#include <tpixelutils.h>
#include <tools/inputmanager.h>
// TnzCore includes
#include <tgl.h>
//*****************************************************************************************
// static members
//*****************************************************************************************
static const bool debugInputManager = false;
TInputState::TouchId TInputManager::m_lastTouchId = 0;
//*****************************************************************************************
// TInputModifier implementation
//*****************************************************************************************
void
TInputModifier::setManager(TInputManager *manager) {
if (m_manager != manager)
{ m_manager = manager; onSetManager(); }
}
void
TInputModifier::modifyTrack(
const TTrack &track,
TTrackList &outTracks )
{
if (!track.handler) {
TSubTrackHandler *handler = new TSubTrackHandler();
track.handler = handler;
handler->track = new TTrack(track);
new TTrackIntrOrig(*handler->track);
}
TSubTrackHandler *handler = dynamic_cast<TSubTrackHandler*>(track.handler.getPointer());
if (!handler)
return;
outTracks.push_back(handler->track);
TTrack &subTrack = *handler->track;
if (!track.changed())
return;
int start = std::max(0, track.size() - track.pointsAdded);
subTrack.truncate(start);
for(int i = start; i < track.size(); ++i)
subTrack.push_back(subTrack.pointFromOriginal(i), false);
subTrack.fix_to(track.fixedSize());
track.resetChanges();
}
void
TInputModifier::modifyTracks(
const TTrackList &tracks,
TTrackList &outTracks )
{
for(TTrackList::const_iterator i = tracks.begin(); i != tracks.end(); ++i)
modifyTrack(**i, outTracks);
}
void
TInputModifier::modifyHover(
const TPointD &hover,
THoverList &outHovers )
{
outHovers.push_back(hover);
}
void
TInputModifier::modifyHovers(
const THoverList &hovers,
THoverList &outHovers )
{
for(THoverList::const_iterator i = hovers.begin(); i != hovers.end(); ++i)
modifyHover(*i, outHovers);
}
TRectD
TInputModifier::calcDrawBounds(const TTrackList &tracks, const THoverList &hovers) {
TRectD bounds;
for(TTrackList::const_iterator i = tracks.begin(); i != tracks.end(); ++i)
bounds += calcDrawBoundsTrack(**i);
for(std::vector<TPointD>::const_iterator i = hovers.begin(); i != hovers.end(); ++i)
bounds += calcDrawBoundsHover(*i);
return bounds;
}
void
TInputModifier::drawTracks(const TTrackList &tracks) {
for(TTrackList::const_iterator i = tracks.begin(); i != tracks.end(); ++i)
drawTrack(**i);
}
void
TInputModifier::drawHovers(const std::vector<TPointD> &hovers) {
for(std::vector<TPointD>::const_iterator i = hovers.begin(); i != hovers.end(); ++i)
drawHover(*i);
}
void
TInputModifier::draw(const TTrackList &tracks, const std::vector<TPointD> &hovers) {
drawTracks(tracks);
drawHovers(hovers);
}
//*****************************************************************************************
// TInputHandler implementation
//*****************************************************************************************
bool
TInputHandler::inputKeyEvent(
bool press,
TInputState::Key,
QKeyEvent *event,
const TInputManager& )
{
return press && event && inputKeyDown(event);
}
void
TInputHandler::inputButtonEvent(
bool press,
TInputState::DeviceId,
TInputState::Button button,
const TInputManager &manager )
{
if (press && button == Qt::RightButton && !manager.getOutputHovers().empty())
inputRightButtonDown(manager.getOutputHovers().front(), manager.state);
}
void
TInputHandler::inputHoverEvent(const TInputManager &manager) {
if (!manager.getOutputHovers().empty())
inputMouseMove(manager.getOutputHovers().front(), manager.state);
}
void
TInputHandler::inputPaintTrackPoint(const TTrackPoint &point, const TTrack &track, bool firstTrack, bool preview) {
if (firstTrack && !preview) {
if (track.pointsAdded == track.size())
inputLeftButtonDown(point, track);
else
if (point.final)
inputLeftButtonUp(point, track);
else
inputLeftButtonDrag(point, track);
}
}
void
TInputHandler::inputPaintTracks(const TTrackList &tracks) {
// prepare tracks counters
for(TTrackList::const_iterator i = tracks.begin(); i != tracks.end(); ++i) {
(*i)->pointsAdded = (*i)->fixedPointsAdded + (*i)->previewSize();
(*i)->resetRemoved();
}
// begin paint
bool preview = false;
bool paintStarted = false;
// paint track points in chronological order
while(true) {
// find earlier not painted point
TTrackP track;
TTimerTicks minTicks = 0;
double minTimeOffset = 0.0;
for(TTrackList::const_iterator i = tracks.begin(); i != tracks.end(); ++i) {
const TTrack &t = **i;
if (t.pointsAdded > 0) {
TTimerTicks ticks = t.ticks();
double timeOffset = t.rootTimeOffset + t.current().time;
if (!track || (ticks - minTicks)*TToolTimer::frequency + timeOffset - minTimeOffset < 0.0) {
track = *i;
minTicks = ticks;
minTimeOffset = timeOffset;
}
}
}
if (!track)
break; // all tracks are painted
if (track->pointsAdded <= track->previewSize())
preview = true;
if (!paintStarted)
{ inputPaintTracksBegin(); paintStarted = true; }
inputPaintTrackPoint(track->current(), *track, track == tracks.front(), preview);
// update counters
--track->pointsAdded;
if (!preview) {
assert(track->fixedPointsAdded > 0);
--track->fixedPointsAdded;
}
}
// end paint
if (paintStarted)
inputPaintTracksEnd();
}
//*****************************************************************************************
// TInputManager implementation
//*****************************************************************************************
TInputManager::TInputManager():
m_lastTicks(TToolTimer::ticks()),
m_handler(),
m_tracks(1),
m_hovers(1),
m_started(),
drawPreview()
{ }
void
TInputManager::paintTracks() {
// run modifiers
for(int i = 0; i < (int)m_modifiers.size(); ++i) {
m_tracks[i+1].clear();
m_modifiers[i]->modifyTracks(m_tracks[i], m_tracks[i+1]);
}
TTrackList &subTracks = m_tracks.back();
// begin painting if need
bool changed = false;
for(TTrackList::const_iterator i = subTracks.begin(); i != subTracks.end(); ++i)
if ((*i)->changed())
{ changed = true; break; }
if (!m_started && changed) {
m_started = true;
if (m_handler) m_handler->inputSetBusy(true);
}
// paint tracks
if (changed && m_handler)
m_handler->inputPaintTracks(subTracks);
// end painting if all tracks are finished
bool allFinished = true;
for(TTrackList::const_iterator i = m_tracks.front().begin(); i != m_tracks.front().end(); ++i)
if (!(*i)->fixedFinished())
{ allFinished = false; break; }
if (allFinished)
for(TTrackList::const_iterator i = subTracks.begin(); i != subTracks.end(); ++i)
if (!(*i)->fixedFinished())
{ allFinished = false; break; }
if (allFinished) {
if (m_started) {
if (m_handler) m_handler->inputSetBusy(false);
m_started = false;
}
for(int i = 0; i < (int)m_tracks.size(); ++i)
m_tracks[i].clear();
}
}
int
TInputManager::trackCompare(
const TTrack &track,
TInputState::DeviceId deviceId,
TInputState::TouchId touchId ) const
{
if (track.deviceId < deviceId) return -1;
if (deviceId < track.deviceId) return 1;
if (track.touchId < touchId) return -1;
if (touchId < track.touchId) return 1;
return 0;
}
const TTrackP&
TInputManager::createTrack(
int index,
TInputState::DeviceId deviceId,
TInputState::TouchId touchId,
TTimerTicks ticks,
bool hasPressure,
bool hasTilt )
{
TTrackP track = new TTrack(
deviceId,
touchId,
state.keyHistoryHolder(ticks),
state.buttonHistoryHolder(deviceId, ticks),
hasPressure,
hasTilt );
return *m_tracks.front().insert(m_tracks[0].begin() + index, track);
}
const TTrackP&
TInputManager::getTrack(
TInputState::DeviceId deviceId,
TInputState::TouchId touchId,
TTimerTicks ticks,
bool hasPressure,
bool hasTilt )
{
TTrackList &origTracks = m_tracks.front();
if (origTracks.empty())
return createTrack(0, deviceId, touchId, ticks, hasPressure, hasTilt);
int cmp;
int a = 0;
cmp = trackCompare(*origTracks[a], deviceId, touchId);
if (cmp == 0) return origTracks[a];
if (cmp < 0) return createTrack(a, deviceId, touchId, ticks, hasPressure, hasTilt);
int b = (int)origTracks.size() - 1;
cmp = trackCompare(*origTracks[b], deviceId, touchId);
if (cmp == 0) return origTracks[b];
if (cmp > 0) return createTrack(b+1, deviceId, touchId, ticks, hasPressure, hasTilt);
// binary search: tracks[a] < tracks[c] < tracks[b]
while(true) {
int c = (a + b)/2;
if (a == c) break;
cmp = trackCompare(*origTracks[c], deviceId, touchId);
if (cmp < 0) b = c; else
if (cmp > 0) a = c; else
return origTracks[c];
}
return createTrack(b, deviceId, touchId, ticks, hasPressure, hasTilt);
}
void
TInputManager::addTrackPoint(
const TTrackP& track,
const TPointD &position,
double pressure,
const TPointD &tilt,
double time,
bool final )
{
track->push_back(
TTrackPoint(
position,
pressure,
tilt,
(double)track->size(),
time,
0.0, // length will calculated inside of TTrack::push_back
final ),
true );
}
void
TInputManager::touchTracks(bool finish) {
for(TTrackList::const_iterator i = m_tracks.front().begin(); i != m_tracks.front().end(); ++i) {
if (!(*i)->finished() && (*i)->size() > 0) {
const TTrackPoint &p = (*i)->back();
addTrackPoint(*i, p.position, p.pressure, p.tilt, fixTicks(m_lastTicks)*TToolTimer::step, finish);
}
}
}
void
TInputManager::modifierActivate(const TInputModifierP &modifier) {
modifier->setManager(this);
modifier->activate();
}
void
TInputManager::modifierDeactivate(const TInputModifierP &modifier) {
modifier->deactivate();
modifier->setManager(NULL);
}
void
TInputManager::processTracks() {
paintTracks();
if (m_handler) {
TRectD bounds = calcDrawBounds();
if (!bounds.isEmpty()) {
m_handler->inputInvalidateRect(m_prevBounds + bounds);
m_nextBounds += bounds;
}
}
}
void
TInputManager::finishTracks() {
touchTracks(true);
processTracks();
}
void
TInputManager::reset() {
// forget about handler busy state
// assuime it was already reset by outside
m_started = false;
// reset tracks
for(int i = 0; i < (int)m_tracks.size(); ++i)
m_tracks[i].clear();
}
void
TInputManager::setHandler(TInputHandler *handler) {
if (m_handler == handler) return;
finishTracks();
m_handler = handler;
}
int
TInputManager::findModifier(const TInputModifierP &modifier) const {
for(int i = 0; i < getModifiersCount(); ++i)
if (getModifier(i) == modifier)
return i;
return -1;
}
void
TInputManager::insertModifier(int index, const TInputModifierP &modifier) {
if (findModifier(modifier) >= 0) return;
finishTracks();
m_modifiers.insert(m_modifiers.begin() + index, modifier);
m_tracks.insert(m_tracks.begin() + index + 1, TTrackList());
m_hovers.insert(m_hovers.begin() + index + 1, THoverList());
modifierActivate(modifier);
}
void
TInputManager::removeModifier(int index) {
if (index >= 0 && index < getModifiersCount()) {
finishTracks();
modifierDeactivate(m_modifiers[index]);
m_modifiers.erase(m_modifiers.begin() + index);
m_tracks.erase(m_tracks.begin() + index + 1);
m_hovers.erase(m_hovers.begin() + index + 1);
}
}
void
TInputManager::clearModifiers() {
while(getModifiersCount() > 0)
removeModifier(getModifiersCount() - 1);
}
void
TInputManager::trackEvent(
TInputState::DeviceId deviceId,
TInputState::TouchId touchId,
const TPointD &position,
const double pressure,
const TPointD &tilt,
bool hasPressure,
bool hasTilt,
bool final,
TTimerTicks ticks )
{
ticks = fixTicks(ticks);
TTrackP track = getTrack(deviceId, touchId, ticks, hasPressure, hasTilt);
if (!track->finished()) {
ticks = fixTicks(ticks);
double time = (double)(ticks - track->ticks())*TToolTimer::step - track->rootTimeOffset;
addTrackPoint(
track,
position,
pressure,
tilt,
time,
final );
}
}
bool
TInputManager::keyEvent(
bool press,
TInputState::Key key,
TTimerTicks ticks,
QKeyEvent *event )
{
bool wasPressed = state.isKeyPressed(key);
ticks = fixTicks(ticks);
state.keyEvent(press, key, ticks);
processTracks();
bool result = m_handler && m_handler->inputKeyEvent(press, key, event, *this);
if (wasPressed != press) {
touchTracks();
processTracks();
//hoverEvent(getInputHovers());
}
return result;
}
void
TInputManager::buttonEvent(
bool press,
TInputState::DeviceId deviceId,
TInputState::Button button,
TTimerTicks ticks )
{
bool wasPressed = state.isButtonPressed(deviceId, button);
ticks = fixTicks(ticks);
state.buttonEvent(press, deviceId, button, ticks);
processTracks();
if (m_handler) m_handler->inputButtonEvent(press, deviceId, button, *this);
if (wasPressed != press) {
touchTracks();
processTracks();
//hoverEvent(getInputHovers());
}
}
void
TInputManager::hoverEvent(const THoverList &hovers) {
if (&m_hovers[0] != &hovers)
m_hovers[0] = hovers;
for(int i = 0; i < (int)m_modifiers.size(); ++i) {
m_hovers[i+1].clear();
m_modifiers[i]->modifyHovers(m_hovers[i], m_hovers[i+1]);
}
if (m_handler) {
TRectD bounds = calcDrawBounds();
if (!bounds.isEmpty()) {
m_handler->inputInvalidateRect(m_prevBounds + bounds);
m_nextBounds += bounds;
}
m_handler->inputHoverEvent(*this);
}
}
TRectD
TInputManager::calcDrawBounds() {
if (debugInputManager)
return TConsts::infiniteRectD;
TRectD bounds;
for(int i = 0; i < (int)m_modifiers.size(); ++i)
bounds += m_modifiers[i]->calcDrawBounds(m_tracks[i], m_hovers[i]);
if (drawPreview) {
for(TTrackList::const_iterator ti = getOutputTracks().begin(); ti != getOutputTracks().end(); ++ti) {
TTrack &track = **ti;
int start = std::max(0, track.fixedSize() - track.fixedPointsAdded);
if (start + 1 < track.size())
for(int i = start + 1; i < track.size(); ++i)
bounds += boundingBox(track[i-1].position, track[i].position);
}
}
if (!bounds.isEmpty())
bounds.enlarge(4.0);
return bounds;
}
void
TInputManager::draw() {
m_prevBounds = m_nextBounds;
m_nextBounds = TRectD();
// paint not fixed parts of tracks
if (drawPreview) {
glPushAttrib(GL_ALL_ATTRIB_BITS);
tglEnableBlending();
tglEnableLineSmooth(true, 1.0);
double pixelSize = sqrt(tglGetPixelSize2());
double colorBlack[4] = { 0.0, 0.0, 0.0, 0.5 };
double colorWhite[4] = { 1.0, 1.0, 1.0, 0.5 };
for(TTrackList::const_iterator ti = getOutputTracks().begin(); ti != getOutputTracks().end(); ++ti) {
TTrack &track = **ti;
int start = std::max(0, track.fixedSize() - track.fixedPointsAdded);
const TPointD *a = &track[start].position;
for(int i = start + 1; i < track.size(); ++i) {
const TPointD *b = &track[i].position;
TPointD d = *b - *a;
double k = norm2(d);
if (k > TConsts::epsilon*TConsts::epsilon) {
k = 0.5*pixelSize/sqrt(k);
d = TPointD(-k*d.y, k*d.x);
glColor4dv(colorWhite);
tglDrawSegment(*a - d, *b - d);
glColor4dv(colorBlack);
tglDrawSegment(*a + d, *b + d);
a = b;
}
}
}
glPopAttrib();
}
// paint all tracks modifications for debug
if (debugInputManager) {
double pixelSize = sqrt(tglGetPixelSize2());
double color[4] = { 0.0, 0.0, 0.0, 0.5 };
int cnt = m_tracks.size();
for(int li = 0; li < cnt; ++li) {
HSV2RGB(240 + li*120.0/(cnt-1), 1, 1, &color[0], &color[1], &color[2]);
glColor4dv(color);
for(TTrackList::const_iterator ti = m_tracks[li].begin(); ti != m_tracks[li].end(); ++ti) {
assert(*ti);
const TTrack &track = **ti;
int radius = 0;
const TPointD *a = &track[0].position;
for(int i = 0; i < track.size(); ++i) {
const TPointD *b = &track[i].position;
if (i) {
TPointD d = *b - *a;
double k = norm2(d);
if (k > 4*pixelSize*pixelSize) {
tglDrawSegment(*a, *b);
radius = 0;
a = b;
} else {
++radius;
}
}
if (radius && li == 0)
tglDrawCircle(*b, radius*pixelSize*3);
}
}
}
}
// paint modifiers
for(int i = 0; i < (int)m_modifiers.size(); ++i)
m_modifiers[i]->draw(m_tracks[i], m_hovers[i]);
}
TInputState::TouchId
TInputManager::genTouchId()
{ return ++m_lastTouchId; }