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#include "tpixel.h"
#include <stdio.h>
#include "tfxparam.h"
#include <stdlib.h>
#include <math.h>
#include <assert.h>
#include "tpixelutils.h"
#include "trop.h"
#include "stdfx.h"
#include "tgeometry.h"
#include "tfxattributes.h"
#include "tparamuiconcept.h"
//#include "timage_io.h"

/*---------------------------------------------------------------------------*/
namespace
{

/*
template<class T>
void overlayPixels(const T& dw, const T& up, T& ris, double glob)
{
int value;
double aux;
int max = T::maxChannelValue;

if (up.m == 0)  
  ris = dw;
else if ((up.m == max)&&(glob==1))      
  ris = up;
else if (glob==1)
  {
  aux = (max-up.m)/max;
  value = up.r + troundp(dw.r * aux);
  ris.r = (value <max)?value:max;
  value = up.g + troundp(dw.g * aux);
  ris.g = (value <max)?value:max;
  value = up.b + troundp(dw.b * aux);
  ris.b = (value <max)?value:max;
  value = up.m + dw.m;
  ris.m = (value <max)?value:max;
  }
else
  {
  aux = (max-up.m*glob)/max;

  value = (int)(up.r*glob) + troundp(dw.r * aux);
  ris.r = (value <max)?value:max;
  value = (int)(up.g*glob) + troundp(dw.g * aux);
  ris.g = (value <max)?value:max;
  value = (int)(up.b*glob) + troundp(dw.b * aux);
  ris.b = (value <max)?value:max;
  value = (int)(up.m*glob) + dw.m;
  ris.m = (value <max)?value:max;
	}
}
*/
/*---------------------------------------------------------------------------*/

template <class T>
inline void blur_code(
	T *row1, T *row2, int length, double coeff, double coeffq, int brad, double diff, double globmatte)
{
	int i;
	double rsum, gsum, bsum, msum;

	TPixelD sigma1, sigma2, sigma3, desigma;
	T *pix1, *pix2, *pix3, *pix4;
	int max = T::maxChannelValue;

	pix1 = row1;
	pix2 = row1 - 1;

	sigma1.r = pix1->r;
	sigma1.g = pix1->g;
	sigma1.b = pix1->b;
	sigma1.m = pix1->m;
	pix1++;

	sigma2.r = sigma2.g = sigma2.b = sigma2.m = 0.0;
	sigma3.r = sigma3.g = sigma3.b = sigma3.m = 0.0;

	for (i = 1; i < brad; i++) {
		sigma1.r += pix1->r;
		sigma1.g += pix1->g;
		sigma1.b += pix1->b;
		sigma1.m += pix1->m;

		sigma2.r += pix2->r;
		sigma2.g += pix2->g;
		sigma2.b += pix2->b;
		sigma2.m += pix2->m;

		sigma3.r += i * (pix1->r + pix2->r);
		sigma3.g += i * (pix1->g + pix2->g);
		sigma3.b += i * (pix1->b + pix2->b);
		sigma3.m += i * (pix1->m + pix2->m);

		pix1++;
		pix2--;
	}

	rsum = (sigma1.r + sigma2.r) * coeff - sigma3.r * coeffq + 0.5;
	gsum = (sigma1.g + sigma2.g) * coeff - sigma3.g * coeffq + 0.5;
	bsum = (sigma1.b + sigma2.b) * coeff - sigma3.b * coeffq + 0.5;
	msum = (sigma1.m + sigma2.m) * coeff - sigma3.m * coeffq + 0.5;

	row2->r = tcrop((int)rsum, 0, max);
	row2->g = tcrop((int)gsum, 0, max);
	row2->b = tcrop((int)bsum, 0, max);
	row2->m = tcrop((int)msum, 0, max);

	if (globmatte != 1.0) {
		row2->r = (int)(row2->r * globmatte);
		row2->g = (int)(row2->g * globmatte);
		row2->b = (int)(row2->b * globmatte);
		row2->m = (int)(row2->m * globmatte);
	}
	*row2 = overPix(*row1, *row2);
	//overlayPixels<T>(*row1, *row2, *row2, globmatte);

	//row2++;

	sigma2.r += row1[-brad].r;
	sigma2.g += row1[-brad].g;
	sigma2.b += row1[-brad].b;
	sigma2.m += row1[-brad].m;

	pix1 = row1 + brad;
	pix2 = row1;
	pix3 = row1 - brad;
	pix4 = row1 - brad + 1;

	desigma.r = sigma1.r - sigma2.r;
	desigma.g = sigma1.g - sigma2.g;
	desigma.b = sigma1.b - sigma2.b;
	desigma.m = sigma1.m - sigma2.m;

	for (i = 1; i < length; i++) {
		desigma.r += pix1->r - 2 * pix2->r + pix3->r;
		desigma.g += pix1->g - 2 * pix2->g + pix3->g;
		desigma.b += pix1->b - 2 * pix2->b + pix3->b;
		desigma.m += pix1->m - 2 * pix2->m + pix3->m;

		rsum += (desigma.r + diff * (pix1->r - pix4->r)) * coeffq;
		gsum += (desigma.g + diff * (pix1->g - pix4->g)) * coeffq;
		bsum += (desigma.b + diff * (pix1->b - pix4->b)) * coeffq;
		msum += (desigma.m + diff * (pix1->m - pix4->m)) * coeffq;

		row2->r = tcrop((int)rsum, 0, max);
		row2->g = tcrop((int)gsum, 0, max);
		row2->b = tcrop((int)bsum, 0, max);
		row2->m = tcrop((int)msum, 0, max);
		if (globmatte != 1.0) {
			row2->r = (int)(row2->r * globmatte);
			row2->g = (int)(row2->g * globmatte);
			row2->b = (int)(row2->b * globmatte);
			row2->m = (int)(row2->m * globmatte);
		}
		*row2 = overPix(*pix2, *row2);
		//overlayPixels<T>(*pix2, *row2, *row2, 0.8);

		row2++;
		pix1++, pix2++, pix3++, pix4++;
	}
}

/*---------------------------------------------------------------------------*/

template <class T>
void do_filtering(T *row1, T *row2, int length, double coeff, int brad, double Mblur, double globmatte)
{
	int i;
	double rsum, gsum, bsum, msum;
	TPixelD sigma1, sigma2;
	int max = T::maxChannelValue;

	sigma1.r = sigma1.g = sigma1.b = sigma1.m = 0.0;
	sigma2.r = sigma2.g = sigma2.b = sigma2.m = 0.0;

	for (i = 0; i <= brad; i++) {
		sigma1.r += row1[-i].r;
		sigma1.g += row1[-i].g;
		sigma1.b += row1[-i].b;
		sigma1.m += row1[-i].m;

		sigma2.r += -i * row1[-i].r;
		sigma2.g += -i * row1[-i].g;
		sigma2.b += -i * row1[-i].b;
		sigma2.m += -i * row1[-i].m;
	}

	for (i = 0; i < length; i++) /* for the ith point the previous computing is used, with the values */
	{
		/* stored in the auxiliar variables sigma1 and sigma2.                           */
		rsum = ((Mblur - i) * sigma1.r + sigma2.r) / coeff;
		gsum = ((Mblur - i) * sigma1.g + sigma2.g) / coeff;
		bsum = ((Mblur - i) * sigma1.b + sigma2.b) / coeff;
		msum = ((Mblur - i) * sigma1.m + sigma2.m) / coeff;

		row2[i].r = (rsum < max) ? troundp(rsum) : max;
		row2[i].g = (gsum < max) ? troundp(gsum) : max;
		row2[i].b = (bsum < max) ? troundp(bsum) : max;
		row2[i].m = (msum < max) ? troundp(msum) : max;
		if (globmatte != 1.0) {
			row2[i].r = (int)(row2[i].r * globmatte);
			row2[i].g = (int)(row2[i].g * globmatte);
			row2[i].b = (int)(row2[i].b * globmatte);
			row2[i].m = (int)(row2[i].m * globmatte);
		}
		row2[i] = overPix(row1[i], row2[i]);
		//overlayPixels<T>(row1[i], row2[i], row2[i], globmatte);

		if (i < length - 1) {
			sigma1.r += row1[i + 1].r - row1[i - brad].r;
			sigma1.g += row1[i + 1].g - row1[i - brad].g;
			sigma1.b += row1[i + 1].b - row1[i - brad].b;
			sigma1.m += row1[i + 1].m - row1[i - brad].m;

			sigma2.r += (i + 1) * row2[i + 1].r - (i - brad) * row1[i - brad].r;
			sigma2.g += (i + 1) * row2[i + 1].g - (i - brad) * row1[i - brad].g;
			sigma2.b += (i + 1) * row2[i + 1].b - (i - brad) * row1[i - brad].b;
			sigma2.m += (i + 1) * row2[i + 1].m - (i - brad) * row1[i - brad].m;
		}
	}
}

/*---------------------------------------------------------------------------*/

template <class T>
void takeRow(T *rin, T *row, int lx, int brad, bool bidirectional)
{
	int i;

	for (i = 0; i < lx; i++)
		row[i] = rin[i];

	for (i = -1; i > -brad; i--) /* pixels equal to the ones of border of image are added   */
		row[i] = row[0];		 /* to avoid a black blur to get into the picture.          */

	if (bidirectional)
		for (i = lx; i < lx + brad; i++) /* pixels equal to the ones of border of image are added   */
			row[i] = row[lx - 1];		 /* to avoid a black blur to get into the picture.          */
}

/*---------------------------------------------------------------------------*/

template <class T>
void doDirectionalBlur(TRasterPT<T> r, double blur, bool bidirectional)
{
	int i, lx, ly, brad;
	double coeff, coeffq, diff, globmatte;
	T *row, *buffer;

	brad = tfloor(blur); /* number of pixels involved in the filtering.          */
	if (bidirectional) {
		coeff = blur / (brad - brad * brad + blur * (2 * brad - 1)); //sum of the weights of triangolar filter.
		coeffq = coeff / blur;
		diff = blur - brad;
	} else
		coeff = (brad + 1) * (1 - brad / (2 * blur)) * blur; /*sum of the weights of triangolar filter.              */

	lx = r->getLx();
	ly = r->getLy();

	if ((lx == 0) || (ly == 0))
		return;

	row = new T[lx + 2 * brad + 2];
	if (!row)
		return;
	memset(row, 0, (lx + 2 * brad + 2) * sizeof(T));

	globmatte = 0.8; /* a little bit of transparency is also added */

	r->lock();
	for (i = 0; i < ly; i++) {
		buffer = (T *)r->pixels(i);
		takeRow(buffer, row + brad, lx, brad, bidirectional);
		if (bidirectional)
			blur_code<T>(row + brad, buffer, lx, coeff, coeffq, brad, diff, globmatte);
		else
			do_filtering<T>(row + brad, buffer, lx, coeff, brad, blur, globmatte);
	}

	free(row);
	r->unlock();
}

/*---------------------------------------------------------------------------*/

template <class T>
void directionalBlur(TRasterPT<T> rout, TRasterPT<T> rin, const TPointD &blur, const TPoint &offset, bool bidirectional)
{
	double cs, sn, cx_aux, cy_aux;
	int lx, ly, lx_aux, ly_aux;

	double blurValue = tdistance(TPointD(), blur);

	lx = rin->getLx();
	ly = rin->getLy();
	cs = blur.x / blurValue;
	sn = blur.y / blurValue;

	lx_aux = (int)tceil(lx * fabs(cs) + ly * fabs(sn));
	ly_aux = (int)tceil(lx * fabs(sn) + ly * fabs(cs));
	cx_aux = lx_aux * .5;
	cy_aux = ly_aux * .5;

	TRasterPT<T> raux = TRasterPT<T>(lx_aux, ly_aux);
	TAffine rot(cs, sn, 0, -sn, cs, 0);
	rot = rot.place(convert(rin->getCenter()), convert(raux->getCenter()));

	TRop::resample(raux, rin, rot);

	doDirectionalBlur<T>(raux, blurValue, bidirectional);

	TAffine rotInv(cs, -sn, 0, sn, cs, 0);
	rotInv = rotInv.place(convert(raux->getCenter()), convert(rin->getCenter() + offset));

	TRop::resample(rout, raux, rotInv);
}

} //namespace

void enlargeDir(TRectD &r, TPointD p, bool bidirectional)
{
	if (bidirectional) {
		r.x1 += fabs(p.x);
		r.x0 -= fabs(p.x);
		r.y1 += fabs(p.y);
		r.y0 -= fabs(p.y);
	} else {
		if (p.x > 0)
			r.x1 += p.x;
		else
			r.x0 -= -p.x;

		if (p.y > 0)
			r.y1 += p.y;
		else
			r.y0 -= -p.y;
	}
}

void reduceDir(TRectD &r, TPointD p, bool bidirectional)
{
	if (bidirectional) {
		r.x1 -= fabs(p.x);
		r.x0 += fabs(p.x);
		r.y1 -= fabs(p.y);
		r.y0 += fabs(p.y);
	} else {
		if (p.x > 0)
			r.x1 -= p.x;
		else
			r.x0 += -p.x;

		if (p.y > 0)
			r.y1 -= p.y;
		else
			r.y0 += -p.y;
	}
}

class DirectionalBlurBaseFx : public TStandardRasterFx
{
	//FX_PLUGIN_DECLARATION(DirectionalBlurBaseFx)

protected:
	bool m_isMotionBlur;
	TRasterFxPort m_input;
	TDoubleParamP m_angle;
	TDoubleParamP m_intensity;
	TBoolParamP m_bidirectional;
	TBoolParamP m_spread;
	//  TBoolParamP m_useSSE;

public:
	bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info);

	DirectionalBlurBaseFx(bool isMotionBLur) : m_isMotionBlur(isMotionBLur), m_angle(0.0), m_intensity(10.0), m_bidirectional(false), m_spread(true)
	{
		bindParam(this, "intensity", m_intensity);
		bindParam(this, "bidirectional", m_bidirectional);
		bindParam(this, "spread", m_spread);

		addInputPort("Source", m_input);
		m_intensity->setValueRange(0, (std::numeric_limits<double>::max)());

		getAttributes()->setIsSpeedAware(true);
	}

	TPointD getBlurVector(double frame) const
	{
		TPointD speed = getAttributes()->getSpeed();
		double value = m_intensity->getValue(frame);
		return value * speed;
	}

	~DirectionalBlurBaseFx(){};

	void doCompute(TTile &tile, double frame, const TRenderSettings &);

	bool canHandle(const TRenderSettings &info, double frame)
	{
		return isAlmostIsotropic(info.m_affine) || m_intensity->getValue(frame) == 0;
	}

	int getMemoryRequirement(const TRectD &rect, double frame, const TRenderSettings &info);
};

class DirectionalBlurFx : public DirectionalBlurBaseFx

{
	FX_PLUGIN_DECLARATION(DirectionalBlurFx)

public:
	DirectionalBlurFx()
		: DirectionalBlurBaseFx(false)
	{
		m_intensity->setMeasureName("fxLength");
		m_angle->setMeasureName("angle");
		bindParam(this, "angle", m_angle);
	}

	void getParamUIs(TParamUIConcept *&concepts, int &length)
	{
		concepts = new TParamUIConcept[length = 1];

		concepts[0].m_type = TParamUIConcept::POLAR;
		concepts[0].m_label = "Angle and Intensity";
		concepts[0].m_params.push_back(m_angle);
		concepts[0].m_params.push_back(m_intensity);
	}
};

class MotionBlurFx : public DirectionalBlurBaseFx

{
	FX_PLUGIN_DECLARATION(MotionBlurFx)
public:
	MotionBlurFx()
		: DirectionalBlurBaseFx(true)
	{
	}

	string getAlias(double frame, const TRenderSettings &info) const
	{
		unsigned long id = getIdentifier();
		double value = m_intensity->getValue(frame);
		return getFxType() + "[" + toString(id) + "," + toString(frame) + "," + toString(value) + "]";
	}
};

//-------------------------------------------------------------------

bool DirectionalBlurBaseFx::doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info)
{
	if (m_input.isConnected()) {
		bool ret = m_input->doGetBBox(frame, bBox, info);
		if (m_spread->getValue()) {
			TPointD blur;

			if (m_isMotionBlur)
				blur = getBlurVector(frame);
			else {
				double angle = m_angle->getValue(frame) * (TConsts::pi / 180);
				blur.x = m_intensity->getValue(frame) * cos(angle);
				blur.y = m_intensity->getValue(frame) * sin(angle);
			}

			enlargeDir(bBox, blur, m_bidirectional->getValue());
		}
		return ret;
	} else {
		bBox = TRectD();
		return false;
	}
}

//-------------------------------------------------------------------

void DirectionalBlurBaseFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri)
{
	if (!m_input.isConnected())
		return;

	TPointD blurVector;
	if (m_isMotionBlur) {
		blurVector = getBlurVector(frame);
	} else {
		double angle = m_angle->getValue(frame) * (TConsts::pi / 180);
		blurVector.x = m_intensity->getValue(frame) * cos(angle);
		blurVector.y = m_intensity->getValue(frame) * sin(angle);
	}

	const double limit = 900.0;
	blurVector.x = tcrop(blurVector.x, -limit, limit);
	blurVector.y = tcrop(blurVector.y, -limit, limit);
	double shrink = (ri.m_shrinkX + ri.m_shrinkY) / 2.0;

	TAffine aff = ri.m_affine;
	aff.a13 = aff.a23 = 0;
	TPointD blur = (1.0 / shrink) * (aff * blurVector);

	double blurValue = norm(blur);
	if (areAlmostEqual(blurValue, 0, 1e-3)) {
		m_input->compute(tile, frame, ri);
		return;
	}

	TRectD rectTile = TRectD(tile.m_pos, TDimensionD(tile.getRaster()->getLx(), tile.getRaster()->getLy()));
	if (!rectTile.isEmpty()) {
		TRectD bboxIn;
		m_input->getBBox(frame, bboxIn, ri);
		if (bboxIn == TConsts::infiniteRectD)
			bboxIn = rectTile;
		TPointD blur = (1.0 / shrink) * (aff * blurVector);
		//enlarge must be bidirectional, because we need pixel on the ohter side of blur
		enlargeDir(bboxIn, blur, true);
		rectTile = bboxIn * rectTile.enlarge(fabs(blur.x), fabs(blur.y));
		TRect rectIn;
		rectIn.x0 = tfloor(rectTile.x0);
		rectIn.y0 = tfloor(rectTile.y0);
		rectIn.x1 = tceil(rectTile.x1);
		rectIn.y1 = tceil(rectTile.y1);

		int rasInLx = rectIn.getLx();
		int rasInLy = rectIn.getLy();
		TTile tileIn;
		m_input->allocateAndCompute(tileIn, convert(rectIn.getP00()),
									TDimension(rasInLx, rasInLy),
									tile.getRaster(), frame, ri);
		TRasterP rasIn = tileIn.getRaster();
		TRect rectOut = rasIn->getBounds() + (rectIn.getP00() - convert(tile.m_pos));
		TRasterP rasOut = tile.getRaster()->extract(rectOut);

		TPoint p;
		if (rectIn.x0 < tile.m_pos.x)
			p.x = rectIn.x0 - tile.m_pos.x;
		if (rectIn.y0 < tile.m_pos.y)
			p.y = rectIn.y0 - tile.m_pos.y;
		if ((TRaster32P)rasIn && (TRaster32P)rasOut)
			directionalBlur<TPixel32>(rasOut, rasIn, blur, p, m_bidirectional->getValue());
		else if ((TRaster64P)rasIn && (TRaster64P)rasOut)
			directionalBlur<TPixel64>(rasOut, rasIn, blur, p, m_bidirectional->getValue());
	}
}

//---------------------------------------------------------------------------

int DirectionalBlurBaseFx::getMemoryRequirement(const TRectD &rect, double frame, const TRenderSettings &info)
{
	TPointD blurVector;
	if (m_isMotionBlur) {
		blurVector = getBlurVector(frame);
	} else {
		double angle = m_angle->getValue(frame) * (TConsts::pi / 180);
		blurVector.x = m_intensity->getValue(frame) * cos(angle);
		blurVector.y = m_intensity->getValue(frame) * sin(angle);
	}

	const double limit = 900.0;
	blurVector.x = tcrop(blurVector.x, -limit, limit);
	blurVector.y = tcrop(blurVector.y, -limit, limit);
	double shrink = (info.m_shrinkX + info.m_shrinkY) / 2.0;

	TAffine aff = info.m_affine;
	aff.a13 = aff.a23 = 0;
	TPointD blur = (1.0 / shrink) * (aff * blurVector);

	return TRasterFx::memorySize(rect.enlarge(blur.x, blur.y), info.m_bpp);
}

//---------------------------------------------------------------------------

FX_PLUGIN_IDENTIFIER(DirectionalBlurFx, "directionalBlurFx");
FX_PLUGIN_IDENTIFIER(MotionBlurFx, "motionBlurFx");