Blob Blame Raw
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug Library|Win32">
      <Configuration>Debug Library</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug Library|x64">
      <Configuration>Debug Library</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release Library|Win32">
      <Configuration>Release Library</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release Library|x64">
      <Configuration>Release Library</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>pngunknown</RootNamespace>
  </PropertyGroup>
  <Import Project="$(SolutionDir)\zlib.props" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <PlatformToolset>v120</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CustomBuildAfterTargets />
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <MinimalRebuild>false</MinimalRebuild>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <BrowseInformation>true</BrowseInformation>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>libpng16.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <MinimalRebuild>false</MinimalRebuild>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <BrowseInformation>true</BrowseInformation>
      <FloatingPointExceptions>false</FloatingPointExceptions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>libpng16.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <MinimalRebuild>false</MinimalRebuild>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <BrowseInformation>true</BrowseInformation>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <MinimalRebuild>false</MinimalRebuild>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Disabled</Optimization>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <BrowseInformation>true</BrowseInformation>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level4</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Full</Optimization>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <BrowseInformation>true</BrowseInformation>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>libpng16.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level4</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Full</Optimization>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <BrowseInformation>true</BrowseInformation>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>libpng16.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
    <ClCompile>
      <WarningLevel>Level4</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Full</Optimization>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <BrowseInformation>true</BrowseInformation>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
    <ClCompile>
      <WarningLevel>Level4</WarningLevel>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <Optimization>Full</Optimization>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
      <CompileAsManaged>false</CompileAsManaged>
      <TreatWarningAsError>true</TreatWarningAsError>
      <StringPooling>true</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <BrowseInformation>true</BrowseInformation>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <FloatingPointExceptions>false</FloatingPointExceptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
    </Link>
    <CustomBuildStep>
      <Message>Executing PNG validation program</Message>
      <Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
      <Outputs>$(IntDir)pngunknown.out</Outputs>
      <Inputs>$(OutDir)pngunknown.exe</Inputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\..\contrib\libtests\pngunknown.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>