// TnzCore includes
#include "tstream.h"
#include "timageinfo.h"
#include "tmeshimage.h"
#include "tiio_mesh.h"
// TODO: Eccezioni. Vedi come funziona in toonzscene.cpp
//********************************************************************************
// TImageWriterMesh definition
//********************************************************************************
class TImageWriterMesh : public TImageWriter {
TFrameId m_fid; //!< The frame id
public:
TImageWriterMesh(const TFilePath &fp, const TFrameId &frameId);
~TImageWriterMesh() {}
public:
void save(const TImageP &);
private:
TImageWriterMesh(const TImageWriterMesh &);
TImageWriterMesh &operator=(const TImageWriterMesh &src);
};
//--------------------------------------------------------------------------
TImageWriterMesh::TImageWriterMesh(const TFilePath &fp, const TFrameId &frameId)
: TImageWriter(fp), m_fid(frameId) {}
//--------------------------------------------------------------------------
void TImageWriterMesh::save(const TImageP &img) {
TFilePath imagePath(this->m_path.withFrame(m_fid));
TOStream ostream(imagePath, true); // Use compression
TMeshImageP mi = img;
// Save Header
ostream.openChild("header");
{
// Save version
ostream.openChild("version");
ostream << 1 << 19;
ostream.closeChild();
// Save dpi
ostream.openChild("dpi");
double dpiX, dpiY;
mi->getDpi(dpiX, dpiY);
ostream << dpiX << dpiY;
ostream.closeChild();
}
ostream.closeChild();
// Save meshes
const std::vector<TTextureMeshP> &meshes = mi->meshes();
int m, mCount = meshes.size();
for (m = 0; m < mCount; ++m) {
ostream.openChild("mesh");
ostream << *meshes[m];
ostream.closeChild();
}
}
//********************************************************************************
// TImageReaderMesh definition
//********************************************************************************
class TImageReaderMesh : public TImageReader {
TFrameId m_fid; //<! Current frame id
mutable TImageInfo m_info; //!< The image's infos
public:
TImageReaderMesh(const TFilePath &fp, const TFrameId &frameId);
~TImageReaderMesh() {}
const TImageInfo *getImageInfo() const;
TImageP load();
private:
//! Reference to level reader
TLevelReaderMesh *m_lrp;
private:
void readHeader(TIStream &is) const;
// not implemented
TImageReaderMesh(const TImageReaderMesh &);
TImageReaderMesh &operator=(const TImageReaderMesh &src);
};
//--------------------------------------------------------------------------
TImageReaderMesh::TImageReaderMesh(const TFilePath &fp, const TFrameId &frameId)
: TImageReader(fp), m_fid(frameId) {}
//--------------------------------------------------------------------------
const TImageInfo *TImageReaderMesh::getImageInfo() const {
if (!m_info.m_valid) {
// Load info from file
TFilePath imagePath(this->m_path.withFrame(m_fid));
TIStream is(imagePath);
readHeader(is);
}
return &m_info;
}
//--------------------------------------------------------------------------
void TImageReaderMesh::readHeader(TIStream &is) const {
std::string tagName;
// Open header tag
is.openChild(tagName);
assert(tagName == "header");
{
// Read header entries
while (is.openChild(tagName)) {
if (tagName == "version") {
int major, minor;
is >> major >> minor;
is.setVersion(VersionNumber(major, minor));
is.closeChild();
} else if (tagName == "dpi") {
is >> m_info.m_dpix >> m_info.m_dpiy;
assert(m_info.m_dpix > 0.0 && m_info.m_dpiy > 0.0);
is.closeChild();
} else
is.skipCurrentTag();
}
}
is.closeChild();
m_info.m_valid = true;
}
//--------------------------------------------------------------------------
TImageP TImageReaderMesh::load() {
TMeshImageP mi(new TMeshImage);
TFilePath imagePath(this->m_path.withFrame(m_fid));
TIStream is(imagePath);
readHeader(is);
mi->setDpi(m_info.m_dpix, m_info.m_dpiy);
// Meshes
std::vector<TTextureMeshP> &meshes = mi->meshes();
std::string tagName;
while (is.openChild(tagName)) {
if (tagName == "mesh") {
meshes.push_back(new TTextureMesh);
is >> *meshes.back();
is.closeChild();
} else
is.skipCurrentTag();
}
return mi;
}
//********************************************************************************
// TLevelWriterMesh implementation
//********************************************************************************
TLevelWriterMesh::TLevelWriterMesh(const TFilePath &path, TPropertyGroup *winfo)
: TLevelWriter(path, winfo) {}
//--------------------------------------------------------------------------
TLevelWriterMesh::~TLevelWriterMesh() {}
//--------------------------------------------------------------------------
TImageWriterP TLevelWriterMesh::getFrameWriter(TFrameId fid) {
return new TImageWriterMesh(this->m_path, fid);
}
//********************************************************************************
// TLevelReaderMesh implementation
//********************************************************************************
TLevelReaderMesh::TLevelReaderMesh(const TFilePath &path)
: TLevelReader(path) {}
//--------------------------------------------------------------------------
TLevelReaderMesh::~TLevelReaderMesh() {}
//--------------------------------------------------------------------------
TImageReaderP TLevelReaderMesh::getFrameReader(TFrameId fid) {
return new TImageReaderMesh(this->m_path, fid);
}