#include "iwa_adjustexposurefx.h"
#include "tfxparam.h"
/*------------------------------------------------------------
ソース画像を0〜1に正規化してホストメモリに読み込む
------------------------------------------------------------*/
template <typename RASTER, typename PIXEL>
void Iwa_AdjustExposureFx::setSourceRaster(const RASTER srcRas,
float4 *dstMem,
TDimensionI dim)
{
float4 *chann_p = dstMem;
for (int j = 0; j < dim.ly; j++) {
PIXEL *pix = srcRas->pixels(j);
for (int i = 0; i < dim.lx; i++) {
(*chann_p).x = (float)pix->r / (float)PIXEL::maxChannelValue;
(*chann_p).y = (float)pix->g / (float)PIXEL::maxChannelValue;
(*chann_p).z = (float)pix->b / (float)PIXEL::maxChannelValue;
(*chann_p).w = (float)pix->m / (float)PIXEL::maxChannelValue;
pix++;
chann_p++;
}
}
}
/*------------------------------------------------------------
出力結果をChannel値に変換してタイルに格納
------------------------------------------------------------*/
template <typename RASTER, typename PIXEL>
void Iwa_AdjustExposureFx::setOutputRaster(float4 *srcMem,
const RASTER dstRas,
TDimensionI dim)
{
float4 *chan_p = srcMem;
for (int j = 0; j < dim.ly; j++) {
PIXEL *pix = dstRas->pixels(j);
for (int i = 0; i < dim.lx; i++) {
float val;
val = (*chan_p).x * (float)PIXEL::maxChannelValue + 0.5f;
pix->r = (typename PIXEL::Channel)((val > (float)PIXEL::maxChannelValue) ? (float)PIXEL::maxChannelValue : val);
val = (*chan_p).y * (float)PIXEL::maxChannelValue + 0.5f;
pix->g = (typename PIXEL::Channel)((val > (float)PIXEL::maxChannelValue) ? (float)PIXEL::maxChannelValue : val);
val = (*chan_p).z * (float)PIXEL::maxChannelValue + 0.5f;
pix->b = (typename PIXEL::Channel)((val > (float)PIXEL::maxChannelValue) ? (float)PIXEL::maxChannelValue : val);
val = (*chan_p).w * (float)PIXEL::maxChannelValue + 0.5f;
pix->m = (typename PIXEL::Channel)((val > (float)PIXEL::maxChannelValue) ? (float)PIXEL::maxChannelValue : val);
pix++;
chan_p++;
}
}
}
//------------------------------------------------
Iwa_AdjustExposureFx::Iwa_AdjustExposureFx()
: m_hardness(3.3), m_scale(0.0), m_offset(0.0)
{
addInputPort("Source", m_source);
bindParam(this, "hardness", m_hardness, false);
bindParam(this, "scale", m_scale, false);
bindParam(this, "offset", m_offset, false);
m_hardness->setValueRange(0.05, 20.0);
m_scale->setValueRange(-10.0, 10.0);
m_offset->setValueRange(-0.5, 0.5);
}
//------------------------------------------------
void Iwa_AdjustExposureFx::doCompute(TTile &tile,
double frame,
const TRenderSettings &settings)
{
/*- Sourceが無ければreturn -*/
if (!m_source.isConnected()) {
tile.getRaster()->clear();
return;
}
m_source->compute(tile, frame, settings);
float4 *tile_host;
TDimensionI dim(tile.getRaster()->getSize());
/*- ホストメモリ確保 -*/
TRasterGR8P tile_host_ras(sizeof(float4) * dim.lx, dim.ly);
tile_host_ras->lock();
tile_host = (float4 *)tile_host_ras->getRawData();
TRaster32P ras32 = tile.getRaster();
TRaster64P ras64 = tile.getRaster();
if (ras32)
setSourceRaster<TRaster32P, TPixel32>(ras32, tile_host, dim);
else if (ras64)
setSourceRaster<TRaster64P, TPixel64>(ras64, tile_host, dim);
doCompute_CPU(tile, frame, settings, dim, tile_host);
/*- 出力結果をチャンネル値に変換 -*/
tile.getRaster()->clear();
if (ras32)
setOutputRaster<TRaster32P, TPixel32>(tile_host, ras32, dim);
else if (ras64)
setOutputRaster<TRaster64P, TPixel64>(tile_host, ras64, dim);
tile_host_ras->unlock();
}
//------------------------------------------------
void Iwa_AdjustExposureFx::doCompute_CPU(TTile &tile,
double frame,
const TRenderSettings &settings,
TDimensionI &dim,
float4 *tile_host)
{
float hardness = (float)m_hardness->getValue(frame);
float scale = (float)m_scale->getValue(frame);
float offset = (float)m_offset->getValue(frame);
float exposureOffset = (powf(10.0f, (float)(abs(offset) / hardness)) - 1.0f) * ((offset < 0.0f) ? -1.0f : 1.0f);
float4 *pix = tile_host;
int size = dim.lx * dim.ly;
for (int i = 0; i < size; i++, pix++) {
/*- RGB->Exposure -*/
pix->x = powf(10, (pix->x - 0.5f) * hardness);
pix->y = powf(10, (pix->y - 0.5f) * hardness);
pix->z = powf(10, (pix->z - 0.5f) * hardness);
/*- スケール -*/
pix->x *= powf(10, scale);
pix->y *= powf(10, scale);
pix->z *= powf(10, scale);
/*- オフセット -*/
pix->x += exposureOffset;
pix->y += exposureOffset;
pix->z += exposureOffset;
/*- Exposure->RGB -*/
pix->x = log10f(pix->x) / hardness + 0.5f;
pix->y = log10f(pix->y) / hardness + 0.5f;
pix->z = log10f(pix->z) / hardness + 0.5f;
/*- クランプ -*/
pix->x = (pix->x > 1.0f) ? 1.0f : ((pix->x < 0.0f) ? 0.0f : pix->x);
pix->y = (pix->y > 1.0f) ? 1.0f : ((pix->y < 0.0f) ? 0.0f : pix->y);
pix->z = (pix->z > 1.0f) ? 1.0f : ((pix->z < 0.0f) ? 0.0f : pix->z);
}
}
//------------------------------------------------
bool Iwa_AdjustExposureFx::doGetBBox(double frame,
TRectD &bBox,
const TRenderSettings &info)
{
if (m_source.isConnected()) {
bool ret = m_source->doGetBBox(frame, bBox, info);
return ret;
} else {
bBox = TRectD();
return false;
}
}
//------------------------------------------------
bool Iwa_AdjustExposureFx::canHandle(const TRenderSettings &info,
double frame)
{
return true;
}
FX_PLUGIN_IDENTIFIER(Iwa_AdjustExposureFx, "iwa_AdjustExposureFx")