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#ifndef igs_maxmin_lens_matrix_h
#define igs_maxmin_lens_matrix_h

#include <vector>

namespace igs
{
namespace maxmin
{
const int diameter_from_outer_radius(
	const double outer_radius);
const double outer_radius_from_radius(
	const double radius, const double smooth_outer_range);
const int alloc_and_shape_lens_matrix(
	const double radius // 0=<
	,
	const double outer_radius, const int polygon_number // =2
	,
	const double roll_degree // 0<= ... <=360
	,
	std::vector<int> &lens_offsets, std::vector<int> &lens_sizes, std::vector<std::vector<double>> &lens_ratio);
/*
	lens_offsetsとlens_sizesで影響範囲を表わすmatrixを表わす
	radiusは影響円の半径
	matrix(縦横)サイズ(lens_offsets.size())は
		円(radius)が入る最小整数値でかつ、
		1以上の奇数(1,3,5,6)値
  */
const void reshape_lens_matrix(
	const double radius // 0<=
	,
	const double outer_radius, const int odd_diameter, const int polygon_number // =2
	,
	const double roll_degree // 0<= ... <=360
	,
	std::vector<int> &lens_offsets, std::vector<int> &lens_sizes, std::vector<std::vector<double>> &lens_ratio);
}
}

#endif /* !igs_maxmin_lens_matrix_h */