GL_ARB_shader_subroutine
http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt
GL_ARB_shader_subroutine
GL_ACTIVE_SUBROUTINES 0x8DE5
GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
GL_MAX_SUBROUTINES 0x8DE7
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
GL_COMPATIBLE_SUBROUTINES 0x8E4B
void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name)
void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name)
void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values)
void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values)
GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name)
GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar* name)
void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params)
void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices)