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#include "levelcreatepopup.h"

// Tnz6 includes
#include "menubarcommandids.h"
#include "tapp.h"

// TnzTools includes
#include "tools/toolhandle.h"

// TnzQt includes
#include "toonzqt/menubarcommand.h"
#include "toonzqt/gutil.h"
#include "toonzqt/doublefield.h"
#include "historytypes.h"

// TnzLib includes
#include "toonz/toonzscene.h"
#include "toonz/txsheet.h"
#include "toonz/txshcell.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/txshleveltypes.h"
#include "toonz/levelset.h"
#include "toonz/levelproperties.h"
#include "toonz/sceneproperties.h"
#include "toonz/tcamera.h"
#include "toonz/tframehandle.h"
#include "toonz/tcolumnhandle.h"
#include "toonz/tscenehandle.h"
#include "toonz/txsheethandle.h"
#include "toonz/tpalettehandle.h"
#include "toonz/preferences.h"
#include "toonz/palettecontroller.h"
#include "toonz/tproject.h"
#include "toonz/namebuilder.h"

// TnzCore includes
#include "tsystem.h"
#include "tpalette.h"
#include "tvectorimage.h"
#include "trasterimage.h"
#include "ttoonzimage.h"
#include "timagecache.h"
#include "tundo.h"
#include "filebrowsermodel.h"

// Qt includes
#include <QHBoxLayout>
#include <QLabel>
#include <QComboBox>
#include <QPushButton>
#include <QMainWindow>

using namespace DVGui;

//=============================================================================
namespace {
//-----------------------------------------------------------------------------

const QString VectorLevel("Toonz Vector Level");
const QString ToonzLevel("Toonz Raster Level");
const QString RasterLevel("Raster Level");
const QString ScanLevel("Scan Level");

//=============================================================================
// CreateLevelUndo
//-----------------------------------------------------------------------------

class CreateLevelUndo final : public TUndo {
  int m_rowIndex;
  int m_columnIndex;
  int m_frameCount;
  int m_oldLevelCount;
  int m_step;
  TXshSimpleLevelP m_sl;
  bool m_areColumnsShifted;

public:
  CreateLevelUndo(int row, int column, int frameCount, int step,
                  bool areColumnsShifted)
      : m_rowIndex(row)
      , m_columnIndex(column)
      , m_frameCount(frameCount)
      , m_step(step)
      , m_sl(0)
      , m_areColumnsShifted(areColumnsShifted) {
    TApp *app         = TApp::instance();
    ToonzScene *scene = app->getCurrentScene()->getScene();
    m_oldLevelCount   = scene->getLevelSet()->getLevelCount();
  }
  ~CreateLevelUndo() { m_sl = 0; }

  void onAdd(TXshSimpleLevelP sl) { m_sl = sl; }

  void undo() const override {
    TApp *app         = TApp::instance();
    ToonzScene *scene = app->getCurrentScene()->getScene();
    TXsheet *xsh      = scene->getXsheet();
    if (m_areColumnsShifted)
      xsh->removeColumn(m_columnIndex);
    else if (m_frameCount > 0)
      xsh->removeCells(m_rowIndex, m_columnIndex, m_frameCount);

    TLevelSet *levelSet = scene->getLevelSet();
    if (levelSet) {
      int m = levelSet->getLevelCount();
      while (m > 0 && m > m_oldLevelCount) {
        --m;
        TXshLevel *level = levelSet->getLevel(m);
        if (level) levelSet->removeLevel(level);
      }
    }
    app->getCurrentScene()->notifySceneChanged();
    app->getCurrentScene()->notifyCastChange();
    app->getCurrentXsheet()->notifyXsheetChanged();
  }

  void redo() const override {
    if (!m_sl.getPointer()) return;
    TApp *app         = TApp::instance();
    ToonzScene *scene = app->getCurrentScene()->getScene();
    scene->getLevelSet()->insertLevel(m_sl.getPointer());
    TXsheet *xsh = scene->getXsheet();
    if (m_areColumnsShifted) xsh->insertColumn(m_columnIndex);
    std::vector<TFrameId> fids;
    m_sl->getFids(fids);
    int i = m_rowIndex;
    int f = 0;
    while (i < m_frameCount + m_rowIndex) {
      TFrameId fid = (fids.size() != 0) ? fids[f] : i;
      TXshCell cell(m_sl.getPointer(), fid);
      f++;
      xsh->setCell(i, m_columnIndex, cell);
      int appo = i++;
      while (i < m_step + appo) xsh->setCell(i++, m_columnIndex, cell);
    }
    app->getCurrentScene()->notifySceneChanged();
    app->getCurrentScene()->notifyCastChange();
    app->getCurrentXsheet()->notifyXsheetChanged();
  }

  int getSize() const override { return sizeof *this; }
  QString getHistoryString() override {
    return QObject::tr("Create Level %1  at Column %2")
        .arg(QString::fromStdWString(m_sl->getName()))
        .arg(QString::number(m_columnIndex + 1));
  }
};

//-----------------------------------------------------------------------------
}  // anonymous namespace
//-----------------------------------------------------------------------------

//=============================================================================
/*! \class LevelCreatePopup
                \brief The LevelCreatePopup class provides a modal dialog to
   create a new level.

                Inherits \b Dialog.
*/
//-----------------------------------------------------------------------------

LevelCreatePopup::LevelCreatePopup()
    : Dialog(TApp::instance()->getMainWindow(), true, true, "LevelCreate") {
  setWindowTitle(tr("New Level"));

  m_nameFld     = new LineEdit(this);
  m_fromFld     = new DVGui::IntLineEdit(this);
  m_toFld       = new DVGui::IntLineEdit(this);
  m_stepFld     = new DVGui::IntLineEdit(this);
  m_incFld      = new DVGui::IntLineEdit(this);
  m_levelTypeOm = new QComboBox();

  m_pathFld     = new FileField(0);
  m_widthLabel  = new QLabel(tr("Width:"));
  m_widthFld    = new DVGui::MeasuredDoubleLineEdit(0);
  m_heightLabel = new QLabel(tr("Height:"));
  m_heightFld   = new DVGui::MeasuredDoubleLineEdit(0);
  m_dpiLabel    = new QLabel(tr("DPI:"));
  m_dpiFld      = new DoubleLineEdit(0, 66.76);

  QPushButton *okBtn     = new QPushButton(tr("OK"), this);
  QPushButton *cancelBtn = new QPushButton(tr("Cancel"), this);
  QPushButton *applyBtn  = new QPushButton(tr("Apply"), this);

  // Exclude all character which cannot fit in a filepath (Win).
  // Dots are also prohibited since they are internally managed by Toonz.
  QRegExp rx("[^\\\\/:?*.\"<>|]+");
  m_nameFld->setValidator(new QRegExpValidator(rx, this));

  m_levelTypeOm->addItem(VectorLevel);
  m_levelTypeOm->addItem(ToonzLevel);
  m_levelTypeOm->addItem(RasterLevel);
  m_levelTypeOm->addItem(ScanLevel);

  if (Preferences::instance()->getUnits() == "pixel") {
    m_widthFld->setMeasure("camera.lx");
    m_heightFld->setMeasure("camera.ly");
  } else {
    m_widthFld->setMeasure("level.lx");
    m_heightFld->setMeasure("level.ly");
  }

  m_widthFld->setRange(0.1, (std::numeric_limits<double>::max)());
  m_heightFld->setRange(0.1, (std::numeric_limits<double>::max)());
  m_dpiFld->setRange(0.1, (std::numeric_limits<double>::max)());

  okBtn->setDefault(true);

  //--- layout
  m_topLayout->setMargin(0);
  m_topLayout->setSpacing(0);
  {
    QGridLayout *guiLay = new QGridLayout();
    guiLay->setMargin(10);
    guiLay->setVerticalSpacing(10);
    guiLay->setHorizontalSpacing(5);
    {
      // Name
      guiLay->addWidget(new QLabel(tr("Name:")), 0, 0,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_nameFld, 0, 1, 1, 4);

      // From-To
      guiLay->addWidget(new QLabel(tr("From:")), 1, 0,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_fromFld, 1, 1);
      guiLay->addWidget(new QLabel(tr("To:")), 1, 2,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_toFld, 1, 3);

      // Step-Inc
      guiLay->addWidget(new QLabel(tr("Step:")), 2, 0,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_stepFld, 2, 1);
      guiLay->addWidget(new QLabel(tr("Increment:")), 2, 2,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_incFld, 2, 3);

      // Type
      guiLay->addWidget(new QLabel(tr("Type:")), 3, 0,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_levelTypeOm, 3, 1, 1, 3);

      // Save In
      guiLay->addWidget(new QLabel(tr("Save In:")), 4, 0,
                        Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_pathFld, 4, 1, 1, 4);

      // Width - Height
      guiLay->addWidget(m_widthLabel, 5, 0, Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_widthFld, 5, 1);
      guiLay->addWidget(m_heightLabel, 5, 2, Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_heightFld, 5, 3);

      // DPI
      guiLay->addWidget(m_dpiLabel, 6, 0, Qt::AlignRight | Qt::AlignVCenter);
      guiLay->addWidget(m_dpiFld, 6, 1, 1, 3);
    }
    guiLay->setColumnStretch(0, 0);
    guiLay->setColumnStretch(1, 0);
    guiLay->setColumnStretch(2, 0);
    guiLay->setColumnStretch(3, 0);
    guiLay->setColumnStretch(4, 1);

    m_topLayout->addLayout(guiLay, 1);
  }

  m_buttonLayout->setMargin(0);
  m_buttonLayout->setSpacing(30);
  {
    m_buttonLayout->addStretch(1);
    m_buttonLayout->addWidget(okBtn, 0);
    m_buttonLayout->addWidget(applyBtn, 0);
    m_buttonLayout->addWidget(cancelBtn, 0);
    m_buttonLayout->addStretch(1);
  }

  //---- signal-slot connections
  bool ret = true;
  ret      = ret &&
        connect(m_levelTypeOm, SIGNAL(currentIndexChanged(const QString &)),
                SLOT(onLevelTypeChanged(const QString &)));
  ret = ret && connect(okBtn, SIGNAL(clicked()), this, SLOT(onOkBtn()));
  ret = ret && connect(cancelBtn, SIGNAL(clicked()), this, SLOT(reject()));
  ret =
      ret && connect(applyBtn, SIGNAL(clicked()), this, SLOT(onApplyButton()));

  setSizeWidgetEnable(false);
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::updatePath() {
  ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
  TFilePath defaultPath;
  defaultPath = scene->getDefaultLevelPath(getLevelType()).getParentDir();
  m_pathFld->setPath(toQString(defaultPath));
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::nextName() {
  const std::unique_ptr<NameBuilder> nameBuilder(NameBuilder::getBuilder(L""));

  std::wstring levelName = L"";

  // Select a different unique level name in case it already exists (either in
  // scene or on disk)

  for (;;) {
    levelName = nameBuilder->getNext();

    if (levelExists(levelName)) continue;

    break;
  }

  m_nameFld->setText(QString::fromStdWString(levelName));
}

//-----------------------------------------------------------------------------

bool LevelCreatePopup::levelExists(std::wstring levelName) {
  TFilePath fp;
  TFilePath actualFp;
  ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene();
  TLevelSet *levelSet =
      TApp::instance()->getCurrentScene()->getScene()->getLevelSet();

  TFilePath parentDir(m_pathFld->getPath().toStdWString());
  fp = scene->getDefaultLevelPath(getLevelType(), levelName)
           .withParentDir(parentDir);
  actualFp = scene->decodeFilePath(fp);

  if (levelSet->getLevel(levelName) != 0 ||
      TSystem::doesExistFileOrLevel(actualFp)) {
    return true;
  } else
    return false;
}

//-----------------------------------------------------------------------------
void LevelCreatePopup::showEvent(QShowEvent *) {
  update();
  nextName();
  m_nameFld->setFocus();
  if (Preferences::instance()->getUnits() == "pixel") {
    m_dpiFld->hide();
    m_dpiLabel->hide();
    m_widthFld->setDecimals(0);
    m_heightFld->setDecimals(0);
  } else {
    m_dpiFld->show();
    m_dpiLabel->show();
    m_widthFld->setDecimals(4);
    m_heightFld->setDecimals(4);
  }
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::setSizeWidgetEnable(bool isEnable) {
  m_widthLabel->setEnabled(isEnable);
  m_heightLabel->setEnabled(isEnable);
  m_widthFld->setEnabled(isEnable);
  m_heightFld->setEnabled(isEnable);
  m_dpiLabel->setEnabled(isEnable);
  m_dpiFld->setEnabled(isEnable);
}

//-----------------------------------------------------------------------------

int LevelCreatePopup::getLevelType() const {
  QString levelTypeStr = m_levelTypeOm->currentText();
  if (levelTypeStr == ScanLevel)
    return TZI_XSHLEVEL;
  else if (levelTypeStr == VectorLevel)
    return PLI_XSHLEVEL;
  else if (levelTypeStr == ToonzLevel)
    return TZP_XSHLEVEL;
  else if (levelTypeStr == RasterLevel)
    return OVL_XSHLEVEL;
  return TZP_XSHLEVEL;
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::onLevelTypeChanged(const QString &text) {
  if (text == "Raster Level" || text == "Toonz Raster Level")
    setSizeWidgetEnable(true);
  else
    setSizeWidgetEnable(false);
  updatePath();

  std::wstring levelName = m_nameFld->text().toStdWString();
  // check if the name already exists or if it is a 1 letter name
  // one letter names are most likely created automatically so
  // this makes sure that automatically created names
  // don't skip a letter.
  if (levelExists(levelName) || levelName.length() == 1) {
    nextName();
  }
  m_nameFld->setFocus();
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::onOkBtn() {
  if (apply())
    close();
  else
    m_nameFld->setFocus();
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::onApplyButton() {
  if (apply()) {
    nextName();
  }
  m_nameFld->setFocus();
}

//-----------------------------------------------------------------------------

bool LevelCreatePopup::apply() {
  TApp *app = TApp::instance();
  int row   = app->getCurrentFrame()->getFrame();
  int col   = app->getCurrentColumn()->getColumnIndex();
  int i, j;

  ToonzScene *scene = app->getCurrentScene()->getScene();
  TXsheet *xsh      = scene->getXsheet();

  int from   = (int)m_fromFld->getValue();
  int to     = (int)m_toFld->getValue();
  int inc    = (int)m_incFld->getValue();
  int step   = (int)m_stepFld->getValue();
  double w   = m_widthFld->getValue();
  double h   = m_heightFld->getValue();
  double dpi = m_dpiFld->getValue();
  int xres   = std::max(tround(w * dpi), 1);
  int yres   = std::max(tround(h * dpi), 1);
  int lType  = getLevelType();

  std::wstring levelName = m_nameFld->text().toStdWString();
  // tolgo i blanks prima e dopo

  i = levelName.find_first_not_of(L' ');
  if (i == (int)std::wstring::npos)
    levelName = L"";
  else {
    int j = levelName.find_last_not_of(L' ');
    assert(j != (int)std::wstring::npos);
    levelName = levelName.substr(i, j - i + 1);
  }
  if (levelName.empty()) {
    error(tr("No level name specified: please choose a valid level name"));
    return false;
  }

  if (from > to) {
    error(tr("Invalid frame range"));
    return false;
  }
  if (inc <= 0) {
    error(tr("Invalid increment value"));
    return false;
  }
  if (step <= 0) {
    error(tr("Invalid step value"));
    return false;
  }

  int numFrames = step * (((to - from) / inc) + 1);

  if (scene->getLevelSet()->getLevel(levelName)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }

  TFilePath parentDir(m_pathFld->getPath().toStdWString());
  TFilePath fp =
      scene->getDefaultLevelPath(lType, levelName).withParentDir(parentDir);

  TFilePath actualFp = scene->decodeFilePath(fp);
  if (TSystem::doesExistFileOrLevel(actualFp)) {
    error(
        tr("The level name specified is already used: please choose a "
           "different level name"));
    m_nameFld->selectAll();
    return false;
  }
  parentDir = scene->decodeFilePath(parentDir);
  if (!TFileStatus(parentDir).doesExist()) {
    QString question;
    /*question = "Folder " +toQString(parentDir) +
                                                     " doesn't exist.\nDo you
       want to create it?";*/
    question = tr("Folder %1 doesn't exist.\nDo you want to create it?")
                   .arg(toQString(parentDir));
    int ret = DVGui::MsgBox(question, QObject::tr("Yes"), QObject::tr("No"));
    if (ret == 0 || ret == 2) return false;
    try {
      TSystem::mkDir(parentDir);
      DvDirModel::instance()->refreshFolder(parentDir.getParentDir());
    } catch (...) {
      error(tr("Unable to create") + toQString(parentDir));
      return false;
    }
  }

  TXshLevel *level =
      scene->createNewLevel(lType, levelName, TDimension(), 0, fp);
  TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(level);
  assert(sl);
  sl->setPath(fp, true);
  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->getProperties()->setDpiPolicy(LevelProperties::DP_ImageDpi);
    sl->getProperties()->setDpi(dpi);
    sl->getProperties()->setImageDpi(TPointD(dpi, dpi));
    sl->getProperties()->setImageRes(TDimension(xres, yres));
  }

  /*-- これからLevelを配置しようとしているセルが空いているかどうかのチェック
   * --*/
  bool areColumnsShifted = false;
  TXshCell cell          = xsh->getCell(row, col);
  bool isInRange         = true;
  for (i = row; i < row + numFrames; i++) {
    if (!cell.isEmpty()) {
      isInRange = false;
      break;
    }
    cell = xsh->getCell(i, col);
  }
  /*-- 別のLevelに占有されていた場合、Columnを1つ右に移動 --*/
  if (!isInRange) {
    col += 1;
    TApp::instance()->getCurrentColumn()->setColumnIndex(col);
    areColumnsShifted = true;
    xsh->insertColumn(col);
  }

  CreateLevelUndo *undo =
      new CreateLevelUndo(row, col, numFrames, step, areColumnsShifted);
  TUndoManager::manager()->add(undo);

  for (i = from; i <= to; i += inc) {
    TFrameId fid(i);
    TXshCell cell(sl, fid);
    if (lType == PLI_XSHLEVEL)
      sl->setFrame(fid, new TVectorImage());
    else if (lType == TZP_XSHLEVEL) {
      TRasterCM32P raster(xres, yres);
      raster->fill(TPixelCM32());
      TToonzImageP ti(raster, TRect());
      ti->setDpi(dpi, dpi);
      sl->setFrame(fid, ti);
      ti->setSavebox(TRect(0, 0, xres - 1, yres - 1));
    } else if (lType == OVL_XSHLEVEL) {
      TRaster32P raster(xres, yres);
      raster->clear();
      TRasterImageP ri(raster);
      ri->setDpi(dpi, dpi);
      sl->setFrame(fid, ri);
    }
    for (j = 0; j < step; j++) xsh->setCell(row++, col, cell);
  }

  if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) {
    sl->save(fp);
    DvDirModel::instance()->refreshFolder(fp.getParentDir());
  }

  undo->onAdd(sl);

  app->getCurrentScene()->notifySceneChanged();
  app->getCurrentScene()->notifyCastChange();
  app->getCurrentXsheet()->notifyXsheetChanged();

  // Cambia l'immagine corrente ma non cambiano ne' il frame ne' la colonna
  // corrente
  // (entrambi notificano il cambiamento dell'immagine al tool).
  // devo verfificare che sia settato il tool giusto.
  app->getCurrentTool()->onImageChanged(
      (TImage::Type)app->getCurrentImageType());
  return true;
}

//-----------------------------------------------------------------------------

void LevelCreatePopup::update() {
  updatePath();
  Preferences *pref = Preferences::instance();
  if (pref->isNewLevelSizeToCameraSizeEnabled()) {
    TCamera *currCamera =
        TApp::instance()->getCurrentScene()->getScene()->getCurrentCamera();
    TDimensionD camSize = currCamera->getSize();
    m_widthFld->setValue(camSize.lx);
    m_heightFld->setValue(camSize.ly);
    m_dpiFld->setValue(currCamera->getDpi().x);
  } else {
    m_widthFld->setValue(pref->getDefLevelWidth());
    m_heightFld->setValue(pref->getDefLevelHeight());
    m_dpiFld->setValue(pref->getDefLevelDpi());
  }

  int levelType = pref->getDefLevelType();
  int index     = -1;
  switch (levelType) {
  case TZI_XSHLEVEL:
    index = m_levelTypeOm->findText(ScanLevel);
    break;
  case PLI_XSHLEVEL:
    index = m_levelTypeOm->findText(VectorLevel);
    break;
  case TZP_XSHLEVEL:
    index = m_levelTypeOm->findText(ToonzLevel);
    break;
  case OVL_XSHLEVEL:
    index = m_levelTypeOm->findText(RasterLevel);
    break;
  }
  if (index >= 0) m_levelTypeOm->setCurrentIndex(index);
  
  /*
(old behaviour)
TCamera* camera = scene->getCurrentCamera();
  TDimensionD cameraSize = camera->getSize();
  m_widthFld->setValue(cameraSize.lx);
  m_heightFld->setValue(cameraSize.ly);
if(camera->isXPrevalence())
m_dpiFld->setValue(camera->getDpi().x);
else
m_dpiFld->setValue(camera->getDpi().y);
*/
}

//-----------------------------------------------------------------------------

OpenPopupCommandHandler<LevelCreatePopup> openLevelCreatePopup(MI_NewLevel);