#pragma once
#ifndef BRUSHTOOL_H
#define BRUSHTOOL_H
#include "tgeometry.h"
#include "tproperty.h"
#include "trasterimage.h"
#include "ttoonzimage.h"
#include "toonz/strokegenerator.h"
#include "tools/tool.h"
#include "tools/cursors.h"
#include <QCoreApplication>
#include <QRadialGradient>
//--------------------------------------------------------------
// Forward declarations
class TTileSetCM32;
class TTileSaverCM32;
class RasterStrokeGenerator;
class BluredBrush;
//--------------------------------------------------------------
//************************************************************************
// Brush Data declaration
//************************************************************************
struct BrushData : public TPersist {
PERSIST_DECLARATION(BrushData)
std::wstring m_name;
double m_min, m_max, m_acc, m_smooth, m_hardness, m_opacityMin, m_opacityMax;
bool m_selective, m_pencil, m_breakAngles, m_pressure;
int m_cap, m_join, m_miter;
BrushData();
BrushData(const std::wstring &name);
bool operator<(const BrushData &other) const { return m_name < other.m_name; }
void saveData(TOStream &os);
void loadData(TIStream &is);
};
//************************************************************************
// Brush Preset Manager declaration
//************************************************************************
class BrushPresetManager {
TFilePath m_fp; //!< Presets file path
std::set<BrushData> m_presets; //!< Current presets container
public:
BrushPresetManager() {}
void load(const TFilePath &fp);
void save();
const TFilePath &path() { return m_fp; };
const std::set<BrushData> &presets() const { return m_presets; }
void addPreset(const BrushData &data);
void removePreset(const std::wstring &name);
};
//************************************************************************
// Smooth Stroke declaration
// Brush stroke smoothing buffer.
//************************************************************************
class SmoothStroke {
public:
SmoothStroke() {}
~SmoothStroke() {}
// begin stroke
// smooth is smooth strength, from 0 to 100
void beginStroke(int smooth);
// add stroke point
void addPoint(const TThickPoint &point);
// end stroke
void endStroke();
// Get generated stroke points which has been smoothed.
// Both addPoint() and endStroke() generate new smoothed points.
// This method will removed generated points
void getSmoothPoints(std::vector<TThickPoint> &smoothPoints);
private:
void generatePoints();
private:
int m_smooth;
int m_outputIndex;
int m_readIndex;
std::vector<TThickPoint> m_rawPoints;
std::vector<TThickPoint> m_outputPoints;
};
//************************************************************************
// Brush Tool declaration
//************************************************************************
class BrushTool : public TTool {
Q_DECLARE_TR_FUNCTIONS(BrushTool)
public:
BrushTool(std::string name, int targetType);
ToolType getToolType() const { return TTool::LevelWriteTool; }
ToolOptionsBox *createOptionsBox();
void updateTranslation();
void onActivate();
void onDeactivate();
bool preLeftButtonDown();
void leftButtonDown(const TPointD &pos, const TMouseEvent &e);
void leftButtonDrag(const TPointD &pos, const TMouseEvent &e);
void leftButtonUp(const TPointD &pos, const TMouseEvent &e);
void mouseMove(const TPointD &pos, const TMouseEvent &e);
void draw();
void onEnter();
void onLeave();
int getCursorId() const { return ToolCursor::PenCursor; }
TPropertyGroup *getProperties(int targetType);
bool onPropertyChanged(std::string propertyName);
void onImageChanged();
void setWorkAndBackupImages();
void updateWorkAndBackupRasters(const TRect &rect);
void initPresets();
void loadPreset();
void addPreset(QString name);
void removePreset();
void finishRasterBrush(const TPointD &pos, int pressureVal);
// return true if the pencil mode is active in the Brush / PaintBrush / Eraser
// Tools.
bool isPencilModeActive();
void addTrackPoint(const TThickPoint &point, double pixelSize2);
void flushTrackPoint();
protected:
TPropertyGroup m_prop[2];
TDoublePairProperty m_thickness;
TDoublePairProperty m_rasThickness;
TDoubleProperty m_accuracy;
TDoubleProperty m_smooth;
TDoubleProperty m_hardness;
TEnumProperty m_preset;
TBoolProperty m_selective;
TBoolProperty m_breakAngles;
TBoolProperty m_pencil;
TBoolProperty m_pressure;
TEnumProperty m_capStyle;
TEnumProperty m_joinStyle;
TIntProperty m_miterJoinLimit;
StrokeGenerator m_track;
RasterStrokeGenerator *m_rasterTrack;
TTileSetCM32 *m_tileSet;
TTileSaverCM32 *m_tileSaver;
TPixel32 m_currentColor;
int m_styleId;
double m_minThick, m_maxThick;
TRectD m_modifiedRegion;
TPointD m_dpiScale,
m_mousePos, //!< Current mouse position, in world coordinates.
m_brushPos; //!< World position the brush will be painted at.
BluredBrush *m_bluredBrush;
QRadialGradient m_brushPad;
TRasterCM32P m_backupRas;
TRaster32P m_workRas;
std::vector<TThickPoint> m_points;
TRect m_strokeRect, m_lastRect;
SmoothStroke m_smoothStroke;
BrushPresetManager
m_presetsManager; //!< Manager for presets of this tool instance
bool m_active, m_enabled,
m_isPrompting, //!< Whether the tool is prompting for spline
//! substitution.
m_firstTime, m_isPath, m_presetsLoaded;
/*---
作業中のFrameIdをクリック時に保存し、マウスリリース時(Undoの登録時)に別のフレームに
移動していたときの不具合を修正する。---*/
TFrameId m_workingFrameId;
protected:
static void drawLine(const TPointD &point, const TPointD ¢re,
bool horizontal, bool isDecimal);
static void drawEmptyCircle(TPointD point, int thick, bool isLxEven,
bool isLyEven, bool isPencil);
};
#endif // BRUSHTOOL_H