#pragma once
#ifndef FLOATING_PANEL_COMMAND_INCLUDED
#define FLOATING_PANEL_COMMAND_INCLUDED
// #include "pane.h"
#include "toonzqt/menubarcommand.h"
class TPanel;
// usage: OpenFloatingPanel openMyWidget(MI_OpenMyWidget, "paneName" , tr("My
// Widget"));
// the "paneName" create the right widget and set it to the pane
class OpenFloatingPanel final : public MenuItemHandler {
QString m_title;
std::string m_panelType;
public:
OpenFloatingPanel(CommandId id, const std::string &panelType, QString title);
void execute() override;
static TPanel *getOrOpenFloatingPanel(const std::string &panelType);
};
#endif