#ifndef igs_motion_blur_h
#define igs_motion_blur_h
#ifndef IGS_MOTION_BLUR_EXPORT
#define IGS_MOTION_BLUR_EXPORT
#endif
namespace igs
{
namespace motion_blur
{
IGS_MOTION_BLUR_EXPORT void convert(
const unsigned char *image_in,
unsigned char *image_out,
const int height,
const int width,
const int channels,
const int bits,
const double x_vector = 1.0,
const double y_vector = 1.0,
const double vector_scale = 1.0,
const double curve = 1.0,
const int zanzo_length = 0.0,
const double zanzo_power = 1.0,
const bool alpha_rend_sw = true);
}
}
#endif /* !igs_motion_blur_h */