#ifndef BENDAREA_H
#define BENDAREA_H
#include "activearea.h"
#include "activecurve.h"
class BendArea: public ActiveArea {
protected:
ActivePoint::Handle p0;
ActivePoint::Handle p1;
ActiveCurve src_curve;
ActiveCurve dst_curve;
void on_point_move(const ActivePoint::Handle &point, const Vector &oldposition, const Vector &newposition) override;
void on_draw_content(const Context &context) override;
public:
BendArea();
};
#endif