#ifdef _DEBUG
#define _STLP_DEBUG 1
#endif
#include "ext/CornerDeformation.h"
#include "ext/StrokeDeformation.h"
#include "ext/SquarePotential.h"
//#include "ext/StrokeParametricDeformer.h"
//#include "ext/NotSimmetricBezierPotential.h"
#include "ext/ContextStatus.h"
#include "ext/Designer.h"
//#include "ext/TriParam.h"
#include "ext/ExtUtil.h"
#include "DeformationSelector.h"
//#include <tcurves.h>
//#include <tstrokeutil.h>
#include <algorithm>
#include <iterator>
#include <vector>
//#include "tstroke.h"
#include "tmathutil.h"
using namespace ToonzExt;
REGISTER(CornerDeformation, 2);
//-----------------------------------------------------------------------------
CornerDeformation::CornerDeformation() {
this->setPotential(new SquarePotential);
shortcutKey_ = ContextStatus::SHIFT;
}
//-----------------------------------------------------------------------------
CornerDeformation::~CornerDeformation() {}
//-----------------------------------------------------------------------------
void CornerDeformation::draw(Designer *designer) {
StrokeDeformationImpl::draw(0);
designer->draw(this);
}
//-----------------------------------------------------------------------------
bool CornerDeformation::findExtremes_(const ContextStatus *status,
Interval &ret) {
return ToonzExt::findNearestSpireCorners(status->stroke2change_, status->w_,
ret, status->cornerSize_,
&this->getSpiresList());
}
//-----------------------------------------------------------------------------
bool CornerDeformation::check_(const ContextStatus *status) {
assert(status && "Not status available");
TStroke *s = status->stroke2change_;
double w = status->w_;
if (isASpireCorner(s, w, status->cornerSize_, &this->getSpiresList()))
return true;
#ifdef USE_TOLERANCE_IN_SELECTION
// analyse if the selected distance is close to an extreme if an
// extreme is almost an extreme prefer to select extreme
const TPointD pressed = status->stroke2change_->getPoint(status->w_);
double pixelTolerance2 = sq(5 * status->pixelSize_);
// array of corners
std::vector<double> corners;
// also if an straight extreme was not found prefer smooth
if (cornersDetector(status->stroke2change_, status->cornerSize_, corners)) {
while (!corners.empty()) {
TPointD actual = status->stroke2change_->getPoint(corners.back());
if (tdistance2(actual, pressed) < pixelTolerance2) {
// status->w_ = corners.back();
// out = CornerDeformation::instance();
// break;
this->w_ = corners.back();
return true;
}
corners.pop_back();
}
}
#endif
return false;
}
//-----------------------------------------------------------------------------
double CornerDeformation::findActionLength() {
// just to limit action until parameters are not computed
// return lengthOfAction_ < stroke2transform_->getLength() ?
// lengthOfAction_ : stroke2transform_->getLength();
// return -1;//
return stroke2manipulate_->getLength();
}
//-----------------------------------------------------------------------------
CornerDeformation *CornerDeformation::instance() {
static CornerDeformation singleton;
return &singleton;
}
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------