assert(uiConcept.m_params.size() == 1);
gadget = new PointFxGadget(this, uiConcept.m_params[0]);
break;
}
case TParamUIConcept::POINT_2: {
assert(uiConcept.m_params.size() == 2);
gadget =
new PointFxGadget(this, uiConcept.m_params[0], uiConcept.m_params[1]);
break;
}
case TParamUIConcept::VECTOR: {
assert(uiConcept.m_params.size() == 2);
gadget =
new VectorFxGadget(this, uiConcept.m_params[0], uiConcept.m_params[1]);
break;
}
case TParamUIConcept::POLAR: {
assert(uiConcept.m_params.size() == 2);
gadget = new PolarFxGadget(this, TPointD(), uiConcept.m_params[0],
uiConcept.m_params[1]);
break;
}
case TParamUIConcept::SIZE: {
assert(uiConcept.m_params.size() >= 1 && uiConcept.m_params.size() <= 2);
TDoubleParamP y((uiConcept.m_params.size() >= 2)
? (TDoubleParamP)uiConcept.m_params[1]
: TDoubleParamP());
gadget = new SizeFxGadget(this, uiConcept.m_params[0], y);
break;
}
case TParamUIConcept::QUAD: {
assert(uiConcept.m_params.size() == 4);
gadget =
new QuadFxGadget(this, uiConcept.m_params[0], uiConcept.m_params[1],
uiConcept.m_params[2], uiConcept.m_params[3]);
break;
}
case TParamUIConcept::RECT: {
assert(uiConcept.m_params.size() >= 2 && uiConcept.m_params.size() <= 3);
TPointParamP center((uiConcept.m_params.size() >= 3)
? (TPointParamP)uiConcept.m_params[2]
: TPointParamP());
gadget = new RectFxGadget(this, uiConcept.m_params[0],
uiConcept.m_params[1], center);
break;
}
case TParamUIConcept::DIAMOND: {
assert(uiConcept.m_params.size() == 1);
gadget = new DiamondFxGadget(this, uiConcept.m_params[0]);
break;
}
case TParamUIConcept::LINEAR_RANGE: {
assert(uiConcept.m_params.size() == 2);
gadget = new LinearRangeFxGadget(this, uiConcept.m_params[0],
uiConcept.m_params[1]);
break;
}
case TParamUIConcept::RAYLIT: {
assert(uiConcept.m_params.size() == 1);
gadget = new RayLitFxGadget(this, uiConcept.m_params[0]);
break;
}
case TParamUIConcept::RAINBOW_WIDTH: {
assert(uiConcept.m_params.size() == 3);
gadget =
new RainbowWidthFxGadget(this, uiConcept.m_params[0],
uiConcept.m_params[1], uiConcept.m_params[2]);
break;
}
default:
break;
}
if (gadget) gadget->setLabel(uiConcept.m_label);
return gadget;
}
//---------------------------------------------------------------------------
void FxGadgetController::onFxSwitched() {
clearGadgets();
bool enabled = false;
TFx *fx = m_fxHandle ? m_fxHandle->getFx() : 0;
if (fx) {
int referenceColumnIndex = fx->getReferenceColumnIndex();
if (referenceColumnIndex == -1) {
TObjectHandle *oh = m_tool->getApplication()->getCurrentObject();
if (!oh->getObjectId().isCamera()) {
TXsheet *xsh = m_tool->getXsheet();
oh->setObjectId(TStageObjectId::CameraId(xsh->getCameraColumnIndex()));
}
enabled = true;
} else if (referenceColumnIndex == m_tool->getColumnIndex())
enabled = true;
}
if (fx && enabled) {
m_editingNonZeraryFx = true;
TZeraryColumnFx *zfx = 0;
if ((zfx = dynamic_cast<TZeraryColumnFx *>(fx)) ||
dynamic_cast<TLevelColumnFx *>(fx))
// WARNING! quick patch for huge bug: I added the || with TLevelColumnFx;
// before, the levels were considered as nonZeraryFx and the edit tool
// gadget was not displayed! Vinz
{
if (zfx) fx = zfx->getZeraryFx();
m_editingNonZeraryFx = false;
}
// Parse the UI Concepts returned by the fx
TParamUIConcept *uiConcepts = 0;
int i, count;
fx->getParamUIs(uiConcepts, count);
for (i = 0; i < count; ++i) {
FxGadget *gadget = allocateGadget(uiConcepts[i]);
if (gadget) addGadget(gadget);
}
delete[] uiConcepts;
} else
m_editingNonZeraryFx = false;
m_tool->invalidate();
}
//---------------------------------------------------------------------------
EditToolGadgets::DragTool *FxGadgetController::createDragTool(int gadgetId) {
selectById(gadgetId);
if (m_selectedGadget)
return new GadgetDragTool(this, m_selectedGadget);
else
return 0;
}
//---------------------------------------------------------------------------
TAffine FxGadgetController::getMatrix() {
return m_tool->getMatrix().inv() * m_tool->getCurrentColumnMatrix();
}
//---------------------------------------------------------------------------
int FxGadgetController::getCurrentFrame() const { return m_tool->getFrame(); }
//---------------------------------------------------------------------------
void FxGadgetController::invalidateViewer() { m_tool->invalidate(); }