#pragma once
#ifndef INPUTSTATE_INCLUDED
#define INPUTSTATE_INCLUDED
// TnzTools includes
#include <tools/tooltimer.h>
#include <tools/keyhistory.h>
// TnzCore includes
#include <tcommon.h>
#include <tsmartpointer.h>
#include <tgeometry.h>
// Qt includes
#include <Qt>
// std includes
#include <map>
#include <vector>
#include <iostream>
#undef DVAPI
#undef DVVAR
#ifdef TNZTOOLS_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//====================================================
// Forward declarations
typedef std::vector<TPointD> THoverList;
//===================================================================
//*****************************************************************************************
// TKey definition
//*****************************************************************************************
class DVAPI TKey {
public:
Qt::Key key;
bool generic;
bool numPad;
static const TKey shift;
static const TKey control;
static const TKey alt;
static const TKey meta;
inline explicit TKey(Qt::Key key = Qt::Key(), bool generic = true, bool numPad = false):
key(key),
generic(generic),
numPad(numPad)
{ }
inline bool operator== (const TKey &other) const {
if (generic || other.generic)
return is(other.key);
return key == other.key && numPad == other.numPad;
}
inline bool is(Qt::Key key) const
{ return mapKey(this->key) == mapKey(key); }
inline bool isModifier() const
{ return isModifier(key); }
inline bool isNumber() const
{ return isNumber(key); }
static Qt::Key mapKey(Qt::Key key);
static bool isNumber(Qt::Key key);
static bool isModifier(Qt::Key key);
};
//*****************************************************************************************
// export template implementations for win32
//*****************************************************************************************
#ifdef _WIN32
template class DVAPI TKeyStateT<TKey>;
template class DVAPI TSmartPointerT< TKeyStateT<TKey> >;
template class DVAPI TKeyHistoryT<TKey>;
template class DVAPI TKeyHistoryT<TKey>::Holder;
template class DVAPI TKeyStateT<Qt::MouseButton>;
template class DVAPI TSmartPointerT< TKeyStateT<Qt::MouseButton> >;
template class DVAPI TKeyHistoryT<Qt::MouseButton>;
template class DVAPI TKeyHistoryT<Qt::MouseButton>::Holder;
#endif
//*****************************************************************************************
// TInputState definition
//*****************************************************************************************
class DVAPI TInputState {
public:
typedef qint64 DeviceId;
typedef long long TouchId;
typedef TKey Key;
typedef TKeyHistoryT<Key> KeyHistory;
typedef KeyHistory::State KeyState;
typedef Qt::MouseButton Button;
typedef TKeyHistoryT<Button> ButtonHistory;
typedef ButtonHistory::State ButtonState;
typedef std::map<DeviceId, ButtonHistory::Pointer> ButtonHistoryMap;
private:
TTimerTicks m_ticks;
KeyHistory::Pointer m_keyHistory;
mutable ButtonHistoryMap m_buttonHistories;
public:
TInputState();
~TInputState();
TTimerTicks ticks() const
{ return m_ticks; }
void touch(TTimerTicks ticks);
inline const KeyHistory::Pointer& keyHistory() const
{ return m_keyHistory; }
inline KeyState::Pointer keyState() const
{ return keyHistory()->current(); }
inline void keyEvent(bool press, Key key, TTimerTicks ticks)
{ touch(ticks); keyHistory()->change(press, key, m_ticks); }
inline void keyPress(Key key, TTimerTicks ticks)
{ keyEvent(true, key, ticks); }
inline void keyRelease(Key key, TTimerTicks ticks)
{ keyEvent(false, key, ticks); }
inline KeyState::Pointer keyFind(Key key) const
{ return keyState()->find(key); }
inline bool isKeyPressed(Key key) const
{ return keyFind(key); }
inline double howLongKeyPressed(Key key, TTimerTicks ticks, double timeOffset = 0.0)
{ return KeyState::Holder::howLongPressed(keyFind(key), ticks, timeOffset); }
inline double howLongKeyPressed(Key key)
{ return howLongKeyPressed(key, m_ticks); }
inline KeyState::Holder keyStateHolder(TTimerTicks ticks, double timeOffset = 0.0) const
{ return KeyState::Holder(keyState(), ticks, timeOffset); }
inline KeyState::Holder keyStateHolder() const
{ return keyStateHolder(m_ticks); }
inline KeyHistory::Holder keyHistoryHolder(TTimerTicks ticks, double timeOffset = 0.0) const
{ return KeyHistory::Holder(keyHistory(), ticks, timeOffset); }
inline KeyHistory::Holder keyHistoryHolder() const
{ return keyHistoryHolder(m_ticks); }
ButtonHistory::Pointer buttonHistory(DeviceId deviceId) const;
inline const ButtonHistoryMap buttonHistories() const
{ return m_buttonHistories; }
inline ButtonState::Pointer buttonState(DeviceId deviceId) const
{ return buttonHistory(deviceId)->current(); }
inline void buttonEvent(bool press, DeviceId deviceId, Button button, TTimerTicks ticks)
{ touch(ticks); buttonHistory(deviceId)->change(press, button, m_ticks); }
inline void buttonPress(DeviceId deviceId, Button button, TTimerTicks ticks)
{ buttonEvent(true, deviceId, button, ticks); }
inline void buttonRelease(DeviceId deviceId, Button button, TTimerTicks ticks)
{ buttonEvent(false, deviceId, button, ticks); }
inline void buttonEvent(bool press, Button button, TTimerTicks ticks)
{ buttonEvent(press, 0, button, ticks); }
inline void buttonPress(Button button, TTimerTicks ticks)
{ buttonEvent(true, button, ticks); }
inline void buttonRelease(Button button, TTimerTicks ticks)
{ buttonEvent(false, button, ticks); }
inline ButtonState::Pointer buttonFind(DeviceId deviceId, Button button)
{ return buttonState(deviceId)->find(button); }
inline bool isButtonPressed(DeviceId deviceId, Button button)
{ return buttonFind(deviceId, button); }
inline double howLongButtonPressed(DeviceId deviceId, Button button, TTimerTicks ticks, double timeOffset = 0.0)
{ return ButtonState::Holder::howLongPressed(buttonFind(deviceId, button), ticks, timeOffset); }
inline double howLongButtonPressed(DeviceId deviceId, Button button)
{ return howLongButtonPressed(deviceId, button, m_ticks); }
inline ButtonState::Pointer buttonFindDefault(Button button)
{ return buttonFind(DeviceId(), button); }
inline bool isButtonPressedDefault(Button button)
{ return isButtonPressed(DeviceId(), button); }
inline double howLongButtonPressedDefault(Button button, TTimerTicks ticks, double timeOffset = 0.0)
{ return howLongButtonPressed(DeviceId(), button, ticks, timeOffset); }
inline double howLongButtonPressedDefault(Button button)
{ return howLongButtonPressedDefault(button, m_ticks); }
ButtonState::Pointer buttonFindAny(Button button, DeviceId &outDevice);
inline ButtonState::Pointer buttonFindAny(Button button)
{ DeviceId deviceId; return buttonFindAny(button, deviceId); }
inline bool isButtonPressedAny(Button button)
{ return buttonFindAny(button); }
inline double howLongButtonPressedAny(Button button, TTimerTicks ticks, double timeOffset = 0.0)
{ return ButtonState::Holder::howLongPressed(buttonFindAny(button), ticks, timeOffset); }
inline double howLongButtonPressedAny(Button button)
{ return howLongButtonPressedAny(button, m_ticks); }
inline ButtonState::Holder buttonStateHolder(DeviceId deviceId, TTimerTicks ticks, double timeOffset = 0.0)
{ return ButtonState::Holder(buttonState(deviceId), ticks, timeOffset); }
inline ButtonState::Holder buttonStateHolder(DeviceId deviceId)
{ return buttonStateHolder(deviceId, m_ticks); }
inline ButtonHistory::Holder buttonHistoryHolder(DeviceId deviceId, long ticks, double timeOffset = 0.0)
{ return ButtonHistory::Holder(buttonHistory(deviceId), ticks, timeOffset); }
inline ButtonHistory::Holder buttonHistoryHolder(DeviceId deviceId)
{ return buttonHistoryHolder(deviceId, m_ticks); }
void print(std::ostream &stream, const std::string &tab = std::string()) const;
inline void print(const std::string &tab = std::string()) const
{ print(std::cout, tab); }
};
#endif