#ifndef T_PIXEL_INCLUDED
#define T_PIXEL_INCLUDED
#include "tcommon.h"
#include "tmachine.h"
#include <math.h>
#undef DVAPI
#undef DVVAR
#ifdef TCOLOR_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//! r,g,b,m; 4 byte/pixel
class TPixelRGBM32;
//! r,g,b,m; 8 byte/pixel
class TPixelRGBM64;
//! POSSIBLY UNUSED! r:5,g:5,b:5; 2 byte/pixel; 1 bit unused
class TPixelRGB555;
//! POSSIBLY UNUSED! r:5,g:6,b:5; 2 byte/pixel
class TPixelRGB565;
//! Double r,g,b,m ; 16 byte/pixel
class TPixelD;
//! Gray Scale 1 byte/pixel
class TPixelGR8;
//! Gray Scale 2 byte/pixel
class TPixelGR16;
//-----------------------------------------------------------------------------
/*! The standard pixel type: r,g,b,m; 1 byte/channel.
A set of predefined colors are included as well.
Note that channel ordering is platform depending. */
class DVAPI DV_ALIGNED(4) TPixelRGBM32
{
TPixelRGBM32(TUINT32 mask) { *(TUINT32 *)this = mask; };
public:
static const int maxChannelValue;
typedef unsigned char Channel;
#ifdef TNZ_MACHINE_CHANNEL_ORDER_BGRM
Channel b, g, r, m;
#elif TNZ_MACHINE_CHANNEL_ORDER_MBGR
Channel m, b, g, r;
#elif TNZ_MACHINE_CHANNEL_ORDER_RGBM
unsigned char r, g, b, m;
#elif TNZ_MACHINE_CHANNEL_ORDER_MRGB
Channel m, r, g, b;
#else
Undefined machine order !!!!
#endif
#ifdef MACOSX
#ifdef powerpc
TPixelRGBM32() : m(maxChannelValue), r(0), g(0), b(0){};
TPixelRGBM32(const TPixelRGBM32 &pix) : m(pix.m), r(pix.r), g(pix.g), b(pix.b){};
TPixelRGBM32(int rr, int gg, int bb, int mm = maxChannelValue)
: m(mm), r(rr), g(gg), b(bb){};
#else
TPixelRGBM32() : b(0), g(0), r(0), m(maxChannelValue){};
TPixelRGBM32(const TPixelRGBM32 &pix) : b(pix.b), g(pix.g), r(pix.r), m(pix.m){};
TPixelRGBM32(int rr, int gg, int bb, int mm = maxChannelValue)
: b(bb), g(gg), r(rr), m(mm){};
#endif
#else
TPixelRGBM32() : r(0), g(0), b(0), m(maxChannelValue){};
TPixelRGBM32(int rr, int gg, int bb, int mm = maxChannelValue)
: r(rr), g(gg), b(bb), m(mm){};
// Copy constructor and operator=
TPixelRGBM32(const TPixelRGBM32 &pix)
{
*(TUINT32 *)this = *(const TUINT32 *)&pix;
}
TPixelRGBM32 &operator=(const TPixelRGBM32 &pix)
{
*(TUINT32 *)this = *(const TUINT32 *)&pix;
return *this;
}
#endif
public:
inline bool operator==(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this == *(const TUINT32 *)&p; }
inline bool operator!=(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this != *(const TUINT32 *)&p; }
inline bool operator<(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this < *(const TUINT32 *)&p; }
inline bool operator>=(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this >= *(const TUINT32 *)&p; }
inline bool operator>(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this > *(const TUINT32 *)&p; }
inline bool operator<=(const TPixelRGBM32 &p) const { return *(const TUINT32 *)this <= *(const TUINT32 *)&p; }
/*
//!Returns itself
static inline TPixelRGBM32 from(const TPixelRGBM32 &pix) {return pix;};
//!Converts TPixelRGBM64 into TPixelRGBM32
static inline TPixelRGBM32 from(const TPixelRGBM64 &pix);
//!Converts TPixelGR8 into TPixelRGBM32
static TPixelRGBM32 from(const TPixelGR8 &pix);
//!Converts TPixelGR16 into TPixelRGBM32
static TPixelRGBM32 from(const TPixelGR16 &pix);
//!In this conversion instead of truncating values fron 64 to 32 a randomic dithering is performed.
//!r is a unsigned int random value
static inline TPixelRGBM32 from(const TPixelRGBM64 &pix, TUINT32 r); // per il dithering
// ecc..
//!Converts TPixelD into TPixelRGBM32
// static inline TPixelRGBM32 from(const TPixelD &pix);
*/
static const TPixelRGBM32 Red;
static const TPixelRGBM32 Green;
static const TPixelRGBM32 Blue;
static const TPixelRGBM32 Yellow;
static const TPixelRGBM32 Cyan;
static const TPixelRGBM32 Magenta;
static const TPixelRGBM32 White;
static const TPixelRGBM32 Black;
static const TPixelRGBM32 Transparent;
};
//-----------------------------------------------------------------------------
/*!The standard pixel type: r,g,b,m; 2 byte/channel.
A set of predefined colors are included as well.
Note that channel ordering is platform depending. */
// 8 byte alignment cannot be specified for function parameters
// in Visual Studio 32bit platform.
// Since SSE2 mostly require 16 byte aligned, changing 8 byte align to 4 byte
// align will not cause problems.
#if defined(_MSC_VER) && !defined(x64)
class DVAPI DV_ALIGNED(4) TPixelRGBM64
{
#else
class DVAPI DV_ALIGNED(8) TPixelRGBM64
{
#endif
public:
static const int maxChannelValue;
typedef unsigned short Channel;
#ifdef TNZ_MACHINE_CHANNEL_ORDER_BGRM
Channel b, g, r, m;
#elif TNZ_MACHINE_CHANNEL_ORDER_MRGB
Channel m, r, g, b;
#elif TNZ_MACHINE_CHANNEL_ORDER_RGBM
Channel r, g, b, m;
#else
undefined machine order !!!!
#endif
#ifdef _WIN32
TPixelRGBM64() : r(0), g(0), b(0), m(maxChannelValue){};
TPixelRGBM64(int rr, int gg, int bb, int mm = maxChannelValue)
: r(rr), g(gg), b(bb), m(mm){};
#else
#if defined(LINUX) || defined(MACOSX)
#ifdef powerpc
TPixelRGBM64() : m(maxChannelValue), b(0), g(0), r(0){};
TPixelRGBM64(int rr, int gg, int bb, int mm = maxChannelValue)
: m(mm), b(bb), g(gg), r(rr){};
#else
TPixelRGBM64() : b(0), g(0), r(0), m(maxChannelValue){};
TPixelRGBM64(int rr, int gg, int bb, int mm = maxChannelValue)
: b(bb), g(gg), r(rr), m(mm){};
#endif
#endif
#endif
// Copy constructor and operator=
TPixelRGBM64(const TPixelRGBM64 &pix)
{
*(TUINT64 *)this = *(const TUINT64 *)&pix;
}
TPixelRGBM64 &operator=(const TPixelRGBM64 &pix)
{
*(TUINT64 *)this = *(const TUINT64 *)&pix;
return *this;
}
public:
inline bool operator==(const TPixelRGBM64 &p) const { return *(const TUINT64 *)this == *(const TUINT64 *)&p; }
inline bool operator!=(const TPixelRGBM64 &p) const { return *(const TUINT64 *)this != *(const TUINT64 *)&p; }
inline bool operator<(const TPixelRGBM64 &p) const { return *(const TUINT64 *)this < *(const TUINT64 *)&p; }
inline bool operator>=(const TPixelRGBM64 &p) const { return !operator<(p); }
inline bool operator>(const TPixelRGBM64 &p) const { return *(const TUINT64 *)this > *(const TUINT64 *)&p; }
inline bool operator<=(const TPixelRGBM64 &p) const { return !operator>(p); }
/*
//!Converts TPixelRGBM32 into TPixelRGBM64
static inline TPixelRGBM64 from(const TPixelRGBM32 &pix);
//!Converts TPixelGR8 into TPixelRGBM64
static TPixelRGBM64 from(const TPixelGR8 &pix );
//!Converts TPixelGR16 into TPixelRGBM64
static TPixelRGBM64 from(const TPixelGR16 &pix );
//!Converts TPixelD into TPixelRGBM64
static inline TPixelRGBM64 from(const TPixelD &pix);
*/
static const TPixelRGBM64 Red;
static const TPixelRGBM64 Green;
static const TPixelRGBM64 Blue;
static const TPixelRGBM64 Yellow;
static const TPixelRGBM64 Cyan;
static const TPixelRGBM64 Magenta;
static const TPixelRGBM64 White;
static const TPixelRGBM64 Black;
static const TPixelRGBM64 Transparent;
};
//-----------------------------------------------------------------------------
//! TPixel32 is a shortcut for TPixelRGBM32. Use it!
typedef TPixelRGBM32 TPixel32;
//! TPixel is a shortcut for TPixelRGBM32.
typedef TPixelRGBM32 TPixel;
//! TPixel64 is a shortcut for TPixelRGBM64. Use it!
typedef TPixelRGBM64 TPixel64;
//-----------------------------------------------------------------------------
class DVAPI TPixelD
{
public:
typedef double Channel;
Channel r, g, b, m;
TPixelD() : r(0), g(0), b(0), m(1){};
TPixelD(const TPixelD &pix) : r(pix.r), g(pix.g), b(pix.b), m(pix.m){};
TPixelD(double rr, double gg, double bb, double mm = 1)
: r(rr), g(gg), b(bb), m(mm){};
inline bool operator==(const TPixelD &p) const { return r == p.r && g == p.g && b == p.b && m == p.m; };
inline bool operator<(const TPixelD &p) const { return r < p.r || (r == p.r && (g < p.g || (g == p.g && (b < p.b || (b == p.b && (m < p.m)))))); };
inline bool operator>=(const TPixelD &p) const { return !operator<(p); };
inline bool operator!=(const TPixelD &p) const { return !operator==(p); };
inline bool operator>(const TPixelD &p) const { return !operator<(p) && !operator==(p); };
inline bool operator<=(const TPixelD &p) const { return !operator>(p); };
inline TPixelD operator*=(const TPixelD &p)
{
r *= p.r;
g *= p.g;
b *= p.b;
m *= p.m;
return *this;
}
inline TPixelD operator*(const TPixelD &p) const
{
TPixelD ret(*this);
return ret *= p;
}
/*
//!Returns TPixelRGBM32 into TPixelD
static inline TPixelD from(const TPixelRGBM32 &pix);
//!Converts TPixelRGBM64 into TPixelRGBM32
static inline TPixelD from(const TPixelRGBM64 &pix);
//!Converts TPixelGR8 into TPixelRGBM32
static TPixelD from(const TPixelGR8 &pix);
//!Converts TPixelGR16 into TPixelRGBM32
static TPixelD from(const TPixelGR16 &pix);
//!Returns itself
static inline TPixelD from(const TPixelD &pix) {return pix;};
*/
static const TPixelD Red;
static const TPixelD Green;
static const TPixelD Blue;
static const TPixelD Yellow;
static const TPixelD Cyan;
static const TPixelD Magenta;
static const TPixelD White;
static const TPixelD Black;
static const TPixelD Transparent;
};
//-----------------------------------------------------------------------------
class DVAPI TPixelCY
{
public:
UCHAR c, y;
};
/*
TPixel64 DVAPI TPixel64::from(const TPixel32 &pix)
{
return TPixel64(
ushortFromByte(pix.r),
ushortFromByte(pix.g),
ushortFromByte(pix.b),
ushortFromByte(pix.m));
}
//-----------------------------------------------------------------------------
TPixel32 DVAPI TPixel32::from(const TPixel64 &pix)
{
return TPixel32(
byteFromUshort(pix.r),
byteFromUshort(pix.g),
byteFromUshort(pix.b),
byteFromUshort(pix.m));
}
//-----------------------------------------------------------------------------
TPixelD DVAPI TPixelD::from(const TPixel32 &pix)
{
const double k = 1.0/255.0;
return TPixelD(k*pix.r,k*pix.g,k*pix.b,k*pix.m);
}
//-----------------------------------------------------------------------------
TPixelD DVAPI TPixelD::from(const TPixel64 &pix)
{
const double k = 1.0/65535.0;
return TPixelD(k*pix.r,k*pix.g,k*pix.b,k*pix.m);
}
*/
//-----------------------------------------------------------------------------
/*
TPixel32 DVAPI TPixel32::from(const TPixelD &pix)
{
const int max = 255;
return TPixel32(
tcrop((int)(pix.r*max), 0,max),
tcrop((int)(pix.g*max), 0,max),
tcrop((int)(pix.b*max), 0,max),
tcrop((int)(pix.m*max), 0,max));
}
*/
//-----------------------------------------------------------------------------
/*
TPixel64 DVAPI TPixel64::from(const TPixelD &pix)
{
const int max = 65535;
return TPixel64(
tcrop((int)(pix.r*max), 0,max),
tcrop((int)(pix.g*max), 0,max),
tcrop((int)(pix.b*max), 0,max),
tcrop((int)(pix.m*max), 0,max));
}
*/
//-----------------------------------------------------------------------------
#endif //__T_PIXEL_INCLUDED