#pragma once
#ifndef MARKSBAR_H
#define MARKSBAR_H
// Toonz includes
#include "tcommon.h"
// Qt includes
#include <QFrame>
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//=============================================================================
// MarksBar
//-----------------------------------------------------------------------------
/*!
A MarksBar is a generalized slider with multiple values.
*/
class DVAPI MarksBar final : public QFrame {
Q_OBJECT
protected:
int m_min, m_max, m_sortDist;
QVector<int> m_values;
QVector<QColor> m_colors;
int m_selectedMark;
bool m_markUp;
public:
MarksBar(QWidget *parent = 0, bool markUp = true);
void setRange(int min, int max, int sortDistance = -1);
int minimum() const { return m_min; }
int maximum() const { return m_max; }
int sortDistance() const { return m_sortDist; }
const QVector<int> &values() const { return m_values; }
QVector<int> &values() { return m_values; }
const QVector<QColor> &colors() const { return m_colors; }
QVector<QColor> &colors() { return m_colors; }
void setMarkSide(bool up);
bool markSide() const { return m_markUp; }
void conformValues(bool preferRollDown = true);
protected:
virtual void drawMark(QPainter &p, int pos, const QColor &color);
int valToPos(int val);
int posToVal(int pos);
void paintEvent(QPaintEvent *pe) override;
void mousePressEvent(QMouseEvent *me) override;
void mouseMoveEvent(QMouseEvent *me) override;
void mouseReleaseEvent(QMouseEvent *me) override;
signals:
void marksUpdated();
void marksReleased();
};
#endif // MARKSBAR_H