/*
......... 2015 Ivan Mahonin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _RASTERIZER_H_
#define _RASTERIZER_H_
#include <vector>
#include "clcontext.h"
#include "geometry.h"
#include "contour.h"
#include "swrender.h"
class ClRender {
private:
ClContext &cl;
cl_program contour_program;
cl_kernel contour_draw_kernel;
size_t contour_draw_workgroup_size;
Surface *surface;
cl_mem paths_buffer;
cl_mem mark_buffer;
cl_mem surface_image;
cl_event prev_event;
public:
ClRender(ClContext &cl);
~ClRender();
void send_surface(Surface *surface);
Surface* receive_surface();
void send_paths(const void *paths, int size);
void remove_paths();
void draw();
void wait();
};
class ClRender2 {
public:
struct Path {
Color color;
int invert;
int evenodd;
int align0;
int align1;
};
struct Point {
vec2f coord;
int path_index;
int align0;
};
private:
ClContext &cl;
cl_program contour_program;
cl_kernel contour_reset_kernel;
cl_kernel contour_paths_kernel;
cl_kernel contour_draw_kernel;
Surface *surface;
int points_count;
cl_mem paths_buffer;
cl_mem points_buffer;
cl_mem samples_buffer;
cl_mem surface_image;
cl_event prev_event;
public:
ClRender2(ClContext &cl);
~ClRender2();
void send_surface(Surface *surface);
Surface* receive_surface();
void remove_surface();
void send_paths(const Path *paths, int paths_count, const Point *points, int points_count);
void remove_paths();
void draw();
void wait();
};
class ClRender3 {
public:
struct Path {
ContextRect bounds;
int begin;
int end;
Color color;
bool invert;
bool evenodd;
};
private:
ClContext &cl;
cl_program contour_program;
cl_kernel contour_clear_kernel;
cl_kernel contour_path_kernel;
cl_kernel contour_fill_kernel;
Surface *surface;
cl_mem points_buffer;
cl_mem mark_buffer;
cl_mem surface_image;
cl_event prev_event;
public:
ClRender3(ClContext &cl);
~ClRender3();
void send_surface(Surface *surface);
Surface* receive_surface();
void send_points(const vec2f *points, int count);
void draw(const Path &path);
void wait();
};
#endif