#include "stdfx.h"
#include "tfxparam.h"
#include "ttzpimagefx.h"
#include "timage_io.h"
//=============================================================================
class TileFx : public TStandardRasterFx {
FX_PLUGIN_DECLARATION(TileFx)
enum tilingMode { eTile = 1, eTileHorizontally = 2, eTileVertically = 3 };
TRasterFxPort m_input;
TIntEnumParamP m_mode;
TBoolParamP m_xMirror;
TBoolParamP m_yMirror;
TDoubleParamP m_margin;
public:
TileFx();
~TileFx();
bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info);
bool canHandle(const TRenderSettings &info, double frame);
void doCompute(TTile &tile, double frame, const TRenderSettings &ri);
int getMemoryRequirement(const TRectD &rect, double frame,
const TRenderSettings &info);
void transform(double frame, int port, const TRectD &rectOnOutput,
const TRenderSettings &infoOnOutput, TRectD &rectOnInput,
TRenderSettings &infoOnInput);
private:
void makeTile(const TTile &inputTile, const TTile &tile) const;
};
//------------------------------------------------------------------------------
TileFx::TileFx()
: m_mode(new TIntEnumParam(eTile, "Tile"))
, m_xMirror(false)
, m_yMirror(false)
, m_margin(-1.0) {
m_margin->setMeasureName("fxLength");
addInputPort("Source", m_input);
bindParam(this, "mode", m_mode);
bindParam(this, "xMirror", m_xMirror);
bindParam(this, "yMirror", m_yMirror);
bindParam(this, "margin", m_margin);
m_mode->addItem(eTileHorizontally, "Tile Horizontally");
m_mode->addItem(eTileVertically, "Tile Vertically");
}
//------------------------------------------------------------------------------
TileFx::~TileFx() {}
//------------------------------------------------------------------------------
bool TileFx::canHandle(const TRenderSettings &info, double frame) {
// Currently, only affines which transform the X and Y axis into themselves
// may
// be handled by this fx...
return (fabs(info.m_affine.a12) < 0.0001 &&
fabs(info.m_affine.a21) < 0.0001) ||
(fabs(info.m_affine.a11) < 0.0001 && fabs(info.m_affine.a22) < 0.0001);
}
//------------------------------------------------------------------------------
bool TileFx::doGetBBox(double frame, TRectD &bBox,
const TRenderSettings &info) {
if (m_input.isConnected()) {
bBox = TConsts::infiniteRectD;
return true;
} else {
bBox = TRectD();
return false;
}
}
//------------------------------------------------------------------------------
void TileFx::transform(double frame, int port, const TRectD &rectOnOutput,
const TRenderSettings &infoOnOutput, TRectD &rectOnInput,
TRenderSettings &infoOnInput) {
infoOnInput = infoOnOutput;
TRectD inputBox;
m_input->getBBox(frame, inputBox, infoOnOutput);
double scale = sqrt(fabs(infoOnOutput.m_affine.det()));
int margin = m_margin->getValue(frame) * scale;
inputBox = inputBox.enlarge(margin);
if (inputBox.isEmpty()) {
rectOnInput.empty();
return;
}
if (inputBox == TConsts::infiniteRectD) {
infoOnInput = infoOnOutput;
return;
}
TDimensionD size(0, 0);
size.lx = tceil(inputBox.getLx());
size.ly = tceil(inputBox.getLy());
rectOnInput = TRectD(inputBox.getP00(), size);
}
//------------------------------------------------------------------------------
int TileFx::getMemoryRequirement(const TRectD &rect, double frame,
const TRenderSettings &info) {
TRectD inputBox;
m_input->getBBox(frame, inputBox, info);
double scale = sqrt(fabs(info.m_affine.det()));
int margin = m_margin->getValue(frame) * scale;
inputBox = inputBox.enlarge(margin);
return TRasterFx::memorySize(inputBox, info.m_bpp);
}
//------------------------------------------------------------------------------
void TileFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri) {
if (!m_input.isConnected()) return;
TRectD inputBox;
m_input->getBBox(frame, inputBox, ri);
double scale = sqrt(fabs(ri.m_affine.det()));
int margin = m_margin->getValue(frame) * scale;
inputBox = inputBox.enlarge(margin);
if (inputBox.isEmpty()) return;
if (inputBox == TConsts::infiniteRectD) {
m_input->compute(tile, frame, ri);
return;
}
TDimension size(0, 0);
size.lx = tceil(inputBox.getLx());
size.ly = tceil(inputBox.getLy());
TTile inputTile;
m_input->allocateAndCompute(inputTile, inputBox.getP00(), size,
tile.getRaster(), frame, ri);
makeTile(inputTile, tile);
}
//------------------------------------------------------------------------------
//! Make the tile of the image contained in \b inputTile in \b tile
/*
*/
void TileFx::makeTile(const TTile &inputTile, const TTile &tile) const {
// Build the mirroring pattern. It obviously repeats itself out of 2x2 tile
// blocks.
std::map<std::pair<bool, bool>, TRasterP> mirrorRaster;
mirrorRaster[std::pair<bool, bool>(false, false)] = inputTile.getRaster();
mirrorRaster[std::pair<bool, bool>(false, true)] =
inputTile.getRaster()->clone();
mirrorRaster[std::pair<bool, bool>(false, true)]->yMirror();
mirrorRaster[std::pair<bool, bool>(true, false)] =
inputTile.getRaster()->clone();
mirrorRaster[std::pair<bool, bool>(true, false)]->xMirror();
mirrorRaster[std::pair<bool, bool>(true, true)] =
mirrorRaster[std::pair<bool, bool>(true, false)]->clone();
mirrorRaster[std::pair<bool, bool>(true, true)]->yMirror();
TPoint animatedPos = convert(inputTile.m_pos - tile.m_pos);
TDimension inSize = inputTile.getRaster()->getSize();
TDimension outSize = tile.getRaster()->getSize();
bool mirrorX = false, mirrorY = false;
int mode = m_mode->getValue();
bool tileOrizontally = mode == 1 || mode == 2;
bool tileVertically = mode == 1 || mode == 3;
// Reach the lower left tiling position
while (animatedPos.x > 0 && tileOrizontally) {
animatedPos.x -= inSize.lx;
mirrorX = !mirrorX;
}
while (animatedPos.x + inSize.lx < 0 && tileOrizontally) {
animatedPos.x += inSize.lx;
mirrorX = !mirrorX;
}
while (animatedPos.y > 0 && tileVertically) {
animatedPos.y -= inSize.ly;
mirrorY = !mirrorY;
}
while (animatedPos.y + inSize.ly < 0 && tileVertically) {
animatedPos.y += inSize.ly;
mirrorY = !mirrorY;
}
bool doMirroX = mirrorX, doMirroY = mirrorY;
// Write the tiling blocks.
tile.getRaster()->lock();
inputTile.getRaster()->lock();
TPoint startTilingPos = animatedPos;
do {
do {
std::pair<bool, bool> doMirror(doMirroX && m_xMirror->getValue(),
doMirroY && m_yMirror->getValue());
tile.getRaster()->copy(mirrorRaster[doMirror], startTilingPos);
startTilingPos.x += inSize.lx;
doMirroX = !doMirroX;
} while (startTilingPos.x < outSize.lx && tileOrizontally);
startTilingPos.y += inSize.ly;
startTilingPos.x = animatedPos.x;
doMirroY = !doMirroY;
doMirroX = mirrorX;
} while (startTilingPos.y < outSize.ly && tileVertically);
inputTile.getRaster()->unlock();
tile.getRaster()->unlock();
}
//------------------------------------------------------------------------------
FX_PLUGIN_IDENTIFIER(TileFx, "tileFx");