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#pragma once

#ifndef KEYSTATE_INCLUDED
#define KEYSTATE_INCLUDED

// TnzTools includes
#include <tools/tooltimer.h>

// TnzCore includes
#include <tcommon.h>
#include <tsmartpointer.h>

// std includes
#include <map>
#include <set>
#include <algorithm>
#include <cmath>


#undef DVAPI
#undef DVVAR
#ifdef TNZTOOLS_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif


//===================================================================

//*****************************************************************************************
//    TKeyState definition
//*****************************************************************************************

template<typename T>
class TKeyStateT : public TSmartObject {
public:
  typedef T Type;
  typedef TSmartPointerT<TKeyStateT> Pointer;

  struct Holder {
    Pointer state;
    TTimerTicks ticks;
    double timeOffset;

    explicit Holder(const Pointer &state = Pointer(), TTimerTicks ticks = 0, double timeOffset = 0.0):
      state(state), ticks(ticks), timeOffset(timeOffset) { }

    Pointer find(const Type &value) const
      { return state ? state->find(value) : Pointer(); }
    bool isEmpty() const
      { return !state || state->isEmpty(); }
    bool isPressed(const Type &value) const
      { return find(value); }
    double howLongPressed(const Type &value)
      { return howLongPressed(find(value), ticks, timeOffset); }

    static double howLongPressed(const Pointer &state, long ticks, double timeOffset) {
      return state
           ? std::max(TToolTimer::step, (ticks - state->ticks)*TToolTimer::step + timeOffset)
           : 0.0;
    }
  };

  static const Type& none() {
    static Type none;
    return none;
  }

  static const Pointer& empty() {
    static Pointer empty = new TKeyStateT();
	return empty;
  }

  const Pointer previous;
  const TTimerTicks ticks;
  const Type value;

private:
  TKeyStateT(const Pointer &previous, TTimerTicks ticks, const Type &value):
    previous(previous), ticks(ticks), value(value) { }

  Pointer makeChainWithout(const Pointer &state) {
    return state == this ? previous
         : previous ? Pointer(new TKeyStateT(previous->makeChainWithout(state), ticks, value))
         : this;
  }

public:
  TKeyStateT(): ticks(0), value(none()) { }

  Pointer find(const Type &value) {
    return value == none()      ? Pointer()
         : value == this->value ? this
         : previous             ? previous->find(value)
         :                        Pointer();
  }

  Pointer change(bool press, const Type &value, TTimerTicks ticks) {
    if (value == none())
      return Pointer(this);
    
    Pointer p = find(value);
    if (press == bool(p))
      return Pointer(this);
    
    if (ticks <= this->ticks)
      ticks = this->ticks + 1;

    if (press)
      return Pointer(new TKeyStateT((isEmpty() ? Pointer() : Pointer(this)), ticks, value));
    Pointer chain = makeChainWithout(p);
    return chain ? chain : Pointer(new TKeyStateT(Pointer(), ticks, none()));
  }

  bool isEmpty()
    { return value == none() && (!previous || previous->isEmpty()); }
  bool isPressed(const Type &value)
    { return find(value); }

  Pointer pressed(const Type &value, long ticks)
    { return change(true, value, ticks); }
  Pointer released(const Type &value, long ticks)
    { return change(false, value, ticks); }
};


//*****************************************************************************************
//    TKeyHistory definition
//*****************************************************************************************

template<typename T>
class TKeyHistoryT : public TSmartObject {
public:
  typedef T Type;
  typedef TSmartPointerT<TKeyHistoryT> Pointer;
  typedef TKeyStateT<Type> State;
  typedef typename TKeyStateT<Type>::Pointer StatePointer;
  typedef typename TKeyStateT<Type>::Holder StateHolder;
  typedef std::map<TTimerTicks, StatePointer> StateMap;
  typedef std::multiset<TTimerTicks> LockSet;

  class Holder {
  private:
    Pointer m_history;
    TTimerTicks m_ticks;
    double m_timeOffset;
    TTimerTicks m_heldTicks;

  public:
    Holder():
      m_ticks(), m_timeOffset(), m_heldTicks() { }
    Holder(const Pointer &history, TTimerTicks ticks, double timeOffset = 0.0):
      m_ticks(), m_timeOffset(), m_heldTicks()
      { set(history, ticks, timeOffset); }
    Holder(const Holder &other):
      m_ticks(), m_timeOffset(), m_heldTicks()
      { set(other); }
    ~Holder()
      { reset(); }

    Holder& operator= (const Holder &other)
      { set(other); return *this; }

    void set(const Pointer &history, TTimerTicks ticks, double timeOffset = 0.0) {
      TTimerTicks prevHeldTicks = m_heldTicks;
      Pointer prevHistory = m_history;
      m_history = history;
      m_ticks = ticks;
      m_timeOffset = timeOffset;
      m_heldTicks = (m_history ? m_history->holdTicks(m_ticks) : 0);
      if (prevHistory) prevHistory->releaseTicks(prevHeldTicks);
    }
    void set(const Holder &other)
      { set(other.history(), other.ticks(), other.timeOffset()); }
    void reset()
      { set(Pointer(), 0); }

    Pointer history() const
      { return m_history; }
    TTimerTicks ticks() const
      { return m_ticks; }
    double timeOffset() const
      { return m_timeOffset; }

    Holder offset(double timeOffset) const {
      return fabs(timeOffset) < TToolTimer::epsilon ? *this
           : Holder(m_history, m_ticks, m_timeOffset + timeOffset);
    }

    StateHolder get(double time) const {
      TTimerTicks dticks = (TTimerTicks)ceil(TToolTimer::frequency*(time + m_timeOffset - TConsts::epsilon));
      StatePointer state = m_history->get(m_ticks + dticks);
      return StateHolder(state, m_ticks, m_timeOffset + time);
    }
  };

private:
  StateMap m_states;
  LockSet m_locks;

  void autoRemove() {
    TTimerTicks ticks = m_states.rbegin()->first;
    if (!m_locks.empty())
      ticks = std::min(ticks, *m_locks.begin());
    while(true) {
      typename StateMap::iterator i = m_states.begin();
      ++i;
      if (i == m_states.end() || (!i->second->isEmpty() && i->first >= ticks)) break;
      m_states.erase(i);
    }
  }

  TTimerTicks holdTicks(TTimerTicks ticks)
    { return *m_locks.insert(std::max(ticks, m_states.begin()->first)); }
  void releaseTicks(TTimerTicks heldTicks) {
    typename LockSet::iterator i = m_locks.find(heldTicks);
    if (i == m_locks.end()) return;
    m_locks.erase(i);
    autoRemove();
  }

  StatePointer get(TTimerTicks ticks) {
    typename StateMap::iterator i = m_states.upper_bound(ticks);
    return i == m_states.begin() ? i->second : (--i)->second;
  }

public:
  TKeyHistoryT()
    { m_states[TTimerTicks()] = StatePointer(new State()); }

  StatePointer current() const
    { return m_states.rbegin()->second; }

  StatePointer change(bool press, Type value, TTimerTicks ticks)  {
    StatePointer state = current()->change(press, value, ticks);
    if (state != current() && ticks > m_states.rbegin()->first)
      m_states[state->ticks] = state;
    autoRemove();
    return current();
  }

  StatePointer pressed(Type value, TTimerTicks ticks)
    { return change(true, value, ticks); }

  StatePointer released(Type value, TTimerTicks ticks)
    { return change(false, value, ticks); }
  
  inline const StateMap& getStates() const
    { return m_states; }
  inline const LockSet& getLocks() const
    { return m_locks; }
};


#endif