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#include "curvesarea.h"


namespace {
	struct DrawSegment {
	private:
		const Context &context;
		const Segment &segment;
		const Real width;
		const Real precision_sqr;
		const int max_level = 16;
		int level;
		Vector p0;
		Real l0;

		Vector func(const Real &l)
			{ return segment(l) + segment.t(l).perp().norm()*width; }

		void step(const Real &l1) {
			Vector p1 = segment(l1) + segment.t(l1).perp().norm()*width;
			if (++level < max_level)
				while (greater((p1 - p0).lensqr(), precision_sqr))
					step(l0 + 0.5*(l1 - l0));
			--level;
			context.line_to(p1);
			p0 = p1; l0 = l1;
		}

	public:
		DrawSegment(const Context &context, const Segment &segment, const Real &width):
			context(context), segment(segment), width(width), precision_sqr(context.pixelsize_sqr()), level(), l0()
		{
			context.line_to(p0 = func(0));
			step(1);
		}
	};
}


CurvesArea::CurvesArea()
{
	set_size_request(500, 500);
	
	Vector center(250, 250);
	const Real radius = 100;
	const Real tangent_len = 50;
	const int count = 5;
	for(int i = 0; i < count; ++i) {
		Real a = 2*pi*i/count;
		Vector v = Vector::from_angle(a);
		curve.push_back(CurvePoint(center + v*radius, v*tangent_len));
		curve.back().add_to(*this);
	}
	curve.loop = true;
}

void CurvesArea::put_segment(const Context &context, const Segment &segment, const Real width) {
	if (equal(width, 0)) context.segment(segment);
		            else DrawSegment(context, segment, width);
}

void CurvesArea::put_curve(const Context &context, const Curve &curve, const Real width) {
	for(Curve::const_iterator curr = curve.begin(); curr != curve.end(); ++curr) {
		Curve::const_iterator next = curve.next(curr);
		put_segment(context, Segment(curr->get_p(), next->get_p(), curr->get_t(), next->get_t()), width);
	}
}

void CurvesArea::draw_curve(const Context &context, const Curve &curve) {
	context->save();
	
	Real width = 50;
	context.set_line_width_px(1);

	// tangents
	context.set_source_rgba(Color::gray());
	for(Curve::const_iterator i = curve.begin(); i != curve.end(); ++i) {
		context.move_to(i->p->position);
		context.line_to(i->t->position);
		context->stroke();
	}

	// middle line
	context.set_source_rgba(Color::black());
	put_curve(context, curve);
	context->stroke();
	
	// borders
	context.set_source_rgba(Color::blue());
	put_curve(context, curve, width);
	context->stroke();
	put_curve(context, curve, -width);
	context->stroke();
	
	context->restore();
}


void CurvesArea::on_draw_content(const Context &context) {
	draw_curve(context, curve);
}