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// TnzFarm includes
#include "tfarmcontroller.h"

// TnzLib includes
#include "toonz/txshleveltypes.h"
#include "toonz/tpalettehandle.h"
#include "toonz/tscenehandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/sceneproperties.h"
#include "toonz/levelproperties.h"
#include "toonz/levelupdater.h"
#include "toonz/preferences.h"
#include "toonz/toonzfolders.h"
#include "toonz/toonzscene.h"
#include "toonz/txshchildlevel.h"
#include "toonz/tproject.h"
#include "toonz/tcleanupper.h"
#include "toonz/txsheet.h"
#include "toonz/txshcell.h"
#include "toonz/txshcolumn.h"
#include "toonz/tlog.h"
#include "toonz/imagestyles.h"

// TnzBase includes
#include "tcli.h"
#include "tenv.h"

// TnzCore includes
#include "tsystem.h"
#include "tstream.h"
#include "tstopwatch.h"
#include "tthread.h"
#include "tthreadmessage.h"
#include "timagecache.h"
#include "tiio_std.h"
#include "tnzimage.h"
#include "tmsgcore.h"
#include "tpluginmanager.h"
#include "tpalette.h"
#include "tsimplecolorstyles.h"

// Qt includes
#include <QApplication>

using namespace TCli;
using namespace std;

//------------------------------------------------------------------------

inline ostream &operator<<(ostream &out, const wstring &w)
{
	return out << toString(w);
}

//------------------------------------------------------------------------

inline ostream &operator<<(ostream &out, const TFilePath &fp)
{
	return out << fp.getWideString();
}

//------------------------------------------------------------------------
namespace
{

const char *applicationName = "OpenToonz";
const char *applicationVersion = "1.0";
const char *applicationFullName = "OpenToonz 1.0";
const char *rootVarName = "TOONZROOT";
const char *systemVarPrefix = "TOONZ";

namespace
{

CleanupParameters GlobalParameters;
TFilePath CurrentSettingsFile = TFilePath();

//-----------------------------------------------------------------------------

void loadSettings(const TFilePath &settingsFile, CleanupParameters *cp)
{
	if (CurrentSettingsFile == TFilePath()) //the parameters were global ...I store them
		GlobalParameters.assign(cp);

	CurrentSettingsFile = settingsFile;

	TIStream *is = new TIStream(settingsFile);
	int minor, major;
	string tagName;

	//Extract file version if any
	is->matchTag(tagName);
	if (tagName == "version") {
		*is >> major >> minor;
		is->matchEndTag();
		is->setVersion(VersionNumber(major, minor));
	} else {
		delete is;
		is = new TIStream(settingsFile);
	}

	cp->loadData(*is, true);

	delete is;
}

//-----------------------------------------------------------------------------

void restoreGlobalSettings(CleanupParameters *cp)
{
	if (CurrentSettingsFile == TFilePath())
		return; //already global!

	cp->assign(&GlobalParameters);
	CurrentSettingsFile = TFilePath();
}

} //namespace

//========================================================================
//
// fatalError
//
//------------------------------------------------------------------------

void fatalError(string msg)
{
#ifdef WIN32
	msg = "Application can't start:\n" + msg;
	DVGui::MsgBox(CRITICAL, QString::fromStdString(msg));
	//MessageBox(0,msg.c_str(),"Fatal error",MB_ICONERROR);
	exit(1);
#else
	// TODO: Come si fa ad aggiungere un messaggio di errore qui?
	std::cout << msg << std::endl;
	abort();
#endif
}

} // namespace

#ifdef MACOSX

inline bool isBlank(char c)
{
	return c == ' ' || c == '\t' || c == '\n';
}

//========================================================================
// setToonzFolder
//------------------------------------------------------------------------

// Ritorna il path della variabile passata come secondo argomento
// entrambe vengono lette da un file di testo (filename).

TFilePath setToonzFolder(const TFilePath &filename, std::string toonzVar)
{
	Tifstream is(filename);
	if (!is)
		return TFilePath();

	char buffer[1024];

	while (is.getline(buffer, sizeof(buffer))) {
		// le righe dentro toonzenv.txt sono del tipo
		// export set TOONZPROJECT="....."

		// devo trovare la linea che contiene toonzVar
		char *s = buffer;
		while (isBlank(*s))
			s++;
		// Se la riga  vuota, o inizia per # o ! salto alla prossima
		if (*s == '\0' || *s == '#' || *s == '!')
			continue;
		if (*s == '=')
			continue; // errore: nome variabile non c'
		char *t = s;
		// Mi prendo la sottoStringa fino all'=
		while (*t && *t != '=')
			t++;
		if (*t != '=')
			continue; // errore: manca '='
		char *q = t;
		// Torno indietro fino al primo blank
		while (q > s && !isBlank(*(q - 1)))
			q--;
		if (q == s)
			continue; // non dovrebbe mai succedere: prima di '=' tutti blanks

		string toonzVarString(q, t);

		// Confronto la stringa trovata con toonzVar, se   lei vado avanti.
		if (toonzVar != toonzVarString)
			continue; // errore: stringhe diverse
		s = t + 1;
		// Salto gli spazi
		while (isBlank(*s))
			s++;
		if (*s == '\0')
			continue; //errore: dst vuoto
		t = s;
		while (*t)
			t++;
		while (t > s && isBlank(*(t - 1)))
			t--;
		if (t == s)
			continue;
		// ATTENZIONE : tolgo le virgolette !!
		string pathName(s + 1, t - s - 2);
		return TFilePath(pathName);
	}

	return TFilePath();
}

#endif

//==============================================================================================

void prepareToCleanup(TXshSimpleLevel *xl, TPalette *cleanupPalette)
{
	assert(xl->getScene());
	if (xl->getProperties()->getSubsampling() != 1) {
		xl->getProperties()->setSubsampling(1);
		xl->invalidateFrames();
	}

	/* int ltype = xl->getType();
    if(ltype != TZP_XSHLEVEL) 
    xl->makeTlv(xl->getScene()->getDefaultParentDir(TZP_XSHLEVEL));
  if(xl->getPalette()==0)
    {
    //PaletteController* pc = TApp::instance()->getPaletteController();
		xl->setPalette(cleanupPalette);
		//if(xl == TApp::instance()->getCurrentLevel()->getLevel())
		//	pc->getCurrentLevelPalette()->setPalette(xl->getPalette());
    }*/
}

//==============================================================================================

namespace
{
TStopWatch Sw1;
TStopWatch Sw2;

bool UseRenderFarm = false;
string FarmControllerName;
int FarmControllerPort;

TFarmController *FarmController = 0;

string TaskId;
}
//========================================================================
//
// searchLevelsToCleanup
//
// Restituisce l'elenco (ordinato per ordine alfabetico di nome)
// dei livelli TLV(con scannedPath)/TZI/OVL presenti nell'xsheet (o nei sottoxsheet)
//
// se selectedOnly = true salta i livelli presenti nelle colonne senza "occhietto"
//
//------------------------------------------------------------------------

void searchLevelsToCleanup(
	std::vector<std::pair<TXshSimpleLevel *, std::set<TFrameId>>> &levels,
	TXsheet *xsh,
	bool selectedOnly)
{
	std::map<wstring, TXshSimpleLevel *> levelTable;
	std::map<wstring, std::set<TFrameId>> framesTable;

	std::set<TXsheet *> visited;
	std::vector<TXsheet *> xsheets;
	xsheets.push_back(xsh);
	visited.insert(xsh);
	while (!xsheets.empty()) {
		TXsheet *xsh = xsheets.back();
		xsheets.pop_back();
		for (int c = 0; c < xsh->getColumnCount(); c++) {
			TXshColumn *column = xsh->getColumn(c);
			if (!column || column->isEmpty())
				continue;
			//if(selectedOnly && !column->isPreviewVisible()) continue;
			int r0 = 0, r1 = -1;
			xsh->getCellRange(c, r0, r1);
			for (int r = r0; r <= r1; r++) {
				TXshCell cell = xsh->getCell(r, c);
				if (cell.isEmpty())
					continue;
				if (TXshSimpleLevel *sl = cell.m_level->getSimpleLevel()) {
					if (selectedOnly && !column->isPreviewVisible()) //pezza: se questo "if" veniva fatto sopra(riga commentata)
																	 // quando si fa save della Scene alla fine della cleanuppata,
																	 //venivano backuppate le tif non processate e cancellati gli originali!
																	 //Deliri del levelUPdater; evito di mettere le mani in quel pattume. vinz
					{
						sl->setDirtyFlag(false);
						continue;
					}
					int ltype = sl->getType();
					if (ltype == TZP_XSHLEVEL && sl->getScannedPath() != TFilePath() || ltype == OVL_XSHLEVEL || ltype == TZI_XSHLEVEL) {
						wstring levelName = sl->getName();
						levelTable[levelName] = sl;
						framesTable[levelName].insert(cell.m_frameId);
					}
				} else if (TXshChildLevel *cl = cell.m_level->getChildLevel()) {
					TXsheet *subXsh = cl->getXsheet();
					if (visited.count(subXsh) == 0) {
						visited.insert(subXsh);
						xsheets.push_back(subXsh);
					}
				}
			}
		}
	}
	assert(levelTable.size() == framesTable.size());
	std::map<wstring, TXshSimpleLevel *>::iterator it1 = levelTable.begin();
	std::map<wstring, std::set<TFrameId>>::iterator it2 = framesTable.begin();
	for (it1; it1 != levelTable.end(); ++it1, ++it2)
		levels.push_back(std::make_pair(it1->second, it2->second));
}

//------------------------------------------------------------------------------
/*- CleanupDefaultパレットを追加する -*/
void addCleanupDefaultPalette(TXshSimpleLevel *sl)
{
	/*- 元となるパレットはStudioPaletteフォルダに置く -*/
	TFilePath palettePath = ToonzFolder::getStudioPaletteFolder() + "cleanup_default.tpl";
	TFileStatus pfs(palettePath);

	if (!pfs.doesExist() || !pfs.isReadable()) {
		wcout << L"CleanupDefaultPalette file: " << palettePath.getWideString() << L" is not found!" << endl;
		return;
	}

	TIStream is(palettePath);
	if (!is) {
		cout << "CleanupDefaultPalette file: failed to get TIStream" << endl;
		return;
	}

	string tagName;
	if (!is.matchTag(tagName) || tagName != "palette") {
		cout << "CleanupDefaultPalette file: This is not palette file" << endl;
		return;
	}

	string gname;
	is.getTagParam("name", gname);
	TPalette *defaultPalette = new TPalette();
	defaultPalette->loadData(is);

	sl->getPalette()->setIsCleanupPalette(false);

	TPalette::Page *dstPage = sl->getPalette()->getPage(0);
	TPalette::Page *srcPage = defaultPalette->getPage(0);

	for (int srcIndexInPage = 0; srcIndexInPage < srcPage->getStyleCount(); srcIndexInPage++) {
		int id = srcPage->getStyleId(srcIndexInPage);

		bool isUsedInCleanupPalette;
		isUsedInCleanupPalette = false;

		for (int dstIndexInPage = 0; dstIndexInPage < dstPage->getStyleCount(); dstIndexInPage++) {
			if (dstPage->getStyleId(dstIndexInPage) == id) {
				isUsedInCleanupPalette = true;
				break;
			}
		}

		if (isUsedInCleanupPalette)
			continue;

		else {
			int addedId = sl->getPalette()->addStyle(srcPage->getStyle(srcIndexInPage)->clone());
			dstPage->addStyle(addedId);
			/*- StudioPalette由来のDefaultPaletteの場合、GrobalNameを消去する -*/
			sl->getPalette()->getStyle(addedId)->setGlobalName(L"");
			sl->getPalette()->getStyle(addedId)->setOriginalName(L"");
		}
	}

	delete defaultPalette;
}

//========================================================================
//
// cleanupLevel
//
// effettua il cleanup del livello. Se il livello e' un fullcolor
// modifica tipo e parametri e crea la palette
//
// se overwrite == false non fa il cleanup dei frames gia' cleanuppati
//
//------------------------------------------------------------------------

void cleanupLevel(TXshSimpleLevel *xl, std::set<TFrameId> fidsInXsheet,
				  ToonzScene *scene, bool overwrite, TUserLogAppend &m_userLog)
{

	prepareToCleanup(xl, scene->getProperties()->getCleanupParameters()->m_cleanupPalette.getPointer());

	TCleanupper *cl = TCleanupper::instance();

	TFilePath fp = scene->decodeFilePath(xl->getPath());
	TSystem::touchParentDir(fp);
	cout << "cleanupping " << xl->getName() << " path=" << fp << endl;
	string info = "cleanupping " + toString(xl->getPath());
	LevelUpdater updater(xl);
	m_userLog.info(info);
	DVGui::MsgBox(INFORMATION, QString::fromStdString(info));
	bool firstImage = true;
	std::set<TFrameId>::iterator it = fidsInXsheet.begin();
	for (it; it != fidsInXsheet.end(); it++) {
		TFrameId fid = *it;

		cout << "  " << fid << endl;
		info = "  " + fid.expand();
		m_userLog.info(info);
		int status = xl->getFrameStatus(fid);

		if (0 != (status & TXshSimpleLevel::Cleanupped) && !overwrite) {
			cout << "  skipped" << endl;
			m_userLog.info("  skipped");
			DVGui::MsgBox(INFORMATION, QString("--skipped frame ") + QString::fromStdString(fid.expand()));
			continue;
		}
		TRasterImageP original = xl->getFrameToCleanup(fid);
		if (!original) {
			string err = "    *error* missed frame";
			m_userLog.error(err);
			cout << err << endl;
			continue;
		}

		CleanupParameters *params = scene->getProperties()->getCleanupParameters();

		if (params->m_lineProcessingMode == lpNone) {
			TRasterImageP ri;
			if (params->m_autocenterType == CleanupTypes::AUTOCENTER_NONE)
				ri = original;
			else {
				bool autocentered;
				ri = cl->autocenterOnly(original, false, autocentered);
				if (!autocentered) {
					m_userLog.error("The autocentering failed on the current drawing.");
					cout << "The autocentering failed on the current drawing." << endl;
				}
			}
			updater.update(fid, ri);
			continue;
		}
		double dpix, dpiy;
		original->getDpi(dpix, dpiy);
		cl->setCustomDpi((dpix == 0 && dpiy == 0) ? xl->getProperties()->getDpi() : TPointD());

		CleanupPreprocessedImage *cpi;
		{
			TRasterImageP resampledImage;
			cpi = cl->process(original, firstImage, resampledImage);
		}

		TToonzImageP timage = cl->finalize(cpi, true);
		TPointD dpi(0, 0);
		timage->getDpi(dpi.x, dpi.y);
		if (dpi.x != 0 && dpi.y != 0)
			xl->getProperties()->setDpi(dpi);

		if (firstImage)
			addCleanupDefaultPalette(xl);
		firstImage = false;

		timage->setPalette(xl->getPalette());
		xl->setFrameStatus(fid, status | TXshSimpleLevel::Cleanupped);
		xl->setFrame(fid, timage);

		updater.update(fid, timage);

		/*- 1フレーム終わったら、そのフレームのキャッシュは消す -*/
		xl->invalidateFrame(fid);

		delete cpi;
	}
}

//========================================================================
//
// main
//
// usage: tcleanup filename.tnz [-selected][-overwrite]
//
//------------------------------------------------------------------------

int main(int argc, char *argv[])
{
	QApplication app(argc, argv);

	// questo definisce la registry root e inizializza TEnv
	TEnv::setApplication(applicationName, applicationVersion);
	TEnv::setApplicationFullName(applicationFullName);
	TEnv::setRootVarName(rootVarName);
	TEnv::setSystemVarPrefix(systemVarPrefix);
	TSystem::hasMainLoop(false);
	int i;
	for (i = 0; i < argc; i++) //tmsg must be set as soon as it's possible
	{
		QString str = argv[i];
		if (str == "-tmsg")

		{
			TMsgCore::instance()->connectTo(argv[i + 1]);
			break;
		}
	}
	if (i == argc)
		TMsgCore::instance()->connectTo("");

//TThread::init();  //For the ImageManager construction
// controllo se la xxxroot e' definita e corrisponde ad un file esistente
#ifdef MACOSX

	// StuffDir

	QFileInfo infoStuff(QString("Toonz 7.1 stuff"));
	TFilePath stuffDirPath(infoStuff.absoluteFilePath().toStdString());
	TEnv::setStuffDir(stuffDirPath);

/*
  #ifdef BRAVO
    TFilePath stuffDir("/Applications/Toonz 7.1 Bravo/Toonz 7.1 Bravo stuff");
  #else
    TFilePath  stuffDir("/Applications/Toonz 7.1/Toonz 7.1 stuff");
  #endif
	
  TEnv::setStuffDir(stuffDir);
*/
#endif

	TFilePath fproot = TEnv::getStuffDir();
	if (fproot == TFilePath())
		fatalError(string("Undefined: \"") + toString(TEnv::getRootVarPath().getWideString()) + "\"");
	if (!TFileStatus(fproot).isDirectory())
		fatalError(string("Directory \"") + toString(fproot.getWideString()) + "\" not found or not readable");

	TFilePath lRootDir = TEnv::getStuffDir() + "toonzfarm";
	TFilePath logFilePath = lRootDir + "tcleanup.log";
	TUserLogAppend m_userLog(logFilePath);

	TFilePathSet fps = ToonzFolder::getProjectsFolders();
	TFilePathSet::iterator fpIt;
	for (fpIt = fps.begin(); fpIt != fps.end(); ++fpIt)
		TProjectManager::instance()->addProjectsRoot(*fpIt);

	TFilePath libraryFolder = ToonzFolder::getLibraryFolder();
	TRasterImagePatternStrokeStyle::setRootDir(libraryFolder);
	TVectorImagePatternStrokeStyle::setRootDir(libraryFolder);
	TPalette::setRootDir(libraryFolder);
	TImageStyle::setLibraryDir(libraryFolder);
	TFilePath cacheRoot = ToonzFolder::getCacheRootFolder();
	if (cacheRoot.isEmpty())
		cacheRoot = TEnv::getStuffDir() + "cache";
	TImageCache::instance()->setRootDir(cacheRoot);

	FilePathArgument srcName("tnzFile", "Scene file");
	SimpleQualifier selectedOnlyOption("-onlyvisible", "Selected column only");

	SimpleQualifier overwriteAllOption("-overwriteAll", "Overwrite all already cleanupped frames");
	SimpleQualifier overwriteNoPaintOption("-overwriteNoPaint", "Overwrite only no-paint levels of already cleanupped frames");

	StringQualifier farmData("-farm data", "TFarm Controller");
	StringQualifier idq("-id n", "id");
	StringQualifier tmsg("-tmsg n", "Internal use only");
	Usage usage(argv[0]);
	usage.add(srcName + selectedOnlyOption + overwriteAllOption + overwriteNoPaintOption + farmData + idq + tmsg);
	if (!usage.parse(argc, argv))
		exit(1);

	TaskId = idq.getValue();
	string fdata = farmData.getValue();
	if (fdata.empty())
		UseRenderFarm = false;
	else {
		UseRenderFarm = true;
		string::size_type pos = fdata.find('@');
		if (pos == string::npos)
			UseRenderFarm = false;
		else {
			FarmControllerPort = toInt(fdata.substr(0, pos));
			FarmControllerName = fdata.substr(pos + 1);
		}
	}

	if (UseRenderFarm) {
		TFarmControllerFactory factory;
		factory.create(QString::fromStdString(FarmControllerName), FarmControllerPort, &FarmController);
	}

	/*- 画像Read/Writeの関数を登録 -*/
	initImageIo();
	Tiio::defineStd();

	/*- プロジェクトのロード -*/
	TProjectManager *pm = TProjectManager::instance();
	TProjectP project = pm->loadSceneProject(srcName);

	if (!project) {
		string err = "Couldn't find the project" + project->getName().getName();
		m_userLog.error(err);
		cerr << err << endl;
		return -2;
	}

	cout << "project:" << project->getName() << endl;

	TFilePath fp = srcName;

	/*- CLNファイルを直接指定した場合 -*/
	bool sourceFileIsCleanupSetting = (fp.getType() == "cln");

	bool selectedOnly = selectedOnlyOption;

	ToonzScene *scene = new ToonzScene();

	TImageStyle::setCurrentScene(scene);

	/*- シーンファイルパスを入力した場合 -*/
	if (!sourceFileIsCleanupSetting) {
		try {
			scene->loadNoResources(fp);
		} catch (...) {
			string err = "can't read " + fp.getName();
			m_userLog.error(err);
			cerr << "can't read " << fp << endl;
			TImageCache::instance()->clear(true);
			return -3;
		}
	}
	/*-- CleanupSettingsファイルパスを直接入力した場合 --*/
	else {
		try {
			/*- CleanupSettingsファイルに対応するTIFファイルが有るかチェック -*/
			TFilePath tifImagePath = fp.withType("tif");
			std::wcout << L"tifImagePath : " << tifImagePath.getWideString() << std::endl;

			/*- 無ければ、連番画像がソースである可能性がある。tifImagePathを連番に差し替える -*/
			if (!TFileStatus(tifImagePath).doesExist()) {
				tifImagePath = tifImagePath.getParentDir() + (tifImagePath.getName() + "..tif");
				std::wcout << "change the source path to : " << tifImagePath.getWideString() << std::endl;
			} else
				std::cout << "tif single image found" << std::endl;

			/*- シーンファイルに対象のTIFファイルをロード -*/
			TXshLevel *xl = scene->loadLevel(tifImagePath);
			if (!xl) {
				std::cout << "failed to load level" << std::endl;
				throw TException("Failed to load level.");
			}
			std::vector<TFrameId> dummy;
			int frameLength = scene->getXsheet()->exposeLevel(0, 0, xl, dummy);
			std::cout << "expose done. frameLength : " << frameLength << std::endl;
		} catch (...) {
			cerr << "can't read Cleanup Settings file " << fp << endl;
			TImageCache::instance()->clear(true);
			return -3;
		}
	}

	//Levels contiene i livelli e i rispettivi frames prsenti nell'xsheet.
	std::vector<std::pair<TXshSimpleLevel *, std::set<TFrameId>>> levels;

	/*- XsheetからCleanupするLevelのリストを得る -*/
	searchLevelsToCleanup(levels, scene->getXsheet(), selectedOnly);
	TSceneProperties *sprop = scene->getProperties();
	CleanupParameters *params = scene->getProperties()->getCleanupParameters();
	for (int i = 0; i < (int)levels.size(); i++) {

		bool overwrite = overwriteAllOption;

		TXshSimpleLevel *xl = levels[i].first->getSimpleLevel();
		if (!xl)
			continue;

		/*- CLNファイルパスを取得 -*/
		TFilePath settingsFile = xl->getScannedPath().isEmpty() ? xl->getPath() : xl->getScannedPath();
		settingsFile = scene->decodeFilePath(settingsFile).withNoFrame().withType("cln");

		/*- CLNファイルがあればそれを用いる。無ければGlobal設定を読み込む -*/
		//TFilePath settingsFile = scene->decodeFilePath(xl->getPath()).withNoFrame().withType("cln");
		if (TFileStatus(settingsFile).doesExist())
			loadSettings(settingsFile, params);
		else
			restoreGlobalSettings(params);

		TCleanupper::instance()->setParameters(params);

		bool lineProcessing = (params->m_lineProcessingMode != lpNone);
		TFilePath tmp = params->getPath(scene);
		int ltype = xl->getType();
		assert(ltype == TZP_XSHLEVEL || ltype == TZI_XSHLEVEL || ltype == OVL_XSHLEVEL);

		// target path
		TFilePath targetPath = xl->getPath();
		if (ltype != TZP_XSHLEVEL) {
			if (lineProcessing)
				targetPath =
					targetPath
						.withParentDir(params->getPath(scene)) // scene->getDefaultParentDir(TZP_XSHLEVEL))
						.withNoFrame()
						.withType("tlv");
			else
				targetPath =
					targetPath
						.withParentDir(params->getPath(scene)); // scene->getDefaultParentDir(TZP_XSHLEVEL));
		} else {
			targetPath =
				targetPath
					.withParentDir(params->getPath(scene)); // scene->getDefaultParentDir(TZP_XSHLEVEL));
		}

		/*- NoPaintを作る設定のとき、NoPaintの方だけにOverwriteするようにする -*/
		bool isReCleanup;
		isReCleanup = false;

		/*- 再Cleanupのときにパスを元に戻すために用いる -*/
		TFilePath originalLevelPath = TFilePath();

		TFilePath actualTargetPath = scene->decodeFilePath(targetPath);
		/*- すでにLevelがある場合 -*/
		if (TSystem::doesExistFileOrLevel(actualTargetPath) && Preferences::instance()->isSaveUnpaintedInCleanupEnable() && overwriteNoPaintOption) {
			overwrite = true;
			originalLevelPath = scene->codeFilePath(targetPath);
			/*- パスを書き換え、再Cleanupのフラグを立てる -*/
			isReCleanup = true;
			/*- nopaintフォルダの作成 -*/
			TFilePath nopaintDir = targetPath.getParentDir() + "nopaint";
			if (!TFileStatus(nopaintDir).doesExist()) {
				try {
					TSystem::mkDir(nopaintDir);
				} catch (...) {
					return 0;
				}
			}
			/*- 保存先のパスをnopaintの方にする -*/
			targetPath = targetPath.getParentDir() + "nopaint\\" + TFilePath(targetPath.getName() + "_np." + targetPath.getType());
		}
		std::wcout << L"targetPath = " << targetPath.getWideString() << std::endl;

		if (lineProcessing) {
			if (ltype != TZP_XSHLEVEL) {
				xl->makeTlv(targetPath);
			} else if (targetPath != xl->getPath()) {
				xl->setPath(targetPath, false);
			}

			xl->setPalette(TCleanupper::instance()->createToonzPaletteFromCleanupPalette());
		} else if (!params->getPath(scene).isEmpty()) {
			xl->setScannedPath(xl->getPath());
			xl->setPath(scene->codeFilePath(targetPath), false);
		}

		std::set<TFrameId> fidsInXsheet = levels[i].second;
		assert(fidsInXsheet.size() > 0);

		xl->load();
		cleanupLevel(xl, fidsInXsheet, scene, overwrite, m_userLog);

		/*- Cleanup完了後、Nopaintをnopaintフォルダに保存する -*/
		if (Preferences::instance()->isSaveUnpaintedInCleanupEnable() && !isReCleanup) /*-- 再Cleanupのときはnopaintを作らない --*/
		{
			/*- nopaintフォルダの作成 -*/
			TFilePath nopaintDir = actualTargetPath.getParentDir() + "nopaint";
			if (!TFileStatus(nopaintDir).doesExist()) {
				try {
					TSystem::mkDir(nopaintDir);
				} catch (...) {
					string err = "Can't make directory  " + nopaintDir.getName();
					m_userLog.error(err);
					cerr << "Can't make directory" << endl;
				}
			}

			//Se sono nell'ultimo frame del livello salvo il livello cleanuppato
			//in un file chiamato nome-unpainted (file di backup del cleanup).

			/*- 保存先 -*/
			TFilePath unpaintedLevelPath = actualTargetPath.getParentDir() + "nopaint\\" + TFilePath(targetPath.getName() + "_np." + targetPath.getType());

			if (TFileStatus(actualTargetPath).doesExist() && (!TFileStatus(unpaintedLevelPath).doesExist() || overwriteAllOption) /*- 全て上書きなら既存のNoPaintに上書きする -*/
				&& xl) {
				/*- GUI上でCleanupするときと同様に、Cleanup結果をコピーして作る -*/
				TSystem::copyFile(unpaintedLevelPath, actualTargetPath);
				/*- パレットのコピー -*/
				TFilePath levelPalettePath = actualTargetPath.getParentDir() + TFilePath(actualTargetPath.getName() + ".tpl");
				TFilePath unpaintedLevelPalettePath = levelPalettePath.getParentDir() + "nopaint\\" + TFilePath(levelPalettePath.getName() + "_np." + levelPalettePath.getType());
				TSystem::copyFile(unpaintedLevelPalettePath, levelPalettePath);
			}
		}
		/*-- 再Cleanupの場合はXsheet上のパスをオリジナルのもの(NoPaintでないもの)に戻す --*/
		else if (isReCleanup) {
			xl->setPath(originalLevelPath);
		}
	}

	/*- CleanupParamをGrobalに戻す -*/
	restoreGlobalSettings(params);

	/*- CleanupSettingsからCleanupを行った場合はシーンの保存は行わない -*/
	if (sourceFileIsCleanupSetting) {
		std::cout << "Cleanup from Setting file completed" << std::endl;
		return 0;
	}

	wstring wInfo = L"updating scene " + scene->getSceneName();
	QString qInfo_ = QString::fromStdWString(wInfo);
	string info = qInfo_.toStdString();
	m_userLog.info(info);
	cout << "updating scene " << scene->getSceneName() << endl;
	/*- シーンを上書き保存 -*/
	try {
		scene->save(fp);
		TImageCache::instance()->clear(true);
	} catch (...) {
		wstring wErr = L"Can't save scene  " + fp.getWideName();
		QString qErr = QString::fromStdWString(wErr);
		string err = qErr.toStdString();
		m_userLog.error(err);
		cerr << "Can't save scene" << endl;
		TImageCache::instance()->clear(true);
	}

	DVGui::MsgBox(INFORMATION, "Cleanup Done.");
	return 0;
}
//------------------------------------------------------------------------

namespace
{
#ifdef BRAVO
#ifdef BRAVODEMO
const char *toonzVersion = "Bravo 7.1 (demo)";
#else
const char *toonzVersion = "Bravo 7.1";
#endif
#else
const char *toonzVersion = "Toonz 7.1";
#endif
} // namespace

string getToonzVersion()
{
	return toonzVersion;
}