#pragma once
#ifndef KEYSTATE_INCLUDED
#define KEYSTATE_INCLUDED
// TnzTools includes
#include <tools/tooltimer.h>
// TnzCore includes
#include <tcommon.h>
#include <tsmartpointer.h>
// std includes
#include <map>
#include <set>
#include <algorithm>
#include <cmath>
#undef DVAPI
#undef DVVAR
#ifdef TNZTOOLS_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//===================================================================
// Base Classee Declarations
class DVAPI TKeyStateBase : public TSmartObject {
DECLARE_CLASS_CODE
};
class DVAPI TKeyHistoryBase : public TSmartObject {
DECLARE_CLASS_CODE
};
//===================================================================
//*****************************************************************************************
// TKeyState definition
//*****************************************************************************************
template<typename T>
class TKeyStateT : public TKeyStateBase {
public:
typedef T Type;
typedef TSmartPointerT<TKeyStateT> Pointer;
struct Holder {
Pointer state;
TTimerTicks ticks;
double timeOffset;
explicit Holder(const Pointer &state, TTimerTicks ticks = 0, double timeOffset = 0.0):
state(state), ticks(ticks), timeOffset(timeOffset) { }
Pointer find(const Type &value) const
{ return state ? state->find(value) : Pointer(); }
bool isEmpty() const
{ return !state || state->isEmpty(); }
bool isPressed(const Type &value) const
{ return find(value); }
double howLongPressed(const Type &value)
{ return howLongPressed(find(value), ticks, timeOffset); }
static double howLongPressed(const Pointer &state, long ticks, double timeOffset) {
return state
? std::max(TToolTimer::step, (ticks - state->ticks)*TToolTimer::step + timeOffset)
: 0.0;
}
};
static const Type none;
static const Pointer empty;
const Pointer previous;
const TTimerTicks ticks;
const Type value;
private:
TKeyStateT(const Pointer &previous, TTimerTicks ticks, const Type &value):
previous(previous), ticks(ticks), value(value) { }
Pointer makeChainWithout(const Pointer &state) {
return state == this || !previous ? previous
: Pointer(new TKeyStateT(previous->makeChainWithout(state), ticks, value));
}
public:
TKeyStateT(): ticks(0), value(none) { }
Pointer find(const Type &value) {
return value == none ? Pointer()
: value == this->value ? this
: previous ? previous->find(value)
: Pointer();
}
Pointer change(bool press, const Type &value, TTimerTicks ticks) {
if (value == none)
return Pointer(this);
if (ticks <= this->ticks)
ticks = this->ticks + 1;
Pointer p = find(value);
if (press) {
if (p) return Pointer(this);
return Pointer(new TKeyStateT((isEmpty() ? Pointer() : Pointer(this)), ticks, value));
}
if (!p) return Pointer(this);
Pointer chain = makeChainWithout(p);
return chain ? chain : Pointer(new TKeyStateT());
}
bool isEmpty()
{ return value == none && (!previous || previous->isEmpty()); }
bool isPressed(const Type &value)
{ return find(value); }
Pointer pressed(const Type &value, long ticks)
{ return change(true, value, ticks); }
Pointer released(const Type &value, long ticks)
{ return change(false, value, ticks); }
};
template<typename T>
const typename TKeyStateT<T>::Type TKeyStateT<T>::none = typename TKeyStateT<T>::Type();
template<typename T>
const typename TKeyStateT<T>::Pointer TKeyStateT<T>::empty = new TKeyStateT<T>();
//*****************************************************************************************
// TKeyHistory definition
//*****************************************************************************************
template<typename T>
class TKeyHistoryT : public TKeyHistoryBase {
public:
typedef T Type;
typedef TSmartPointerT<TKeyHistoryT> Pointer;
typedef TKeyStateT<Type> State;
typedef typename TKeyStateT<Type>::Pointer StatePointer;
typedef typename TKeyStateT<Type>::Holder StateHolder;
class Holder {
private:
Pointer history_;
TTimerTicks ticks_;
double timeOffset_;
TTimerTicks heldTicks;
public:
Holder():
ticks_(), timeOffset_(), heldTicks() { }
Holder(const Pointer &history, TTimerTicks ticks, double timeOffset = 0.0):
ticks_(), timeOffset_(), heldTicks()
{ set(history, ticks, timeOffset); }
Holder(const Holder &other):
ticks_(), timeOffset_(), heldTicks()
{ set(other); }
~Holder()
{ reset(); }
Holder& operator= (const Holder &other)
{ set(other); return *this; }
void set(const Pointer &history, TTimerTicks ticks, double timeOffset = 0.0) {
if (history_) history_->releaseTicks(heldTicks);
history_ = history;
ticks_ = ticks;
timeOffset_ = timeOffset;
heldTicks = (history_ ? history_->holdTicks(ticks_) : 0);
}
void set(const Holder &other)
{ set(other.history(), other.ticks(), other.timeOffset()); }
void reset()
{ set(Pointer(), 0); }
Pointer history() const
{ return history_; }
TTimerTicks ticks() const
{ return ticks_; }
double timeOffset() const
{ return timeOffset_; }
Holder offset(double timeOffset) const {
return fabs(timeOffset) < TToolTimer::epsilon ? *this
: Holder(history, ticks, this->timeOffset + timeOffset);
}
StateHolder get(double time) const {
TTimerTicks dticks = (TTimerTicks)ceil(TToolTimer::frequency*(time + timeOffset));
StatePointer state = history_->get(ticks + dticks);
return StateHolder(state, ticks, timeOffset + time);
}
};
private:
std::map<TTimerTicks, StatePointer> states;
std::multiset<TTimerTicks> locks;
void autoRemove() {
TTimerTicks ticks = locks.empty()
? states.rbegin()->first
: *locks.begin();
while(true) {
typename std::map<TTimerTicks, StatePointer>::iterator i = states.begin();
++i;
if (i == states.end() || (!i->second->isEmpty() && i->first >= ticks)) break;
states.erase(i);
}
}
TTimerTicks holdTicks(TTimerTicks ticks)
{ return *locks.insert(std::max(ticks, states.begin()->first)); }
void releaseTicks(TTimerTicks heldTicks)
{ locks.erase(heldTicks); autoRemove(); }
StatePointer get(TTimerTicks ticks) {
typename std::map<TTimerTicks, StatePointer>::iterator i = states.upper_bound(ticks);
return i == states.begin() ? i->second : (--i)->second;
}
public:
TKeyHistoryT()
{ states[TTimerTicks()] = StatePointer(new State()); }
StatePointer current() const
{ return states.rbegin()->second; }
StatePointer change(bool press, Type value, TTimerTicks ticks) {
StatePointer state = current()->change(press, value, ticks);
if (state != current() && state->ticks > states.rbegin()->first)
states[state->ticks] = state;
autoRemove();
return current();
}
StatePointer pressed(Type value, TTimerTicks ticks)
{ return change(true, value, ticks); }
StatePointer released(Type value, TTimerTicks ticks)
{ return change(false, value, ticks); }
};
#endif