#pragma once
#ifndef SCRIPT_ENGINE_H
#define SCRIPT_ENGINE_H
#include <QObject>
#include <QString>
class TXshSimpleLevel;
namespace ScriptWrapper {
class Cell : public QObject {
Q_OBJECT
public:
Cell();
};
class Xsheet : public QObject {
Q_OBJECT
public:
Xsheet();
};
class Level : public QObject {
Q_OBJECT
QString m_name;
public:
Level();
Level(TXshSimpleLevel *);
~Level();
QString getName() const { return m_name; }
void setName(const QString &name) { m_name = name; }
TXshSimpleLevel *getLevel() const;
Q_PROPERTY(QString name READ getName WRITE setName)
private:
};
class Scene : public QObject {
Q_OBJECT
public:
Scene();
};
} // namespace ScriptWrapper
#endif