#pragma once
#ifndef CORNERDEFORMATION_H
#define CORNERDEFORMATION_H
/**
* @author Fabrizio Morciano <fabrizio.morciano@gmail.com>
*/
#include "tcommon.h"
//#include "tgeometry.h"
//#include "ext/TriParam.h"
#include "ext/StrokeDeformationImpl.h"
#include <vector>
#undef DVAPI
#undef DVVAR
#ifdef TNZEXT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
namespace ToonzExt {
class DVAPI CornerDeformation : public StrokeDeformationImpl {
CornerDeformation();
public:
virtual ~CornerDeformation();
bool check_(const ContextStatus *status);
bool findExtremes_(const ContextStatus *, Interval &);
double findActionLength();
virtual void draw(Designer *);
static CornerDeformation *instance();
};
}
#endif /* CORNERDEFORMATION_H */
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------