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#include "trastercm.h"
#include "toonz/fill.h"
#include "tregion.h"
#include "tstroke.h"
#include "tvectorimage.h"
#include "toonz/ttileset.h"
#include "toonz/ttilesaver.h"
#include "toonz/toonzimageutils.h"
#include "skeletonlut.h"
#include "tpixelutils.h"

#include <stack>

using namespace SkeletonLut;

//-----------------------------------------------------------------------------
namespace
{ // Utility Function
//-----------------------------------------------------------------------------

void computeSeeds(const TRasterCM32P &r, TStroke *stroke,
				  std::vector<std::pair<TPoint, int>> &seeds)
{
	int length = (int)stroke->getLength();
	TRect bbox = r->getBounds();

	TPoint oldP;

	for (int i = 0; i < length; i++) {
		TPoint p = convert(stroke->getPointAtLength(i));
		if (p == oldP || !bbox.contains(p))
			continue;
		seeds.push_back(std::pair<TPoint, int>(p, (r->pixels(p.y) + p.x)->getPaint()));
		oldP = p;
	}
}

//-----------------------------------------------------------------------------

void fillArea(const TRasterCM32P &ras, TRegion *r, int colorId,
			  bool onlyUnfilled, bool fillPaints, bool fillInks)
{
	TRect bbox = convert(r->getBBox());
	bbox *= ras->getBounds();
	ras->lock();

	for (int i = bbox.y0; i <= bbox.y1; i++) {
		TPixelCM32 *line = ras->pixels(i);
		std::vector<double> intersections;
		r->computeScanlineIntersections(i, intersections);
		assert(!(intersections.size() & 0x1));

		for (UINT j = 0; j < intersections.size(); j += 2) {
			if (intersections[j] == intersections[j + 1])
				continue;
			int from = tmax(tfloor(intersections[j]), bbox.x0);
			int to = tmin(tceil(intersections[j + 1]), bbox.x1);
			TPixelCM32 *pix = line + from;
			for (int k = from; k < to; k++, pix++) {
				if (fillPaints && (!onlyUnfilled || pix->getPaint() == 0))
					pix->setPaint(colorId);
				if (fillInks)
					pix->setInk(colorId);
			}
		}
	}
	ras->unlock();
}

//-----------------------------------------------------------------------------

void restoreColors(const TRasterCM32P &r, const std::vector<std::pair<TPoint, int>> &seeds)
{
	FillParameters params;
	for (UINT i = 0; i < seeds.size(); i++) {
		params.m_p = seeds[i].first;
		params.m_styleId = seeds[i].second;
		fill(r, params);
	}
}

//-----------------------------------------------------------------------------

/*!
  Return true if all \b pixels in \b rect are pure paint; otherwise return false.
*/
bool areRectPixelsPurePaint(TPixelCM32 *pixels, TRect rect, int wrap)
{
	int dx = rect.x1 - rect.x0;
	TPixelCM32 *pix = pixels + rect.y0 * wrap + rect.x0;
	int x, y;
	for (y = rect.y0; y <= rect.y1; y++, pix += wrap - dx - 1)
		for (x = rect.x0; x <= rect.x1; x++, pix++)
			if (!pix->isPurePaint())
				return false;
	return true;
}

//-----------------------------------------------------------------------------

/*!
  Return true if all \b pixels in \b rect are transparent; otherwise return false.
*/
bool areRectPixelsTransparent(TPixel32 *pixels, TRect rect, int wrap)
{
	int dx = rect.x1 - rect.x0;
	TPixel32 *pix = pixels + rect.y0 * wrap + rect.x0;
	int x, y;
	for (y = rect.y0; y <= rect.y1; y++, pix += wrap - dx - 1)
		for (x = rect.x0; x <= rect.x1; x++, pix++)
			if (pix->m <= 0)
				return false;
	return true;
}

//-----------------------------------------------------------------------------
} //namespace
//-----------------------------------------------------------------------------

//=============================================================================
// AreaFiller

AreaFiller::AreaFiller(const TRasterCM32P &ras)
	: m_ras(ras), m_bounds(ras->getBounds()), m_pixels(ras->pixels()), m_wrap(ras->getWrap()), m_color(0)
{
	m_ras->lock();
}

//-----------------------------------------------------------------------------

AreaFiller::~AreaFiller()
{
	m_ras->unlock();
}

//-----------------------------------------------------------------------------
// questa funzione viene chiamata dopo il fill rect delle aree, e colora gli inchiostri di tipo "autoink"
// che confinano con le aree appena fillate con il rect. rbefore e' il rect del raster prima del rectfill.
void fillautoInks(TRasterCM32P &rin, TRect &rect, const TRasterCM32P &rbefore, TPalette *plt)
{
	assert(plt);
	TRasterCM32P r = rin->extract(rect);
	assert(r->getSize() == rbefore->getSize());
	int i, j;

	for (i = 0; i < r->getLy(); i++) {
		TPixelCM32 *pix = r->pixels(i);
		TPixelCM32 *pixb = rbefore->pixels(i);
		for (j = 0; j < r->getLx(); j++, pix++, pixb++) {
			int paint = pix->getPaint();
			int tone = pix->getTone();
			int ink = pix->getInk();
			if (paint != pixb->getPaint() && tone > 0 && tone < 255 && ink != paint && plt->getStyle(ink)->getFlags() != 0)
				inkFill(rin, TPoint(j, i) + rect.getP00(), paint, 0, NULL, &rect);
		}
	}
}

//-----------------------------------------------------------------------------

void AreaFiller::rectFill(const TRect &rect, int color,
						  bool onlyUnfilled, bool fillPaints, bool fillInks)
{
	//Viene trattato il caso fillInks
	/*- FillInkのみの場合 -*/
	if (!fillPaints) {
		assert(fillInks);
		assert(m_ras->getBounds().contains(rect));
		for (int y = rect.y0; y <= rect.y1; y++) {
			TPixelCM32 *pix = m_ras->pixels(y) + rect.x0;
			for (int x = rect.x0; x <= rect.x1; x++, pix++)
				pix->setInk(color);
		}
		return;
	}

	TRect r = m_bounds * rect;

	int dx = r.x1 - r.x0;
	int dy = (r.y1 - r.y0) * m_wrap;
	if (dx < 2 || dy < 2) //rect degenere(area contenuta nulla), skippo.
		return;

	std::vector<int> frameSeed(2 * (r.getLx() + r.getLy() - 2));

	int x, y, count1, count2;
	/*- ptrをRect範囲のスタート地点に移動 -*/
	Pixel *ptr = m_pixels + r.y0 * m_wrap + r.x0;
	count1 = 0;
	count2 = r.y1 - r.y0 + 1;

	//Se il rettangolo non contiene il bordo del raster e se tutti i pixels
	//contenuti nel rettangolo sono pure paint non deve fare nulla!
	if (!rect.contains(m_bounds) &&
		areRectPixelsPurePaint(m_pixels, r, m_wrap))
		return;

	//Viene riempito frameSeed con tutti i paint delle varie aree del rettangolo di contorno.
	//Viene verificato se i pixels del rettangolo sono tutti pure paint.
	/*- 輪郭のPaintのIDをframeseed内に格納 -*/
	for (y = r.y0; y <= r.y1; y++, ptr += m_wrap, count1++, count2++) {
		if (r.x0 > 0)
			frameSeed[count1] = ptr->getPaint();
		if (r.x1 < m_ras->getLx() - 1)
			frameSeed[count2] = (ptr + dx)->getPaint();
	}
	ptr = m_pixels + r.y0 * m_wrap + r.x0 + 1;
	count1 = count2;
	count2 = count1 + r.x1 - r.x0 - 1;
	for (x = r.x0 + 1; x < r.x1; x++, ptr++, count1++, count2++) {
		if (r.y0 > 0)
			frameSeed[count1] = ptr->getPaint();
		if (r.y1 < m_ras->getLy() - 1)
			frameSeed[count2] = (ptr + dy)->getPaint();
	}
	assert(count2 == 2 * (r.getLx() + r.getLy() - 2));

	//Viene fillato l'interno e il bordo del rettangolo rect con color
	Pixel *pix = m_pixels + r.y0 * m_wrap + r.x0;
	if (onlyUnfilled)
		for (y = r.y0; y <= r.y1; y++, pix += m_wrap - dx - 1) {
			for (x = r.x0; x <= r.x1; x++, pix++) {
				if (pix->getPaint() == 0) // BackgroundStyle
					pix->setPaint(color);
				if (fillInks)
					pix->setInk(color);
			}
		}
	else
		for (y = r.y0; y <= r.y1; y++, pix += m_wrap - dx - 1) {
			for (x = r.x0; x <= r.x1; x++, pix++) {
				pix->setPaint(color);
				if (fillInks)
					pix->setInk(color);
			}
		}

	//Vengono fillati i pixel del rettangolo con i paint (mantenuti in frameSeed) che
	//c'erano prima di fillare l'intero rettangolo, in questo modo si riportano
	//al colore originale le aree che non sono chiuse e non dovevano essere fillate.
	count1 = 0;
	FillParameters params;
	if (r.x0 > 0)
		for (y = r.y0; y <= r.y1; y++) {
			params.m_p = TPoint(r.x0, y);
			params.m_styleId = frameSeed[count1++];
			fill(m_ras, params);
		}
	else
		count1 += r.y1 - r.y0 + 1;

	if (r.x1 < m_ras->getLx() - 1)
		for (y = r.y0; y <= r.y1; y++) {
			params.m_p = TPoint(r.x1, y);
			params.m_styleId = frameSeed[count1++];
			fill(m_ras, params);
		}
	else
		count1 += r.y1 - r.y0 + 1;

	if (r.y0 > 0)
		for (x = r.x0 + 1; x < r.x1; x++) {
			params.m_p = TPoint(x, r.y0);
			params.m_styleId = frameSeed[count1++];
			fill(m_ras, params);
		}
	else
		count1 += r.x1 - r.x0 - 1;

	if (r.y1 < m_ras->getLy() - 1)
		for (x = r.x0 + 1; x < r.x1; x++) {
			params.m_p = TPoint(x, r.y1);
			params.m_styleId = frameSeed[count1++];
			fill(m_ras, params);
		}
}

//-----------------------------------------------------------------------------

void AreaFiller::strokeFill(TStroke *stroke, int colorId,
							bool onlyUnfilled, bool fillPaints, bool fillInks)
{
	stroke->transform(TTranslation(convert(m_ras->getCenter())));
	m_ras->lock();

	std::vector<std::pair<TPoint, int>> seeds;
	computeSeeds(m_ras, stroke, seeds);

	TVectorImage app;
	app.addStroke(stroke);
	app.findRegions();
	for (UINT i = 0; i < app.getRegionCount(); i++)
		fillArea(m_ras, app.getRegion(i), colorId, onlyUnfilled, fillPaints, fillInks);
	app.removeStroke(0);

	stroke->transform(TTranslation(convert(-m_ras->getCenter())));
	restoreColors(m_ras, seeds);
	m_ras->unlock();
}

//=============================================================================
// FullColorAreaFiller

FullColorAreaFiller::FullColorAreaFiller(const TRaster32P &ras)
	: m_ras(ras), m_bounds(ras->getBounds()), m_pixels(ras->pixels()), m_wrap(ras->getWrap()), m_color(0)
{
	m_ras->lock();
}

//-----------------------------------------------------------------------------

FullColorAreaFiller::~FullColorAreaFiller()
{
	m_ras->unlock();
}

//-----------------------------------------------------------------------------

void FullColorAreaFiller::rectFill(const TRect &rect, const FillParameters &params, bool onlyUnfilled)
{
	TRect bbox = m_ras->getBounds();
	TRect r = rect * bbox;
	if (r.isEmpty())
		return;

	TRaster32P workRas = m_ras->extract(r);
	TRaster32P copy = workRas->clone();

	TPixel32 color = params.m_palette->getStyle(params.m_styleId)->getMainColor();

	//Fillo tutto il quadaratino con color
	int x, y;
	for (y = 0; y < workRas->getLy(); y++) {
		TPixel32 *line = workRas->pixels(y);
		for (x = 0; x < workRas->getLx(); x++)
			*(line + x) = overPix(color, workRas->pixels(y)[x]);
	}

	FillParameters paramsApp = params;
	TPixel32 refColor;
	for (y = 0; y < workRas->getLy(); y++) {
		paramsApp.m_p = TPoint(0, y);
		if (y == 0 || refColor != workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x]) {
			fill(workRas, copy, paramsApp);
			refColor = workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x];
		}
	}
	for (y = 0; y < workRas->getLy(); y++) {
		paramsApp.m_p = TPoint(workRas->getLx() - 1, y);
		if (y == 0 || refColor != workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x]) {
			fill(workRas, copy, paramsApp);
			refColor = workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x];
		}
	}

	for (x = 0; x < workRas->getLx(); x++) {
		paramsApp.m_p = TPoint(x, 0);
		if (x == 0 || refColor != workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x]) {
			fill(workRas, copy, paramsApp);
			refColor = workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x];
		}
	}
	for (x = 0; x < workRas->getLx(); x++) {
		paramsApp.m_p = TPoint(x, workRas->getLy() - 1);
		if (x == 0 || refColor != workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x]) {
			fill(workRas, copy, paramsApp);
			refColor = workRas->pixels(paramsApp.m_p.y)[paramsApp.m_p.x];
		}
	}
}

//=============================================================================
// InkSegmenter

const int damInk = 3;

//-----------------------------------------------------------------------------

#define GROW_FACTOR 2.51

//-----------------------------------------------------------------------------

class InkSegmenter
{
	int m_lx, m_ly, m_wrap;
	int m_displaceVector[8];
	TPixelCM32 *m_buf;
	TRect m_bBox;
	TRasterCM32P m_r;
	TTileSaverCM32 *m_saver;
	float m_growFactor;

public:
	InkSegmenter(const TRasterCM32P &r, float growFactor, TTileSaverCM32 *saver)
		: m_r(r), m_lx(r->getLx()), m_ly(r->getLy()), m_wrap(r->getWrap()), m_buf((TPixelCM32 *)r->getRawData()), m_bBox(r->getBounds()), m_saver(saver), m_growFactor(growFactor)
	{
		m_displaceVector[0] = -m_wrap - 1;
		m_displaceVector[1] = -m_wrap;
		m_displaceVector[2] = -m_wrap + 1;
		m_displaceVector[3] = -1;
		m_displaceVector[4] = +1;
		m_displaceVector[5] = m_wrap - 1;
		m_displaceVector[6] = m_wrap;
		m_displaceVector[7] = m_wrap + 1;
	}

	//-----------------------------------------------------------------------------

	bool compute(const TPoint &pin, int ink, bool isSelective)
	{
		TPixelCM32 *pix;
		int distance;
		TPixelCM32 *master;
		TPoint mp, sp;
		TPixelCM32 *slave;
		TPixelCM32 *d11, *d12, *d21, *d22;
		TPoint d1p1, d1p2, d2p1, d2p2;
		TPoint p = pin;

		if (!m_bBox.contains(p))
			return false;

		if ((m_buf + p.y * m_wrap + p.x)->isPurePaint() && ((p = nearestInk(p, 2)) == TPoint(-1, -1)))
			return false;

		pix = m_buf + p.y * m_wrap + p.x;

		/*-- 同じインクの場合はreturn --*/
		if (pix->getInk() == ink)
			return false;

		if (!ConnectionTable[neighboursCode(pix, p)]) {
			master = slave = pix;
			mp = sp = p;
			distance = 0;
		} else
			distance = findTwinPoints(pix, p, master, mp, slave, sp);

		if (distance == -1)
			return false;

		if (!findDam(master, mp, slave, sp, distance,
					 d11, d1p1, d12, d1p2))
			d11 = d12 = d21 = d22 = 0;
		else
			findDamRev(master, mp, slave, sp, distance,
					   d21, d2p1, d22, d2p2);

		//vector<pair<TPixelCM32*, int> > oldInks;

		drawSegment(d1p1, d1p2, damInk, m_saver);
		drawSegment(d2p1, d2p2, damInk, m_saver);

		inkSegmentFill(p, ink, isSelective, m_saver);

		//UINT i;

		drawSegment(d1p1, d1p2, ink, m_saver);
		drawSegment(d2p1, d2p2, ink, m_saver);

		/*	for (i=0; i<oldInks.size(); i++)
		(oldInks[i].first)->setInk(ink);*/

		return true;
	}

private:
	void drawSegment(const TPoint &p0, const TPoint &p1, int ink,
					 /*vector<pair<TPixelCM32*, int> >& oldInks,*/ TTileSaverCM32 *saver);

	int findTwinPoints(TPixelCM32 *pix, const TPoint &p,
					   TPixelCM32 *&master, TPoint &mp,
					   TPixelCM32 *&slave, TPoint &sp);
	int searchForNearestSlave(TPixelCM32 *pix1, TPixelCM32 *pix2,
							  const TPoint &p1, TPoint &p2,
							  TPixelCM32 *&slave, TPoint &sp);
	int rearrangePoints(TPixelCM32 *&master, TPoint &mp,
						TPixelCM32 *&slave, int s_prewalker,
						TPoint &sp, int walk);
	int rearrangePointsRev(TPixelCM32 *&master, TPoint &mp,
						   TPixelCM32 *&slave, int s_prewalker,
						   TPoint &sp, int walk);
	int dragSlave(TPoint mp, TPixelCM32 *&slave, int &s_prewalker, TPoint &sp);
	int dragSlaveRev(TPoint mp, TPixelCM32 *&slave, int &s_prewalker,
					 TPoint &sp, TPixelCM32 *first_slave);
	bool findDam(TPixelCM32 *master, TPoint mp,
				 TPixelCM32 *slave, TPoint sp, int distance,
				 TPixelCM32 *&d11, TPoint &d1p1,
				 TPixelCM32 *&d12, TPoint &d1p2);
	void findDamRev(TPixelCM32 *master, TPoint mp,
					TPixelCM32 *slave, TPoint sp, int distance,
					TPixelCM32 *&d11, TPoint &d1p1,
					TPixelCM32 *&d12, TPoint &d1p2);
	int nextPointIsGoodRev(TPoint mp, TPoint sp,
						   TPixelCM32 *slave, int s_prewalker, int distance);
	int nextPointIsGood(TPoint mp, TPoint sp,
						TPixelCM32 *slave, int s_prewalker, int distance);
	void inkSegmentFill(const TPoint &p, int ink, bool isSelective, TTileSaverCM32 *saver);
	TPoint nearestInk(const TPoint &p, int ray);
	inline int stepReversed(TPixelCM32 *walker, int prewalker, int &distance,
							const TPoint &p1, TPoint &p2);
	inline int stepForward(TPixelCM32 *walker, int prewalker, int &distance,
						   const TPoint &p1, TPoint &p2);

	TPixelCM32 *ePix(TPixelCM32 *br) { return (br + 1); }
	TPixelCM32 *wPix(TPixelCM32 *br) { return (br - 1); }
	TPixelCM32 *nPix(TPixelCM32 *br) { return (br + m_wrap); }
	TPixelCM32 *sPix(TPixelCM32 *br) { return (br - m_wrap); }
	TPixelCM32 *swPix(TPixelCM32 *br) { return (br - m_wrap - 1); }
	TPixelCM32 *nwPix(TPixelCM32 *br) { return (br + m_wrap - 1); }
	TPixelCM32 *nePix(TPixelCM32 *br) { return (br + m_wrap + 1); }
	TPixelCM32 *sePix(TPixelCM32 *br) { return (br - m_wrap + 1); }

	UCHAR neighboursCode(TPixelCM32 *seed, const TPoint &p)
	{
		//assert(p == TPoint((seed-m_buf)%m_wrap, (seed-m_buf)/m_wrap));
		bool w = (p.x > 0), e = (p.x < m_lx - 1), s = (p.y > 0), n = (p.y < m_ly - 1);

		return (((s && w) ? ((!swPix(seed)->isPurePaint())) : 0) |
				((s) ? ((!sPix(seed)->isPurePaint()) << 1) : 0) |
				((s && e) ? ((!sePix(seed)->isPurePaint()) << 2) : 0) |
				((w) ? ((!wPix(seed)->isPurePaint()) << 3) : 0) |
				((e) ? ((!ePix(seed)->isPurePaint()) << 4) : 0) |
				((n && w) ? ((!nwPix(seed)->isPurePaint()) << 5) : 0) |
				((n) ? ((!nPix(seed)->isPurePaint()) << 6) : 0) |
				((n && e) ? ((!nePix(seed)->isPurePaint()) << 7) : 0));
	}
};

//-----------------------------------------------------------------------------

#define DRAW_SEGMENT(a, b, da, db, istr1, istr2, block) \
	{                                                   \
		d = 2 * db - da;                                \
		incr_1 = 2 * db;                                \
		incr_2 = 2 * (db - da);                         \
		while (a < da) {                                \
			if (d <= 0) {                               \
				d += incr_1;                            \
				a++;                                    \
				istr1;                                  \
			} else {                                    \
				d += incr_2;                            \
				a++;                                    \
				b++;                                    \
				istr2;                                  \
			}                                           \
			block;                                      \
		}                                               \
	}
#define SET_INK                                                              \
	{                                                                        \
		if (saver)                                                           \
			saver->save(TPoint(x1 + x, y1 + y));                             \
		/*if (buf->getInk()!=damInk)*/                                       \
		/*  oldInks.push_back(pair<TPixelCM32*, int>(buf, buf->getInk()));*/ \
		buf->setInk(ink);                                                    \
	}

//-----------------------------------------------------------------------------

void InkSegmenter::drawSegment(const TPoint &p0, const TPoint &p1, int ink,
							   /*vector<pair<TPixelCM32*, int> >& oldInks,*/ TTileSaverCM32 *saver)
{
	int x, y, dx, dy, d, incr_1, incr_2;

	int x1 = p0.x;
	int y1 = p0.y;
	int x2 = p1.x;
	int y2 = p1.y;

	if (x1 > x2) {
		tswap(x1, x2);
		tswap(y1, y2);
	}

	TPixelCM32 *buf = m_r->pixels() + y1 * m_wrap + x1;
	/*if (buf->getInk()!=damInk) 
		oldInks.push_back(pair<TPixelCM32*, int>(buf, buf->getInk()));
	if ((m_r->pixels() + y2*m_wrap + x2)->getInk()!=damInk) 
		oldInks.push_back(pair<TPixelCM32*, int>(m_r->pixels() + y2*m_wrap + x2, (m_r->pixels() + y2*m_wrap + x2)->getInk()));*/

	if (saver) {
		saver->save(p0);
		saver->save(p1);
	}

	buf->setInk(ink);
	(m_r->pixels() + y2 * m_wrap + x2)->setInk(ink);

	dx = x2 - x1;
	dy = y2 - y1;

	x = y = 0;

	if (dy >= 0) {
		if (dy <= dx)
			DRAW_SEGMENT(x, y, dx, dy, (buf++), (buf += m_wrap + 1), SET_INK)
		else
			DRAW_SEGMENT(y, x, dy, dx, (buf += m_wrap), (buf += m_wrap + 1), SET_INK)
	} else {
		dy = -dy;
		if (dy <= dx)
			DRAW_SEGMENT(x, y, dx, dy, (buf++), (buf -= (m_wrap - 1)), SET_INK)
		else
			DRAW_SEGMENT(y, x, dy, dx, (buf -= m_wrap), (buf -= (m_wrap - 1)), SET_INK)
	}
}

//-----------------------------------------------------------------------------

void InkSegmenter::inkSegmentFill(const TPoint &p, int ink, bool isSelective, TTileSaverCM32 *saver)
{
	int x = p.x, y = p.y;
	int lx = m_r->getLx();
	int ly = m_r->getLy();
	TPixelCM32 *pixels = (TPixelCM32 *)m_r->getRawData();
	TPixelCM32 *pix = pixels + p.y * m_wrap + x;
	int oldInk;

	if (pix->isPurePaint() || pix->getInk() == ink)
		return;

	if (isSelective)
		oldInk = pix->getInk();

	std::stack<TPoint> seeds;
	seeds.push(p);

	while (!seeds.empty()) {
		TPoint seed = seeds.top();
		seeds.pop();
		//if(!m_r->getBounds().contains(seed)) continue;
		x = seed.x;
		y = seed.y;
		TPixelCM32 *pix = pixels + (y * m_wrap + x);
		if (pix->isPurePaint() || pix->getInk() == ink || pix->getInk() == damInk || (isSelective && pix->getInk() != oldInk))
			continue;

		if (saver)
			saver->save(seed);

		pix->setInk(ink);

		if (x > 0)
			seeds.push(TPoint(x - 1, y));
		if (y > 0)
			seeds.push(TPoint(x, y - 1));
		if (y < ly - 1)
			seeds.push(TPoint(x, y + 1));
		if (x < lx - 1)
			seeds.push(TPoint(x + 1, y));

		if (x == lx - 1 || x == 0 || y == ly - 1 || y == 0)
			continue;

		if (ePix(pix)->getInk() == damInk ||
			wPix(pix)->getInk() == damInk ||
			sPix(pix)->getInk() == damInk ||
			nPix(pix)->getInk() == damInk ||
			nePix(pix)->getInk() == damInk ||
			sePix(pix)->getInk() == damInk ||
			swPix(pix)->getInk() == damInk ||
			nwPix(pix)->getInk() == damInk)
			continue;

		seeds.push(TPoint(x - 1, y - 1));
		seeds.push(TPoint(x - 1, y + 1));
		seeds.push(TPoint(x + 1, y - 1));
		seeds.push(TPoint(x + 1, y + 1));
	}
}

//-----------------------------------------------------------------------------

TPoint InkSegmenter::nearestInk(const TPoint &p, int ray)
{
	int i, j;

	for (j = tmax(p.y - ray, 0); j <= tmin(p.y + ray, m_ly - 1); j++)
		for (i = tmax(p.x - ray, 0); i <= tmin(p.x + ray, m_lx - 1); i++)
			if (!(m_buf + j * m_wrap + i)->isPurePaint())
				return TPoint(i, j);

	return TPoint(-1, -1);
}

//-----------------------------------------------------------------------------

int InkSegmenter::findTwinPoints(TPixelCM32 *pix, const TPoint &p,
								 TPixelCM32 *&master, TPoint &mp,
								 TPixelCM32 *&slave, TPoint &sp)
{
	TPixelCM32 *row_p1, *col_p1, *row_p2, *col_p2;
	int distance;
	int row_x1, row_x2, col_y1, col_y2;

	row_p1 = pix - 1;
	row_x1 = p.x - 1;

	while (row_x1 + 1 < m_lx && !(row_p1 + 1)->isPurePaint()) {
		row_p1++;
		row_x1++;
	}

	row_p2 = pix + 1;
	row_x2 = p.x + 1;

	while (row_x2 - 1 > 0 && !(row_p2 - 1)->isPurePaint()) {
		row_p2--;
		row_x2--;
	}

	master = row_p1;
	mp.x = row_x1;
	mp.y = p.y;

	col_p1 = pix - m_wrap;
	col_y1 = p.y - 1;

	while (col_y1 + 1 < m_ly && !(col_p1 + m_wrap)->isPurePaint()) {
		col_p1 += m_wrap;
		col_y1++;
	}

	col_p2 = pix + m_wrap;
	col_y2 = p.y + 1;

	while (col_y2 - 1 > 0 && !(col_p2 - 1)->isPurePaint()) {
		col_p2 -= m_wrap;
		col_y2--;
	}

	if (row_x1 - row_x2 <= col_y1 - col_y2) {
		master = row_p1;
		mp = TPoint(row_x1, p.y);

		TPoint auxp(row_x2, p.y);
		if ((distance = searchForNearestSlave(row_p1, row_p2, mp, auxp, slave, sp)) != 0)
			return distance;

		master = col_p1;
		mp = TPoint(p.x, col_y1);

		auxp = TPoint(p.x, col_y2);
		if ((distance = searchForNearestSlave(col_p1, col_p2, mp, auxp, slave, sp)) == 0 /*&& !is_connecting(p1)*/)
			return -1;
	} else {
		master = col_p1;
		mp = TPoint(p.x, col_y1);

		TPoint auxp(p.x, col_y2);
		if ((distance = searchForNearestSlave(col_p1, col_p2, mp, auxp, slave, sp)) != 0)
			return distance;

		master = row_p1;
		mp = TPoint(row_x1, p.y);
		auxp = TPoint(row_x2, p.y);
		if ((distance = searchForNearestSlave(row_p1, row_p2, mp, auxp, slave, sp)) == 0 /*&& !is_connecting(p1)*/)
			return -1;
	}

	return distance;
}

//-----------------------------------------------------------------------------

inline void newP(int next, TPoint &p)
{
	switch (next) {
	case 0:
	case 3:
	case 5:
		p.x -= 1;
		break;
	case 2:
	case 4:
	case 7:
		p.x += 1;
		break;
	}

	switch (next) {
	case 0:
	case 1:
	case 2:
		p.y -= 1;
		break;
	case 5:
	case 6:
	case 7:
		p.y += 1;
		break;
	}
}

//-----------------------------------------------------------------------------

inline int InkSegmenter::stepReversed(TPixelCM32 *walker, int prewalker, int &distance,
									  const TPoint &p1, TPoint &p2)
{
	int next = NextPointTableRev[(neighboursCode(walker, p2) << 3) | prewalker];
	newP(next, p2);
	distance = norm2(p1 - p2);
	return next;
}

/*------------------------------------------------------------------------*/

inline int InkSegmenter::stepForward(TPixelCM32 *walker, int prewalker, int &distance,
									 const TPoint &p1, TPoint &p2)
{
	int next = NextPointTable[(neighboursCode(walker, p2) << 3) | prewalker];
	newP(next, p2);
	distance = norm2(p1 - p2);
	return next;
}

//-----------------------------------------------------------------------------

int InkSegmenter::searchForNearestSlave(TPixelCM32 *pix1, TPixelCM32 *pix2,
										const TPoint &p1, TPoint &p2,
										TPixelCM32 *&slave, TPoint &sp)
{
	int curr_distance, new_distance;
	UCHAR prewalker, next;
	TPixelCM32 *walker;
	TPoint currp2;

	currp2 = p2;

	curr_distance = norm2(p1 - p2);
	walker = pix2;
	slave = pix2;
	sp = p2;

	prewalker = FirstPreseedTable[neighboursCode(walker, p2)];

	next = stepForward(walker, prewalker, new_distance, p1, p2);

	if (curr_distance != 0 && new_distance < curr_distance) {
		while (p2.x > 0 && p2.x < m_lx - 1 && p2.y > 0 && p2.y < m_ly - 1 &&
			   new_distance < curr_distance && new_distance != 0) {
			curr_distance = new_distance;
			sp.x = p2.x;
			sp.y = p2.y;
			walker = walker + m_displaceVector[next];
			slave = walker;
			prewalker = (~next) & 0x7;
			next = stepForward(walker, prewalker, new_distance, p1, p2);
		}
		if (new_distance != 0)
			return curr_distance;
	}

	curr_distance = norm2(p1 - p2);
	walker = pix2;
	p2 = currp2;

	UCHAR code = neighboursCode(walker, p2);
	next = FirstPreseedTable[code];
	next = NextPointTable[(code << 3) | next];
	prewalker = next;

	next = stepReversed(walker, prewalker, new_distance, p1, p2);

	if (p2.x > 0 && p2.x < m_lx - 1 && p2.y > 0 && p2.y < m_ly - 1 &&
		curr_distance != 0 && new_distance < curr_distance) {
		while (new_distance < curr_distance && new_distance > 0) {
			curr_distance = new_distance;
			sp = p2;

			walker = walker + m_displaceVector[next];
			slave = walker;

			prewalker = (~next) & 0x7;
			next = stepReversed(walker, prewalker, new_distance, p1, p2);
		}
		if (new_distance != 0)
			return curr_distance;
	} else if (new_distance != 0)
		return curr_distance;
	return 0;
}

//-----------------------------------------------------------------------------

int InkSegmenter::rearrangePoints(TPixelCM32 *&master, TPoint &mp,
								  TPixelCM32 *&slave, int s_prewalker,
								  TPoint &sp, int walk)
{
	int s_next;

	while (walk-- && sp.x > 0 && sp.x < m_lx - 1 && sp.y > 0 && sp.y < m_ly - 1) {
		s_next = NextPointTableRev[((neighboursCode(slave, sp)) << 3) | s_prewalker];

		newP(s_next, sp);

		slave = slave + m_displaceVector[s_next];
		s_prewalker = (~s_next) & 0x7;
	}
	return 1;
}

//-----------------------------------------------------------------------------

int InkSegmenter::rearrangePointsRev(TPixelCM32 *&master, TPoint &mp,
									 TPixelCM32 *&slave, int s_prewalker,
									 TPoint &sp, int walk)
{
	int s_next;

	while (walk-- && sp.x > 0 && sp.x < m_lx - 1 && sp.y > 0 && sp.y < m_ly - 1) {
		s_next = NextPointTable[((neighboursCode(slave, sp)) << 3) | s_prewalker];
		//s_next = NEXT_POINT_24(*slave, s_prewalker);

		newP(s_next, sp);

		slave = slave + m_displaceVector[s_next];
		s_prewalker = (~s_next) & 0x7;
	}
	return 1;
}

//-----------------------------------------------------------------------------

int InkSegmenter::dragSlave(TPoint mp, TPixelCM32 *&slave, int &s_prewalker, TPoint &sp)
{
	int distance, s_next, new_distance;
	int ret = 0;

	distance = norm2(mp - sp);

	s_next = stepForward(slave, s_prewalker, new_distance, mp, sp);

	while (sp.x > 0 && sp.x < m_lx - 1 && sp.y > 0 && sp.y < m_ly - 1 &&
		   (new_distance < distance ||
			nextPointIsGood(mp, sp, slave + m_displaceVector[s_next], (~s_next) & 0x7, distance))) {
		if (!ret)
			ret = 1;
		distance = new_distance;
		slave = slave + m_displaceVector[s_next];
		s_prewalker = (~s_next) & 0x7;
		s_next = stepForward(slave, s_prewalker, new_distance, mp, sp);
	}

	newP(((~s_next) & 0x7), sp);
	return ret;
}

//-----------------------------------------------------------------------------

int InkSegmenter::dragSlaveRev(TPoint mp, TPixelCM32 *&slave, int &s_prewalker,
							   TPoint &sp, TPixelCM32 *first_slave)
{
	int distance, new_distance, s_next;
	int ret = 0;

	distance = norm2(mp - sp);

	s_next = stepReversed(slave, s_prewalker, new_distance, mp, sp);

	while (sp.x > 0 && sp.x < m_lx - 1 && sp.y > 0 && sp.y < m_ly - 1 &&
		   (new_distance < distance ||
			nextPointIsGoodRev(mp, sp, slave + m_displaceVector[s_next], (~s_next) & 0x7, distance))) {
		if (!ret)
			ret = 1;
		distance = new_distance;
		slave = slave + m_displaceVector[s_next];
		if (slave == first_slave)
			return -1;

		s_prewalker = (~s_next) & 0x7;
		s_next = stepReversed(slave, s_prewalker, new_distance, mp, sp);
	}

	newP(((~s_next) & 0x7), sp);
	return ret;
}

//-----------------------------------------------------------------------------

bool InkSegmenter::findDam(TPixelCM32 *master, TPoint mp,
						   TPixelCM32 *slave, TPoint sp, int distance,
						   TPixelCM32 *&d11, TPoint &d1p1,
						   TPixelCM32 *&d12, TPoint &d1p2)

{
	int ref_distance, m_prewalker, s_prewalker, m_next, next, ret;
	unsigned int walkalone = 0;
	TPixelCM32 *first_slave, *first_master;

	first_slave = slave;
	first_master = master;

	ref_distance = tround(m_growFactor * ((float)distance + 1));

	m_prewalker = FirstPreseedTable[neighboursCode(master, mp)];

	if (!ConnectionTable[neighboursCode(master, mp)])
		s_prewalker = FirstPreseedTableRev[neighboursCode(slave, sp)];
	else {
		UCHAR code = neighboursCode(slave, sp);
		next = FirstPreseedTable[code];
		next = NextPointTable[(code << 3) | next];
		s_prewalker = next;
	}

	while (mp.x > 0 && mp.x < m_lx - 1 && mp.y > 0 && mp.y < m_ly - 1 &&
		   distance < ref_distance &&
		   !(((m_next = NextPointTable[((neighboursCode(master, mp)) << 3) | m_prewalker]) == s_prewalker) &&
			 master == slave)) {
		newP(m_next, mp);
		master = master + m_displaceVector[m_next];
		m_prewalker = (~m_next) & 0x7;

		ret = dragSlaveRev(mp, slave, s_prewalker, sp, first_slave);

		if (ret == -1)
			return false;

		if (ret == 0)
			walkalone++;
		else
			walkalone = 0;

		if (master == first_master)
			break;
		distance = norm2(mp - sp);
	}

	if (walkalone > 0)
		rearrangePoints(master, mp, slave, s_prewalker, sp, walkalone);

	d11 = master;
	d1p1 = mp;
	d12 = slave;
	d1p2 = sp;
	return 1;
}

//-----------------------------------------------------------------------------

void InkSegmenter::findDamRev(TPixelCM32 *master, TPoint mp,
							  TPixelCM32 *slave, TPoint sp, int distance,
							  TPixelCM32 *&d11, TPoint &d1p1,
							  TPixelCM32 *&d12, TPoint &d1p2)

{
	int ref_distance, m_prewalker, s_prewalker, m_next, next;
	unsigned int walkalone = 0;
	TPixelCM32 *first_master;

	first_master = master;

	ref_distance = tround(GROW_FACTOR * ((float)distance + 1));

	m_prewalker = FirstPreseedTableRev[neighboursCode(master, mp)];

	if (!ConnectionTable[neighboursCode(master, mp)]) {
		UCHAR code = neighboursCode(slave, sp);
		next = FirstPreseedTableRev[code];
		next = NextPointTableRev[(code << 3) | next];
		s_prewalker = next;
	} else
		s_prewalker = FirstPreseedTable[neighboursCode(slave, sp)];

	while (mp.x > 0 && mp.x < m_lx - 1 && mp.y > 0 && mp.y < m_ly - 1 &&
		   distance < ref_distance &&
		   !(((m_next = NextPointTableRev[((neighboursCode(master, mp)) << 3) | m_prewalker]) == s_prewalker) &&
			 master == slave)) {
		newP(m_next, mp);
		master = master + m_displaceVector[m_next];
		m_prewalker = (~m_next) & 0x7;
		if (!dragSlave(mp, slave, s_prewalker, sp))
			walkalone++;
		else
			walkalone = 0;
		if (master == first_master)
			break;
		distance = norm2(mp - sp);
	}

	if (walkalone > 0)
		rearrangePointsRev(master, mp, slave, s_prewalker, sp, walkalone);

	d11 = master;
	d1p1 = mp;
	d12 = slave;
	d1p2 = sp;
}

//-----------------------------------------------------------------------------

int InkSegmenter::nextPointIsGood(TPoint mp, TPoint sp,
								  TPixelCM32 *slave, int s_prewalker, int distance)
{
	int s_next;

	s_next = NextPointTable[((neighboursCode(slave, sp)) << 3) | s_prewalker];

	newP(s_next, sp);

	return (norm2(mp - sp) <= distance);
}

//-----------------------------------------------------------------------------

int InkSegmenter::nextPointIsGoodRev(TPoint mp, TPoint sp,
									 TPixelCM32 *slave, int s_prewalker, int distance)
{
	int s_next;

	s_next = NextPointTableRev[((neighboursCode(slave, sp)) << 3) | s_prewalker];

	newP(s_next, sp);

	return (norm2(mp - sp) <= distance);
}

//-----------------------------------------------------------------------------

bool inkSegment(const TRasterCM32P &r, const TPoint &p, int ink, float growFactor, bool isSelective, TTileSaverCM32 *saver)
{
	r->lock();
	InkSegmenter is(r, growFactor, saver);
	bool ret = is.compute(p, ink, isSelective);
	r->unlock();
	return ret;
}