#include "toonz/toonzscene.h"
// TnzLib includes
#include "toonz/txsheet.h"
#include "toonz/txshcell.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/txshchildlevel.h"
#include "toonz/txshleveltypes.h"
#include "toonz/txshlevelcolumn.h"
#include "toonz/txshsoundcolumn.h"
#include "toonz/txshsoundlevel.h"
#include "toonz/sceneproperties.h"
#include "toonz/stage.h"
#include "toonz/stagevisitor.h"
#include "toonz/levelset.h"
#include "toonz/tstageobjecttree.h"
#include "toonz/observer.h"
#include "toonz/namebuilder.h"
#include "toonz/tproject.h"
#include "toonz/toonzimageutils.h"
#include "toonz/childstack.h"
#include "toonz/levelproperties.h"
#include "toonz/tcamera.h"
#include "toonz/sceneresources.h"
#include "toonz/preferences.h"
#include "toonz/fullcolorpalette.h"
#include "toonz/txshpalettecolumn.h"
#include "toonz/txshpalettelevel.h"
#include "toonz/toonzfolders.h"
// TnzCore includes
#include "timagecache.h"
#include "tstream.h"
#include "tstreamexception.h"
#include "tofflinegl.h"
#include "tenv.h"
#include "tsystem.h"
#include "tfiletype.h"
#include "tlevel_io.h"
#include "ttoonzimage.h"
#include "tlogger.h"
#include "tvectorimage.h"
#include "tcontenthistory.h"
#include "toutputproperties.h"
#include "trop.h"
TOfflineGL *currentOfflineGL = 0;
#include <QProgressDialog>
#ifdef MACOSX
#include <QSurfaceFormat>
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include <QOpenGLFramebufferObject>
#endif
//=============================================================================
// Utility functions
//=============================================================================
namespace {
const VersionNumber l_currentVersion(71, 0);
//-----------------------------------------------------------------------------
std::string getFolderName(int levelType) {
switch (levelType) {
case TZI_XSHLEVEL:
return TProject::Inputs;
case PLI_XSHLEVEL:
return TProject::Drawings;
case TZP_XSHLEVEL:
return TProject::Drawings;
case OVL_XSHLEVEL:
return TProject::Extras;
default:
return TProject::Extras;
}
}
//-----------------------------------------------------------------------------
/*
TFilePath adjustTypeAndFrame(int levelType, TFilePath fp)
{
switch(levelType)
{
case TZI_XSHLEVEL:
if(fp.getType()=="") fp=fp.withType("tif");
return fp.withFrame(TFrameId::EMPTY_FRAME);
case PLI_XSHLEVEL:
return fp.withFrame(TFrameId::NO_FRAME)
.withType("pli");
case TZP_XSHLEVEL:
return fp.withFrame(TFrameId::NO_FRAME)
.withType("tlv");
case OVL_XSHLEVEL:
default:
if(fp.getType()=="") fp=fp.withType("png");
return fp;
}
}
*/
//-----------------------------------------------------------------------------
TFilePath getUntitledScenesDir() {
return ToonzFolder::getCacheRootFolder() + "temp";
}
//-----------------------------------------------------------------------------
// se path = head + tail ritorna true e assegna head
bool checkTail(TFilePath path, TFilePath tail, TFilePath &head) {
for (;;) {
if (tail == TFilePath()) {
head = path;
return true;
}
if (path == TFilePath()) return false;
if (path.withoutParentDir() != tail.withoutParentDir()) return false;
path = path.getParentDir();
tail = tail.getParentDir();
}
}
//-----------------------------------------------------------------------------
void makeSceneIcon(ToonzScene *scene) {
TDimension cameraSize = scene->getCurrentCamera()->getRes();
int maxSize = 128;
TDimension iconCameraSize = cameraSize;
if (cameraSize.lx > cameraSize.ly) {
iconCameraSize.ly = maxSize * cameraSize.ly / cameraSize.lx;
iconCameraSize.lx = maxSize;
} else {
iconCameraSize.lx = maxSize * cameraSize.lx / cameraSize.ly;
iconCameraSize.ly = maxSize;
}
TRaster32P ras(iconCameraSize);
TPixel32 bgColor = scene->getProperties()->getBgColor();
ras->fill(bgColor);
scene->renderFrame(ras, 0);
TFilePath iconPath = scene->getIconPath();
if (TSystem::touchParentDir(iconPath)) TImageWriter::save(iconPath, ras);
}
//-----------------------------------------------------------------------------
void deleteUntitledScene(const TFilePath &fp) {
if (TFileStatus(fp).isDirectory()) {
TFilePath tempDir = getUntitledScenesDir();
if (TFileStatus(tempDir).isDirectory() &&
tempDir.isAncestorOf(fp)) // per sicurezza
{
try {
TSystem::rmDirTree(fp);
} catch (...) {
assert(0);
}
} else
assert(0);
}
}
//-----------------------------------------------------------------------------
static void saveBackup(TFilePath path) {
int totalBackups = Preferences::instance()->getBackupKeepCount();
totalBackups -= 1;
TFilePath backup = path.withType(path.getType() + ".bak");
TFilePath prevBackup =
path.withType(path.getType() + ".bak" + std::to_string(totalBackups));
while (--totalBackups >= 0) {
std::string bakExt =
".bak" + (totalBackups > 0 ? std::to_string(totalBackups) : "");
backup = path.withType(path.getType() + bakExt);
if (TSystem::doesExistFileOrLevel(backup)) {
try {
TSystem::copyFileOrLevel_throw(prevBackup, backup);
} catch (...) {
}
}
prevBackup = backup;
}
try {
if (TSystem::doesExistFileOrLevel(backup))
TSystem::removeFileOrLevel_throw(backup);
TSystem::copyFileOrLevel_throw(backup, path);
} catch (...) {
}
}
//-----------------------------------------------------------------------------
// serve per correggere un problema verificatosi da Bianco (con la beta3)
// vengono create coppie di livelli con lo stesso nome e in genere path diverso
void fixBiancoProblem(ToonzScene *scene, TXsheet *xsh) {
TLevelSet *levelSet = scene->getLevelSet();
std::set<TXsheet *> visited, tovisit;
tovisit.insert(xsh);
while (!tovisit.empty()) {
xsh = *tovisit.begin();
xsh->setScene(scene); // sound problem
visited.insert(xsh);
tovisit.erase(xsh);
int c0 = 0, c1 = xsh->getColumnCount() - 1;
for (int c = c0; c <= c1; c++) {
if (xsh->isColumnEmpty(c)) continue;
TXshColumn *column = xsh->getColumn(c);
if (!column || !column->getLevelColumn()) continue;
TXshLevelColumn *lcolumn = column->getLevelColumn();
int r0 = 0, r1 = -1;
lcolumn->getRange(r0, r1);
for (int r = r0; r <= r1; r++) {
TXshCell cell = lcolumn->getCell(r);
if (cell.isEmpty()) continue;
TXshLevel *xl = cell.m_level.getPointer();
scene->getLevelSet()->insertLevel(xl); // per sicurezza
xl->setScene(scene);
if (TXshChildLevel *childLevel = xl->getChildLevel()) {
TXsheet *childXsh = childLevel->getXsheet();
if (visited.count(childXsh) > 0) continue;
tovisit.insert(childXsh);
} else {
TXshLevel *xl2 = levelSet->getLevel(xl->getName());
if (xl2) {
if (xl2 != xl) {
cell.m_level = xl2;
lcolumn->setCell(r, cell);
}
} else {
xl->setScene(scene);
levelSet->insertLevel(xl);
}
}
}
}
}
}
//-----------------------------------------------------------------------------
} // namespace
//-----------------------------------------------------------------------------
//=============================================================================
static void deleteAllUntitledScenes() {
TFilePath tempDir = getUntitledScenesDir();
try {
if (TFileStatus(tempDir).isDirectory()) {
TFilePathSet fps;
TSystem::readDirectory(fps, tempDir);
TFilePathSet::iterator fpsIt;
for (fpsIt = fps.begin(); fpsIt != fps.end(); ++fpsIt) {
TFilePath fp = *fpsIt;
if (TFileStatus(fp).isDirectory() &&
fp.getName().find("untitled") != -1)
TSystem::rmDirTree(fp);
}
}
} catch (...) {
}
}
//=============================================================================
// ToonzScene
ToonzScene::ToonzScene() : m_contentHistory(0), m_isUntitled(true) {
m_childStack = new ChildStack(this);
m_properties = new TSceneProperties();
m_levelSet = new TLevelSet();
m_project = new TProject();
m_project->addRef();
}
//-----------------------------------------------------------------------------
ToonzScene::~ToonzScene() {
delete m_properties;
delete m_levelSet;
delete m_childStack;
delete m_contentHistory;
assert(m_project);
if (m_project) m_project->release();
}
//-----------------------------------------------------------------------------
void ToonzScene::setSceneName(std::wstring name) {
m_scenePath = m_scenePath.withName(name);
}
//-----------------------------------------------------------------------------
void ToonzScene::clear() {
if (isUntitled()) deleteUntitledScene(getScenePath().getParentDir());
m_childStack->clear();
m_scenePath = TFilePath();
TSceneProperties *properties = m_properties;
m_properties = new TSceneProperties();
delete properties;
m_levelSet->clear();
}
//-----------------------------------------------------------------------------
void ToonzScene::setProject(TProject *project) {
assert(project);
if (project != m_project) {
if (project) project->addRef();
if (m_project) m_project->release();
m_project = project;
}
}
//-----------------------------------------------------------------------------
TProject *ToonzScene::getProject() const { return m_project; }
//-----------------------------------------------------------------------------
void ToonzScene::setScenePath(const TFilePath &fp) {
m_scenePath = fp;
m_isUntitled = false;
}
//-----------------------------------------------------------------------------
bool ToonzScene::isUntitled() const {
return m_scenePath == TFilePath() || m_isUntitled;
}
//-----------------------------------------------------------------------------
void ToonzScene::load(const TFilePath &path, bool withProgressDialog) {
loadNoResources(path); // This loads a version number ..
loadResources(withProgressDialog); // .. this uses the version number ..
setVersionNumber(
VersionNumber()); // .. but scene instances in memory do not retain
} // a version number beyond resource loading
//-----------------------------------------------------------------------------
// Funzioncina veloce per trovare il numero di frame di una scena senza caricare
// nulla. (implementato per Toonz 6.0 beta 1)
int ToonzScene::loadFrameCount(const TFilePath &fp) {
TIStream is(fp);
if (!is) throw TException(fp.getWideString() + L": Can't open file");
try {
// Leggo il primo tag (<tnz/tab>) ed estraggo il framecount (se c'e')
std::string tagName = "";
if (!is.matchTag(tagName)) throw TException("Bad file format");
if (tagName == "tab" || tagName == "tnz") {
int frameCount;
if (is.getTagParam("framecount", frameCount))
return frameCount;
else
return 0;
} else
throw TException("Bad file format");
} catch (TException &e) {
throw TIStreamException(is, e);
} catch (...) {
throw TIStreamException(is);
}
return 0;
}
//-----------------------------------------------------------------------------
void ToonzScene::loadNoResources(const TFilePath &fp) {
clear();
TProjectManager *pm = TProjectManager::instance();
TProjectP sceneProject = pm->loadSceneProject(fp);
if (!sceneProject) return;
setProject(sceneProject.getPointer());
loadTnzFile(fp);
getXsheet()->updateFrameCount();
}
//-----------------------------------------------------------------------------
/*--
* プログレスダイアログをGUIからの実行時でのみ表示させる。tcomposerから実行の場合は表示させない
* --*/
void ToonzScene::loadResources(bool withProgressDialog) {
/*--- m_levelSet->getLevelCount()が10個以上のとき表示させる ---*/
QProgressDialog *progressDialog = 0;
if (withProgressDialog && m_levelSet->getLevelCount() >= 10) {
progressDialog = new QProgressDialog("Loading Scene Resources", "", 0,
m_levelSet->getLevelCount());
progressDialog->setModal(true);
progressDialog->setAutoReset(
true); /*--maximumに到達したら自動でresetを呼ぶ--*/
progressDialog->setAutoClose(true); /*--resetが呼ばれたら自動で閉じる--*/
progressDialog->setAttribute(Qt::WA_DeleteOnClose,
true); /*--閉じたら自動でDeleteされる--*/
progressDialog->setCancelButton(0);
progressDialog->setValue(0);
progressDialog->show();
}
int i;
for (i = 0; i < m_levelSet->getLevelCount(); i++) {
if (progressDialog) progressDialog->setValue(i + 1);
TXshLevel *level = m_levelSet->getLevel(i);
try {
level->load();
} catch (...) {
}
}
getXsheet()->updateFrameCount();
}
//-----------------------------------------------------------------------------
void ToonzScene::loadTnzFile(const TFilePath &fp) {
bool reading22 = false;
TIStream is(fp);
if (!is) throw TException(fp.getWideString() + L": Can't open file");
try {
std::string tagName = "";
if (!is.matchTag(tagName)) throw TException("Bad file format");
if (tagName == "tab" || tagName == "tnz") {
std::string rootTagName = tagName;
std::string v = is.getTagAttribute("version");
VersionNumber versionNumber(0, 0);
int k = v.find(".");
if (k != (int)std::string::npos && 0 < k && k < (int)v.length()) {
versionNumber.first = std::stoi(v.substr(0, k));
versionNumber.second = std::stoi(v.substr(k + 1));
}
if (versionNumber == VersionNumber(0, 0))
throw TException("Bad version number :" + v);
setVersionNumber(versionNumber);
is.setVersion(versionNumber);
while (is.matchTag(tagName)) {
if (tagName == "generator") {
std::string program = is.getString();
reading22 = program.find("2.2") != std::string::npos;
} else if (tagName == "properties")
m_properties->loadData(is, false);
else if (tagName == "palette") // per compatibilita' beta1
{
TPalette *palette = new TPalette;
is >> *palette;
delete palette;
} else if (tagName == "levelSet")
m_levelSet->loadData(is);
else if (tagName == "levels") {
// obsoleto
if (!reading22) assert(0);
while (!is.eos()) {
TPersist *p = 0;
is >> p;
TXshLevel *xshLevel = dynamic_cast<TXshLevel *>(p);
if (xshLevel) {
xshLevel->setScene(this);
TXshSimpleLevel *sl = xshLevel->getSimpleLevel();
if (reading22 && sl && sl->getPath() == TFilePath()) {
sl->setType(PLI_XSHLEVEL);
sl->setPath(TFilePath("+drawings/") +
(sl->getName() + L".pli"));
}
m_levelSet->insertLevel(xshLevel);
}
}
} else if (tagName == "xsheet")
is >> *getXsheet();
else if (tagName == "history") {
std::string historyData, s;
while (!is.eos()) {
is >> s;
historyData += s;
}
TContentHistory *history = getContentHistory(true);
history->deserialize(QString::fromStdString(historyData));
} else
throw TException(tagName + " : unexpected tag");
if (!is.matchEndTag()) throw TException(tagName + " : missing end tag");
}
if (!is.matchEndTag())
throw TException(rootTagName + " : missing end tag");
} else
throw TException("Bad file format");
setScenePath(fp);
for (int i = 0; i < m_levelSet->getLevelCount(); i++)
m_levelSet->getLevel(i)->setScene(this);
} catch (TException &e) {
throw TIStreamException(is, e);
} catch (...) {
throw TIStreamException(is);
}
m_properties->cloneCamerasTo(getXsheet()->getStageObjectTree());
fixBiancoProblem(this, getXsheet());
}
//-----------------------------------------------------------------------------
// saveUntitled() viene chiamata subito dopo newScene
// serve principalmente come lock per evitare che vengano create due scene
// con lo stesso nome.
void ToonzScene::setUntitled() {
m_isUntitled = true;
const std::string baseName = "untitled";
TFilePath tempDir = getUntitledScenesDir();
if (TFileStatus(tempDir).doesExist() == false) {
try {
TSystem::mkDir(tempDir);
} catch (...) {
}
}
std::string name = baseName;
if (TFileStatus(tempDir + name).doesExist()) {
int count = 2;
do {
name = baseName + std::to_string(count++);
} while (TFileStatus(tempDir + name).doesExist());
}
TFilePath fp = tempDir + name + (name + ".tnz");
try {
TSystem::touchParentDir(fp);
} catch (...) {
assert(0);
}
m_scenePath = fp;
}
//-----------------------------------------------------------------------------
// When saving as sub-xsheet, the sub becomes top. So, its cameras must be
// associated to the scene properties.
class CameraRedirection {
ToonzScene *m_scene;
TXsheet *m_xsh;
public:
CameraRedirection(ToonzScene *scene, TXsheet *xsh)
: m_scene(scene), m_xsh(xsh) {
if (!xsh) xsh = m_scene->getTopXsheet();
m_scene->getProperties()->cloneCamerasFrom(xsh->getStageObjectTree());
}
~CameraRedirection() {
if (m_xsh)
m_scene->getProperties()->cloneCamerasFrom(
m_scene->getTopXsheet()->getStageObjectTree());
}
};
//-----------------------------------------------------------------------------
void ToonzScene::save(const TFilePath &fp, TXsheet *subxsh) {
TFilePath oldScenePath = getScenePath();
TFilePath newScenePath = fp;
CameraRedirection redir(this, subxsh);
bool wasUntitled = isUntitled();
setScenePath(fp);
TFileStatus fs(newScenePath);
if (fs.doesExist() && !fs.isWritable())
throw TSystemException(newScenePath,
"The scene cannot be saved: it is a read only "
"scene.\n All resources have been saved.");
TFilePath scenePath = decodeFilePath(fp);
TFilePath scenePathTemp(scenePath.getWideString() +
QString(".tmp").toStdWString());
if (Preferences::instance()->isBackupEnabled() &&
oldScenePath == newScenePath && TFileStatus(scenePath).doesExist())
saveBackup(scenePath);
if (TFileStatus(scenePathTemp).doesExist())
TSystem::removeFileOrLevel(scenePathTemp);
// TSystem::touchFile(scenePath);
TSystem::touchFile(scenePathTemp);
makeSceneIcon(this);
// TOStream os(scenePath, compressionEnabled);
// TOStream os(scenePath, false);
{
TOStream os(scenePathTemp, false);
if (!os.checkStatus())
throw TException("Could not open temporary save file");
TXsheet *xsh = subxsh;
if (xsh == 0) xsh = m_childStack->getTopXsheet();
std::map<std::string, std::string> attr;
attr["version"] =
(QString::number(l_currentVersion.first) +
"." // From now on, version numbers in saved files will have
+ QString::number(
l_currentVersion.second)) // the signature "MAJOR.MINOR", where:
.toStdString(); //
attr["framecount"] =
QString::number( // MAJOR = Toonz version number * 10 (eg 7.0 => 70)
xsh->getFrameCount())
.toStdString(); // MINOR = Reset to 0 after each major
// increment,
// and
// advancing on its own when fixing bugs.
os.openChild("tnz", attr);
os.child("generator") << TEnv::getApplicationFullName();
os.openChild("properties");
m_properties->saveData(os);
os.closeChild();
if (subxsh) {
std::set<TXshLevel *> saveSet;
subxsh->getUsedLevels(saveSet);
m_levelSet->setSaveSet(saveSet);
}
os.openChild("levelSet");
m_levelSet->saveData(os);
os.closeChild();
std::set<TXshLevel *> emptySaveSet;
m_levelSet->setSaveSet(emptySaveSet);
os.openChild("xsheet");
os << *xsh;
os.closeChild();
if (getContentHistory()) {
os.openChild("history");
QString data = getContentHistory()->serialize();
int i = 0, j;
// non scrivo tutta la std::string di seguito per evitare problemi se
// diventa
// troppo lunga. Cerco di spezzarla in modo che sia "bella da leggere" nel
// tnz
while ((j = data.indexOf("||", i)) >= i) {
os << data.mid(i, j - i + 1).toStdWString();
os.cr();
i = j + 1;
}
os << data.mid(i).toStdWString();
os.closeChild();
}
os.closeChild();
bool status = os.checkStatus();
if (!status) throw TException("Could not complete the temporary save");
}
if (TFileStatus(scenePathTemp).doesExist())
TSystem::renameFile(scenePath, scenePathTemp, true);
if (subxsh) {
setScenePath(oldScenePath);
if (wasUntitled) setUntitled();
} else {
if (wasUntitled) deleteUntitledScene(oldScenePath.getParentDir());
}
}
//-----------------------------------------------------------------------------
int ToonzScene::getFrameCount() const {
TXsheet *xsh = getXsheet();
return xsh ? xsh->getFrameCount() : 0;
}
//-----------------------------------------------------------------------------
void ToonzScene::renderFrame(const TRaster32P &ras, int row, const TXsheet *xsh,
bool checkFlags) const {
if (xsh == 0) xsh = getXsheet();
TCamera *camera = xsh->getStageObjectTree()->getCurrentCamera();
TDimension cameraRes = camera->getRes();
TDimensionD cameraSize = camera->getSize();
// voglio che la camera sia completamente contenuta dentro raster
double sx = (double)ras->getLx() / (double)cameraSize.lx;
double sy = (double)ras->getLy() / (double)cameraSize.ly;
double sc = (sx < sy) ? sx : sy;
const TAffine &cameraAff =
xsh->getPlacement(xsh->getStageObjectTree()->getCurrentCameraId(), row);
const TAffine &viewAff = TScale(sc / Stage::inch) * cameraAff.inv();
TRect clipRect(ras->getBounds());
TOfflineGL ogl(ras->getSize());
currentOfflineGL = &ogl;
ogl.makeCurrent();
{
glTranslated(0.5 * ras->getLx(), 0.5 * ras->getLy(), 0.0);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
ImagePainter::VisualSettings vs;
vs.m_plasticVisualSettings.m_drawMeshesWireframe = false;
vs.m_forSceneIcon = true;
Stage::RasterPainter painter(ras->getSize(), viewAff, clipRect, vs,
checkFlags);
Stage::visit(painter, const_cast<ToonzScene *>(this),
const_cast<TXsheet *>(xsh), row);
painter.flushRasterImages();
glFlush();
TRop::over(ras, ogl.getRaster());
}
ogl.doneCurrent();
currentOfflineGL = 0;
}
//-----------------------------------------------------------------------------
//! Performs a camera-stand render of the specified xsheet in the specified
//! placedRect,
//! with known world/placed reference change - and returns the result in a
//! 32-bit raster.
void ToonzScene::renderFrame(const TRaster32P &ras, int row, const TXsheet *xsh,
const TRectD &placedRect,
const TAffine &worldToPlacedAff) const {
// Build reference change affines
const TAffine &placedToOglRefAff =
TScale(ras->getLx() / placedRect.getLx(),
ras->getLy() / placedRect.getLy()) *
TTranslation(-0.5 * (placedRect.x0 + placedRect.x1),
-0.5 * (placedRect.y0 + placedRect.y1));
const TAffine &cameraAff =
xsh->getPlacement(xsh->getStageObjectTree()->getCurrentCameraId(), row);
const TAffine &worldToOglRefAff =
placedToOglRefAff * worldToPlacedAff * cameraAff.inv();
TRect clipRect(ras->getBounds());
// fix for plastic tool applied to subxsheet
#ifdef MACOSX
QSurfaceFormat format;
format.setProfile(QSurfaceFormat::CompatibilityProfile);
std::unique_ptr<QOffscreenSurface> surface(new QOffscreenSurface());
surface->setFormat(format);
surface->create();
glPushAttrib(GL_ALL_ATTRIB_BITS);
glMatrixMode(GL_MODELVIEW), glPushMatrix();
glMatrixMode(GL_PROJECTION), glPushMatrix();
#else
TOfflineGL ogl(ras->getSize());
currentOfflineGL = &ogl;
ogl.makeCurrent();
#endif
{
#ifdef MACOSX
std::unique_ptr<QOpenGLFramebufferObject> fb(
new QOpenGLFramebufferObject(ras->getLx(), ras->getLy()));
fb->bind();
assert(glGetError() == GL_NO_ERROR);
glViewport(0, 0, ras->getLx(), ras->getLy());
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, ras->getLx(), 0, ras->getLy());
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
#endif
glTranslated(0.5 * ras->getLx(), 0.5 * ras->getLy(), 0.0);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
ImagePainter::VisualSettings vs;
vs.m_plasticVisualSettings.m_drawMeshesWireframe = false;
Stage::RasterPainter painter(ras->getSize(), worldToOglRefAff, clipRect, vs,
false);
Stage::visit(painter, const_cast<ToonzScene *>(this),
const_cast<TXsheet *>(xsh), row);
painter.flushRasterImages();
glFlush();
#ifdef MACOSX
QImage img =
fb->toImage().scaled(QSize(ras->getLx(), ras->getLy()),
Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
int wrap = ras->getLx() * sizeof(TPixel32);
uchar *srcPix = img.bits();
uchar *dstPix = ras->getRawData() + wrap * (ras->getLy() - 1);
for (int y = 0; y < ras->getLy(); y++) {
memcpy(dstPix, srcPix, wrap);
dstPix -= wrap;
srcPix += wrap;
}
fb->release();
assert(glGetError() == GL_NO_ERROR);
#else
TRop::over(ras, ogl.getRaster());
#endif
}
#ifdef MACOSX
glMatrixMode(GL_MODELVIEW), glPopMatrix();
glMatrixMode(GL_PROJECTION), glPopMatrix();
glPopAttrib();
#else
ogl.doneCurrent();
currentOfflineGL = 0;
#endif
}
//-----------------------------------------------------------------------------
TXshLevel *ToonzScene::createNewLevel(int type, std::wstring levelName,
const TDimension &dim, double dpi,
TFilePath fp) {
TLevelSet *levelSet = getLevelSet();
if (type == TZI_XSHLEVEL) // TZI type corresponds to the 'Scan Level'
type = OVL_XSHLEVEL; // default option. See Toonz Preferences class.
if (type == CHILD_XSHLEVEL && levelName == L"") levelName = L"sub";
// Select a different unique level name in case it already exists (either in
// scene or on disk)
{
const std::unique_ptr<NameBuilder> nameBuilder(
NameBuilder::getBuilder(levelName));
for (;;) {
levelName = nameBuilder->getNext();
/*-- levelが既にロード済みなら、次の名前を取得 --*/
if (m_levelSet->getLevel(levelName) != 0) continue;
/*-- LevelSetの中に同じファイルパスのLevelがあるかをチェック --*/
if (type != CHILD_XSHLEVEL && type != PLT_XSHLEVEL) {
if (fp.isEmpty()) fp = getDefaultLevelPath(type, levelName);
TFilePath actualFp = decodeFilePath(fp);
if (TSystem::doesExistFileOrLevel(
actualFp)) // if(TFileStatus(actualFp).doesExist()) continue;
{
fp = TFilePath();
continue;
}
int l, lCount = levelSet->getLevelCount();
for (l = 0; l != lCount; ++l) {
TXshLevel *xl = levelSet->getLevel(l);
if (!xl) continue;
TXshSimpleLevel *sl = xl->getSimpleLevel();
if (!sl) continue;
TFilePath lfp = decodeFilePath(sl->getPath());
if (actualFp == lfp) break;
}
if (l < lCount) {
/*-- fpが既存のLevelと重複したため、再設定する --*/
fp = TFilePath();
continue;
}
}
break;
}
}
TXshLevel *xl = 0;
if (type == CHILD_XSHLEVEL) {
TXshChildLevel *cl = new TXshChildLevel(levelName);
cl->setScene(this);
cl->getXsheet()->setScene(this);
xl = cl;
// Include the project's default cameras
const TSceneProperties &props =
TProjectManager::instance()->getCurrentProject()->getSceneProperties();
props.cloneCamerasTo(cl->getXsheet()->getStageObjectTree());
} else if (type == PLT_XSHLEVEL) {
TXshPaletteLevel *pl = new TXshPaletteLevel(levelName);
pl->setScene(this);
xl = pl;
} else {
TXshSimpleLevel *sl = new TXshSimpleLevel(levelName);
sl->setScene(this);
sl->setType(type);
sl->setPath(fp);
sl->setDirtyFlag(true);
sl->initializePalette();
sl->initializeResolutionAndDpi();
xl = sl;
}
m_levelSet->insertLevel(xl);
TNotifier::instance()->notify(TCastChange());
return xl;
}
//-----------------------------------------------------------------------------
TXsheet *ToonzScene::getXsheet() const { return m_childStack->getXsheet(); }
//-----------------------------------------------------------------------------
TXsheet *ToonzScene::getTopXsheet() const {
return m_childStack->getTopXsheet();
}
//-----------------------------------------------------------------------------
struct LevelType {
int m_ltype;
bool m_oldLevelFlag;
bool m_vectorNotPli;
std::string m_ext;
};
//-----------------------------------------------------------------------------
static LevelType getLevelType(const TFilePath &fp) {
LevelType ret;
ret.m_ltype = UNKNOWN_XSHLEVEL;
ret.m_oldLevelFlag = false;
ret.m_vectorNotPli = false;
ret.m_ext = fp.getType();
std::string format = ret.m_ext;
TFileType::Type type = TFileType::getInfo(fp);
switch (type) {
case TFileType::RASTER_IMAGE:
case TFileType::RASTER_LEVEL:
case TFileType::CMAPPED_LEVEL:
if (format == "tzp" || format == "tzu") {
ret.m_ltype = TZP_XSHLEVEL;
ret.m_oldLevelFlag = true;
ret.m_ext = "tlv";
} else if (format == "tzl" || format == "tlv")
ret.m_ltype = TZP_XSHLEVEL;
else if (format == "tzi")
ret.m_ltype = TZI_XSHLEVEL;
else
ret.m_ltype = OVL_XSHLEVEL;
break;
case TFileType::VECTOR_LEVEL:
if (format == "svg") {
ret.m_vectorNotPli = true;
ret.m_ext = "pli";
}
/* if (format == "svg")
ret.m_ext = "pli";*/
ret.m_ltype = PLI_XSHLEVEL;
break;
case TFileType::AUDIO_LEVEL:
ret.m_ltype = SND_XSHLEVEL;
break;
case TFileType::MESH_IMAGE:
case TFileType::MESH_LEVEL:
ret.m_ltype = MESH_XSHLEVEL;
break;
default:
break;
}
return ret;
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::getImportedLevelPath(const TFilePath path) const {
if (TFileType::getInfo(path) == TFileType::AUDIO_LEVEL)
return path.withParentDir(TFilePath("+extras"));
else if (TFileType::getInfo(path) == TFileType::PALETTE_LEVEL)
return path.withParentDir(TFilePath("+palettes"));
const LevelType <ype = getLevelType(path);
if (ltype.m_ltype == UNKNOWN_XSHLEVEL) return path;
const std::wstring &levelName = path.getWideName();
const std::string &dots = path.getDots();
TFilePath importedLevelPath =
getDefaultLevelPath(ltype.m_ltype, levelName).getParentDir() +
path.getLevelNameW();
if (dots == "..")
importedLevelPath = importedLevelPath.withFrame(TFrameId::EMPTY_FRAME);
if (importedLevelPath.getType() == "tlv") // Type shouldn't have changed...
importedLevelPath =
importedLevelPath.withNoFrame(); // Plus, should be unnecessary...
return importedLevelPath;
}
//-----------------------------------------------------------------------------
/* tzp,tzu->tlv */
bool ToonzScene::convertLevelIfNeeded(TFilePath &levelPath) {
LevelType ltype = getLevelType(levelPath);
TFilePath fp = levelPath;
if (ltype.m_vectorNotPli) {
// livello flash o svg
levelPath = levelPath.withType("pli");
TLevelWriterP lw(levelPath);
TLevelReaderP lr(fp);
if (!lr) return false;
TLevelP inLevel = lr->loadInfo();
if (!inLevel || inLevel->getFrameCount() == 0) return false;
TLevelP outLevel;
for (TLevel::Iterator it = inLevel->begin(); it != inLevel->end(); ++it) {
TVectorImageP img = lr->getFrameReader(it->first)->load();
if (!img) continue;
lw->getFrameWriter(it->first)->save(img);
}
} else if (ltype.m_oldLevelFlag) {
TLevelP outLevel;
// livello Toonz 4.6
levelPath = TFilePath(levelPath.getParentDir().getWideString() + L"\\" +
levelPath.getWideName() + L".tlv");
if (TSystem::doesExistFileOrLevel(levelPath))
TSystem::removeFileOrLevel(levelPath);
TFilePath pltPath = TFilePath(levelPath.getParentDir().getWideString() +
L"\\" + levelPath.getWideName() + L".tpl");
if (TSystem::doesExistFileOrLevel(pltPath))
TSystem::removeFileOrLevel(pltPath);
TLevelWriterP lw(levelPath);
lw->setIconSize(Preferences::instance()->getIconSize());
TPaletteP palette =
ToonzImageUtils::loadTzPalette(fp.withType("plt").withNoFrame());
TLevelReaderP lr(fp);
if (!lr) return false;
TLevelP inLevel = lr->loadInfo();
if (!inLevel || inLevel->getFrameCount() == 0) return false;
outLevel->setPalette(palette.getPointer());
try {
for (TLevel::Iterator it = inLevel->begin(); it != inLevel->end(); ++it) {
TToonzImageP img = lr->getFrameReader(it->first)->load();
if (!img) continue;
img->setPalette(palette.getPointer());
lw->getFrameWriter(it->first)->save(img);
}
} catch (TException &e) {
// devo buttare il tlv che stavo salvando!
QString msg = QString::fromStdWString(e.getMessage());
if (msg == QString("Old 4.1 Palette")) {
lw = TLevelWriterP();
if (TSystem::doesExistFileOrLevel(levelPath))
TSystem::removeFileOrLevel(levelPath);
throw e;
}
}
lw = TLevelWriterP(); // bisogna liberare prima lw di outLevel,
// altrimenti la paletta che lw vuole scrivere e' gia' stata
// loutLeveliberata.
}
return true;
}
//-----------------------------------------------------------------------------
TXshLevel *ToonzScene::loadLevel(const TFilePath &actualPath,
const LevelOptions *levelOptions,
std::wstring levelName,
const std::vector<TFrameId> &fIds) {
LevelType ltype = getLevelType(actualPath);
if (ltype.m_ltype == UNKNOWN_XSHLEVEL) return 0;
TFilePath levelPath = actualPath;
// Ensure the level name is unique
if (QString::fromStdWString(levelName).isEmpty()) {
// if the option is set in the preferences,
// remove the scene numbers("c####_") from the file name
levelName = getLevelNameWithoutSceneNumber(levelPath.getWideName());
}
NameModifier nm(levelName);
levelName = nm.getNext();
while (m_levelSet->hasLevel(levelName)) levelName = nm.getNext();
// Discriminate sound levels
if (ltype.m_ltype == SND_XSHLEVEL) {
TXshSoundLevel *sl = new TXshSoundLevel(levelName);
sl->setType(ltype.m_ltype);
sl->setScene(this);
sl->setPath(codeFilePath(levelPath));
try {
sl->load();
} catch (const std::string &msg) // Intercepting std::string exceptions
{
throw TException(msg);
} // from load, and rethrowing... curious!
m_levelSet->insertLevel(sl);
return sl;
} else {
TXshSimpleLevel *xl = new TXshSimpleLevel(levelName);
xl->setType(ltype.m_ltype);
xl->setScene(this);
if (!convertLevelIfNeeded(levelPath))
return 0; // Conversion failed, bail out
xl->setPath(codeFilePath(levelPath), true);
try {
if (fIds.size() != 0 && !ltype.m_oldLevelFlag)
xl->load(fIds);
else
xl->load();
} catch (const std::string &msg) {
throw TException(msg);
}
if (ltype.m_oldLevelFlag)
xl->setDirtyFlag(true); // Not set on old level formats?
LevelProperties *lp = xl->getProperties();
assert(lp);
if (levelOptions)
lp->options() = *levelOptions;
else {
const Preferences &prefs = *Preferences::instance();
int formatIdx = prefs.matchLevelFormat(
levelPath); // Should I use actualPath here? It's mostly
// irrelevant anyway, it's for old tzp/tzu...
if (formatIdx >= 0)
lp->options() = prefs.levelFormat(formatIdx).m_options;
else {
// Default subsampling values are assigned from scene properties
if (xl->getType() == OVL_XSHLEVEL)
lp->setSubsampling(getProperties()->getFullcolorSubsampling());
else if (xl->getType() == TZP_XSHLEVEL)
lp->setSubsampling(getProperties()->getTlvSubsampling());
}
}
if (lp->getDpiPolicy() == LevelProperties::DP_ImageDpi) {
// We must check whether the image actually has a dpi.
const TPointD &imageDpi = xl->getImageDpi();
if (imageDpi == TPointD() ||
Preferences::instance()->getUnits() == "pixel" ||
Preferences::instance()->isIgnoreImageDpiEnabled()) {
// Change to "Custom Dpi" policy and use camera dpi
TStageObjectId cameraId =
getXsheet()->getStageObjectTree()->getCurrentCameraId();
lp->setDpiPolicy(LevelProperties::DP_CustomDpi);
lp->setDpi(getCurrentCamera()->getDpi());
} else {
// Has dpi alright - assign it to custom dpi, too
lp->setDpi(imageDpi);
}
}
m_levelSet->insertLevel(xl);
return xl;
}
return 0;
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::decodeFilePath(const TFilePath &path) const {
TProject *project = getProject();
bool projectIsEmpty = project->getFolderCount() ? false : true;
TFilePath fp = path;
std::wstring head;
TFilePath tail;
path.split(head, tail);
std::string h;
std::wstring s;
if (head != L"") {
// in case of the project folder aliases
if (head[0] == L'+') {
if (TProjectManager::instance()->isTabModeEnabled()) {
return m_scenePath.getParentDir() +
(m_scenePath.getWideName() + L"_files") + tail;
}
if (TProjectManager::instance()->isTabKidsModeEnabled()) {
return m_scenePath.getParentDir() + m_scenePath.getWideName() + tail;
}
if (projectIsEmpty) {
TFilePath dir = m_scenePath.getParentDir();
if (dir.getName() == "scenes")
return dir.withName(head.substr(1)) + tail;
else
return dir + tail;
}
if (project) {
h = ::to_string(head.substr(1));
TFilePath f = project->getFolder(h);
if (f != TFilePath()) s = f.getWideString();
}
}
// in case of the scene folder alias
else if (head == L"$scenefolder") {
TFilePath dir = m_scenePath.getParentDir();
return dir + tail;
}
}
if (s != L"") {
std::map<std::wstring, std::wstring> table;
// if the scene is untitled and path expansion depends on the scene
// (because the expansion contains $ scenename, $ scenepath, or it uses the
// savepath)
if (m_isUntitled &&
(s.find(L"$scene") != std::wstring::npos ||
project->getUseScenePath(h) ||
fp.getParentDir().getName() == getScenePath().getName())) {
TFilePath parentDir = getScenePath().getParentDir();
fp = parentDir + head.substr(1) + tail;
} else {
TFilePath scenePath = getScenePath();
TFilePath scenePathRoot;
if (project)
scenePathRoot = project->getFolder(TProject::Scenes);
else
scenePathRoot = scenePath.getParentDir();
if (scenePathRoot != TFilePath() && !scenePathRoot.isAbsolute() &&
project)
scenePathRoot = project->getProjectFolder() + scenePathRoot;
if (TSystem::isUNC(scenePath) && !TSystem::isUNC(scenePathRoot))
scenePathRoot = TSystem::toUNC(scenePathRoot);
if (scenePathRoot.isAncestorOf(scenePath))
scenePath = scenePath - scenePathRoot;
table[L"$scenepath"] = scenePath.withType("").getWideString();
table[L"$scenename"] = scenePath.withType("").getWideString();
std::map<std::wstring, std::wstring>::reverse_iterator it;
for (it = table.rbegin(); it != table.rend(); ++it) {
std::wstring keyword = it->first;
int i = 0;
for (;;) {
int j = s.find(keyword, i);
if (j == (int)std::wstring::npos) break;
s.replace(j, keyword.length(), it->second);
i = j;
}
}
fp = TFilePath(s) + tail;
}
}
if (fp != TFilePath() && !fp.isAbsolute() && project)
fp = project->getProjectFolder() + fp;
return fp;
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::codeFilePath(const TFilePath &path) const {
TFilePath fp(path);
TProject *project = getProject();
Preferences::PathAliasPriority priority =
Preferences::instance()->getPathAliasPriority();
if (priority == Preferences::SceneFolderAlias &&
codeFilePathWithSceneFolder(fp)) {
return fp;
}
if (project)
for (int i = 0; i < project->getFolderCount(); i++) {
TFilePath folderName("+" + project->getFolderName(i));
TFilePath folderPath = decodeFilePath(folderName);
if (folderPath.isAncestorOf(fp)) {
fp = folderName + (fp - folderPath);
return fp;
}
}
if (priority == Preferences::ProjectFolderAliases)
codeFilePathWithSceneFolder(fp);
return fp;
}
//-----------------------------------------------------------------------------
// if the path is codable with $scenefolder alias, replace it and return true
bool ToonzScene::codeFilePathWithSceneFolder(TFilePath &path) const {
// if the scene is untitled, then do nothing and return false
if (isUntitled()) return false;
TFilePath sceneFolderPath = m_scenePath.getParentDir();
if (sceneFolderPath.isAncestorOf(path)) {
path = TFilePath("$scenefolder") + (path - sceneFolderPath);
return true;
}
return false;
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::getDefaultLevelPath(int levelType,
std::wstring levelName) const {
TProject *project = getProject();
assert(project);
TFilePath levelPath;
QString scanLevelType;
switch (levelType) {
case TZI_XSHLEVEL:
scanLevelType = Preferences::instance()->getScanLevelType();
levelPath = TFilePath(levelName + L".." + scanLevelType.toStdWString());
break;
case PLI_XSHLEVEL:
levelPath = TFilePath(levelName).withType("pli");
break;
case TZP_XSHLEVEL:
levelPath = TFilePath(levelName).withType("tlv");
break;
case OVL_XSHLEVEL:
levelPath = TFilePath(levelName + L"..tif");
break;
default:
levelPath = TFilePath(levelName + L"..png");
}
if (!isUntitled() && Preferences::instance()->getPathAliasPriority() ==
Preferences::SceneFolderAlias)
return TFilePath("$scenefolder") + levelPath;
std::string folderName = getFolderName(levelType);
if (project->getUseScenePath(folderName))
return TFilePath("+" + folderName) + getSavePath() + levelPath;
else
return TFilePath("+" + folderName) + levelPath;
}
//-----------------------------------------------------------------------------
const std::wstring savePathString(L"$savepath");
//-----------------------------------------------------------------------------
TFilePath ToonzScene::codeSavePath(TFilePath path) const {
if (path == TFilePath()) return path;
TFilePath savePath = getSavePath();
if (savePath == TFilePath()) return path; // non dovrebbe succedere mai
TFilePath filename;
TFilePath originalPath = path;
if (savePath.withoutParentDir() != path.withoutParentDir()) {
TFilePath parentDir = path.getParentDir();
if (parentDir != TFilePath() && !parentDir.isRoot()) {
filename = path.withoutParentDir();
path = parentDir;
} else
return originalPath;
}
TFilePath head;
if (!checkTail(path, savePath, head)) return originalPath;
if (head.getParentDir() != TFilePath() || head == TFilePath() ||
head.getWideString()[0] != L'+')
return originalPath;
std::string folderName = ::to_string(head.getWideString().substr(1));
if (!getProject()->getUseScenePath(folderName)) return originalPath;
return head + savePathString + filename;
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::decodeSavePath(TFilePath path) const {
std::wstring s = path.getWideString();
int i = s.find(savePathString);
if (i != (int)std::wstring::npos) {
TFilePath savePath = getSavePath();
s.replace(i, savePathString.length(), savePath.getWideString());
return TFilePath(s);
}
// in case of the scene folder alias (start with "$scenefolder")
else if (s.find(L"$scenefolder") == 0) {
s.replace(0, 12, m_scenePath.getParentDir().getWideString());
return TFilePath(s);
} else
return path;
}
//-----------------------------------------------------------------------------
bool ToonzScene::isExternPath(const TFilePath &fp) const {
TProject *project = m_project;
assert(project);
for (int i = 0; i < project->getFolderCount(); i++) {
if (project->getFolderName(i) == "scenes") continue;
TFilePath folderPath =
decodeFilePath(TFilePath("+" + project->getFolderName(i)));
if (folderPath.isAncestorOf(fp)) return false;
}
return true;
}
//-----------------------------------------------------------------------------
TCamera *ToonzScene::getCurrentCamera() {
return getXsheet()->getStageObjectTree()->getCurrentCamera();
}
//-----------------------------------------------------------------------------
TCamera *ToonzScene::getCurrentPreviewCamera() {
return getXsheet()->getStageObjectTree()->getCurrentPreviewCamera();
}
//-----------------------------------------------------------------------------
TContentHistory *ToonzScene::getContentHistory(bool createIfNeeded) {
if (!m_contentHistory && createIfNeeded)
m_contentHistory = new TContentHistory(false);
return m_contentHistory;
}
//-----------------------------------------------------------------------------
void ToonzScene::getSoundColumns(std::vector<TXshSoundColumn *> &columns) {
ToonzScene *scene = this;
std::set<TXsheet *> visited, toVisit;
TXsheet *xsh = scene->getChildStack()->getTopXsheet();
visited.insert(xsh);
toVisit.insert(xsh);
while (!toVisit.empty()) {
xsh = *toVisit.begin();
toVisit.erase(xsh);
for (int i = 0; i < xsh->getColumnCount(); i++) {
TXshColumn *column = xsh->getColumn(i);
if (!column) continue;
if (TXshSoundColumn *sc = column->getSoundColumn())
columns.push_back(sc);
else if (TXshCellColumn *cc = column->getCellColumn()) {
int r0 = 0, r1 = -1;
cc->getRange(r0, r1);
if (!cc->isEmpty() && r0 <= r1) {
for (int r = r0; r <= r1; r++) {
TXshCell cell = cc->getCell(r);
if (cell.m_level && cell.m_level->getChildLevel()) {
TXsheet *subxsh = cell.m_level->getChildLevel()->getXsheet();
if (visited.find(subxsh) == visited.end()) {
visited.insert(subxsh);
toVisit.insert(subxsh);
}
}
}
}
}
}
}
}
//-----------------------------------------------------------------------------
void ToonzScene::updateSoundColumnFrameRate() {
std::vector<TXshSoundColumn *> soundColumns;
getSoundColumns(soundColumns);
TSceneProperties *properties = getProperties();
if (!properties) return;
TOutputProperties *outputProperties = properties->getOutputProperties();
if (!outputProperties) return;
double frameRate = outputProperties->getFrameRate();
int i;
for (i = 0; i < (int)soundColumns.size(); i++)
soundColumns[i]->updateFrameRate(frameRate);
}
//-----------------------------------------------------------------------------
TFilePath ToonzScene::getIconPath(const TFilePath &scenePath) {
return scenePath.getParentDir() + "sceneIcons" +
(scenePath.getWideName() + L" .png");
}
//-----------------------------------------------------------------------------
// se la scena sta in +scenes/pippo.tnz => pippo
// se la scena sta in +scenes/pluto/pippo.tnz => pluto/pippo
// se la scena e' untitledxxx.tnz => untitledxxx
TFilePath ToonzScene::getSavePath() const {
std::string sceneName = getScenePath().getName();
if (isUntitled()) return TFilePath(sceneName);
TFilePath sceneRoot = decodeFilePath(TFilePath("+" + TProject::Scenes));
TFilePath scenePath = getScenePath().withType("");
TFilePath savePath(sceneName);
if (sceneRoot.isAncestorOf(scenePath)) savePath = scenePath - sceneRoot;
return savePath;
}
//---------------------------------------------------------------------------
double ToonzScene::shiftCameraX(double val) {
TStageObjectTree *tree = getXsheet()->getStageObjectTree();
TStageObject *stageObject = tree->getStageObject(tree->getCurrentCameraId());
TPointD ret = stageObject->getOffset();
stageObject->setOffset(TPointD(ret.x + val, ret.y));
return ret.x;
}
//----------------------------------------------------------------------------
// if the option is set in the preferences,
// remove the scene numbers("c####_") from the file name
std::wstring ToonzScene::getLevelNameWithoutSceneNumber(std::wstring orgName) {
if (!Preferences::instance()->isRemoveSceneNumberFromLoadedLevelNameEnabled())
return orgName;
QString orgNameQstr = QString::fromStdWString(orgName);
// do nothing if the file name has less than 7 letters
if (orgNameQstr.size() <= 6) return orgName;
QString sceneName = QString::fromStdWString(getSceneName()).left(5);
// check if the first 5 letters of the level name is the same as the scene
// name.
// note that we must consider following both cases; "c0001_hogehoge.tif" and
// "c0001A_####.tif"
if (!orgNameQstr.startsWith(sceneName)) return orgName;
if (!orgNameQstr.contains("_")) return orgName;
return orgNameQstr.right(orgNameQstr.size() - orgNameQstr.indexOf("_") - 1)
.toStdWString();
}