#include "toonz/sceneresources.h"
#include "toonz/toonzscene.h"
#include "toonz/tproject.h"
#include "toonz/levelset.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/txshpalettelevel.h"
#include "toonz/levelproperties.h"
#include "toonz/txshsoundlevel.h"
#include "toonz/namebuilder.h"
#include "toonz/childstack.h"
#include "toonz/txsheet.h"
#include "toonz/preferences.h"
#include "tpalette.h"
#include "tmsgcore.h"
#include "tconvert.h"
#include "tlogger.h"
#include "tsystem.h"
namespace {
//=============================================================================
// se path e' della forma +folder/<oldSavePath>/name.type
// allora sostituisce oldSavePath con newSavePath e ritorna true
bool changeSavePath(TFilePath &path, TFilePath oldSavePath,
TFilePath newSavePath) {
if (oldSavePath == newSavePath) return false;
TFilePath fp = path.getParentDir();
std::wstring head;
TFilePath tail;
fp.split(head, tail);
if (head != L"" && tail == oldSavePath) {
path = path.withParentDir(TFilePath(head) + newSavePath);
return true;
} else
return false;
}
//-----------------------------------------------------------------------------
// From ../../../filename#type.psd to ../../../filename.psd
TFilePath restorePsdPath(const TFilePath &fp) {
QString path = QString::fromStdWString(fp.getWideString());
if (fp.getType() != "psd" || !path.contains("#")) return fp;
int from = path.indexOf("#");
int to = path.lastIndexOf(".");
path.remove(from, to - from);
return TFilePath(path.toStdWString());
}
//-----------------------------------------------------------------------------
bool makePathUnique(ToonzScene *scene, TFilePath &path) {
std::wstring name = path.getWideName();
int id = 2;
int i = name.length() - 1;
int num = 0, p = 1;
while (i >= 0 && L'0' <= name[i] && name[i] <= L'9') {
num += p * (name[i] - L'0');
p *= 10;
i--;
}
if (i >= 0 && name[i] == L'_') {
id = num + 1;
name = name.substr(0, i);
}
bool ret = false;
while (TSystem::doesExistFileOrLevel(scene->decodeFilePath(path))) {
ret = true;
path = path.withName(name + L"_" + std::to_wstring(id));
id++;
}
return ret;
}
//-----------------------------------------------------------------------------
bool getCollectedPath(ToonzScene *scene, TFilePath &path) {
if (!path.isAbsolute() || path.getWideString()[0] == L'+') return false;
TFilePath collectedPath = scene->getImportedLevelPath(path);
if (path == collectedPath) return false;
TFilePath actualCollectedPath = scene->decodeFilePath(collectedPath);
if (makePathUnique(scene, actualCollectedPath))
collectedPath = collectedPath.withName(actualCollectedPath.getName());
path = collectedPath;
return true;
}
} // namespace
//=============================================================================
//
// ResourceImportStrategy
//
//-----------------------------------------------------------------------------
ResourceImportStrategy::ResourceImportStrategy(int strategy)
: m_childFolderEnabled(false), m_strategy(strategy) {
setChildFolderEnabled(Preferences::instance()->isSubsceneFolderEnabled());
}
//-----------------------------------------------------------------------------
TFilePath ResourceImportStrategy::process(ToonzScene *scene,
ToonzScene *srcScene,
TFilePath srcPath) {
TFilePath srcActualPath = srcScene->decodeFilePath(srcPath);
if (!scene->isExternPath(srcActualPath) || m_strategy == DONT_IMPORT)
return srcPath;
TFilePath dstPath;
if (srcPath.getWideString().find(L'+') == 0)
dstPath = srcPath;
else
dstPath = scene->getImportedLevelPath(srcPath);
TFilePath actualDstPath = scene->decodeFilePath(dstPath);
assert(actualDstPath != TFilePath());
if (m_strategy == IMPORT_AND_OVERWRITE) {
// bool overwritten = false;
if (TSystem::doesExistFileOrLevel(actualDstPath)) {
TSystem::removeFileOrLevel(actualDstPath);
// overwritten = true;
}
if (TSystem::doesExistFileOrLevel(srcPath))
TXshSimpleLevel::copyFiles(actualDstPath, srcPath);
return dstPath;
} else if (m_strategy == IMPORT_AND_RENAME) {
std::wstring levelName = srcPath.getWideName();
TLevelSet *parentLevelSet = scene->getLevelSet();
NameModifier nm(levelName);
std::wstring newName;
for (;;) {
newName = nm.getNext();
if (!parentLevelSet->hasLevel(newName)) break;
}
dstPath = dstPath.withName(newName);
actualDstPath = scene->decodeFilePath(dstPath);
if (TSystem::doesExistFileOrLevel(actualDstPath))
TSystem::removeFileOrLevel(actualDstPath);
if (TSystem::doesExistFileOrLevel(srcActualPath)) {
TXshSimpleLevel::copyFiles(actualDstPath, srcActualPath);
}
return dstPath;
}
return srcPath;
}
//=============================================================================
//
// SceneResource
//
//-----------------------------------------------------------------------------
SceneResource::SceneResource(ToonzScene *scene)
: m_scene(scene)
, m_untitledScene(scene->isUntitled())
, m_oldSavePath(scene->getSavePath()) {}
//-----------------------------------------------------------------------------
SceneResource::~SceneResource() {}
//-----------------------------------------------------------------------------
void SceneResource::updatePath(TFilePath &fp) {
if (m_untitledScene)
changeSavePath(fp, m_oldSavePath, m_scene->getSavePath());
}
//=============================================================================
//
// SceneLevel
//
//-----------------------------------------------------------------------------
SceneLevel::SceneLevel(ToonzScene *scene, TXshSimpleLevel *sl)
: SceneResource(scene)
, m_sl(sl)
, m_oldPath(sl->getPath())
, m_oldActualPath(scene->decodeFilePath(sl->getPath()))
, m_oldScannedPath(sl->getScannedPath())
, m_oldRefImgPath()
, m_oldActualRefImgPath() {
if (m_oldScannedPath != TFilePath())
m_oldActualScannedPath = m_scene->decodeFilePath(m_oldScannedPath);
if ((sl->getPath().getType() == "tlv" || sl->getPath().getType() == "pli") &&
sl->getPalette()) {
m_oldRefImgPath = sl->getPalette()->getRefImgPath();
m_oldActualRefImgPath = m_scene->decodeFilePath(m_oldRefImgPath);
}
}
//-----------------------------------------------------------------------------
void SceneLevel::save() {
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
actualFp = restorePsdPath(actualFp);
TFilePath oldActualPath = restorePsdPath(m_oldActualPath);
assert(actualFp.getWideString() == L"" ||
actualFp.getWideString()[0] != L'+');
if (actualFp != oldActualPath ||
!TSystem::doesExistFileOrLevel(oldActualPath) ||
m_sl->getProperties()->getDirtyFlag() ||
(m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag())) {
try {
TSystem::touchParentDir(actualFp);
if (actualFp != oldActualPath &&
TSystem::doesExistFileOrLevel(oldActualPath) &&
m_sl->getProperties()->getDirtyFlag() == false &&
(!m_sl->getPalette() ||
(m_sl->getPalette() &&
m_sl->getPalette()->getDirtyFlag() == false))) {
try {
TXshSimpleLevel::copyFiles(actualFp, oldActualPath);
} catch (...) {
}
// Must NOT KEEP FRAMES, it generate a level frames bind necessary to
// imageBuilder path refresh.
m_sl->setPath(fp, false);
} else {
try {
m_sl->save(actualFp, oldActualPath);
} catch (...) {
throw;
}
if ((actualFp.getType() == "tlv" || actualFp.getType() == "pli") &&
actualFp != oldActualPath && m_oldRefImgPath != TFilePath()) {
// Devo preoccuparmi dell'eventuale livello colormodel
TFilePath actualRefImagPath =
m_scene->decodeFilePath(m_oldRefImgPath);
TFilePath actualRefImagPathTpl = actualRefImagPath.withType("tpl");
TFilePath oldRefImagPathTpl = m_oldActualRefImgPath.withType("tpl");
TSystem::copyFile(actualRefImagPath, m_oldActualRefImgPath);
if (actualRefImagPath.getType() == "tlv")
TSystem::copyFile(actualRefImagPathTpl, oldRefImagPathTpl);
}
if (actualFp.getType() == "tif" || actualFp.getType() == "tiff" ||
actualFp.getType() == "tga" || actualFp.getType() == "tzi") {
TFilePath clnin = oldActualPath.withNoFrame().withType("cln");
if (TSystem::doesExistFileOrLevel(clnin))
TSystem::copyFile(actualFp.withNoFrame().withType("cln"), clnin);
}
}
// Se il livello e' tlv verifico se esiste il corrispondente unpainted ed
// in caso affermativo lo copio.
// Questo controllo viene fatto qui e non nella copia o nel salvataggio
// del livello perche' in generale
// non si vuole che il livello unpainted venga copiato con il livello.
if (actualFp.getType() == "tlv") {
TFilePath oldUnpaintedLevelPath =
oldActualPath.getParentDir() + "nopaint\\" +
TFilePath(oldActualPath.getName() + "_np." +
oldActualPath.getType());
TFilePath unpaintedLevelPath =
actualFp.getParentDir() + "nopaint\\" +
TFilePath(actualFp.getName() + "_np." + actualFp.getType());
if (TSystem::doesExistFileOrLevel(oldUnpaintedLevelPath) &&
!TSystem::doesExistFileOrLevel(unpaintedLevelPath) &&
TSystem::touchParentDir(unpaintedLevelPath))
TSystem::copyFile(unpaintedLevelPath, oldUnpaintedLevelPath);
TFilePath oldUnpaintedPalettePath =
oldUnpaintedLevelPath.withType("tpl");
TFilePath unpaintedPalettePath = unpaintedLevelPath.withType("tpl");
if (TSystem::doesExistFileOrLevel(oldUnpaintedPalettePath) &&
!TSystem::doesExistFileOrLevel(unpaintedPalettePath) &&
TSystem::touchParentDir(unpaintedPalettePath))
TSystem::copyFile(unpaintedPalettePath, oldUnpaintedPalettePath);
}
} catch (...) {
}
}
fp = m_oldScannedPath;
if (fp != TFilePath()) {
SceneResource::updatePath(fp);
actualFp = m_scene->decodeFilePath(fp);
if (actualFp != m_oldActualScannedPath &&
TSystem::doesExistFileOrLevel(m_oldActualScannedPath)) {
try {
TSystem::touchParentDir(actualFp);
TSystem::copyFileOrLevel_throw(actualFp, m_oldActualScannedPath);
m_sl->clearFrames();
m_sl->load();
} catch (...) {
}
}
}
}
//-----------------------------------------------------------------------------
void SceneLevel::updatePath() {
if (!m_untitledScene) return;
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
m_sl->setPath(fp, true);
fp = m_oldScannedPath;
SceneResource::updatePath(fp);
m_sl->setScannedPath(fp);
}
//-----------------------------------------------------------------------------
void SceneLevel::rollbackPath() {
if (!m_untitledScene) return;
m_sl->setPath(m_oldPath, true);
m_sl->setScannedPath(m_oldScannedPath);
}
//-----------------------------------------------------------------------------
bool SceneLevel::isDirty() {
if (m_sl->getProperties()->getDirtyFlag() ||
(m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()))
return true;
else
return false;
}
//-----------------------------------------------------------------------------
QStringList SceneLevel::getResourceName() {
QStringList ret;
QString string;
bool levelIsDirty = false;
if (m_sl->getProperties()->getDirtyFlag()) {
string += QString::fromStdString(m_sl->getPath().getLevelName());
levelIsDirty = true;
}
if (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()) {
QString paletteName =
QString::fromStdWString(m_sl->getPalette()->getPaletteName());
if (m_sl->getType() & FULLCOLOR_TYPE) {
if (levelIsDirty) ret << string;
ret << paletteName + ".tpl";
} else {
if (levelIsDirty) string += " and ";
if (m_sl->getPath().getType() == "pli")
string += paletteName + ".pli (palette)";
else
string += paletteName + ".tpl";
ret << string;
}
} else if (levelIsDirty)
ret << string;
return ret;
}
//=============================================================================
//
// ScenePalette
//
//-----------------------------------------------------------------------------
ScenePalette::ScenePalette(ToonzScene *scene, TXshPaletteLevel *pl)
: SceneResource(scene)
, m_pl(pl)
, m_oldPath(pl->getPath())
, m_oldActualPath(scene->decodeFilePath(pl->getPath())) {}
//-----------------------------------------------------------------------------
void ScenePalette::save() {
assert(m_oldPath != TFilePath());
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
try {
TSystem::touchParentDir(actualFp);
if (actualFp != m_oldActualPath &&
TSystem::doesExistFileOrLevel(m_oldActualPath)) {
TSystem::copyFile(actualFp, m_oldActualPath);
}
m_pl->save(); // actualFp non so perche' era cosi'
} catch (...) {
TLogger::error() << "Can't save " << actualFp;
}
}
//-----------------------------------------------------------------------------
void ScenePalette::updatePath() {
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
if (fp != m_oldPath) m_pl->setPath(fp);
}
//-----------------------------------------------------------------------------
void ScenePalette::rollbackPath() { m_pl->setPath(m_oldPath); }
//-----------------------------------------------------------------------------
bool ScenePalette::isDirty() { return m_pl->getPalette()->getDirtyFlag(); }
//-----------------------------------------------------------------------------
QStringList ScenePalette::getResourceName() {
return QStringList(QString::fromStdString(m_pl->getPath().getLevelName()));
}
//=============================================================================
//
// SceneSound
//
//-----------------------------------------------------------------------------
SceneSound::SceneSound(ToonzScene *scene, TXshSoundLevel *sl)
: SceneResource(scene)
, m_sl(sl)
, m_oldPath(sl->getPath())
, m_oldActualPath(scene->decodeFilePath(sl->getPath())) {}
//-----------------------------------------------------------------------------
void SceneSound::save() {
assert(m_oldPath != TFilePath());
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
try {
TSystem::touchParentDir(actualFp);
if (!TSystem::doesExistFileOrLevel(m_oldActualPath)) {
m_sl->save(actualFp);
} else if (actualFp != m_oldActualPath) {
TSystem::copyFile(actualFp, m_oldActualPath);
}
} catch (...) {
DVGui::warning(QObject::tr("Can't save") +
QString::fromStdWString(L": " + actualFp.getLevelNameW()));
}
}
//-----------------------------------------------------------------------------
void SceneSound::updatePath() {
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
if (fp != m_oldPath) m_sl->setPath(fp);
}
//-----------------------------------------------------------------------------
void SceneSound::rollbackPath() { m_sl->setPath(m_oldPath); }
//=============================================================================
//
// SceneResources
//
//-----------------------------------------------------------------------------
SceneResources::SceneResources(ToonzScene *scene, TXsheet *subXsheet)
: m_scene(scene)
, m_commitDone(false)
, m_wasUntitled(scene->isUntitled())
, m_subXsheet(subXsheet) {
getResources();
}
//-----------------------------------------------------------------------------
SceneResources::~SceneResources() {
if (!m_commitDone) rollbackPaths();
clearPointerContainer(m_resources);
}
//-----------------------------------------------------------------------------
void SceneResources::getResources() {
ToonzScene *scene = m_scene;
std::vector<TXshLevel *> levels;
scene->getLevelSet()->listLevels(levels);
std::vector<TXshLevel *>::iterator it;
for (it = levels.begin(); it != levels.end(); ++it) {
TXshSimpleLevel *sl = (*it)->getSimpleLevel();
if (sl) m_resources.push_back(new SceneLevel(scene, sl));
TXshPaletteLevel *pl = (*it)->getPaletteLevel();
if (pl) m_resources.push_back(new ScenePalette(scene, pl));
TXshSoundLevel *sdl = (*it)->getSoundLevel();
if (sdl) m_resources.push_back(new SceneSound(scene, sdl));
}
}
//-----------------------------------------------------------------------------
void SceneResources::save(const TFilePath newScenePath) {
TFilePath oldScenePath = m_scene->getScenePath();
m_scene->setScenePath(newScenePath);
bool failedSave = false;
for (int i = 0; i < (int)m_resources.size(); i++) {
m_resources[i]->save();
}
QStringList failedList;
getDirtyResources(failedList);
if (!failedList.isEmpty()) { // didn't save for some reason
// show up to 5 items
int extraCount = failedList.count() - 5;
if (extraCount > 0) {
failedList = failedList.mid(0, 5);
failedList.append(QObject::tr("and %1 more item(s).").arg(extraCount));
}
DVGui::warning(QObject::tr("Failed to save the following resources:\n") +
" " + failedList.join("\n "));
}
m_scene->setScenePath(oldScenePath);
}
//-----------------------------------------------------------------------------
void SceneResources::updatePaths() {
for (int i = 0; i < (int)m_resources.size(); i++)
m_resources[i]->updatePath();
}
//-----------------------------------------------------------------------------
void SceneResources::rollbackPaths() {
for (int i = 0; i < (int)m_resources.size(); i++)
m_resources[i]->rollbackPath();
}
//-----------------------------------------------------------------------------
void SceneResources::accept(ResourceProcessor *processor, bool autoCommit) {
for (int i = 0; i < (int)m_resources.size() && !processor->aborted(); i++)
m_resources[i]->accept(processor);
if (autoCommit) commit();
}
//-----------------------------------------------------------------------------
// return the name list of dirty resources
void SceneResources::getDirtyResources(QStringList &dirtyResources) {
for (SceneResource *resource : m_resources)
if (resource->isDirty()) {
dirtyResources << resource->getResourceName();
}
dirtyResources.removeDuplicates();
}
//=============================================================================
//
// ResourceImporter
//
//-----------------------------------------------------------------------------
ResourceImporter::ResourceImporter(ToonzScene *scene, TProject *dstProject,
ResourceImportStrategy &importStrategy)
: m_scene(scene)
, m_dstProject(dstProject)
, m_dstScene(new ToonzScene())
, m_importStrategy(importStrategy) {
m_dstScene->setProject(dstProject);
// scene file may not be in the "+scenes" path for the sandbox project.
// in such case, try to save as "+scenes/filename.tnz" on import.
TFilePath relativeScenePath =
scene->getScenePath() - scene->getProject()->getScenesPath();
if (relativeScenePath.isAbsolute())
relativeScenePath = scene->getScenePath().withoutParentDir();
TFilePath newFp = dstProject->getScenesPath() + relativeScenePath;
makeUnique(newFp);
m_dstScene->setScenePath(newFp);
}
//-----------------------------------------------------------------------------
ResourceImporter::~ResourceImporter() { delete m_dstScene; }
//-----------------------------------------------------------------------------
bool ResourceImporter::makeUnique(TFilePath &path) {
return makePathUnique(m_dstScene, path);
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::getImportedScenePath() const {
return m_dstScene->getScenePath();
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::codePath(const TFilePath &oldPath,
const TFilePath &newActualPath) {
return oldPath.withName(newActualPath.getName());
}
//-----------------------------------------------------------------------------
std::string ResourceImporter::extractPsdSuffix(TFilePath &path) {
if (path.getType() != "psd") return "";
std::string name = path.getName();
int i = name.find("#");
if (i == std::string::npos) return "";
std::string suffix = name.substr(i);
path = path.withName(name.substr(0, i));
return suffix;
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::buildPsd(const TFilePath &basePath,
const std::string &suffix) {
return basePath.withName(basePath.getName() + suffix);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshSimpleLevel *sl) {
if (sl->getPath().isAbsolute()) return;
TFilePath newPath;
TFilePath slPath = sl->getPath();
std::string suffix = extractPsdSuffix(slPath);
TFilePath imgRefPath;
if (sl->getPalette()) imgRefPath = sl->getPalette()->getRefImgPath();
newPath = m_importStrategy.process(m_dstScene, m_scene, slPath);
if (imgRefPath != TFilePath() &&
!m_dstScene->isExternPath(m_dstScene->decodeFilePath(imgRefPath)))
m_importStrategy.process(m_dstScene, m_scene, imgRefPath);
if (suffix != "") newPath = buildPsd(newPath, suffix);
sl->setPath(newPath);
if (sl->getScannedPath() != TFilePath()) {
newPath =
m_importStrategy.process(m_dstScene, m_scene, sl->getScannedPath());
sl->setScannedPath(newPath);
}
sl->setDirtyFlag(false);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshPaletteLevel *pl) {
if (pl->getPath().isAbsolute()) return;
TFilePath newPath;
newPath = m_importStrategy.process(m_dstScene, m_scene, pl->getPath());
pl->setPath(newPath);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshSoundLevel *sl) {
if (sl->getPath().isAbsolute()) return;
TFilePath newPath;
newPath = m_importStrategy.process(m_dstScene, m_scene, sl->getPath());
sl->setPath(newPath);
}
//=============================================================================
//
// ResourceCollector
//
//-----------------------------------------------------------------------------
ResourceCollector::ResourceCollector(ToonzScene *scene)
: m_scene(scene), m_count(0) {}
//-----------------------------------------------------------------------------
ResourceCollector::~ResourceCollector() {}
//-----------------------------------------------------------------------------
bool ResourceCollector::makeUnique(TFilePath &path) {
return makePathUnique(m_scene, path);
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshSimpleLevel *sl) {
TFilePath path = sl->getPath();
std::string suffix = ResourceImporter::extractPsdSuffix(path);
std::map<TFilePath, TFilePath>::iterator it = m_collectedFiles.find(path);
if (it != m_collectedFiles.end()) {
TFilePath destPath = it->second;
if (suffix != "") destPath = ResourceImporter::buildPsd(destPath, suffix);
sl->setPath(destPath);
} else {
TFilePath collectedPath = path;
if (getCollectedPath(m_scene, collectedPath)) {
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path) &&
!TSystem::doesExistFileOrLevel(actualCollectedPath)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
++m_count;
TFilePath destPath = collectedPath;
if (suffix != "") destPath = ResourceImporter::buildPsd(destPath, suffix);
sl->setPath(destPath);
m_collectedFiles[path] = collectedPath;
}
}
if (sl->getScannedPath() != TFilePath()) {
path = sl->getScannedPath();
TFilePath collectedPath = path;
if (getCollectedPath(m_scene, collectedPath)) {
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
sl->setScannedPath(collectedPath);
m_count++;
}
}
sl->setDirtyFlag(false);
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshSoundLevel *sl) {
TFilePath path = sl->getPath();
TFilePath collectedPath = path;
if (!getCollectedPath(m_scene, collectedPath)) return;
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
sl->setPath(collectedPath);
m_count++;
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshPaletteLevel *pl) {
TFilePath path = pl->getPath();
TFilePath collectedPath = path;
if (!getCollectedPath(m_scene, collectedPath)) return;
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
pl->setPath(collectedPath);
m_count++;
}