#include "toonzqt/tabbar.h"
#include "toonzqt/dvdialog.h"
#include <QPainter>
using namespace DVGui;
//=============================================================================
// TabBar
//-----------------------------------------------------------------------------
TabBar::TabBar(QWidget *parent)
: QTabBar(parent)
{
}
//-----------------------------------------------------------------------------
TabBar::~TabBar()
{
m_pixmaps.clear();
}
//-----------------------------------------------------------------------------
void TabBar::paintEvent(QPaintEvent *event)
{
QTabBar::paintEvent(event);
QPainter p(this);
// Paint tab Icons
int tabCount = count();
int selectedIndex = currentIndex();
for (int i = 0; i < tabCount; i++) {
QRect tabRectangle = tabRect(i).adjusted(2, 1, -4, 0);
if (selectedIndex == i) {
tabRectangle = tabRectangle.adjusted(0, -2, 0, 0);
if (!m_pixmaps[(i * 2) + 1])
continue;
p.drawPixmap(tabRectangle.x(), tabRectangle.y(), m_pixmaps[(i * 2) + 1]);
} else {
if (!m_pixmaps[(i * 2)])
continue;
p.drawPixmap(tabRectangle.x(), tabRectangle.y(), m_pixmaps[(i * 2)]);
}
}
}
//-----------------------------------------------------------------------------
void TabBar::addIconTab(const char *iconPrefixName, const QString &tooltip)
{
QString normal = QString(":Resources/") + iconPrefixName + "_off.svg";
QString over = QString(":Resources/") + iconPrefixName + "_on.svg";
int indexTab = addTab("");
setTabToolTip(indexTab, tooltip);
m_pixmaps.push_back(QPixmap(normal));
m_pixmaps.push_back(QPixmap(over));
}
//-----------------------------------------------------------------------------
void TabBar::addSimpleTab(const QString &text)
{
addTab(text);
m_pixmaps.push_back(QPixmap(""));
m_pixmaps.push_back(QPixmap(""));
}
//-----------------------------------------------------------------------------
void TabBar::clearTabBar()
{
int i, n = count();
for (i = 0; i < n; i++)
removeTab(0);
if (!m_pixmaps.empty())
m_pixmaps.clear();
}