/*
......... 2015 Ivan Mahonin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _ENVIRONMENT_H_
#define _ENVIRONMENT_H_
#include "glcontext.h"
#include "clcontext.h"
#include "shaders.h"
#ifdef CUDA
#include "cudacontext.h"
#endif
class Environment {
public:
GlContext gl;
ClContext cl;
Shaders shaders;
#ifdef CUDA
CudaContext cu;
#endif
Environment(int width, int height, bool hdr, bool multisample, int samples):
gl(width, height, hdr, multisample, samples) { }
void use() { gl.use(); }
void unuse() { gl.unuse(); }
};
#endif