#include <cmath> // pow(-)
#include <stdexcept> // std::domain_error(-)
#include <limits> // std::numeric_limits
#include <vector>
#include <cassert>
#include "igs_ifx_common.h" /* igs::image::rgba */
#include "igs_levels.h"
#include "tutil.h" // areAlmostEqual
//------------------------------------------------------------
namespace {
void levels_(double &val // 0...1
,
const double in_min // 0...1
,
const double in_max // 0...1
,
const double gamma // 0.1 ... 10.0
,
const double out_min // 0...1
,
const double out_max // 0...1
,
const bool clamp_sw) {
/* 1 入力範囲を正規化 */
val = (in_max == in_min) ? in_max : (val - in_min) / (in_max - in_min);
/* 2 (出力範囲に)clamp */
if (clamp_sw || !areAlmostEqual(out_max, 1.)) {
val = (val < 0.0) ? 0.0 : ((1.0 < val) ? 1.0 : val);
} else {
val = (val < 0.0) ? 0.0 : val;
}
/* 3 正規化の範囲でgamma変換 */
if ((1.0 != gamma) && (0.0 != gamma)) {
if ((0.0 < val) && (val < 1.0)) {
val = pow(val, 1.0 / gamma);
}
// ガンマ補正の線を直線で延長する
else if (val > 1.0) {
val = 1. + (val - 1.) / gamma;
}
}
/* 4 正規化範囲を出力範囲に */
val = out_min + val * (out_max - out_min);
/* 5 clamp */
if (clamp_sw)
val = (val < 0.0) ? 0.0 : ((1.0 < val) ? 1.0 : val);
else
val = (val < 0.0) ? 0.0 : val;
}
double refchk_(const int src, const int tgt, const double refv) {
return (src < tgt) ? (tgt - src + 0.999999) * refv + src
: (src - tgt + 0.999999) * (1.0 - refv) + tgt;
}
float refchk_(const float src, const float tgt, const double refv) {
return tgt * refv + src * (1. - refv);
}
//------------------------------------------------------------
/*
std::vector< std::vector<T> > &tables
とするとvc2005mdで他プログラムとのリンク時、
allocatorの2重定義でエラーとなる。
std::vector< std::vector<int> >&tables
ならOK
2009-01-27
*/
template <class IT, class RT>
void change_(IT *image_array, const int height, const int width,
const int channels
,
const RT *ref /* 求める画像(out)と同じ高さ、幅、チャンネル数 */
,
const int ref_mode // R,G,B,A,luminance
,
const double r_in_min, const double r_in_max // 0...1
,
const double g_in_min, const double g_in_max // 0...1
,
const double b_in_min, const double b_in_max // 0...1
,
const double a_in_min, const double a_in_max // 0...1
,
const double r_gamma // 0.1 ... 10.0
,
const double g_gamma // 0.1 ... 10.0
,
const double b_gamma // 0.1 ... 10.0
,
const double a_gamma // 0.1 ... 10.0
,
const double r_out_min, const double r_out_max // 0...1
,
const double g_out_min, const double g_out_max // 0...1
,
const double b_out_min, const double b_out_max // 0...1
,
const double a_out_min, const double a_out_max // 0...1
,
const bool clamp_sw, const bool alpha_sw,
const bool add_blend_sw) {
/* 1 最大値、最小値から変換テーブルを求める */
std::vector<std::vector<int>> tables;
const unsigned int val_max = std::numeric_limits<IT>::max();
const double div_val = static_cast<double>(val_max);
const double mul_val = div_val + 0.999999;
{
using namespace igs::image::rgba;
tables.resize(siz);
tables[red].resize(val_max + 1);
tables[gre].resize(val_max + 1);
tables[blu].resize(val_max + 1);
tables[alp].resize(val_max + 1);
for (unsigned int yy = 0; yy <= val_max; ++yy) {
double rr, gg, bb, aa;
rr = gg = bb = aa = yy / div_val;
levels_(rr, r_in_min, r_in_max, r_gamma, r_out_min, r_out_max, clamp_sw);
levels_(gg, g_in_min, g_in_max, g_gamma, g_out_min, g_out_max, clamp_sw);
levels_(bb, b_in_min, b_in_max, b_gamma, b_out_min, b_out_max, clamp_sw);
levels_(aa, a_in_min, a_in_max, a_gamma, a_out_min, a_out_max, clamp_sw);
/* 0〜1.0 --> 0〜mul_maxスケール変換し、整数値化 */
tables[red][yy] = static_cast<int>(rr * mul_val);
tables[gre][yy] = static_cast<int>(gg * mul_val);
tables[blu][yy] = static_cast<int>(bb * mul_val);
tables[alp][yy] = static_cast<int>(aa * mul_val);
}
}
/* 2 変換テーブルを使ってlevel変換する */
const int pixsize = height * width;
const int r_max = std::numeric_limits<RT>::max();
if (igs::image::rgba::siz == channels) {
using namespace igs::image::rgba;
for (int ii = 0; ii < pixsize; ++ii, image_array += channels) {
/* 変化量初期値 */
double refv = 1.0;
/* 参照画像あればピクセル単位の画像変化量を得る */
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
ref += channels; /* continue;の前に行うこと */
}
/* AlphaのLevel処理した値をrefvの変化量比で加える */
if (alpha_sw) {
image_array[alp] =
static_cast<IT>(refchk_(static_cast<int>(image_array[alp]),
tables[alp][image_array[alp]], refv));
}
/* 加算合成で、Alpha値ゼロならRGB値を計算する必要はない */
if (add_blend_sw && (0 == image_array[alp])) {
continue;
}
/* 加算合成でなくAlpha合成の時は、Alpha値がゼロでも
RGB値は存在する(してもよい)の計算する */
/* 加算合成で、その値がMaxでなければ変化量に乗算 */
if (add_blend_sw && (image_array[alp] < val_max)) {
refv *= static_cast<double>(image_array[alp]) / div_val;
}
/* RGBのLevel処理した値をrefvの変化量比で加える */
image_array[red] =
static_cast<IT>(refchk_(static_cast<int>(image_array[red]),
tables[red][image_array[red]], refv));
image_array[gre] =
static_cast<IT>(refchk_(static_cast<int>(image_array[gre]),
tables[gre][image_array[gre]], refv));
image_array[blu] =
static_cast<IT>(refchk_(static_cast<int>(image_array[blu]),
tables[blu][image_array[blu]], refv));
}
} else if (igs::image::rgb::siz == channels) {
using namespace igs::image::rgb;
for (int ii = 0; ii < pixsize; ++ii, image_array += channels) {
double refv = 1.0;
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
ref += channels;
}
/* RGBのLevel処理した値をrefvの変化量比で加える */
image_array[red] =
static_cast<IT>(refchk_(static_cast<int>(image_array[red]),
tables[red][image_array[red]], refv));
image_array[gre] =
static_cast<IT>(refchk_(static_cast<int>(image_array[gre]),
tables[gre][image_array[gre]], refv));
image_array[blu] =
static_cast<IT>(refchk_(static_cast<int>(image_array[blu]),
tables[blu][image_array[blu]], refv));
}
} else if (1 == channels) { /* grayscale */
for (int ii = 0; ii < pixsize; ++ii, ++image_array) {
double refv = 1.0;
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
ref += channels;
}
image_array[0] = static_cast<IT>(refchk_(
static_cast<int>(image_array[0]), tables[0][image_array[0]], refv));
}
}
/* 1 変換テーブルのメモリ解放 */
tables.clear();
}
template <>
void change_(float *image_array, const int height, const int width,
const int channels,
const float *ref, /* 求める画像(out)と同じ高さ、幅、チャンネル数 */
const int ref_mode, // R,G,B,A,luminance
const double r_in_min, const double r_in_max, // 0...1
const double g_in_min, const double g_in_max, // 0...1
const double b_in_min, const double b_in_max, // 0...1
const double a_in_min, const double a_in_max, // 0...1
const double r_gamma, // 0.1 ... 10.0
const double g_gamma, // 0.1 ... 10.0
const double b_gamma, // 0.1 ... 10.0
const double a_gamma, // 0.1 ... 10.0
const double r_out_min, const double r_out_max, // 0...1
const double g_out_min, const double g_out_max, // 0...1
const double b_out_min, const double b_out_max, // 0...1
const double a_out_min, const double a_out_max, // 0...1
const bool clamp_sw, const bool alpha_sw,
const bool add_blend_sw) {
/* 1 最大値、最小値から変換テーブルを求める */
std::vector<std::vector<float>> tables;
const unsigned int table_size =
std::numeric_limits<unsigned short>::max() + 1;
const double div_val = static_cast<double>(table_size - 1);
// const double mul_val = div_val + 0.999999;
{
using namespace igs::image::rgba;
tables.resize(siz);
tables[red].resize(table_size);
tables[gre].resize(table_size);
tables[blu].resize(table_size);
tables[alp].resize(table_size);
for (unsigned int yy = 0; yy < table_size; ++yy) {
double rr, gg, bb, aa;
rr = gg = bb = aa = yy / div_val;
levels_(rr, r_in_min, r_in_max, r_gamma, r_out_min, r_out_max,
false); // クランプしない
levels_(gg, g_in_min, g_in_max, g_gamma, g_out_min, g_out_max,
false); // クランプしない
levels_(bb, b_in_min, b_in_max, b_gamma, b_out_min, b_out_max,
false); // クランプしない
levels_(aa, a_in_min, a_in_max, a_gamma, a_out_min, a_out_max, clamp_sw);
/* 0〜1.0 --> 0〜mul_maxスケール変換し、整数値化 */
tables[red][yy] = static_cast<float>(rr);
tables[gre][yy] = static_cast<float>(gg);
tables[blu][yy] = static_cast<float>(bb);
tables[alp][yy] = static_cast<float>(aa);
}
}
// テーブル値を返すラムダ式。Inが1より大きい場合はmaxの線を直線で延長
auto getTableVal = [&](int channel, float in) {
if (in <= 0.f) { // 先頭の値を返す
return tables[channel][0];
} else if (in <=
1.f) { // テーブル範囲に収まっている場合、前後の値で線形補間
int index = static_cast<int>(std::floor(in * div_val));
float ratio = in * div_val - static_cast<float>(index);
if (areAlmostEqual(ratio, 0.)) return tables[channel][index];
return tables[channel][index] * (1.f - ratio) +
tables[channel][index + 1] * ratio;
}
// inが1より大きい場合
// 傾き
float dv =
(tables[channel][table_size - 1] - tables[channel][table_size - 2]) *
div_val;
return tables[channel][table_size - 1] + dv * (in - 1.f);
};
/* 2 変換テーブルを使ってlevel変換する */
const int pixsize = height * width;
if (igs::image::rgba::siz == channels) {
using namespace igs::image::rgba;
for (int ii = 0; ii < pixsize; ++ii, image_array += channels) {
/* 変化量初期値 */
double refv = 1.0;
/* 参照画像あればピクセル単位の画像変化量を得る */
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, 1.0, ref_mode);
// clamp 0. to 1. in case the reference is more than 1
refv = std::min(1., std::max(0., refv));
ref += channels; /* continue;の前に行うこと */
}
/* AlphaのLevel処理した値をrefvの変化量比で加える */
if (alpha_sw) {
image_array[alp] =
refchk_(image_array[alp], getTableVal(alp, image_array[alp]), refv);
}
/* 加算合成で、Alpha値ゼロならRGB値を計算する必要はない */
if (add_blend_sw && areAlmostEqual(image_array[alp], 0.)) {
continue;
}
/* 加算合成でなくAlpha合成の時は、Alpha値がゼロでも
RGB値は存在する(してもよい)の計算する */
/* 加算合成で、その値がMaxでなければ変化量に乗算 */
if (add_blend_sw && (image_array[alp] < 1.f)) {
refv *= static_cast<double>(image_array[alp]);
}
/* RGBのLevel処理した値をrefvの変化量比で加える */
image_array[red] =
refchk_(image_array[red], getTableVal(red, image_array[red]), refv);
image_array[gre] =
refchk_(image_array[gre], getTableVal(gre, image_array[gre]), refv);
image_array[blu] =
refchk_(image_array[blu], getTableVal(blu, image_array[blu]), refv);
}
} else if (igs::image::rgb::siz == channels) {
using namespace igs::image::rgb;
for (int ii = 0; ii < pixsize; ++ii, image_array += channels) {
double refv = 1.0;
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, 1.0, ref_mode);
ref += channels;
}
/* RGBのLevel処理した値をrefvの変化量比で加える */
image_array[red] =
refchk_(image_array[red], getTableVal(red, image_array[red]), refv);
image_array[gre] =
refchk_(image_array[gre], getTableVal(gre, image_array[gre]), refv);
image_array[blu] =
refchk_(image_array[blu], getTableVal(blu, image_array[blu]), refv);
}
} else if (1 == channels) { /* grayscale */
for (int ii = 0; ii < pixsize; ++ii, ++image_array) {
double refv = 1.0;
if (ref != 0) {
refv *= igs::color::ref_value(ref, channels, 1.0, ref_mode);
ref += channels;
}
image_array[0] =
refchk_(image_array[0], getTableVal(0, image_array[0]), refv);
}
}
/* 1 変換テーブルのメモリ解放 */
tables.clear();
}
} // namespace
//------------------------------------------------------------
void igs::levels::change(
unsigned char *image_array, const int height, const int width,
const int channels, const int bits
,
const unsigned char *ref /* 求める画像と同じ高、幅、ch数 */
,
const int ref_bits /* refがゼロのときはここもゼロ */
,
const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */
,
const double r_in_min, const double r_in_max // 0...1
,
const double g_in_min, const double g_in_max // 0...1
,
const double b_in_min, const double b_in_max // 0...1
,
const double a_in_min, const double a_in_max // 0...1
,
const double r_gamma // 0.1 ... 10.0
,
const double g_gamma // 0.1 ... 10.0
,
const double b_gamma // 0.1 ... 10.0
,
const double a_gamma // 0.1 ... 10.0
,
const double r_out_min, const double r_out_max // 0...1
,
const double g_out_min, const double g_out_max // 0...1
,
const double b_out_min, const double b_out_max // 0...1
,
const double a_out_min, const double a_out_max // 0...1
,
const bool clamp_sw, const bool alpha_sw, const bool add_blend_sw) {
if ((igs::image::rgba::siz != channels) &&
(igs::image::rgb::siz != channels) && (1 != channels) /* grayscale */
) {
throw std::domain_error("Bad channels,Not rgba/rgb/grayscale");
}
if ((std::numeric_limits<unsigned char>::digits == bits) &&
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
(0 == ref_bits))) {
change_(image_array, height, width, channels, ref, ref_mode, r_in_min,
r_in_max, g_in_min, g_in_max, b_in_min, b_in_max, a_in_min,
a_in_max, r_gamma, g_gamma, b_gamma, a_gamma, r_out_min, r_out_max,
g_out_min, g_out_max, b_out_min, b_out_max, a_out_min, a_out_max,
clamp_sw, alpha_sw, add_blend_sw);
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
(0 == ref_bits))) {
change_(reinterpret_cast<unsigned short *>(image_array), height, width,
channels, ref, ref_mode, r_in_min, r_in_max, g_in_min, g_in_max,
b_in_min, b_in_max, a_in_min, a_in_max, r_gamma, g_gamma, b_gamma,
a_gamma, r_out_min, r_out_max, g_out_min, g_out_max, b_out_min,
b_out_max, a_out_min, a_out_max, clamp_sw, alpha_sw, add_blend_sw);
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
change_(reinterpret_cast<unsigned short *>(image_array), height, width,
channels, reinterpret_cast<const unsigned short *>(ref), ref_mode,
r_in_min, r_in_max, g_in_min, g_in_max, b_in_min, b_in_max,
a_in_min, a_in_max, r_gamma, g_gamma, b_gamma, a_gamma, r_out_min,
r_out_max, g_out_min, g_out_max, b_out_min, b_out_max, a_out_min,
a_out_max, clamp_sw, alpha_sw, add_blend_sw);
} else if ((std::numeric_limits<unsigned char>::digits == bits) &&
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
change_(image_array, height, width, channels,
reinterpret_cast<const unsigned short *>(ref), ref_mode, r_in_min,
r_in_max, g_in_min, g_in_max, b_in_min, b_in_max, a_in_min,
a_in_max, r_gamma, g_gamma, b_gamma, a_gamma, r_out_min, r_out_max,
g_out_min, g_out_max, b_out_min, b_out_max, a_out_min, a_out_max,
clamp_sw, alpha_sw, add_blend_sw);
} else if (std::numeric_limits<float>::digits == bits) {
assert(std::numeric_limits<float>::digits == ref_bits || 0 == ref_bits);
change_(reinterpret_cast<float *>(image_array), height, width, channels,
reinterpret_cast<const float *>(ref), ref_mode, r_in_min, r_in_max,
g_in_min, g_in_max, b_in_min, b_in_max, a_in_min, a_in_max, r_gamma,
g_gamma, b_gamma, a_gamma, r_out_min, r_out_max, g_out_min,
g_out_max, b_out_min, b_out_max, a_out_min, a_out_max, clamp_sw,
alpha_sw, add_blend_sw);
} else {
throw std::domain_error("Bad bits,Not uchar/ushort");
}
}