#include <QMouseEvent>
#include <QPaintEvent>
#include <QPainter>
#include "toonzqt/marksbar.h"
//*****************************************************************************
// Local namespace stuff
//*****************************************************************************
namespace
{
void crop(QVector<int> &values, int min, int max)
{
QVector<int>::iterator it, end = values.end();
for (it = values.begin(); it != end; ++it)
*it = tcrop(*it, min, max);
}
//-----------------------------------------------------------------------------
void rollDown(QVector<int> &values, int max, int sortDist)
{
assert(!values.empty());
values.back() = tmin(max, values.back());
int val;
QVector<int>::iterator it, jt, beg = values.begin();
for (it = values.end(), jt = --it; jt != beg; jt = it) {
--it;
val = *jt - sortDist;
if (*it > val)
*it = val;
}
}
//-----------------------------------------------------------------------------
void rollUp(QVector<int> &values, int min, int sortDist)
{
assert(!values.empty());
values.front() = tmax(min, values.front());
int val;
QVector<int>::iterator it, jt, end = values.end();
for (jt = values.begin(), it = jt++; jt != end; it = jt, ++jt) {
val = *it + sortDist;
if (val > *jt)
*jt = val;
}
}
}
//*****************************************************************************
// MarksBar implementation
//*****************************************************************************
MarksBar::MarksBar(QWidget *parent, bool markUp)
: QFrame(parent), m_markUp(markUp), m_min(0), m_max(100), m_sortDist(-1), m_selectedMark(-1)
{
setMinimumWidth(100);
setFixedHeight(6);
}
//-----------------------------------------------------------------------------
void MarksBar::setRange(int min, int max, int sortDist)
{
assert(min <= max);
m_min = min, m_max = max, m_sortDist = sortDist;
conformValues();
update();
}
//-----------------------------------------------------------------------------
int MarksBar::valToPos(int val)
{
const QRect contsRect = contentsRect();
return contsRect.left() + contsRect.width() * ((val - m_min) / (double)(m_max - m_min));
}
//-----------------------------------------------------------------------------
int MarksBar::posToVal(int pos)
{
const QRect contsRect = contentsRect();
return m_min + (m_max - m_min) * ((pos - contsRect.left()) / (double)contsRect.width());
}
//-----------------------------------------------------------------------------
void MarksBar::conformValues(bool preferRollDown)
{
if (m_values.empty())
return;
if (m_sortDist < 0)
::crop(m_values, m_min, m_max);
else {
if (preferRollDown) {
::rollDown(m_values, m_max, m_sortDist);
::rollUp(m_values, m_min, m_sortDist);
} else {
::rollUp(m_values, m_min, m_sortDist);
::rollDown(m_values, m_max, m_sortDist);
}
}
update();
emit marksUpdated();
}
//-----------------------------------------------------------------------------
void MarksBar::mousePressEvent(QMouseEvent *me)
{
int newDist, currDist = (std::numeric_limits<int>::max)();
int val = posToVal(me->x());
//Select the nearest mark. If the distance is too great, select none.
int i, size = m_values.size();
for (i = 0; i < size; ++i) {
newDist = abs(m_values[i] - val);
if (newDist < 7 && newDist < currDist)
m_selectedMark = i;
}
update();
}
//-----------------------------------------------------------------------------
void MarksBar::mouseMoveEvent(QMouseEvent *me)
{
if (m_selectedMark < 0)
return;
int newVal = tcrop(posToVal(me->x()), m_min, m_max);
bool left = newVal < m_values[m_selectedMark];
m_values[m_selectedMark] = newVal;
conformValues(left);
update();
}
//-----------------------------------------------------------------------------
void MarksBar::mouseReleaseEvent(QMouseEvent *me)
{
m_selectedMark = -1;
emit marksReleased();
}
//-----------------------------------------------------------------------------
void MarksBar::drawMark(QPainter &p, int pos, const QColor &color)
{
QPolygon poly(3);
if (m_markUp) {
poly[0] = QPoint(pos - 5, 5);
poly[1] = QPoint(pos + 5, 5);
poly[2] = QPoint(pos, 0);
} else {
poly[0] = QPoint(pos - 5, 0);
poly[1] = QPoint(pos + 5, 0);
poly[2] = QPoint(pos, 5);
}
p.setBrush(color);
p.drawPolygon(poly);
}
//-----------------------------------------------------------------------------
void MarksBar::paintEvent(QPaintEvent *pe)
{
QPainter p(this);
assert(m_values.size() == m_colors.size());
//Draw markers
int i, size = m_values.size();
for (i = 0; i < size; ++i)
drawMark(p, valToPos(m_values[i]), m_colors[i]);
}