#pragma once
#ifndef POTENTIAL_H
#define POTENTIAL_H
/**
* @author Fabrizio Morciano <fabrizio.morciano@gmail.com>
*/
#include "tcommon.h"
#undef DVAPI
#undef DVVAR
#ifdef TNZEXT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
#include <assert.h>
#include <stdexcept>
#include <string>
class TStroke;
#if defined(_WIN32) && (_MSC_VER <= 1200)
// to avoid annoying warning
#pragma warning(push)
#pragma warning(disable : 4290)
#endif
namespace ToonzExt
{
/**
* @brief Potential is an abstraction to maintain a
* mathematical potential function.
*
* It is used from StrokeDeformation to change
* the behaviour of deformation that user need to do.
*/
class DVAPI
Potential
{
bool isValid_;
protected:
/**
* @brief The value of potential at parameter w on
* the stroke.
* @param w The parameter on stroke.
*/
virtual double
value_(double w) const = 0;
/**
* @brief Change the parameter of object that has been created.
*
* This method is the real implementation that a potential
* needs to implement.
* @param theStroke The stroke to change.
* @param w The parameter on stroke.
* @param actionLength How many stroke to change.
*/
virtual void
setParameters_(const TStroke *theStroke,
double w,
double actionLength) = 0;
public:
Potential();
/**
* @brief Just a wrapper for setParameters_.
* @sa setParameters_
*/
void
setParameters(const TStroke *ref,
double w,
double actionLength);
/**
* @brief Just a wrapper for value_.
* @sa value_
*/
double
value(double at) const;
/**
* @brief This is method required to use a Prototype Pattern.
*/
virtual Potential *clone() = 0;
virtual ~Potential() {}
};
}
#if defined(_WIN32) && (_MSC_VER <= 1200)
#pragma warning(pop)
#endif
#endif /* POTENTIAL_H */
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------