#if (!(defined(x64) || defined(__LP64__)))
//Toonz includes
#include "tiio_std.h"
#include "tnzimage.h"
//Qt includes
#include <QCoreApplication>
#include <QThread>
//tipc includes
#include "tipcmsg.h"
#include "tipcsrv.h"
//Specific Parsers includes
#include "t32movmsg.h"
#include "t323gpmsg.h"
#include "t32fontmsg.h"
//************************************************************************
// Server Thread
//************************************************************************
class ServerThread : public QThread
{
QString m_srvName;
public:
ServerThread(const QString &srvName) : m_srvName(srvName) {}
void run()
{
//Start a local server receiving connections on the specified key
tipc::Server server;
mov_io::addParsers(&server);
_3gp_io::addParsers(&server);
#ifdef MACOSX
font_io::addParsers(&server);
#endif
//Start listening on supplied key
bool ok = server.listen(m_srvName);
exec();
}
};
//************************************************************************
// Main server implementation
//************************************************************************
int main(int argc, char *argv[])
{
if (argc < 2) //The server key name must be passed
return -1;
QCoreApplication a(argc, argv);
Tiio::defineStd();
initImageIo();
QString srvName(QString::fromUtf8(argv[1]));
QString mainSrvName(srvName + "_main");
QLocalServer::removeServer(srvName);
QLocalServer::removeServer(mainSrvName);
//Start a separate thread to host most of the event processing
ServerThread *srvThread = new ServerThread(srvName);
srvThread->start();
//Start a server on the main thread too - this one to host
//commands that need to be explicitly performed on the main thread
tipc::Server server;
mov_io::addParsers(&server);
_3gp_io::addParsers(&server);
#ifdef MACOSX
font_io::addParsers(&server);
#endif
//Start listening on supplied key
bool ok = server.listen(srvName + "_main");
a.exec();
}
#else
int main(int argc, char *argv[])
{
return 0;
}
#endif // !x64 && !__LP64__