//------------------------------------------------------------------
// Iwa_TiledParticlesFx for Marnie
// based on ParticlesFx by Digital Video
//------------------------------------------------------------------
// TnzCore includes
#include "tofflinegl.h"
#include "tstroke.h"
#include "tpalette.h"
#include "tvectorimage.h"
#include "tvectorrenderdata.h"
#include "tflash.h"
#include "texception.h"
#include "trasterimage.h"
#include "drawutil.h"
// TnzBase includes
#include "trasterfx.h"
#include "tparamuiconcept.h"
// TnzLib includes
#include "toonz/toonzimageutils.h"
// TnzStdfx includes
#include "iwa_particlesengine.h"
#include "iwa_particlesmanager.h"
#include "iwa_particlesfx.h"
//**************************************************************************
// Iwa_TiledParticlesFx implementation
//**************************************************************************
Iwa_TiledParticlesFx::Iwa_TiledParticlesFx()
: m_source("Texture"), m_control("Control"), source_ctrl_val(0), bright_thres_val(25), center_val(TPointD(0.0, 0.0)), length_val(5.0), height_val(4.0), maxnum_val(10.0), lifetime_val(DoublePair(100., 100.)), lifetime_ctrl_val(0), column_lifetime_val(false), startpos_val(1), randseed_val(1), gravity_val(0.0), g_angle_val(0.0), gravity_ctrl_val(0), friction_val(0.0), friction_ctrl_val(0), windint_val(0.0), windangle_val(0.0), swingmode_val(new TIntEnumParam(SWING_RANDOM, "Random")), randomx_val(DoublePair(0., 0.)), randomy_val(DoublePair(0., 0.)), randomx_ctrl_val(0), randomy_ctrl_val(0), swing_val(DoublePair(0., 0.)), speed_val(DoublePair(0., 10.)), speed_ctrl_val(0), speeda_val(DoublePair(0., 0.)), speeda_ctrl_val(0), speeda_use_gradient_val(false), speedscale_val(false), toplayer_val(new TIntEnumParam(TOP_YOUNGER, "Younger")), mass_val(DoublePair(1., 1.)), scale_val(DoublePair(100., 100.)), scale_ctrl_val(0), scale_ctrl_all_val(false), rot_val(DoublePair(0., 0.)), rot_ctrl_val(0), trail_val(DoublePair(0., 0.)), trailstep_val(0.0), rotswingmode_val(new TIntEnumParam(SWING_RANDOM, "Random")), rotspeed_val(0.0), rotsca_val(DoublePair(0., 0.)), rotswing_val(DoublePair(0., 0.)), pathaim_val(false), opacity_val(DoublePair(0., 100.)), opacity_ctrl_val(0), trailopacity_val(DoublePair(0., 100.)), scalestep_val(DoublePair(0., 0.)), scalestep_ctrl_val(0), fadein_val(0.0), fadeout_val(0.0), animation_val(new TIntEnumParam(ANIM_HOLD, "Hold Frame")), step_val(1), gencol_ctrl_val(0), gencol_spread_val(0.0), genfadecol_val(0.0), fincol_ctrl_val(0), fincol_spread_val(0.0), finrangecol_val(0.0), finfadecol_val(0.0), foutcol_ctrl_val(0), foutcol_spread_val(0.0), foutrangecol_val(0.0), foutfadecol_val(0.0)
,
source_gradation_val(false), pick_color_for_every_frame_val(false)
/*- 計算モード (背景+粒子/粒子/背景/照明された粒子 -*/
,
iw_rendermode_val(new TIntEnumParam(REND_ALL, "All"))
/*- 粒子に貼られる絵の素材 -*/
,
base_ctrl_val(0)
/*- カールノイズ的な動きを与える -*/
,
curl_val(0.0)
/*- 手前奥でコントロールを立体化してみる -*/
,
curl_ctrl_1_val(0), curl_ctrl_2_val(0)
/*- 粒子敷き詰め作戦。粒子を正三角形で敷き詰めたときの、
正三角形の一辺の長さをインチで指定する -*/
,
iw_triangleSize(15.0)
/*- ひらひら回転 -*/
,
flap_ctrl_val(0), iw_flap_velocity_val(0.0) /*- 回転角速度 -*/
,
iw_flap_dir_sensitivity_val(1.0) /*- 回転軸感度 -*/
/*- ひらひら粒子に照明を当てる -*/
,
iw_light_theta_val(60.0) /*- 光源の方向(Degree)-*/
,
iw_light_phi_val(45.0) /*- 光源の傾き(Degree)-*/
/*- 読み込みマージン -*/
,
margin_val(0.0)
/*- 重力を徐々に与えるためのフレーム長 -*/
,
iw_gravityBufferFrame_val(0)
{
addInputPort("Texture1", new TRasterFxPort, 0);
addInputPort("Control1", new TRasterFxPort, 1);
length_val->setMeasureName("fxLength");
height_val->setMeasureName("fxLength");
center_val->getX()->setMeasureName("fxLength");
center_val->getY()->setMeasureName("fxLength");
bindParam(this, "source_ctrl", source_ctrl_val);
bindParam(this, "bright_thres", bright_thres_val);
bright_thres_val->setValueRange(0, 255);
bindParam(this, "center", center_val);
bindParam(this, "length", length_val);
length_val->setValueRange(1.0, (std::numeric_limits<double>::max)());
bindParam(this, "height", height_val);
height_val->setValueRange(1.0, (std::numeric_limits<double>::max)());
bindParam(this, "birth_rate", maxnum_val);
maxnum_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "lifetime", lifetime_val);
lifetime_val->getMin()->setValueRange(0., +3000.);
lifetime_val->getMax()->setValueRange(0., +3000.);
bindParam(this, "lifetime_ctrl", lifetime_ctrl_val);
bindParam(this, "column_lifetime", column_lifetime_val);
bindParam(this, "starting_frame", startpos_val);
bindParam(this, "random_seed", randseed_val);
bindParam(this, "gravity", gravity_val);
gravity_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "gravity_angle", g_angle_val);
g_angle_val->setMeasureName("angle");
bindParam(this, "gravity_ctrl", gravity_ctrl_val);
bindParam(this, "friction", friction_val);
bindParam(this, "friction_ctrl", friction_ctrl_val);
bindParam(this, "wind", windint_val);
bindParam(this, "wind_angle", windangle_val);
windangle_val->setMeasureName("angle");
bindParam(this, "swing_mode", swingmode_val);
swingmode_val->addItem(SWING_SMOOTH, "Smooth");
bindParam(this, "scattering_x", randomx_val);
randomx_val->getMin()->setMeasureName("fxLength");
randomx_val->getMax()->setMeasureName("fxLength");
randomx_val->getMin()->setValueRange(-1000., +1000.);
randomx_val->getMax()->setValueRange(-1000., +1000.);
bindParam(this, "scattering_y", randomy_val);
randomy_val->getMin()->setMeasureName("fxLength");
randomy_val->getMax()->setMeasureName("fxLength");
randomy_val->getMin()->setValueRange(-1000., +1000.);
randomy_val->getMax()->setValueRange(-1000., +1000.);
bindParam(this, "scattering_x_ctrl", randomx_ctrl_val);
bindParam(this, "scattering_y_ctrl", randomy_ctrl_val);
bindParam(this, "swing", swing_val);
swing_val->getMin()->setValueRange(-1000., +1000.);
swing_val->getMax()->setValueRange(-1000., +1000.);
speed_val->getMin()->setMeasureName("fxLength");
speed_val->getMax()->setMeasureName("fxLength");
bindParam(this, "speed", speed_val);
speed_val->getMin()->setValueRange(-1000., +1000.);
speed_val->getMax()->setValueRange(-1000., +1000.);
bindParam(this, "speed_ctrl", speed_ctrl_val);
bindParam(this, "speed_angle", speeda_val);
speeda_val->getMin()->setValueRange(-1000., +1000.);
speeda_val->getMax()->setValueRange(-1000., +1000.);
speeda_val->getMin()->setMeasureName("angle");
speeda_val->getMax()->setMeasureName("angle");
bindParam(this, "speeda_ctrl", speeda_ctrl_val);
bindParam(this, "speeda_use_gradient", speeda_use_gradient_val);
bindParam(this, "speed_size", speedscale_val);
bindParam(this, "top_layer", toplayer_val);
toplayer_val->addItem(TOP_OLDER, "Older");
toplayer_val->addItem(TOP_SMALLER, "Smaller");
toplayer_val->addItem(TOP_BIGGER, "Bigger");
toplayer_val->addItem(TOP_RANDOM, "Random");
bindParam(this, "mass", mass_val);
mass_val->getMin()->setValueRange(0., +1000.);
mass_val->getMax()->setValueRange(0., +1000.);
bindParam(this, "scale", scale_val);
scale_val->getMin()->setValueRange(0., +1000.);
scale_val->getMax()->setValueRange(0., +1000.);
bindParam(this, "scale_ctrl", scale_ctrl_val);
bindParam(this, "scale_ctrl_all", scale_ctrl_all_val);
bindParam(this, "rot", rot_val);
rot_val->getMin()->setValueRange(-1000., +1000.);
rot_val->getMax()->setValueRange(-1000., +1000.);
rot_val->getMin()->setMeasureName("angle");
rot_val->getMax()->setMeasureName("angle");
bindParam(this, "rot_ctrl", rot_ctrl_val);
bindParam(this, "trail", trail_val);
trail_val->getMin()->setValueRange(0., +1000.);
trail_val->getMax()->setValueRange(0., +1000.);
bindParam(this, "trail_step", trailstep_val);
trailstep_val->setValueRange(1.0, (std::numeric_limits<double>::max)());
bindParam(this, "spin_swing_mode", rotswingmode_val);
rotswingmode_val->addItem(SWING_SMOOTH, "Smooth");
bindParam(this, "spin_speed", rotspeed_val);
rotspeed_val->setMeasureName("angle");
bindParam(this, "spin_random", rotsca_val);
rotsca_val->getMin()->setValueRange(-1000., +1000.);
rotsca_val->getMax()->setValueRange(-1000., +1000.);
rotsca_val->getMin()->setMeasureName("angle");
rotsca_val->getMax()->setMeasureName("angle");
bindParam(this, "spin_swing", rotswing_val);
rotswing_val->getMin()->setValueRange(-1000., +1000.);
rotswing_val->getMax()->setValueRange(-1000., +1000.);
rotswing_val->getMin()->setMeasureName("angle");
rotswing_val->getMax()->setMeasureName("angle");
bindParam(this, "path_aim", pathaim_val);
bindParam(this, "opacity", opacity_val);
opacity_val->getMin()->setValueRange(0., +100.);
opacity_val->getMax()->setValueRange(0., +100.);
bindParam(this, "opacity_ctrl", opacity_ctrl_val);
bindParam(this, "trail_opacity", trailopacity_val);
trailopacity_val->getMin()->setValueRange(0., +100.);
trailopacity_val->getMax()->setValueRange(0., +100.);
bindParam(this, "scale_step", scalestep_val);
bindParam(this, "scale_step_ctrl", scalestep_ctrl_val);
scalestep_val->getMin()->setValueRange(-100., +100.);
scalestep_val->getMax()->setValueRange(-100., +100.);
bindParam(this, "fade_in", fadein_val);
bindParam(this, "fade_out", fadeout_val);
bindParam(this, "animation", animation_val);
animation_val->addItem(ANIM_RANDOM, "Random Frame");
animation_val->addItem(ANIM_CYCLE, "Column");
animation_val->addItem(ANIM_R_CYCLE, "Column - Random Start");
animation_val->addItem(ANIM_SR_CYCLE, "Column Swing - Random Start");
bindParam(this, "step", step_val);
step_val->setValueRange(1, (std::numeric_limits<int>::max)());
TSpectrum::ColorKey colors[] = {
TSpectrum::ColorKey(0, TPixel32::Red),
TSpectrum::ColorKey(1, TPixel32::Red)};
gencol_val = TSpectrumParamP(tArrayCount(colors), colors);
bindParam(this, "birth_color", gencol_val);
bindParam(this, "birth_color_ctrl", gencol_ctrl_val);
bindParam(this, "birth_color_spread", gencol_spread_val);
gencol_spread_val->setValueRange(0.0, (std::numeric_limits<int>::max)());
bindParam(this, "birth_color_fade", genfadecol_val);
genfadecol_val->setValueRange(0.0, 100.0);
TSpectrum::ColorKey colors1[] = {
TSpectrum::ColorKey(0, TPixel32::Green),
TSpectrum::ColorKey(1, TPixel32::Green)};
fincol_val = TSpectrumParamP(tArrayCount(colors1), colors1);
bindParam(this, "fadein_color", fincol_val);
bindParam(this, "fadein_color_ctrl", fincol_ctrl_val);
bindParam(this, "fadein_color_spread", fincol_spread_val);
fincol_spread_val->setValueRange(0.0, (std::numeric_limits<int>::max)());
bindParam(this, "fadein_color_range", finrangecol_val);
finrangecol_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "fadein_color_fade", finfadecol_val);
finfadecol_val->setValueRange(0.0, 100.0);
TSpectrum::ColorKey colors2[] = {
TSpectrum::ColorKey(0, TPixel32::Blue),
TSpectrum::ColorKey(1, TPixel32::Blue)};
foutcol_val = TSpectrumParamP(tArrayCount(colors2), colors2);
bindParam(this, "fadeout_color", foutcol_val);
bindParam(this, "fadeout_color_ctrl", foutcol_ctrl_val);
bindParam(this, "fadeout_color_spread", foutcol_spread_val);
foutcol_spread_val->setValueRange(0.0, (std::numeric_limits<int>::max)());
bindParam(this, "fadeout_color_range", foutrangecol_val);
foutrangecol_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "fadeout_color_fade", foutfadecol_val);
foutfadecol_val->setValueRange(0.0, 100.0);
bindParam(this, "source_gradation", source_gradation_val);
bindParam(this, "pick_color_for_every_frame", pick_color_for_every_frame_val);
/*- 計算モード (背景+粒子/粒子/背景/照明された粒子) -*/
bindParam(this, "rendermode", iw_rendermode_val);
iw_rendermode_val->addItem(REND_PARTICLES, "Particles");
iw_rendermode_val->addItem(REND_BG, "Background");
iw_rendermode_val->addItem(REND_ILLUMINATED, "Illuminated");
/*- 粒子に貼られる絵の素材 -*/
bindParam(this, "base_ctrl", base_ctrl_val);
bindParam(this, "curl", curl_val);
curl_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "curl_ctrl", curl_ctrl_1_val);
bindParam(this, "curl_ctrl_2", curl_ctrl_2_val);
/*- 粒子敷き詰め作戦。粒子を正三角形で敷き詰めたときの、
正三角形の一辺の長さをインチで指定する -*/
bindParam(this, "triangleSize", iw_triangleSize);
iw_triangleSize->setValueRange(0.1, 100);
iw_triangleSize->setMeasureName("fxLength");
/*- ひらひら回転 -*/
bindParam(this, "flap_ctrl", flap_ctrl_val);
bindParam(this, "flap_velocity", iw_flap_velocity_val);
iw_flap_velocity_val->setValueRange(0.0, (std::numeric_limits<double>::max)());
bindParam(this, "flap_dir_sensitivity", iw_flap_dir_sensitivity_val);
iw_flap_dir_sensitivity_val->setValueRange(0.0, 1.0);
/*- ひらひら粒子に照明を当てる -*/
bindParam(this, "light_theta", iw_light_theta_val);
iw_light_theta_val->setValueRange(-1000.0, 1000.0);
bindParam(this, "light_phi", iw_light_phi_val);
iw_light_phi_val->setValueRange(-1000.0, 1000.0);
/*- 読み込みマージン -*/
margin_val->setMeasureName("fxLength");
bindParam(this, "margin", margin_val);
margin_val->setValueRange(0, (std::numeric_limits<double>::max)());
/*- 重力を徐々に与えるためのフレーム長 -*/
bindParam(this, "gravityBufferFrame", iw_gravityBufferFrame_val);
}
//------------------------------------------------------------------
Iwa_TiledParticlesFx::~Iwa_TiledParticlesFx()
{
}
//------------------------------------------------------------------
void Iwa_TiledParticlesFx::getParamUIs(TParamUIConcept *&concepts, int &length)
{
concepts = new TParamUIConcept[length = 2];
concepts[0].m_type = TParamUIConcept::POINT;
concepts[0].m_label = "Center";
concepts[0].m_params.push_back(center_val);
concepts[1].m_type = TParamUIConcept::RECT;
concepts[1].m_params.push_back(length_val);
concepts[1].m_params.push_back(height_val);
concepts[1].m_params.push_back(center_val);
}
//------------------------------------------------------------------
bool Iwa_TiledParticlesFx::doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info)
{
// Returning an infinite rect. This is necessary since building the actual bbox
// is a very complicate task.
bBox = TConsts::infiniteRectD;
return true;
}
//------------------------------------------------------------------
string Iwa_TiledParticlesFx::getAlias(double frame, const TRenderSettings &info) const
{
string alias = getFxType();
alias += "[";
// alias degli effetti connessi alle porte di input separati da virgole
// una porta non connessa da luogo a un alias vuoto (stringa vuota)
for (int i = 0; i < getInputPortCount(); ++i) {
TFxPort *port = getInputPort(i);
if (port->isConnected()) {
TRasterFxP ifx = port->getFx();
assert(ifx);
alias += ifx->getAlias(frame, info);
}
alias += ",";
}
string paramalias("");
for (int i = 0; i < getParams()->getParamCount(); ++i) {
TParam *param = getParams()->getParam(i);
paramalias += param->getName() + "=" + param->getValueAlias(frame, 3);
}
return alias + toString(frame) + "," + toString(getIdentifier()) + paramalias + "]";
}
//------------------------------------------------------------------
bool Iwa_TiledParticlesFx::allowUserCacheOnPort(int portNum)
{
// Only control port are currently allowed to cache upon explicit user's request
string tmpName = getInputPortName(portNum);
return tmpName.find("Control") != string::npos;
}
//------------------------------------------------------------------
void Iwa_TiledParticlesFx::doDryCompute(TRectD &rect, double frame, const TRenderSettings &info)
{
Iwa_ParticlesManager *pc = Iwa_ParticlesManager::instance();
unsigned long fxId = getIdentifier();
int inputPortCount = getInputPortCount();
int i,
j,
curr_frame = frame, /*- 現在のフレーム -*/
startframe = startpos_val->getValue(); /*- Particesの開始フレーム -*/
TRenderSettings infoOnInput(info);
infoOnInput.m_affine = TAffine(); // Using the standard reference - indep. from cameras.
infoOnInput.m_bpp = 64; // Control ports rendered at 32 bit - since not visible.
for (i = startframe - 1; i <= curr_frame; ++i) {
double frame = tmax(0, i);
for (j = 0; j < inputPortCount; ++j) {
TFxPort *port = getInputPort(j);
string tmpName = getInputPortName(j);
if (port->isConnected()) {
TRasterFxP fx = port->getFx();
// Now, consider that source ports work different than control ones
QString portName = QString::fromStdString(tmpName);
if (portName.startsWith("C")) {
// Control ports are calculated from start to current frame, since
// particle mechanics at current frame is influenced by previous ones
// (and therefore by all previous control images).
TRectD bbox;
fx->getBBox(frame, bbox, infoOnInput);
if (bbox == TConsts::infiniteRectD)
bbox = info.m_affine.inv() * rect;
fx->dryCompute(bbox, frame, infoOnInput);
} else if (portName.startsWith("T")) {
// Particles handle source ports caching procedures on its own.
}
}
}
}
}
//------------------------------------------------------------------
void Iwa_TiledParticlesFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri)
{
vector<int> lastframe;
vector<TLevelP> partLevel;
TPointD p_offset;
TDimension p_size(0, 0);
/*- 参照画像ポートの取得 -*/
vector<TRasterFxPort *> part_ports; /*- テクスチャ素材画像のポート -*/
map<int, TRasterFxPort *> ctrl_ports; /*- コントロール画像のポート番号/ポート -*/
int portsCount = this->getInputPortCount();
for (int i = 0; i < portsCount; ++i) {
string tmpName = this->getInputPortName(i);
QString portName = QString::fromStdString(tmpName);
if (portName.startsWith("T")) {
TRasterFxPort *tmpPart = (TRasterFxPort *)this->getInputPort(tmpName);
if (tmpPart->isConnected())
part_ports.push_back((TRasterFxPort *)this->getInputPort(tmpName));
} else {
portName.replace(QString("Control"), QString(""));
TRasterFxPort *tmpCtrl = (TRasterFxPort *)this->getInputPort(tmpName);
if (tmpCtrl->isConnected())
ctrl_ports[portName.toInt()] = (TRasterFxPort *)this->getInputPort(tmpName);
}
}
/*- テクスチャ素材のバウンディングボックスを足し合わせる ←この工程、いらないかも?-*/
if (!part_ports.empty()) {
TRectD outTileBBox(tile.m_pos, TDimensionD(tile.getRaster()->getLx(), tile.getRaster()->getLy()));
TRectD bbox;
for (unsigned int i = 0; i < (int)part_ports.size(); ++i) {
const TFxTimeRegion &tr = (*part_ports[i])->getTimeRegion();
lastframe.push_back(tr.getLastFrame() + 1);
partLevel.push_back(new TLevel());
partLevel[i]->setName((*part_ports[i])->getAlias(0, ri));
// The particles offset must be calculated without considering the affine's translational
// component
TRenderSettings riZero(ri);
riZero.m_affine.a13 = riZero.m_affine.a23 = 0;
// Calculate the bboxes union
for (int t = 0; t <= tr.getLastFrame(); ++t) {
TRectD inputBox;
(*part_ports[i])->getBBox(t, inputBox, riZero);
bbox += inputBox;
}
}
if (bbox == TConsts::infiniteRectD)
bbox *= outTileBBox;
p_size.lx = (int)bbox.getLx() + 1;
p_size.ly = (int)bbox.getLy() + 1;
p_offset = TPointD(0.5 * (bbox.x0 + bbox.x1), 0.5 * (bbox.y0 + bbox.y1));
} else {
partLevel.push_back(new TLevel());
partLevel[0]->setName("particles");
TDimension vecsize(10, 10);
TOfflineGL *offlineGlContext = new TOfflineGL(vecsize);
offlineGlContext->clear(TPixel32(0, 0, 0, 0));
TStroke *stroke;
stroke = makeEllipticStroke(0.07, TPointD((vecsize.lx - 1) * .5, (vecsize.ly - 1) * .5), 2.0, 2.0);
TVectorImageP vectmp = new TVectorImage();
TPalette *plt = new TPalette();
vectmp->setPalette(plt);
vectmp->addStroke(stroke);
TVectorRenderData rd(AffI, TRect(vecsize), plt, 0, true, true);
offlineGlContext->makeCurrent();
offlineGlContext->draw(vectmp, rd);
partLevel[0]->setFrame(0, TRasterImageP(offlineGlContext->getRaster()->clone()));
p_size.lx = vecsize.lx + 1;
p_size.ly = vecsize.ly + 1;
lastframe.push_back(1);
delete offlineGlContext;
}
Iwa_Particles_Engine myEngine(this, frame);
// Retrieving the dpi multiplier from the accumulated affine (which is isotropic). That is,
// the affine will be applied *before* this effect - and we'll multiply geometrical parameters
// by this dpi mult. in order to compensate.
float dpi = sqrt(fabs(ri.m_affine.det())) * 100;
TTile tileIn;
if (TRaster32P raster32 = tile.getRaster()) {
TFlash *flash = 0;
myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
} else if (TRaster64P raster64 = tile.getRaster()) {
TFlash *flash = 0;
myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
} else
throw TException("ParticlesFx: unsupported Pixel Type");
}
//------------------------------------------------------------------
void Iwa_TiledParticlesFx::compute(TFlash &flash, int frame)
{
// Particles is currently disabled in Flash...
return;
}
//------------------------------------------------------------------
void Iwa_TiledParticlesFx::compatibilityTranslatePort(int major, int minor, std::string &portName)
{
VersionNumber version(major, minor);
if (version < VersionNumber(1, 16)) {
if (portName == "Texture")
portName = "Texture1";
} else if (version < VersionNumber(1, 20)) {
int idx;
bool chop =
((idx = portName.find("Texture")) != std::string::npos && idx > 0) ||
((idx = portName.find("Control")) != std::string::npos && idx > 0);
if (chop)
portName.erase(portName.begin(), portName.begin() + idx);
}
}
//==============================================================================
FX_PLUGIN_IDENTIFIER(Iwa_TiledParticlesFx, "iwa_TiledParticlesFx");